:Assassin's Creed IV: Black Flag

{{Short description|2013 video game}}

{{Use mdy dates|date=June 2020}}

{{Infobox video game

| title = Assassin's Creed IV: Black Flag

| image = Assassin's Creed IV - Black Flag cover.jpg

| developer = Ubisoft Montreal{{efn|Additional work by Ubisoft Annecy, Ubisoft Bucharest, Ubisoft Quebec, Ubisoft Singapore and Ubisoft Sofia.}}

| publisher = Ubisoft

| director = {{Unbulleted list|Jean Guesdon|Ashraf Ismail|Damien Kieken}}

| producer = Martin Schelling

| designer = {{Unbulleted list|Eric Baptizat|Jean-Sebastien Decant}}

| artist = Raphael Lacoste

| writer = Darby McDevitt

| composer = Brian Tyler

| series = Assassin's Creed

| engine = AnvilNext{{cite web|url=http://www.ign.com/videos/2013/03/04/ac4-reveal-interview|title=Assassin's Creed IV: Black Flag — Game Reveal Interview|publisher=IGN.com|date=March 4, 2013|access-date=March 4, 2013|archive-url=https://web.archive.org/web/20130305131426/http://www.ign.com/videos/2013/03/04/ac4-reveal-interview|archive-date=March 5, 2013|url-status=live}}

| platforms = {{Unbulleted list|PlayStation 3|Xbox 360|Wii U|PlayStation 4|Windows{{cite web|url=http://www.ign.com/articles/2013/09/30/assassins-creed-4-pc-release-date-revealed-wii-u-version-delayed|title=Assassin's Creed 4 PC Release Date Revealed, Wii U Version Delayed|last=Dyer|first=Mitch|publisher=IGN|date=September 30, 2013|access-date=September 30, 2013|archive-url=https://web.archive.org/web/20130930170101/http://www.ign.com/articles/2013/09/30/assassins-creed-4-pc-release-date-revealed-wii-u-version-delayed|archive-date=September 30, 2013|url-status=live}}|Xbox One{{cite web|url=http://www.ign.com/articles/2013/05/21/assassins-creed-4-confirmed-for-xbox-one?abthid=519bc0c9846c41e337000018|title=Assassin's Creed 4 Confirmed for Xbox One|last=Drake|first=Audrey|publisher=IGN|date=May 21, 2013|access-date=May 21, 2013|archive-url=https://web.archive.org/web/20160324164124/http://www.ign.com/articles/2013/05/21/assassins-creed-4-confirmed-for-xbox-one?abthid=519bc0c9846c41e337000018|archive-date=March 24, 2016|url-status=live}}|Nintendo Switch|Google Stadia}}

| released = {{collapsible list|title={{nobold|October 29, 2013}}|PlayStation 3, Xbox 360{{vgrelease|WW|October 29, 2013{{cite web|url=http://www.polygon.com/2013/10/15/4840208/assassins-creed-4-black-flag-european-release-date-moved-forward-for|title=Assassin's Creed 4: Black Flag European release date moved forward for Xbox 360 and PS3|last=Gera|first=Emily|website=Polygon|date=October 15, 2013|access-date=October 15, 2013|archive-url=https://web.archive.org/web/20131015094645/http://www.polygon.com/2013/10/15/4840208/assassins-creed-4-black-flag-european-release-date-moved-forward-for|archive-date=October 15, 2013|url-status=live}}{{cite web|last=Hamilton|first=Kirk|date=October 1, 2013|url=http://www.kotaku.com.au/2013/10/the-pc-version-of-assassins-creed-iv-black-flag-will-come-out-on-november-19/|title=Assassin's Creed IV Gets A PC Release Date|publisher=Kotaku|access-date=October 1, 2013|archive-url=https://web.archive.org/web/20131005234507/http://www.kotaku.com.au/2013/10/the-pc-version-of-assassins-creed-iv-black-flag-will-come-out-on-november-19/|archive-date=October 5, 2013|url-status=dead}}{{cite magazine|last=Holzworth|first=Chris|date=October 29, 2013|url=http://www.egmnow.com/articles/news/rumor-assassins-creed-iv-black-flag-aveline-dlc-to-remain-a-playstation-exclusive/|title=RUMOR: Assassin's Creed IV Aveline DLC to Remain a PlayStation Exclusive|magazine=Electronic Gaming Monthly|access-date=October 29, 2013|archive-url=https://web.archive.org/web/20131104173028/http://www.egmnow.com/articles/news/rumor-assassins-creed-iv-black-flag-aveline-dlc-to-remain-a-playstation-exclusive/|archive-date=November 4, 2013|url-status=dead}}}}Wii U{{Video game release|NA|October 29, 2013{{cite web|url=http://www.gametrailers.com/side-mission/47831/report-assassins-creed-iv-coming-in-october-next-gen-confirmed|date=March 1, 2013|publisher=GameTrailers|title=REPORT: Assassin's Creed IV Coming in October, Next-Gen Confirmed|access-date=March 1, 2013|archive-url=https://web.archive.org/web/20130404115006/http://www.gametrailers.com/side-mission/47831/report-assassins-creed-iv-coming-in-october-next-gen-confirmed|archive-date=April 4, 2013|url-status=live}}|AU|November 21, 2013|EU|November 22, 2013}}PlayStation 4{{Video game release|NA|November 15, 2013|AU|November 29, 2013|EU|November 22, 2013{{cite web|url=http://www.computerandvideogames.com/431496/assassins-creed-4-receives-firm-ps4-pc-xbox-one-release-dates/|title=Assassin's Creed 4 receives firm PS4, PC, Xbox One release dates|last=Ivan|first=Tom|date=September 30, 2013|work=Computer and Video Games|access-date=November 20, 2013|archive-url=https://web.archive.org/web/20131206135221/http://www.computerandvideogames.com/431496/assassins-creed-4-receives-firm-ps4-pc-xbox-one-release-dates/|archive-date=December 6, 2013|url-status=live}}}}Windows{{Video game release|NA|November 19, 2013|AU|November 21, 2013|EU|November 22, 2013}}Xbox One{{vgrelease|WW|November 22, 2013}} Nintendo Switch{{Video game release|WW|December 6, 2019}}Google Stadia{{vgrelease|WW|September 14, 2021}}}}

| genre = Action-adventure, stealth

| modes = Single-player, multiplayer

}}

Assassin's Creed IV: Black Flag is a 2013 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin's Creed series. Its historical timeframe precedes that of Assassin's Creed III (2012), but its modern-day sequences succeed III{{'}}s own. Black Flag was originally released for PlayStation 3, Xbox 360, and Wii U in October 2013 and a month later for PlayStation 4, Windows, and Xbox One. It was later ported to the Nintendo Switch as part of The Rebel Collection alongside Assassin's Creed Rogue in December 2019. The game was released for Google Stadia in September 2021.

The plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and depicts the player as an employee of Abstergo Industries (a company used as a front by the modern-day Templars), who is manipulated into uncovering secrets related to the Assassin-Templar conflict and the precursor race known as the First Civilization. The main story is set in the West Indies during the Golden Age of Piracy from 1715 to 1722, and follows notorious Welsh pirate Edward Kenway, grandfather of Assassin's Creed III protagonist Ratonhnhaké:ton / Connor and father of antagonist Haytham Kenway, as he searches for fortune and a mythical location called the Observatory, which is sought by both the Assassins and the Templars. A major plot element concerns the attempted establishment of an independent Pirate republic in the Caribbean.

Unlike previous games, gameplay elements focus more on the ship-based exploration of the seamless open world map, while also retaining the series' third-person land-based exploration, melee combat, and stealth system. Multiplayer also returns, albeit with only land-based modes and settings. The game's setting spans the West Indies with the three main cities of Havana, Nassau, and Kingston, along with numerous islands, sunken ships, and forts. Players have the option to harpoon large sea animals and hunt land animals. For the first time in the series, naval exploration is a major part of an Assassin's Creed game, where Edward captains the Jackdaw, a brig he captures from a Spanish fleet in an early game mission. A number of downloadable content (DLC) packs were released to support Black Flag, including Assassin's Creed Freedom Cry, a story expansion that was later made available as a standalone game in 2014. Set over a decade after Black Flag's main campaign, Freedom Cry follows Adéwalé, Edward's former quartermaster who became an Assassin.

Assassin's Creed IV: Black Flag received critical acclaim and became one of the best-selling games of 2013, with over 11{{nbsp}}million copies sold {{as of|2014|lc=y}}. Critics praised the open world gameplay, improved naval combat, side-quests, graphics, narrative, characters, and pirate theme. However, the modern-day story and combat received a slightly more mixed response, while criticism fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game. It was followed by Assassin's Creed Rogue and Assassin's Creed Unity in November 2014.

Gameplay

{{See also|Assassin's Creed#Gameplay|label 1=Gameplay in the Assassin's Creed series}}

Assassin's Creed IV: Black Flag is an action-adventure, stealth game set in an open world environment and played from a third-person perspective. The game features three main cities: Havana, Kingston, and Nassau, which reside under Spanish, British, and pirate influence, respectively.{{cite web|url=http://kotaku.com/5988249/be-excited-about-assassins-creed-iv-and-be-skeptical|title=Be Excited About Assassin's Creed IV. And Be Skeptical.|last=Totilo|first=Stephen|publisher=Kotaku.com|date=March 4, 2013|access-date=March 4, 2013|archive-url=https://web.archive.org/web/20130306040352/http://kotaku.com/5988249/be-excited-about-assassins-creed-iv-and-be-skeptical|archive-date=March 6, 2013|url-status=live}} In addition, locations like Port-au-Prince and Greater Inagua are used as main story points. It also features 50 other individual locations to explore, including atolls, sea forts, Mayan ruins, sugar plantations, and underwater shipwrecks, with a 60/40 balance between land and naval exploration. The game was designed to be more open than previous Assassin's Creed titles, with a map of a large section of the Caribbean from where the smaller, individual locations may be accessed. It also features fewer restrictions for the player compared to Assassin's Creed III, which had very scripted missions and did not give players the freedom to explore until the game was well into its first act.{{cite web|url=https://www.gameinformer.com/b/features/archive/2013/03/04/exploring-the-open-world-of-assassin-39-s-creed-iv-black-flag.aspx|title=Exploring The Open World Of Assassin's Creed IV: Black Flag|last=Hanson|first=Ben|publisher=Game Informer|date=March 4, 2013|access-date=March 4, 2013|archive-url=https://web.archive.org/web/20130307152407/http://www.gameinformer.com/b/features/archive/2013/03/04/exploring-the-open-world-of-assassin-39-s-creed-iv-black-flag.aspx|archive-date=March 7, 2013|url-status=live}}{{cite magazine |url = http://www.pcgamer.com/review/assassins-creed-3-review/2/ |title = Assassin's Creed III Review |access-date = December 4, 2012 |magazine = PC Gamer |archive-url = https://web.archive.org/web/20121203031236/http://www.pcgamer.com/review/assassins-creed-3-review/2/ |archive-date = December 3, 2012 |url-status = live |df = mdy-all }}{{cite magazine|url=http://www.oxmonline.com/assassins-creed-iii-review?page=0,1|title=Assassin's Creed 3 Review|magazine=Official Xbox Magazine|access-date=October 30, 2012|archive-url=https://web.archive.org/web/20121103043950/http://www.oxmonline.com/assassins-creed-iii-review?page=0,1|archive-date=November 3, 2012|url-status=live}} The player will encounter jungles, forts, ruins, and small villages, and can engage, board, and capture passing ships or swim to nearby beaches in a seamless fashion.{{cite web|url=https://www.gameinformer.com/games/assassins_creed_iv_black_flag/b/playstation4/archive/2013/03/04/assassin-39-s-creed-iv-black-flag-preview.aspx|title=Assassin's Creed IV: Black Flag|last=Vore|first=Bryan|publisher=Game Informer|date=March 4, 2013|access-date=March 4, 2013|archive-url=https://web.archive.org/web/20130306035746/http://www.gameinformer.com/games/assassins_creed_iv_black_flag/b/playstation4/archive/2013/03/04/assassin-39-s-creed-iv-black-flag-preview.aspx|archive-date=March 6, 2013|url-status=live}} In addition, the hunting system has been retained from Assassin's Creed III, allowing the player to hunt on land, and fish in the water, with resources gathered used to upgrade equipment via a crafting system.

A new aspect in the game is the Jackdaw, the ship that protagonist Edward Kenway captains. The Jackdaw is upgradeable throughout the game, and is easily accessible to the player when needed. In addition, a new underwater component has been added, allowing players to explore shipwrecks at several marked locations. The player has access to a spyglass, allowing the examination of distant ships, along with their cargo and strength. It can also help determine if an island still has animals to hunt, treasures to find, high points to reach for synchronization or additional side-quests to complete, such as assassinations and naval contracts. An updated form of the recruit system introduced in Assassin's Creed: Brotherhood is present in the game, allowing Edward to recruit crew members. While Kenway's crew will remain loyal to him, they can be promoted to captain acquired ships, and are needed to assist in boarding enemy vessels. They cannot assist in combat or perform long-range assassinations, as in previous games; Ubisoft removed this aspect of the Brotherhood system, believing it allowed players to bypass tense and challenging scenarios too easily.{{cite journal|last1=Juba|first1=Joe|year=2013|title=Assassin's Creed IV: Black Flag How to be a pirate|journal=GameInformer|volume=XXIII|issue=244|page=62|publisher=GameStop}}

In the present, at the offices of Abstergo Entertainment—a subsidiary of Abstergo Industries—in Montreal, Quebec, players control an unnamed protagonist from a first-person perspective and engage in modern-day pirating through the exploration of Abstergo's offices, eavesdropping, and hacking, all without combat. "Hacking" minigames, similar to the cluster and glyph puzzles from the previous games, are also present, and completing them uncovers various secrets about Abstergo.{{cite web|url=http://blog.ubi.com/assassins-creed-iv-black-flag-present-day-abstergo/|title=Assassin's Creed IV Black Flag — Present Day Q&A|last=Lakha|first=Parvez|work=Ubiblog|publisher=Ubisoft|date=August 2, 2013|access-date=August 3, 2013|archive-url=https://web.archive.org/web/20130807125458/http://blog.ubi.com/assassins-creed-iv-black-flag-present-day-abstergo/|archive-date=August 7, 2013|url-status=live}}

Multiplayer also returns, with new settings and game modes, though it is entirely land-based.

Synopsis

=Characters=

The main character of the game is Edward Kenway (voiced by Matt Ryan),{{cite magazine|url=https://www.gameinformer.com/games/assassins_creed_iv_black_flag/b/xboxone/archive/2013/08/30/assassin-39-s-creed-iv-black-flag-voice-actors-discuss-their-craft.aspx|title=Assassin's Creed IV: Black Flag Voice Actors discuss Their Craft|last=Kato|first=Matthew|magazine=Game Informer|publisher=GameStop|date=August 30, 2013|access-date=August 30, 2013|archive-url=https://web.archive.org/web/20130901063100/http://www.gameinformer.com/games/assassins_creed_iv_black_flag/b/xboxone/archive/2013/08/30/assassin-39-s-creed-iv-black-flag-voice-actors-discuss-their-craft.aspx|archive-date=September 1, 2013|url-status=live}} a Welsh{{cite web|url=http://www.walesonline.co.uk/lifestyle/pirate-hero-new-assassins-creed-6074652/|title=PIRATE HERO IN NEW ASSASSIN'S CREED GAME IS A WELSHMAN|last=Williams|first=Kathryn|work=WalesOnline|date=September 22, 2013|access-date=May 20, 2014|archive-url=https://web.archive.org/web/20140228150638/http://www.walesonline.co.uk/lifestyle/pirate-hero-new-assassins-creed-6074652|archive-date=February 28, 2014|url-status=live}} privateer-turned-pirate and eventual member of the Brotherhood of Assassins. Edward is the father of the future Colonial Templars Grand Master Haytham Kenway, and grandfather of the Assassin Ratonhnhaké:ton, the two playable characters of Assassin's Creed III. During the game, Edward meets and interacts with several real-life historical figures, including notorious pirates Edward "Blackbeard" Thatch{{cite web|url=https://twitter.com/DarbyMcDevitt/status/316277443885412354|title=PS: We are using "Ed Thatch" for Blackbeard, not the more common but probably incorrect "Teach." Ask Colin Woodard why....|last=McDevitt|first=Darby|publisher=Twitter|date=March 25, 2013|access-date=July 8, 2013|archive-url=https://web.archive.org/web/20131104033510/https://twitter.com/DarbyMcDevitt/status/316277443885412354|archive-date=November 4, 2013|url-status=live}} (Mark Bonnar), Benjamin Hornigold (Ed Stoppard), Mary Read (Olivia Morgan), Stede Bonnet (James Bachman), Anne Bonny (Sarah Greene), Calico Jack (O-T Fagbenle), and Charles Vane (Ralph Ineson).

=Setting=

As is the case in previous Assassin's Creed games, the story is divided into two intertwined halves, with one set in the present day and the other in a historical setting. Although the present-day story had previously established that an Animus was required to view one's ancestors memories, the ending of Assassin's Creed III reveals that Abstergo can now view a host's genetic memories simply by sequencing the host's DNA. As such, the unseen player character is hired by Abstergo Entertainment to investigate a pivotal character in Desmond Miles's ancestry, Edward Kenway.{{cite web|url=http://www.ign.com/articles/2013/03/04/the-dawn-of-assassins-creed-iv-black-flag|title=The Dawn of Assassin's Creed IV: Black Flag|last=George|first=Richard|publisher=IGN|date=March 4, 2013|access-date=August 30, 2013|archive-url=https://web.archive.org/web/20130930175256/http://www.ign.com/articles/2013/03/04/the-dawn-of-assassins-creed-iv-black-flag|archive-date=September 30, 2013|url-status=live}} A notorious pirate and privateer operating during the Golden Age of Piracy, Kenway's story is set in the Caribbean, and mixes open-ended ship-based exploration with combat and land-based adventures in Cuba and Jamaica, and on a number of Caribbean islands, parts of southern Florida and eastern Mexico.{{cite web|url=http://kotaku.com/5987529/assassins-creed-iv-black-flag-is-the-next-assassins-creed-ubisoft-confirms-now-about-that|date=February 28, 2013|publisher=Kotaku|title=Assassin's Creed IV: Black Flag Is The Next Assassin's Creed, Ubisoft Confirms. Now, About That...|access-date=February 28, 2013|archive-url=https://web.archive.org/web/20130302213505/http://kotaku.com/5987529/assassins-creed-iv-black-flag-is-the-next-assassins-creed-ubisoft-confirms-now-about-that|archive-date=March 2, 2013|url-status=live}}{{cite web |url=http://kotaku.com/5987172/the-other-side-of-that-supposed-assassins-creed-iv-poster-is-a-map |title=The Other Side of that Supposed Assassin's Creed IV Poster is a Map |publisher=Kotaku |date=February 26, 2013 |first=Luke |last=Plunkett |access-date=July 24, 2013 |archive-url=https://web.archive.org/web/20130728065309/http://kotaku.com/5987172/the-other-side-of-that-supposed-assassins-creed-iv-poster-is-a-map |archive-date=July 28, 2013 |url-status=live }}{{cite web |url=http://www.gamespot.com/features/assassins-creed-iv-a-pirates-life-for-thee-6409527/ |title=Assassin's Creed IV: A Pirate's Life for Thee |website=GameSpot |date=June 10, 2013 |first=Kevin |last=VanOrd |access-date=July 24, 2013 |archive-url=https://web.archive.org/web/20130727131208/http://www.gamespot.com/features/assassins-creed-iv-a-pirates-life-for-thee-6409527/ |archive-date=July 27, 2013 |url-status=live }}

=Plot=

In 2013, months after Desmond Miles's sacrifice in Assassin's Creed III, samples taken from Desmond's body allow Abstergo Industries to continue exploring his genetic memories with the Animus's newfound cloud computing abilities. The unnamed player character is hired by Abstergo Entertainment, a subsidiary of Abstergo, to examine the memories of Desmond's ancestor Edward Kenway, a famous eighteenth-century pirate. Ostensibly, this is to gather material for an Animus-powered interactive feature film. In reality, Abstergo—the Templars of the present time—are searching for a First Civilization structure known as the Observatory in Edward's memories.

As Edward, the player unravels a conspiracy between high-ranking Templars within the British and Spanish Empires. Under the guise of cleaning up piracy in the Caribbean, they have used their positions to locate the Sage—later identified as Bartholomew Roberts (Oliver Milburn)—the only man who can lead them to the Observatory. It can monitor anyone anywhere in the world when provided a blood sample, which they intend to use to spy on and blackmail world leaders. Edward inadvertently becomes involved when he kills a rogue Assassin, Duncan Walpole. Seeing an opportunity for profit, Edward takes Walpole's place at a meeting of Templars in Havana, and meets Woodes Rogers (Shaun Dingwall) and Cuban Governor and Templar Grand Master Laureano Torres (Conrad Pla). His recklessness endangers the Assassin Brotherhood, prompting him to pursue the Sage and the conspirators from the Yucatán Peninsula to Jamaica, eventually catching Roberts on the island of Príncipe off of the West African coast.

Meanwhile, a band of notorious pirates—including Blackbeard, Stede Bonnet, Benjamin Hornigold, Mary Read (under the alias "James Kidd"), and Charles Vane—dream of a pirate utopia where man is free to live beyond the reach of rulers. With Edward's help, they seize control of Nassau and establish a pirate republic. However, poor governance, the lack of an economy, and an outbreak of disease bring the republic close to collapse, with the founders divided. Edward attempts to resolve the dispute but is too late to stop the Templars from exploiting the situation, resulting in Blackbeard being killed by the British following his retirement, Hornigold joining the Templars, and Vane going insane after Jack Rackham's mutiny.

Eventually, Edward and Roberts uncover the location of the Observatory and retrieve the artifact powering it. Roberts betrays Edward, and the British arrest him. He is imprisoned, but escapes when Ah Tabai (Octavio Solorio), the Assassin Mentor, infiltrates the prison to rescue Mary Read and Anne Bonny. There, he learns that Rackham and Bonnet had already been hanged while Vane is in prison awaiting his own execution. Mary soon dies in the aftermath of childbirth, and a disheartened Edward decides to join the Brotherhood. Chasing down and eliminating Roberts and the Templar conspirators, Edward retrieves the artifact and returns it to the Observatory, sealing it away. He receives a letter informing him of the passing of his wife and the imminent arrival of his hitherto unknown daughter, Jennifer Scott. Edward returns to England, promising Ah Tabai that he will continue fighting the Templars. Years later, Edward attends The Beggar's Opera at the Royal Opera House with Jennifer and his son Haytham.

In the present, John Standish, Abstergo Entertainment's information technology manager, persuades the player to investigate what their employers are trying to hide from them. Under John's guidance, they hack several Animus terminals and deliver the information to Shaun Hastings (Danny Wallace) and Rebecca Crane (Eliza Schneider), undercover Assassins who have infiltrated Abstergo. When the facility is locked down after the hacks are discovered, John instructs the player to access the Animus's core, at which point Juno (Nadia Verrucci) materializes into an incorporeal form. She reveals that the world is not ready for her yet, and that she is unable to possess the player as her agents intended.

John is revealed as the reincarnated Sage and attempts to murder the player to cover up Juno's failed resurrection, but is killed by Abstergo's security, implicating him as responsible for the hacks. During his time as Roberts, the Sage admits to Edward that he owes no allegiance to the Assassins or the Templars and instead uses whoever represents his best chance of achieving his ends. With the Sage dead, the player is contacted by the Assassins, but neither side is able to explain the Sage's presence or identify his followers, the Instruments of the First Will.

Development

In early February 2013, during its quarterly financial call to investors, Ubisoft CEO Yves Guillemot confirmed that the next Assassin's Creed game, due for release some time before April 2014, would feature a new hero, time period, and development team.{{cite web|url=http://www.ign.com/articles/2013/02/07/next-assassins-creed-has-new-hero-time-period-developer|title=Next Assassin's Creed Has New Hero, Time Period, Developer|last=Dyer|first=Mitch|publisher=IGN|date=February 7, 2013|access-date=February 7, 2013|archive-url=https://web.archive.org/web/20130413233432/http://www.ign.com/articles/2013/02/07/next-assassins-creed-has-new-hero-time-period-developer|archive-date=April 13, 2013|url-status=live}} On February 28, 2013, Ubisoft posted their first promotional picture and cover for their next Assassin's Creed game, following leaked marketing material days before.{{cite web|url=http://kotaku.com/5987035/assassins-creed-iv-is-all-about-pirates-according-to-this-poster|title=Assassin's Creed IV Is All About Pirates, According To This Poster|last=Schreier|first=Jason|publisher=Kotaku.com|date=February 26, 2013|access-date=February 26, 2013|archive-url=https://web.archive.org/web/20130301003929/http://kotaku.com/5987035/assassins-creed-iv-is-all-about-pirates-according-to-this-poster|archive-date=March 1, 2013|url-status=live}} It announced the title of the game as Assassin's Creed IV: Black Flag and featured an unnamed character holding a flintlock and a sword with a black flag in the background containing the Assassin's symbol with a skull. A reported glitch on the official Assassin's Creed IV website suggested the game will release on next-gen consoles and October 29 as the release date,{{cite web|last=Philips|first=Tom|title=Assassin's Creed 4: Black Flag release date, next-gen launch leaked|url=http://www.eurogamer.net/articles/2013-03-01-assassins-creed-4-black-flag-release-date-leaked|website=Eurogamer|access-date=March 3, 2013|archive-url=https://web.archive.org/web/20130302092801/http://www.eurogamer.net/articles/2013-03-01-assassins-creed-4-black-flag-release-date-leaked|archive-date=March 2, 2013|url-status=live}} which was confirmed by the first trailer for the game, released on March 4, 2013 (originally leaked on March 2, 2013, but was quickly pulled by Ubisoft).{{cite web|url=http://www.ign.com/videos/2013/03/04/debut-trailer-assassins-creed-iv|title=Assassin's Creed IV: Black Flag — Debut Trailer|publisher=IGN.com|date=March 4, 2013|access-date=March 4, 2013|archive-url=https://web.archive.org/web/20130305131431/http://www.ign.com/videos/2013/03/04/debut-trailer-assassins-creed-iv|archive-date=March 5, 2013|url-status=live}}{{cite web |last=Mallory |first=Jordan |url=http://www.joystiq.com/2013/03/02/assassins-creed-4-black-flag-debut-trailer/ |title=Assassin's Creed 4: Black Flag debut trailer leaks [Update: It's gone!] |publisher=Joystiq |date=March 2, 2013 |access-date=March 13, 2013 |archive-url=https://web.archive.org/web/20130305232711/http://www.joystiq.com/2013/03/02/assassins-creed-4-black-flag-debut-trailer |archive-date=March 5, 2013 |url-status=dead }}

Assassin's Creed IV: Black Flag was announced with a cinematic trailer on March 4, 2013. Development began in mid-2011 at Ubisoft Montreal by a separate team from the one on Assassin's Creed III, with additional work done by Ubisoft studios in Annecy, Bucharest, Kyiv, Milan, Montpellier, Singapore and Sofia.

Lead content manager Carsten Myhill stressed away from the sentiment that the sequel should have been a spin-off in the same vein as Assassin's Creed: Brotherhood or Assassin's Creed: Revelations, given the ostensible similarities with Assassin's Creed III. He stated "The whole feeling of the game is completely fresh and new. It will feel very different from Assassin's Creed III. I think it completely warrants the Assassin's Creed IV moniker, not only with the new name and setting but the attitude and the tone of the experience."{{cite web|url=http://www.computerandvideogames.com/394236/assassins-creed-4-moniker-completely-warranted-insists-ubisoft-dev/|title=Assassin's Creed 4 moniker 'completely warranted,' insists Ubisoft dev|last=Hussain|first=Tamoor|date=March 4, 2013|access-date=March 5, 2013|archive-url=https://web.archive.org/web/20130306003535/http://www.computerandvideogames.com/394236/assassins-creed-4-moniker-completely-warranted-insists-ubisoft-dev/|archive-date=March 6, 2013|url-status=live}} Assassin's Creed IV is the first main series numbered title to carry a subtitle, a decision which Myhill says was made to clearly distinguish the pirate theme from the rest of the franchise.

By utilizing the AnvilNext engine, the development team is able to work with one engine for both the next-gen and current-gen versions of the game, as the AnvilNext engine was designed with next-gen capabilities in mind, while still working on current-gen systems. In addition, each system will have their own intricacies and feature sets, with support for the different controllers and utilizing features specific to each console. The PC version supports Nvidia's TXAA.{{cite web|url=http://www.geforce.com/whats-new/articles/e3-2013-assassins-creed-4-black-flag|title=E3 2013- Prepare For Adventure With Assassin's Creed IV: Black Flag|last=Lavaris|first=Romeo|publisher=Geforce|date=June 17, 2013|access-date=August 30, 2013|archive-url=https://web.archive.org/web/20130825082353/http://www.geforce.com/whats-new/articles/e3-2013-assassins-creed-4-black-flag|archive-date=August 25, 2013|url-status=live}}

In November 2013, Ubisoft financed the exhumation of the remains of the Spanish corsair Amaro Pargo with the aim of reconstructing his face for a possible appearance in Assassin's Creed IV: Black Flag.{{Cite web |url=https://eldia.es/cultura/2017-10-30/13-Pirateria-videojuegos-Amaro-Pargo.htm |title=Piratería, videojuegos y Amaro Pargo |access-date=October 30, 2017 |archive-url=https://web.archive.org/web/20171107013942/https://eldia.es/cultura/2017-10-30/13-Pirateria-videojuegos-Amaro-Pargo.htm |archive-date=November 7, 2017 |url-status=live }} This exhumation led to important discoveries on the physiognomy of this mythical corsair.{{Cite web |url=http://www.laprovincia.es/vida-y-estilo/tecnologia/videojuegos/2013/12/04/pirata-espanol-amaro-pargo-revive/575852.html |title=El pirata canario Amaro Pargo revive con Assassin´s Creed |date=December 4, 2013 |access-date=October 30, 2017 |archive-url=https://web.archive.org/web/20131220131240/http://www.laprovincia.es/vida-y-estilo/tecnologia/videojuegos/2013/12/04/pirata-espanol-amaro-pargo-revive/575852.html |archive-date=December 20, 2013 |url-status=live }}

A remake is rumored to be in development and will allegedly release at the end of 2025 or in early 2026.{{cite news

|url=https://www.gamingbible.com/news/assassins-creed-black-flag-remake-2025-leaks-459209-20250115 |title=Assassin's Creed Black Flag remake 2025 release date leaks |first=Kate |last=Harrold |date=15 January 2025 |access-date=24 March 2025 |work=Gaming Bible}}{{cite news |url=https://www.thegamer.com/assassins-creed-4-black-flag-remake-more-than-just-visual-upgrade/ |title=Assassin's Creed: Black Flag Remake Will Reportedly Feature "New Systems" |first=James |last=Troughton |date=15 January 2025 |access-date=24 March 2025 |work=The Gamer}} Ubisoft CEO, Yves Guillemot has also confirmed that they will be remaking other Assassin's Creed games in the future.{{cite news |url=https://www.ign.com/articles/ubisoft-ceo-confirms-multiple-assassins-creed-remakes-are-on-the-way |title=Ubisoft CEO Confirms Multiple Assassin's Creed Remakes Are on the Way |first=Michael |last=Cripe |date=27 June 2024 |access-date=24 March 2025 |work=IGN}}

=Music=

{{Infobox album

| name = Assassin's Creed IV: Black Flag (Original Game Soundtrack)

| type = Soundtrack

| artist = Brian Tyler

| cover =

| border = yes

| alt =

| released = {{Start date|2013|10|16}}

| recorded =

| venue =

| studio =

| genre = Video game soundtrack

| length = 2:01:33

| label = Ubisoft Music

| producer =

| prev_title =

| prev_year =

| next_title =

| next_year =

}}

Assassin's Creed IV: Black Flag (Original Game Soundtrack) was composed by American composer Brian Tyler, who also composed the soundtrack of the previous Ubisoft title Far Cry 3. Additional compositions and arrangements were provided by Sarah Schachner, Omar Fadel,{{cite web|title=omar fadel - ACBF|url=https://soundcloud.com/omar-fadel/sets/acbf|publisher=SoundCloud|access-date=November 5, 2014|archive-url=https://web.archive.org/web/20150604075133/https://soundcloud.com/omar-fadel/sets/acbf|archive-date=June 4, 2015|url-status=live}} Steve Davis, Mike Kramer, Jeremy Lamb, Matthew Llewellyn, and Robert Lydecker. The soundtrack was released on Amazon MP3{{cite web |url=https://www.amazon.com/Assassins-Creed-Black-Original-Soundtrack/dp/B00FXB6DAC/ |title=Assassin's Creed 4: Black Flag (Original Game Soundtrack) |website=Amazon |access-date=September 20, 2016 |archive-url=https://web.archive.org/web/20170417220627/https://www.amazon.com/Assassins-Creed-Black-Original-Soundtrack/dp/B00FXB6DAC |archive-date=April 17, 2017 |url-status=live }} and iTunes on October 14, 2013.{{cite web|url=https://itunes.apple.com/us/album/assassins-creed-4-black-flag/id719456977|title=Assassin's Creed 4: Black Flag (Original Game Soundtrack)|access-date=December 20, 2013|publisher=iTunes/Apple Inc.|archive-url=https://web.archive.org/web/20140426222655/https://itunes.apple.com/us/album/assassins-creed-4-black-flag/id719456977|archive-date=April 26, 2014|url-status=dead}} Two other soundtracks have also been released:

  • Assassin's Creed IV: Black Flag (Game Soundtrack — Sea Shanty Edition), a second soundtrack containing a set of 16 sea shanties composed by various artists, was released on Amazon MP3{{cite web |url=https://www.amazon.com/Assassins-Creed-Edition-Original-Soundtrack/dp/B00GATDL7O/ |title=Assassin's Creed 4: Black Flag (Sea Shanty Edition) |website=Amazon |access-date=September 20, 2016 |archive-url=https://web.archive.org/web/20160320183917/http://www.amazon.com/Assassins-Creed-Edition-Original-Soundtrack/dp/B00GATDL7O |archive-date=March 20, 2016 |url-status=live }} and iTunes on October 29, 2013.{{cite web |url=https://itunes.apple.com/au/album/assassins-creed-4-black-flag/id728294333 |title=Assassin's Creed 4: Black Flag (Sea Shanty Edition) [Original Game Soundtrack] |access-date=December 20, 2013 | publisher = iTunes/Apple Inc. }}{{dead link|date=March 2025|bot=medic}}{{cbignore|bot=medic}}
  • Assassin's Creed IV: Black Flag (Game Soundtrack — The Complete Edition), a complete soundtrack including the two previous soundtracks as well as the multiplayer soundtrack composed by Joe Henson and Alexis Smith, was released on Amazon MP3{{cite web |url=https://www.amazon.com/Assassins-Creed-Complete-Original-Soundtrack/dp/B00GK0W5ZW |title=Assassin's Creed 4: Black Flag (The Complete Edition) |website=Amazon |access-date=September 20, 2016 |archive-url=https://web.archive.org/web/20190419185817/https://www.amazon.com/Assassins-Creed-Complete-Original-Soundtrack/dp/B00GK0W5ZW |archive-date=April 19, 2019 |url-status=live }} and iTunes on December 2, 2013.{{cite web |url=https://itunes.apple.com/au/album/assassins-creed-4-black-flag/id740702176 |title=Assassin's Creed 4: Black Flag (The Complete Edition) [Original Game Soundtrack] |access-date=December 20, 2013 | publisher = iTunes/Apple Inc. }}{{dead link|date=March 2025|bot=medic}}{{cbignore|bot=medic}}
  • Assassin's Creed IV: Black Flag (Game Soundtrack — Sea Shanty Edition, Vol. 2), a third soundtrack containing a set of 25 sea shanties composed by various artists, was released on Amazon MP3 and iTunes on June 16, 2014.

The score to the Freedom Cry DLC was composed by French composer Olivier Deriviere. It was recorded at Avatar Studios in New York with La Troupe Makandal, a dedicated group for Haitian music, and at Galaxy Studios in Belgium with the Brussels Philharmonic.{{cite web|url=http://www.cinemablend.com/games/Assassin-Creed-4-Interview-Olivier-Deriviere-Talks-Freedom-Cry-61110.html|title=Assassin's Creed 4 Interview: Olivier Deriviere Talks Freedom Cry|last=Usher|first=William|publisher=Cinema Blend|work=Gaming Blend|date=December 17, 2013|access-date=December 18, 2013|archive-url=https://web.archive.org/web/20131218061151/http://www.cinemablend.com/games/assassin-creed-4-interview-olivier-deriviere-talks-freedom-cry-61110.html|archive-date=December 18, 2013|url-status=live}}

Marketing and release

Assassin's Creed IV: Black Flag was released worldwide for PlayStation 3 and Xbox 360 on October 29, 2013, while the Wii U version was released on October 29, 2013, in North America, November 21, 2013 in Australia, November 22, 2013, in Europe and November 28, 2013, in Japan.{{cite web|url=http://www.famitsu.com/news/201307/04036069.html|date=July 4, 2013|publisher=Famitsu|title=『アサシン クリード4 ブラック フラッグ』発売日が11月28日に決定 4本のトレーラーも公開|access-date=July 18, 2013|archive-url=https://web.archive.org/web/20130707184840/http://www.famitsu.com/news/201307/04036069.html|archive-date=July 7, 2013|url-status=live}} The Wii U version in Europe was delayed from its original November 1, 2013 release date. It was announced on March 1, 2013, that the game will also come to the PlayStation 4, and on May 21 that it will release on the Xbox One. Both versions were launch titles, with the PlayStation 4 version releasing on November 15 and 29, 2013 in North America and Europe, respectively, and November 22, 2013, worldwide for Xbox One.

Ubisoft partnered with Sony to bring exclusive content to the PlayStation 3 and PlayStation 4 versions of the game,{{cite web|url=http://blog.us.playstation.com/2013/03/04/assassins-creed-iv-black-flag-coming-to-ps3-and-ps4/|title=Assassin's Creed IV: Black Flag Coming to PS4 + PS3, PlayStation-Exclusive Content|last=Graziani|first=Gabriel|date=March 4, 2013|access-date=March 5, 2013|archive-url=https://web.archive.org/web/20130306135718/http://blog.us.playstation.com/2013/03/04/assassins-creed-iv-black-flag-coming-to-ps3-and-ps4/|archive-date=March 6, 2013|url-status=live}} including three missions featuring the protagonist of Assassin's Creed III: Liberation, Aveline de Grandpré (Amber Goldfarb) . The Aveline expansion, which was written by Liberation writer Jill Murray, picks up after the conclusion of her story in Liberation.{{cite web|url=http://blog.ubi.com/assassins-creed-iv-black-flag-aveline-returns/|title=Assassin's Creed IV Black Flag – Aveline Returns|last=Lewis|first=Anne|work=Ubiblog|publisher=Ubisoft|date=July 29, 2013|access-date=August 3, 2013|archive-url=https://web.archive.org/web/20130802200627/http://blog.ubi.com/assassins-creed-iv-black-flag-aveline-returns/|archive-date=August 2, 2013|url-status=live}} The content is also available on the PC platform, through the Uplay Gold Edition.{{Cite web |url=http://shop.ubi.com/store/ubina/en_CA/pd/ThemeID.8605600/productID.288064100 |title=Uplay Store - Assassin's Creed IV: Black Flag Gold Edition |access-date=September 22, 2014 |archive-url=https://web.archive.org/web/20140616032645/http://shop.ubi.com/store/ubina/en_CA/pd/ThemeID.8605600/productID.288064100 |archive-date=June 16, 2014 |url-status=live }}

On June 21, 2013, it was announced that the Windows version had been delayed "a few weeks" from its intended release of October 29, 2013.{{cite web|url=http://kotaku.com/assassins-creed-delayed-on-pc-again-but-this-time-it-524195094|title=Assassin's Creed Delayed On PC. Again. But This Time It's OK.|last=Plunkett|first=Luke|date=June 21, 2013|access-date=June 21, 2013|archive-url=https://web.archive.org/web/20130625235631/http://kotaku.com/assassins-creed-delayed-on-pc-again-but-this-time-it-524195094|archive-date=June 25, 2013|url-status=live}} Its new release dates were later revealed to be November 19, 2013, in North America and November 22, 2013, in Europe. Lead designer Jean-Sebastien Decant explained that the delay was caused by the team working on the "master version" first, making sure it works and then proceeding to the other versions. For Black Flag, the PlayStation 3 and Xbox 360 version was the master, before the team adapted it to the other consoles.{{cite web|url=http://www.polygon.com/2013/10/2/4795024/why-assassins-creed-always-launches-last-on-pc|title=Why Assassin's Creed always launches last on PC|last=Corriea|first=Alexa Ray|website=Polygon|date=October 2, 2013|access-date=October 4, 2013|archive-url=https://web.archive.org/web/20131005040831/http://www.polygon.com/2013/10/2/4795024/why-assassins-creed-always-launches-last-on-pc|archive-date=October 5, 2013|url-status=live}}

On October 31, 2013, Ubisoft announced that the Uplay Passport requirement would be removed from Assassin's Creed IV and all future games. Uplay Passport came with all new copies of the game and was required for accessing multiplayer and Edward's Fleet minigame. Owners of used copies could download Uplay Passport for a fee before the removal.{{cite web|url=http://blog.ubi.com/assassins-creed-iv-black-flag-and-uplay-passport/|title=Assassin´s Creed IV Black Flag and Uplay Passport|last=Steinman|first=Gary|date=October 31, 2013|work=Ubiblog|publisher=Ubisoft|access-date=November 1, 2013|archive-url=https://web.archive.org/web/20131103191217/http://blog.ubi.com/assassins-creed-iv-black-flag-and-uplay-passport/|archive-date=November 3, 2013|url-status=live}}{{cite web|url=http://www.eurogamer.net/articles/2013-11-01-ubisoft-ditches-uplay-passport-after-assassins-creed-4-furore|title=Ubisoft ditches Uplay Passport after Assassin's Creed 4 furore|last=Yin-Poole|first=Wesley|date=November 1, 2013|work=Eurogamer|publisher=Gamer Network|access-date=November 1, 2013|archive-url=https://web.archive.org/web/20131102060547/http://www.eurogamer.net/articles/2013-11-01-ubisoft-ditches-uplay-passport-after-assassins-creed-4-furore|archive-date=November 2, 2013|url-status=live}}

A Japanese manga adaptation of the game, written by Takashi Yano and illustrated by Kenji Oiwa, began serialization in Shueisha's Jump X magazine on August 10, 2013.{{cite web |date=July 9, 2013 |url=http://www.animenewsnetwork.com/news/2013-07-09/welcome-to-the-n.h.k.s-oiwa-draws-assassin-creed-4-manga |title=Welcome to the N.H.K.'s Oiwa Draws Assassin's Creed 4 Manga |access-date=December 20, 2013 |publisher=Anime News Network |archive-url=https://web.archive.org/web/20171030033211/http://www.animenewsnetwork.com/news/2013-07-09/welcome-to-the-n.h.k.s-oiwa-draws-assassin-creed-4-manga |archive-date=October 30, 2017 |url-status=live }} The manga however contradicts many parts of the game's actual storyline, despite the manga being an adaptation of the game.

=Downloadable content=

{{Main|Assassin's Creed Freedom Cry}}

On October 8, 2013, Ubisoft announced that a Season Pass would be available for purchase at the launch of the game on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC, and would include a single-player story expansion, titled Freedom Cry, and the Kraken Ship pack featuring elements to personalize the Jackdaw, as well as additional single-player and multiplayer elements.{{cite web|title=Assassin's Creed® IV Black Flag Season Pass|url=http://assassinscreed.ubi.com/en-AU/news/news_detail.aspx?c=tcm:22-115724&ct=tcm:6-231-32|access-date=October 11, 2013|archive-url=https://web.archive.org/web/20131128224301/http://assassinscreed.ubi.com/en-au/news/news_detail.aspx?c=tcm:22-115724&ct=tcm:6-231-32|archive-date=November 28, 2013|url-status=live}}

Freedom Cry sees the player take on the role of Adéwalé, a freed slave from Trinidad who became Edward Kenway's quartermaster and later a member of the Assassin Brotherhood during the events of Black Flag. It takes place thirteen years after the ending of Black Flag, by which point Adéwalé has been well-trained in the Assassins' ways. While disrupting Templar operations in the Caribbean, Adéwalé finds himself shipwrecked in Saint-Domingue, where he comes face-to-face with some of the most brutal slavery practices in the West Indies. The story is written by Jill Murray, who also wrote Assassin's Creed III: Liberation.{{cite web|url=http://blog.ubi.com/assassins-creed-iv-black-flag-freedom-cry-dlc-release-date-adewale/|title=ASSASSIN'S CREED IV BLACK FLAG – FREEDOM CRY DLC RELEASE DATE & STORY|last=Steinman|first=Gary|work=Ubiblog|publisher=Ubisoft|date=December 12, 2013|access-date=December 18, 2013|archive-url=https://web.archive.org/web/20131218020259/http://blog.ubi.com/assassins-creed-iv-black-flag-freedom-cry-dlc-release-date-adewale/|archive-date=December 18, 2013|url-status=live}} In February 2014, it was announced that Freedom Cry would be released as a standalone title on the PlayStation 3 and PlayStation 4 on February 18, 2014, for North America and February 19, 2014, for Europe. It was later released for the PC on February 25, 2014.{{cite web|url=http://uk.ign.com/articles/2014/02/05/assassins-creed-4-freedom-cry-releasing-as-standalone-title|title=Assassin's Creed 4: Freedom Cry Releasing as Standalone Title|last=Karmali|first=Luke|date=February 5, 2014|work=IGN|publisher=Ziff Davis|access-date=February 5, 2014|archive-date=March 21, 2023|archive-url=https://web.archive.org/web/20230321070312/https://www.ign.com/articles/2014/02/05/assassins-creed-4-freedom-cry-releasing-as-standalone-title|url-status=live}}

Blackbeard's Wrath and Guild of Rogues both introduce three new characters to Black Flag{{'}}s multiplayer mode; the former adds Blackbeard, The Jaguar and The Orchid, while the latter features The Shaman, The Siren, and The Stowaway.{{cite web|url=http://www.polygon.com/2014/2/11/5401948/ubisoft-releases-assassins-creed-4-black-flag-guild-of-rogues-dlc|title=Ubisoft releases Assassin's Creed 4: Black Flag Guild of Rogues DLC|last=Farokhmanesh|first=Megan|date=February 11, 2014|work=Polygon|publisher=Vox Media|access-date=February 11, 2014|archive-url=https://web.archive.org/web/20140302175220/http://www.polygon.com/2014/2/11/5401948/ubisoft-releases-assassins-creed-4-black-flag-guild-of-rogues-dlc|archive-date=March 2, 2014|url-status=live}} Blackbeard's Wrath is included in the Season Pass.{{cite web|last=Lewis|first=Anne|title=ASSASSIN'S CREED IV BLACK FLAG – BLACKBEARD'S WRATH DLC|url=http://blog.ubi.com/assassins-creed-iv-black-flag-blackbeards-wrath-dlc/|work=UbiBlog|access-date=January 25, 2014|archive-url=https://web.archive.org/web/20140122104018/http://blog.ubi.com/assassins-creed-iv-black-flag-blackbeards-wrath-dlc/|archive-date=January 22, 2014|url-status=live}}

Upon the game's original release, the PlayStation 3 and PlayStation 4 versions contained an exclusive DLC, Aveline, also written by Jill Murray. It follows the titular protagonist of Assassin's Creed III: Liberation in a new adventure set years after that game's events. It was later made available on PC, in the Uplay Digital Deluxe Edition and Jackdaw Edition, and on the Nintendo Switch as part of the Rebel Collection. The game was ported to Google Stadia on September 14, 2021.{{Cite web |author1=Thomas J. Meyer |date=2021-09-14 |title=Assassin's Creed 4 and Darksiders 3 launch on Stadia today |url=https://www.androidcentral.com/assassins-creed-iv-and-space-demo-launch-stadia-today |access-date=2022-07-14 |website=Android Central |language=en |archive-date=August 9, 2022 |archive-url=https://web.archive.org/web/20220809015148/https://www.androidcentral.com/assassins-creed-iv-and-space-demo-launch-stadia-today |url-status=live }}

A Game of The Year version, called the Jackdaw Edition, was released in the UK for sale exclusively on Amazon.co.uk. It was later made available for Xbox One, PlayStation 4 and PC. The edition includes all previously released downloadable content. No comparable editions were created for territories outside of the UK.

Reception

{{Video game reviews

| MC = (PS3) 88/100{{cite web |url=https://www.metacritic.com/game/assassins-creed-iv-black-flag/critic-reviews/?platform=playstation-3 |title=Assassin's Creed IV: Black Flag for PlayStation 3 Reviews |website=Metacritic |access-date=September 28, 2017 |archive-url=https://web.archive.org/web/20131102020512/http://www.metacritic.com/game/playstation-3/assassins-creed-iv-black-flag |archive-date=November 2, 2013 |url-status=live }}
(WIIU) 86/100{{cite web |url=https://www.metacritic.com/game/assassins-creed-iv-black-flag/critic-reviews/?platform=wii-u |title=Assassin's Creed IV: Black Flag for Wii U Reviews |website=Metacritic |access-date=September 28, 2017 |archive-url=https://web.archive.org/web/20131024074838/http://www.metacritic.com/game/wii-u/assassins-creed-iv-black-flag |archive-date=October 24, 2013 |url-status=live }}
(X360) 86/100{{cite web |url=https://www.metacritic.com/game/assassins-creed-iv-black-flag/critic-reviews/?platform=xbox-360 |title=Assassin's Creed IV: Black Flag for Xbox 360 Reviews |website=Metacritic |access-date=September 28, 2017 |archive-url=https://web.archive.org/web/20131029122342/http://www.metacritic.com/game/xbox-360/assassins-creed-iv-black-flag |archive-date=October 29, 2013 |url-status=live }}
(PS4) 83/100{{cite web |url=https://www.metacritic.com/game/assassins-creed-iv-black-flag/critic-reviews/?platform=playstation-4 |title=Assassin's Creed IV: Black Flag for PlayStation 4 Reviews |website=Metacritic |access-date=September 28, 2017 |archive-url=https://web.archive.org/web/20130625155045/http://www.metacritic.com/game/playstation-4/assassins-creed-iv-black-flag |archive-date=June 25, 2013 |url-status=live }}
(PC) 84/100{{cite web |url=https://www.metacritic.com/game/assassins-creed-iv-black-flag/critic-reviews/?platform=pc |title=Assassin's Creed IV: Black Flag for PC Reviews |website=Metacritic |access-date=September 28, 2017 |archive-url=https://web.archive.org/web/20131204190655/http://www.metacritic.com/game/pc/assassins-creed-iv-black-flag |archive-date=December 4, 2013 |url-status=live }}

| CVG = 9/10{{cite web |last=Gilman |first=Matt |date=October 29, 2013 |url=http://www.computerandvideogames.com/434794/assassins-creed-4-black-flag-review-next-gen-marks-a-return-to-form-for-the-franchise/ |title=Review: Assassin's Creed IV: Black Flag marks a return to form for the franchise |publisher=ComputerAndVideoGames.com |access-date=December 9, 2013 |archive-url=https://web.archive.org/web/20140101045530/http://www.computerandvideogames.com/434794/assassins-creed-4-black-flag-review-next-gen-marks-a-return-to-form-for-the-franchise/ |archive-date=January 1, 2014 |url-status=live }}

| Destruct = 8.5/10{{cite web |last=Zimmerman |first=Conrad |date=November 1, 2013 |url=http://www.destructoid.com/review-assassin-s-creed-iv-black-flag-264631.phtml|title=Review: Assassin's Creed IV: Black Flag |work=Destructoid |access-date=November 1, 2013 |archive-url=https://web.archive.org/web/20140114205111/http://www.destructoid.com/review-assassin-s-creed-iv-black-flag-264631.phtml |archive-date=January 14, 2014 |url-status=live }}

| Edge = 9/10{{cite magazine |last=Edge Staff |date=October 29, 2013 |url=http://www.edge-online.com/review/assassins-creed-iv-black-flag-review/ |title=Assassin's Creed IV: Black Flag review |magazine=Edge |access-date=December 9, 2013 |archive-url=https://web.archive.org/web/20131212093703/http://www.edge-online.com/review/assassins-creed-iv-black-flag-review/ |archive-date=December 12, 2013 |url-status=live }}

| Destructid = 8.5/10{{cite web |last=Zimmerman |first=Conrad |date=November 1, 2013 |url=https://www.destructoid.com/reviews/review-assassins-creed-iv-black-flag/ |title=Review: Assassin's Creed IV: Black Flag |work=Destructoid |access-date=November 1, 2013 |archive-date=September 25, 2021 |archive-url=https://web.archive.org/web/20210925134625/https://www.destructoid.com/reviews/review-assassins-creed-iv-black-flag/ |url-status=live }}

| EGM = 9.5/10{{cite magazine |last=Carsillo |first=Ray |date=October 29, 2013 |url=https://www.egmnow.com/articles/reviews/egm-next-gen-review-assassins-creed-iv-black-flag/ |title=EGM Review: Assassin's Creed IV: Black Flag (Next-Gen) |magazine=Electronic Gaming Monthly |access-date=December 21, 2013 |archive-url=https://web.archive.org/web/20131213160227/http://www.egmnow.com/articles/reviews/egm-next-gen-review-assassins-creed-iv-black-flag/ |archive-date=December 13, 2013 |url-status=dead }}

| EuroG = 9/10{{cite web |last=Bramwell |first=Tom |date=October 29, 2013 |url=http://www.eurogamer.net/articles/2013-10-29-assassins-creed-4-black-flag-review |title=Assassin's Creed 4: Black Flag review |website=Eurogamer |access-date=December 9, 2013 |archive-url=https://web.archive.org/web/20131204150833/http://www.eurogamer.net/articles/2013-10-29-assassins-creed-4-black-flag-review |archive-date=December 4, 2013 |url-status=live }}

| Fam = 37/40{{cite web |last=Romano |first=Sal |date=November 19, 2013 |url=http://gematsu.com/2013/11/famitsu-review-scores-issue-1303 |title=Famitsu Review Scores: Issue 1303 |publisher=Gematsu |access-date=December 9, 2013 |archive-url=https://web.archive.org/web/20131211014851/http://gematsu.com/2013/11/famitsu-review-scores-issue-1303 |archive-date=December 11, 2013 |url-status=live }}

| GI = 8.25/10{{cite magazine |last=Juba |first=Joe |date=October 29, 2013 |url=http://www.gameinformer.com/games/assassins_creed_iv_black_flag/b/playstation4/archive/2013/10/29/assassins-creed-iv-black-flag-review-game-informer.aspx |title=Assassin's Creed IV: Black Flag |magazine=Game Informer |access-date=November 29, 2013 |archive-url=https://web.archive.org/web/20131129074743/http://www.gameinformer.com/games/assassins_creed_iv_black_flag/b/playstation4/archive/2013/10/29/assassins-creed-iv-black-flag-review-game-informer.aspx |archive-date=November 29, 2013 |url-status=dead }}

| GSpot = 9/10{{cite web |last=McInnis |first=Shaun |date=October 29, 2013 |url=http://www.gamespot.com/reviews/assassin-s-creed-iv-black-flag-review/1900-6415509/ |title=Assassin's Creed IV: Black Flag Review |website=GameSpot |access-date=October 29, 2013 |archive-url=https://web.archive.org/web/20131031200913/http://www.gamespot.com/reviews/assassin-s-creed-iv-black-flag-review/1900-6415509/ |archive-date=October 31, 2013 |url-status=live }}

| GB = {{Rating|4|5}}{{cite web |last=Navarro |first=Alex |date=December 3, 2013 |url=http://www.giantbomb.com/reviews/assassin-s-creed-iv-black-flag-review/1900-617/ |title=Assassin's Creed IV: Black Flag Review |publisher=Giant Bomb |access-date=December 9, 2013 |archive-url=https://web.archive.org/web/20131209053445/http://www.giantbomb.com/reviews/assassin-s-creed-iv-black-flag-review/1900-617/ |archive-date=December 9, 2013 |url-status=live }}

| IGN = 8.5/10{{cite web |last=Sliva |first=Marty |date=October 29, 2013 |url=http://www.ign.com/articles/2013/10/29/assassins-creed-4-black-flag-review |title=Assassin's Creed 4: Black Flag |access-date=October 29, 2013 |publisher=IGN |archive-url=https://web.archive.org/web/20131030054904/http://www.ign.com/articles/2013/10/29/assassins-creed-4-black-flag-review |archive-date=October 30, 2013 |url-status=live }}

| Joystiq = {{rating|4|5}}{{cite web|url=http://www.joystiq.com/2013/10/29/assassins-creed-4-black-flag-ps4-review-572f294c/|title=Assassin's Creed 4 review: Avast, conspiracy ahead|publisher=Joystiq|first=Ludwig|last=Kietzmann|date=October 29, 2013|access-date=November 14, 2013|archive-url=https://web.archive.org/web/20150316181302/http://www.joystiq.com/2013/10/29/assassins-creed-4-black-flag-ps4-review-572f294c/|archive-date=March 16, 2015|url-status=dead}}

| OPMUK = 8/10{{cite web |last=Gregory |first=Joel |date=October 29, 2013 |url=http://www.officialplaystationmagazine.co.uk/review/assassins-creed-4-black-flag-ps4-review-official-playstation-magazine-score/ |title=Assassin's Creed 4: Black Flag PS4 review |access-date=November 29, 2013 |work=Official PlayStation Magazine |archive-url=https://web.archive.org/web/20131129010603/http://www.officialplaystationmagazine.co.uk/review/assassins-creed-4-black-flag-ps4-review-official-playstation-magazine-score/ |archive-date=November 29, 2013 |url-status=dead }}

| OXM = 9.0/10{{cite magazine |last=Reparaz |first=Mikel |date=October 29, 2013 |url=http://www.oxmonline.com/assassins-creed-iv-black-flag-review |title=Assassin's Creed IV Black Flag review |access-date=November 29, 2013 |magazine=Official Xbox Magazine |archive-url=https://web.archive.org/web/20131031180613/http://www.oxmonline.com/assassins-creed-iv-black-flag-review |archive-date=October 31, 2013 |url-status=live }}

| PCGUK = 90%{{cite web |last=Senior |first=Tom |date=November 27, 2013 |url=http://www.pcgamer.com/review/assassins-creed-4-black-flag-review/ |title=Assassin's Creed 4: Black Flag review |access-date=November 29, 2013 |work=PC Gamer |archive-url=https://web.archive.org/web/20131129143906/http://www.pcgamer.com/review/assassins-creed-4-black-flag-review |archive-date=November 29, 2013 |url-status=live }}

| VG = 7/10{{cite web |last=Burns |first=Steven |date=October 29, 2013 |url=http://www.videogamer.com/reviews/assassins_creed_4_black_flag_review_ps3.html |title=Assassin's Creed 4: Black Flag Review |access-date=December 9, 2013 |work=VideoGamer.com |archive-url=https://web.archive.org/web/20131102173420/http://www.videogamer.com/reviews/assassins_creed_4_black_flag_review_ps3.html |archive-date=November 2, 2013 |url-status=live }}

| rev1 = The Escapist

| rev1Score = {{rating|5|5}}{{cite web |last=Tito |first=Greg |date=October 29, 2013 |url=http://www.escapistmagazine.com/articles/view/editorials/reviews/10696-Assassins-Creed-IV-Black-Flag-Review-Pirate-this-Game |title=Assassin's Creed IV: Black Flag Review — Pirate this Game! |access-date=December 9, 2013 |work=The Escapist |archive-url=https://web.archive.org/web/20131102160824/http://www.escapistmagazine.com/articles/view/editorials/reviews/10696-Assassins-Creed-IV-Black-Flag-Review-Pirate-this-Game |archive-date=November 2, 2013 |url-status=live }}

}}

Assassin's Creed IV: Black Flag received "generally favorable" reviews, according to review aggregator Metacritic, with critics praising the open world gameplay, side-quests, graphics and naval combat. In November 2013, Hardcore Gamer ranked Black Flag as the 70th greatest game of the seventh generation era.{{cite web |last=HG Staff |date=November 5, 2013 |url=http://www.hardcoregamer.com/2013/11/05/60866/60866/ |title=Top 100 Games of the Generation: 70-61 |access-date=December 10, 2013 |work=Hardcore Gamer |archive-url=https://web.archive.org/web/20131211015000/http://www.hardcoregamer.com/2013/11/05/60866/60866/ |archive-date=December 11, 2013 |url-status=live }}

Black Flag was generally praised as superior to Assassin's Creed III, with Game Informer{{'}}s Joe Juba noting that Ubisoft responded to criticisms the previous game faced and rectified them. CVG's Matt Gilman called the game "a return to form for the franchise," while Mikel Reparaz of Official Xbox Magazine stated that "After weathering the somewhat diminishing returns of Revelations and ACIII, Black Flag is exactly the shot in the arm Assassin's Creed needed." Destructoid's Conrad Zimmerman called the game "Impressive efforts with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash". Two days after its release, IGN ranked Black Flag as the 2nd best game in the Assassin's Creed series, only behind Assassin's Creed II.{{cite web |last=Davis |first=Justin |date=October 31, 2013 |url=http://au.ign.com/articles/2013/10/31/the-best-assassins-creed-games |title=The Best Assassin's Creed Games |access-date=December 10, 2013 |publisher=IGN |archive-url=https://archive.today/20131209185220/http://au.ign.com/articles/2013/10/31/the-best-assassins-creed-games |archive-date=December 9, 2013 |url-status=live }}

Several reviewers directed heavy acclaim to the game's open world structure, with the Edge staff declaring that Black Flag "sets new benchmarks not only for Ubisoft's series but for open-world gaming." Eurogamer{{'}}s Tom Bramwell called the open world gameplay "a surprising breath of fresh sea air," with Gilman stating it "revitalizes the series." The large scale of the open world was praised, with Greg Tito of The Escapist saying that the game "opens up the whole Caribbean." Reviewers also praised the game's side-quests and collectibles, as it actively encouraged the player to explore the open world, with GameSpot{{'}}s Shaun McInnis saying that "Black Flag presents a world full of adventure and opportunity and full of reasons to go exploring." The side-quests were generally agreed to be superior to the main missions, with IGN{{'}}s Marty Sliva stating that "Black Flag is at its best [when you] set out in search of your own fun." The assassination side-missions were particularly praised. The seamless exploration between ship, land, and sea without loading was also praised.

The graphics were also widely acclaimed. The Edge staff stated that "From a graphical standpoint, Black Flag's world is built to amaze regardless of which console generation you're playing it on." Reviewers praised the game's open world as "beautiful" and "gorgeous;" Sliva called Black Flag "one of the best looking games of 2013." The game's level of detail was also acclaimed, with the open world's water, rain and sea, being cited as "amazing" to look at.

The game's naval combat system drew much praise. Reviewers noted that the naval combat was Assassin's Creed III{{'}}s best feature, and consequently praised Black Flag for improving on it. Tito explained that, while Assassin's Creed III{{'}}s naval missions were linear and limited, Black Flag offered the player much greater freedom by allowing them to explore, fight or sail whenever they wanted. McInnis said that the game "places a huge emphasis on naval combat," and stated that it "builds on ACIII{{'}}s naval side missions to create an experience every bit as important as running around on dry land." The naval combat received praise for its additions of boarding ships and attacking forts, as well as the seamless transitions between ship and sword gameplay, with Tito calling it "a great dual system that rewards both skill in naval combat, and [in] pirate action."

The stealth in the game was praised for being more flexible than previous games by allowing the player more options to accomplish their goals. The Edge staff said that "Stealth games are only as good as the flexibility of their encounters, and in that regard Black Flag is the most generous Assassin's Creed game to date." However, some also criticized the stealth for being frustrating, due to its clunky and poorly defined controls. Reviewers noted that fighting as Edward was similar to previous games, with some criticizing it for being monotonous, too easy, and lacking nuance. However, it was also praised for being "an effective and violent power trip," and for being "fluid and lively." Some also complained about the enemy A.I. for lacking intelligence. The simplified crafting system was praised for improving over Assassin's Creed III{{'}}s, with reviewers noting it took inspiration from Far Cry 3.

The story received a positive response overall. Reparaz praised it as "engrossing" and one of the Assassin's Creed series' best. Reparaz and McInnis also complimented the characters, and praised the way the story explores the human side of pirates, painting them in a sympathetic and relatable light. Bramwell felt that the story "flourishes," particularly praising the supporting characters and Edward's character arc. PlayStation Official Magazine{{'}}s Joel Gregory felt that Black Flag{{'}}s storyline was nothing unique for the series, though he praised the characters as "far more interesting, more likable, and more varied" than previous games. While he praised the story's first half, Gilman was more critical of the latter half, adding that its flawed pacing and structure resulted in player apathy towards the characters. Both Sliva and Juba also criticized the main story, with Juba complaining about its lack of purpose, or a compelling antagonist, and felt that most of the supporting characters were underdeveloped.

The story missions had a mixed reception. Reparaz, who gave the game high praise, felt that they were the weakest aspect of Black Flag. Juba and VideoGamer.com{{'s}} Steven Burns both felt that most of the story missions were repetitive and tiring. Tito, however, felt that they were varied, and that the frustrating portions compensated by being challenging. One particular aspect that received heavy criticism from most reviewers were the eavesdropping and tailing missions, with several noting that these problems should have been fixed or removed entirely from the series. The tailing objectives were also extended to ship/sea missions, with reviewers also criticizing this form of naval stealth. The game's pacing and opening were praised, as it introduced the pirate gameplay without the need of an overly long tutorial, with Juba noting it an improvement over Assassin's Creed III.

Several reviewers labelled Black Flag a more pirate game than it is an Assassin's Creed one, due to its heavy focusing on pirating in gameplay, story, and characters. Reviewers felt that it was better for the game; they praised Black Flag{{'}}s more light-hearted fare and tone compared to previous games, while also believing the game wisely avoided the usual convoluted Assassin's plot in favor of a simplistic pirate story. Gilman stated that "Black Flag is a better pirate game than it is an assassin game," with PC Gamer{{'}}s Tom Senior remarking that "Black Flag doesn't really want to be an Assassin's Creed game, and [...] that is a welcome move." Reparaz called it the greatest pirate game he had ever played, while Electronic Gaming Monthly{{'}}s Ray Carsillo declared Black Flag to be "probably the best pirate simulation in gaming history." Tito stated that Black Flag{{'}}s gameplay reminded him more of a 3D version of Sid Meier's Pirates! than any Assassin's Creed game. Edward Kenway's character as a self-motivated pirate rather than an Assassin was also praised by most. Sliva believed that Edward's character was a "refreshing change of pace from a series that had started to take itself a bit too seriously," while he and Gilman stated that Edward was a "livelier" and more "palatable" protagonist than Assassin's Creed III{{'}}s Connor.

=Sales=

During the first week of sales in the United Kingdom, Assassin's Creed IV: Black Flag became the best-selling game on all available formats, ahead of Battlefield 4.{{cite web |last=Scammell |first=David |date=November 7, 2013 |url=http://www.videogamer.com/xbox360/assassins_creed_4_black_flag/news/assassins_creed_sales_down_60_year-on-year_battlefield_4_down_69_on_battlefield_3.html |title=Assassin's Creed sales down 60% year-on-year, Battlefield 4 down 69% on Battlefield 3 |access-date=December 20, 2013 |work=VideoGamer.com |archive-url=https://web.archive.org/web/20131109054946/http://www.videogamer.com/xbox360/assassins_creed_4_black_flag/news/assassins_creed_sales_down_60_year-on-year_battlefield_4_down_69_on_battlefield_3.html |archive-date=November 9, 2013 |url-status=live }} However, the game's opening week sales were 60% down compared to 2012's Assassin's Creed III. Ubisoft blamed the fall in demand on uncertainty caused by the upcoming transition to eighth generation consoles.{{cite web |last=Scammell |first=David |date=November 13, 2013 |url=http://www.videogamer.com/xboxone/assassins_creed_4_black_flag/news/assassins_creed_4_sales_slump_attributed_to_next-gen_launch.html |title=Assassin's Creed 4 sales slump attributed to next-gen launch |access-date=December 20, 2013 |work=VideoGamer.com |archive-url=https://web.archive.org/web/20150911140230/http://www.videogamer.com/xboxone/assassins_creed_4_black_flag/news/assassins_creed_4_sales_slump_attributed_to_next-gen_launch.html |archive-date=September 11, 2015 |url-status=live }} According to NPD Group figures, Assassin's Creed IV: Black Flag was the third best-selling game of November 2013 in the United States, only behind Call of Duty: Ghosts and Battlefield 4.{{cite web |last=Conditt |first=Jessica |date=December 12, 2013 |url=http://www.joystiq.com/2013/12/12/november-npd-ps4-is-top-selling-console-xbox-one-is-fastest/ |title=November NPD: PS4 is 'top-selling' console, Xbox One is 'fastest-selling' [Update: Nintendo boasts big numbers, too] |access-date=December 20, 2013 |publisher=Joystiq |archive-url=https://web.archive.org/web/20131216163340/http://www.joystiq.com/2013/12/12/november-npd-ps4-is-top-selling-console-xbox-one-is-fastest |archive-date=December 16, 2013 |url-status=dead }} In May 2014, Ubisoft announced that the game had shipped over 11 million copies.{{cite web|url=http://www.ign.com/articles/2014/05/15/assassins-creed-4-ships-11-million-copies|title=Assassin's Creed 4 Ships 11 Million Copies|last=Campbell|first=Eric|publisher=IGN|date=May 15, 2014|access-date=December 25, 2018|archive-url=https://web.archive.org/web/20180623124620/http://www.ign.com/articles/2014/05/15/assassins-creed-4-ships-11-million-copies|archive-date=June 23, 2018|url-status=live}} Black Flag is the best-selling game in the Assassin's Creed franchise, with 15 million copies sold as of 2025.{{Cite web |last=Mazanko |first=Vlad |date=2021-02-06 |title=The 20 Best-Selling Games Developed By Ubisoft (& How Much They Sold) |url=https://gamerant.com/ubisoft-highest-selling-games-how-much/ |access-date=2025-03-03 |website=Game Rant |language=en}}

=Awards=

Assassin's Creed IV: Black Flag has received Game of the Year nominations from media outlets GameSpot and the Inside Gaming Awards, It won the Spike VGX 2013 award for Best Action Adventure Game, and the GameSpot awards for PS4 Game of the Year and Xbox One Game of the Year.

Writers Jill Murray, Melissa MacCoubrey, Hugo Giard and Wesley Pincombe received a Writers Guild of America Awards nomination in the 67th edition for the screenplay and story of Freedom Cry.{{cite web |url=http://www.wga.org/wga-awards/nominees-winners.aspx |title=2015 Nominees & Winners |year=2015 |access-date=May 6, 2019 |archive-url=https://web.archive.org/web/20150226084122/http://www.wga.org/wga-awards/nominees-winners.aspx |archive-date=February 26, 2015 |work=Writers Guild of America Awards |url-status=dead }}

class="wikitable sortable"
YearAwardCategoryResultclass="unsortable" | Ref.
rowspan="33" style="text-align:center;"| 2013

| rowspan="3"| 5th Annual Inside Gaming Awards

| Game of the Year

| {{Nom}}

| rowspan="3" style="text-align:center;"| {{cite web|last=Smith|first=Rob|title=Inside Gaming Awards 2013 Nominees Announced|url=http://www.insidegamingdaily.com/2013/11/21/inside-gaming-awards-2013-nominees/|publisher=Machinima.com|date=November 21, 2013|access-date=December 5, 2013|archive-url=https://web.archive.org/web/20150415002811/http://www.insidegamingdaily.com/2013/11/21/inside-gaming-awards-2013-nominees/|archive-date=April 15, 2015|url-status=live}}

Best Story

| {{Nom}}

Gamers' Choice

| {{Nom}}

rowspan="4"| Cheat Code Central's 7th Annual Cody Awards

| Game of the Year

| {{Nom}}

| style="text-align:center;"| {{cite web|title=Game of the Year Nominees 2013|url=http://www.cheatcc.com/extra/2013codyawards/gameoftheyear.html|publisher=Cheat Code Central|date=December 6, 2013|access-date=December 15, 2013|archive-url=https://web.archive.org/web/20150630203449/http://www.cheatcc.com/extra/2013codyawards/gameoftheyear.html|archive-date=June 30, 2015|url-status=live}}

Studio of the Year (Ubisoft Montreal)

| {{Nom}}

| style="text-align:center;"| {{cite web |title=Studio of the Year Nominees 2013 |url=http://www.cheatcc.com/extra/2013codyawards/soty.html |publisher=Cheat Code Central |date=December 6, 2013 |access-date=December 15, 2013 |archive-url=https://web.archive.org/web/20131214225710/http://www.cheatcc.com/extra/2013codyawards/soty.html |archive-date=December 14, 2013 |url-status=live }}

Best Graphics

| {{Nom}}

| style="text-align:center;"| {{cite web |title=Best Graphics Nominees 2013 |url=http://www.cheatcc.com/extra/2013codyawards/graphics.html |publisher=Cheat Code Central |date=December 6, 2013 |access-date=December 15, 2013 |archive-url=https://web.archive.org/web/20150512083152/http://www.cheatcc.com/extra/2013codyawards/graphics.html |archive-date=May 12, 2015 |url-status=live }}

Best Action/Adventure Game

| {{Nom}}

| style="text-align:center;"| {{cite web|title=Best Action/Adventure Game Nominees 2013|url=http://www.cheatcc.com/extra/2013codyawards/action.html|publisher=Cheat Code Central|date=December 6, 2013|access-date=December 15, 2013|archive-url=https://web.archive.org/web/20150512110906/http://www.cheatcc.com/extra/2013codyawards/action.html|archive-date=May 12, 2015|url-status=live}}

Spike VGX 2013

| Best Action Adventure Game

| {{Won}}

| style="text-align:center;"| {{cite web|last=Dane|first=Patrick|title='Grand Theft Auto V' Tops Spike VGX 2013 Award Winners List|url=http://gamerant.com/vgx-2013-winners-list/|publisher=Game Rant|date=December 7, 2013|access-date=December 7, 2013|archive-url=https://web.archive.org/web/20150401083145/http://gamerant.com/vgx-2013-winners-list/|archive-date=April 1, 2015|url-status=live}}

rowspan="2"| Game Revolution's Best of 2013 Awards

| Best Action-Adventure Game

| {{Won}}

| style="text-align:center;"| {{cite web |last=Tan |first=Nicholas |title=Best Action-Adventure Game 2013 |url=http://www.gamerevolution.com/news/best-action-adventure-game-2013-23115 |publisher=Game Revolution |date=December 16, 2013 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20140819170514/http://www.gamerevolution.com/news/best-action-adventure-game-2013-23115 |archive-date=August 19, 2014 |url-status=live }}

Best Publisher (Ubisoft)

| {{Nom}}

| style="text-align:center;"| {{cite web |last=Bischoff |first=Daniel |title=Best Publisher 2013 |url=http://www.gamerevolution.com/news/best-publisher-2013-23147 |publisher=Game Revolution |date=December 17, 2013 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20131221105439/http://www.gamerevolution.com/news/best-publisher-2013-23147 |archive-date=December 21, 2013 |url-status=live }}

rowspan="5"| GameSpot's Game of the Year 2013 Awards

| PS4 Game of the Year

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://www.gamespot.com/articles/ps4-game-of-the-year-2013-winner/1100-6416464/ |title=PS4 Game of the Year 2013 Winner |website=GameSpot |date=December 14, 2013 |access-date=December 14, 2013 |archive-url=https://web.archive.org/web/20131216221921/http://www.gamespot.com/articles/ps4-game-of-the-year-2013-winner/1100-6416464/ |archive-date=December 16, 2013 |url-status=live }}

Xbox One Game of the Year

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://www.gamespot.com/articles/xbox-one-game-of-the-year-2013-winner/1100-6416466/ |title=Xbox One Game of the Year 2013 Winner |website=GameSpot |date=December 16, 2013 |access-date=December 16, 2013 |archive-url=https://web.archive.org/web/20131218013825/http://www.gamespot.com/articles/xbox-one-game-of-the-year-2013-winner/1100-6416466/ |archive-date=December 18, 2013 |url-status=live }}

Game of the Year

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.gamespot.com/articles/overall-game-of-the-year-2013-winner/1100-6416469/ |title=Overall Game of the Year 2013 Winner |website=GameSpot |date=December 19, 2013 |access-date=December 19, 2013 |archive-url=https://web.archive.org/web/20150418065544/http://www.gamespot.com/articles/overall-game-of-the-year-2013-winner/1100-6416469/ |archive-date=April 18, 2015 |url-status=live }}

PS3 Game of the Year

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.gamespot.com/articles/ps3-game-of-the-year-2013-winner/1100-6416463/ |title=PS3 Game of the Year 2013 Winner |website=GameSpot |date=December 13, 2013 |access-date=December 13, 2013 |archive-url=https://web.archive.org/web/20150228081349/http://www.gamespot.com/articles/ps3-game-of-the-year-2013-winner/1100-6416463/ |archive-date=February 28, 2015 |url-status=live }}

Xbox 360 Game of the Year

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.gamespot.com/articles/xbox-360-game-of-the-year-2013-winner/1100-6416465/ |title=Xbox 360 Game of the Year 2013 Winner |website=GameSpot |date=December 15, 2013 |access-date=December 15, 2013 |archive-url=https://web.archive.org/web/20131218015626/http://www.gamespot.com/articles/xbox-360-game-of-the-year-2013-winner/1100-6416465/ |archive-date=December 18, 2013 |url-status=live }}

rowspan="7"| Hardcore Gamer{{'}}s Game of the Year Awards 2013

| Best Adventure Game

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://www.hardcoregamer.com/2013/12/21/2013-best-adventure/67048/ |title=2013 Best Adventure Game |work=Hardcore Gamer |date=December 21, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20140106164241/http://www.hardcoregamer.com/2013/12/21/2013-best-adventure/67048/ |archive-date=January 6, 2014 |url-status=live }}

The Sequel of Sequels

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://www.hardcoregamer.com/2013/12/21/2013-the-sequel-of-sequels/67145/ |title=2013 The Sequel of Sequels |work=Hardcore Gamer |date=December 21, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20160303184749/http://www.hardcoregamer.com/2013/12/21/2013-the-sequel-of-sequels/67145/ |archive-date=March 3, 2016 |url-status=live }}

Game of the Year

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.hardcoregamer.com/2013/12/23/top-10-games-of-the-year/66160/ |title=Top 10 Games of the Year |work=Hardcore Gamer |date=December 23, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20131224115125/http://www.hardcoregamer.com/2013/12/23/top-10-games-of-the-year/66160/ |archive-date=December 24, 2013 |url-status=live }}

Best Multiplatform Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.hardcoregamer.com/2013/12/21/2013-best-multiplatform-game/67105/ |title=2013 Best Multiplatform Game |work=Hardcore Gamer |date=December 21, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20151222163013/http://www.hardcoregamer.com/2013/12/21/2013-best-multiplatform-game/67105/ |archive-date=December 22, 2015 |url-status=live }}

Best Multiplayer

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.hardcoregamer.com/2013/12/21/2013-best-multiplayer-game/67136/ |title=2013 Best Multiplayer Game |work=Hardcore Gamer |date=December 21, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20131225221620/http://www.hardcoregamer.com/2013/12/21/2013-best-multiplayer-game/67136/ |archive-date=December 25, 2013 |url-status=live }}

Best New Character (Edward Kenway)

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.hardcoregamer.com/2013/12/21/2013-best-new-character/67156/ |title=2013 Best New Character |work=Hardcore Gamer |date=December 21, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20150627030000/http://www.hardcoregamer.com/2013/12/21/2013-best-new-character/67156/ |archive-date=June 27, 2015 |url-status=live }}

Best Technical Graphics

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.hardcoregamer.com/2013/12/21/2013-best-technical-graphics/67112/ |title=2013 Best Technical Graphics |work=Hardcore Gamer |date=December 21, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20160303204347/http://www.hardcoregamer.com/2013/12/21/2013-best-technical-graphics/67112/ |archive-date=March 3, 2016 |url-status=live }}

rowspan="3"| Destructoid's Best of 2013

| Best Multiplatform Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.destructoid.com/the-winner-of-destructoid-s-best-2013-multiplatform-game-267946.phtml |title=The winner of Destructoid's best 2013 multiplatform game |publisher=Destructoid |date=December 24, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20140122135900/http://www.destructoid.com/the-winner-of-destructoid-s-best-2013-multiplatform-game-267946.phtml |archive-date=January 22, 2014 |url-status=live }}

Best Action Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.destructoid.com/the-winner-of-destructoid-s-best-of-2013-action-game-267933.phtml |title=The winner of Destructoid's best of 2013 action game |publisher=Destructoid |date=December 24, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20150627115535/http://www.destructoid.com/the-winner-of-destructoid-s-best-of-2013-action-game-267933.phtml |archive-date=June 27, 2015 |url-status=live }}

Best Competitive Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.destructoid.com/the-winner-of-destructoid-s-best-of-2013-competitive-game-267954.phtml |title=The winner of Destructoid's best of 2013 competitive game |publisher=Destructoid |date=December 24, 2013 |access-date=December 26, 2013 |archive-url=https://web.archive.org/web/20131227185442/http://www.destructoid.com/the-winner-of-destructoid-s-best-of-2013-competitive-game-267954.phtml |archive-date=December 27, 2013 |url-status=live }}

rowspan="2"| Giant Bomb's 2013 Game of the Year Awards

| Best Surprise

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://www.giantbomb.com/articles/giant-bomb-s-2013-game-of-the-year-awards-day-one/1100-4803/ |title=Giant Bomb's 2013 Game of the Year Awards: Day One |last=Giant Bomb Staff |publisher=Giant Bomb |date=December 23, 2013 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20150425120938/http://www.giantbomb.com/articles/giant-bomb-s-2013-game-of-the-year-awards-day-one/1100-4803/ |archive-date=April 25, 2015 |url-status=live }}

Best Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://www.giantbomb.com/articles/giant-bomb-s-2013-game-of-the-year-awards-day-five/1100-4807/ |title=Giant Bomb's 2013 Game of the Year Awards: Day Five |last=Giant Bomb Staff |publisher=Giant Bomb |date=December 27, 2013 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20150314232405/http://www.giantbomb.com/articles/giant-bomb-s-2013-game-of-the-year-awards-day-five/1100-4807/ |archive-date=March 14, 2015 |url-status=live }}

rowspan="6"| 13th Annual National Academy of Video Game Trade Reviewers Awards

| Art Direction, Period Influence

| {{Nom}}

| rowspan="6" style="text-align:center;"| {{cite web |last=admin |title=2013 NAVGTR Nominations |url=http://navgtr.org/archives/2028 |publisher=National Academy of Video Game Trade Reviewers |date=January 8, 2014 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20170703150555/http://navgtr.org/archives/2028/ |archive-date=July 3, 2017 |url-status=dead }}

Character Design

| {{Won}}

Costume Design

| {{Won}}

Game Design, Franchise

| {{Nom}}

Graphics, Technical

| {{Nom}}

Game, Franchise Adventure

| {{Nom}}

rowspan="43" style="text-align:center;"| 2014

| rowspan="3"| GameTrailers Game of the Year Awards 2013

| Game of the Year

| {{Nom}}

| rowspan="3" style="text-align:center;"| {{cite web |title=2013 GameTrailers Game of the Year Awards Video — Winners Montage |url=http://www.gametrailers.com/videos/acdl95/gametrailers-game-of-the-year-awards-winners-montage |publisher=GameTrailers |date=January 7, 2014 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20150312154116/http://www.gametrailers.com/videos/acdl95/gametrailers-game-of-the-year-awards-winners-montage |archive-date=March 12, 2015 |url-status=live }}

Best Multiplatform Game

| {{Nom}}

Best Action/Adventure Game

| {{Nom}}

rowspan="20"| IGN's Best of 2013

| Best PS4 Multiplayer Game

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_PS4_Multiplayer_Game |title=Best PS4 Multiplayer Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131220054759/http://www.ign.com/wikis/best-of-2013/Best_PS4_Multiplayer_Game |archive-date=December 20, 2013 |url-status=live }}

Xbox One Game of the Year

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Xbox_One_Game |title=Best Xbox One Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131220050113/http://www.ign.com/wikis/best-of-2013/Best_Xbox_One_Game |archive-date=December 20, 2013 |url-status=live }}

Best Xbox One Action-Adventure Game

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Xbox_One_Action_Game |title=Best Xbox One Action Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131220050052/http://www.ign.com/wikis/best-of-2013/Best_Xbox_One_Action_Game |archive-date=December 20, 2013 |url-status=live }}

Best Xbox One Story

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Xbox_One_Story |title=Best Xbox One Story — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131220050104/http://www.ign.com/wikis/best-of-2013/Best_Xbox_One_Story |archive-date=December 20, 2013 |url-status=live }}

Best Wii U Action-Adventure Game

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Wii_U_Action-Adventure_Game |title=Best Wii U Action-Adventure Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131224022139/http://www.ign.com/wikis/best-of-2013/Best_Wii_U_Action-Adventure_Game |archive-date=December 24, 2013 |url-status=live }}

Best Wii U Sound

| {{Won}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Wii_U_Multiplayer_Game |title=Best Wii U Sound — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131224022145/http://www.ign.com/wikis/best-of-2013/Best_Wii_U_Multiplayer_Game |archive-date=December 24, 2013 |url-status=live }}

Best Overall Action-Adventure Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Overall_Action-Adventure_Game |title=Best Overall Action-Adventure Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20150424030013/http://www.ign.com/wikis/best-of-2013/Best_Overall_Action-Adventure_Game |archive-date=April 24, 2015 |url-status=live }}

Best Overall Music

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Overall_Music |title=Best Overall Music — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20150417043311/http://www.ign.com/wikis/best-of-2013/Best_Overall_Music |archive-date=April 17, 2015 |url-status=live }}

Best PC Action-Adventure Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_PC_Action-Adventure_Game |title=Best PC Action-Adventure Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131224090830/http://www.ign.com/wikis/best-of-2013/Best_PC_Action-Adventure_Game |archive-date=December 24, 2013 |url-status=live }}

Best PS3 Action-Adventure Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_PS3_Action-Adventure_Game |title=Best PS3 Action-Adventure Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20150315144320/http://www.ign.com/wikis/best-of-2013/Best_PS3_Action-Adventure_Game |archive-date=March 15, 2015 |url-status=live }}

Best PS3 Sound

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_PS3_Sound |title=Best PS3 Sound — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20150306195629/http://www.ign.com/wikis/best-of-2013/Best_PS3_Sound |archive-date=March 6, 2015 |url-status=live }}

Best PS3 Story

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_PS3_Story |title=Best PS3 Story — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20150215100658/http://www.ign.com/wikis/best-of-2013/Best_PS3_Story |archive-date=February 15, 2015 |url-status=live }}

PS4 Game of the Year

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_PS4_Game |title=Best PS4 Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131220054805/http://www.ign.com/wikis/best-of-2013/Best_PS4_Game |archive-date=December 20, 2013 |url-status=live }}

Best Xbox 360 Action-Adventure Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Xbox_360_Action-Adventure_Game |title=Best Xbox 360 Action-Adventure Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131221033033/http://www.ign.com/wikis/best-of-2013/Best_Xbox_360_Action-Adventure_Game |archive-date=December 21, 2013 |url-status=live }}

Best Xbox 360 Sound

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Xbox_360_Sound |title=Best Xbox 360 Sound — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131224133805/http://www.ign.com/wikis/best-of-2013/Best_Xbox_360_Sound |archive-date=December 24, 2013 |url-status=live }}

Best Xbox 360 Story

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Xbox_360_Story |title=Best Xbox 360 Story — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20151222144623/http://www.ign.com/wikis/best-of-2013/Best_Xbox_360_Story |archive-date=December 22, 2015 |url-status=live }}

Best Xbox One Sound

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Xbox_One_Sound |title=Best Xbox One Sound — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131220050102/http://www.ign.com/wikis/best-of-2013/Best_Xbox_One_Sound |archive-date=December 20, 2013 |url-status=live }}

Wii U Game of the Year

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Wii_U_Game |title=Best Wii U Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131224022136/http://www.ign.com/wikis/best-of-2013/Best_Wii_U_Game |archive-date=December 24, 2013 |url-status=live }}

Best Wii U Multiplayer Game

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Wii_U_Multiplayer_Game |title=Best Wii U Multiplayer Game — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131224022145/http://www.ign.com/wikis/best-of-2013/Best_Wii_U_Multiplayer_Game |archive-date=December 24, 2013 |url-status=live }}

Best Wii U Music

| {{Nom}}

| style="text-align:center;"| {{cite web |url=http://ign.com/wikis/best-of-2013/Best_Wii_U_Music |title=Best Wii U Music — IGN's Best of 2013 |publisher=IGN |date=December 18, 2013 |access-date=December 20, 2013 |archive-url=https://web.archive.org/web/20131224022147/http://www.ign.com/wikis/best-of-2013/Best_Wii_U_Music |archive-date=December 24, 2013 |url-status=live }}

rowspan="2"| The Escapist Awards 2013

| Game of the Year

| {{Nom}}

| style="text-align:center;"| {{cite web |last=The Escapist Staff |title=The Escapist Awards — Game of the Year 2013 |url=http://www.escapistmagazine.com/articles/view/editorials/10886-The-Escapist-Awards-Game-of-the-Year-2013 |page=1 |work=The Escapist |date=January 11, 2014 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20141112101341/http://www.escapistmagazine.com/articles/view/video-games/editorials/10886-The-Escapist-Awards-Game-of-the-Year-2013 |archive-date=November 12, 2014 |url-status=live }}

Best Action-Adventure Game

| {{Nom}}

| style="text-align:center;"| {{cite web |last=The Escapist Staff |title=The Winners of The Escapist Awards and Game of the Year Nominees |page=6 |url=http://www.escapistmagazine.com/articles/view/editorials/10833-The-Winners-of-The-Escapist-Awards-and-Game-of-the-Year-Nominees.6 |work=The Escapist |date=January 1, 2014 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20150116202523/http://www.escapistmagazine.com/articles/view/video-games/editorials/10833-.6 |archive-date=January 16, 2015 |url-status=live }}

rowspan="2"| Official Xbox Magazine{{'}}s Game of the Year Awards 2013

| Best Action Game

| {{Won}}

| style="text-align:center;"| {{cite magazine |last=OXM Staff |title=Official Xbox Magazine's 2013 Awards: Categories, Genres, and Platforms — Best Action Game |url=http://www.oxmonline.com/official-xbox-magazines-2013-awards-categories-genres-and-platforms#slide-2 |magazine=Official Xbox Magazine |date=January 13, 2014 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20140415054459/http://www.oxmonline.com/official-xbox-magazines-2013-awards-categories-genres-and-platforms#slide-2 |archive-date=April 15, 2014 |url-status=live }}

Game of the Year

| {{Nom}}

| style="text-align:center;"| {{cite magazine |last=OXM Staff |title=The OXM 2013 Game of the Year |url=http://www.oxmonline.com/oxm-2013-game-year |magazine=Official Xbox Magazine |date=January 13, 2014 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20140116073050/http://www.oxmonline.com/oxm-2013-game-year |archive-date=January 16, 2014 |url-status=live }}

66th Writers Guild of America Awards

| Outstanding Achievement in Videogame Writing
(Story by Darby McDevitt, Mustapha Mahrach, Jean Guesdon; Lead Scriptwriter Darby McDevitt;
Scriptwriter Jill Murray; AI Scriptwriter Nicholas Grimwood; Scriptwriter Singapore Mark Llabres Hill)

| {{Nom}}

| style="text-align:center;"| {{cite web|title=2014 Writers Guild Awards Videogame Nominees Announced |url=http://www.wga.org/content/default.aspx?id=5381 |publisher=Writers Guild of America, West |date=January 9, 2014 |access-date=January 19, 2014 |url-status=dead |archive-url=https://web.archive.org/web/20140115221911/http://www.wga.org/content/default.aspx?id=5381 |archive-date=January 15, 2014 }}

rowspan="5"| 17th Annual D.I.C.E. Awards

| Game of the Year

| {{Nom}}

| rowspan="5" style="text-align:center;"| {{cite web |title=17th Annual D.I.C.E. Finalists |url=http://www.interactive.org/images/pdfs/17th-Annual-DICE-Finalists.pdf |publisher=Academy of Interactive Arts & Sciences |date=January 17, 2014 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20140124004006/http://www.interactive.org/images/pdfs/17th-Annual-DICE-Finalists.pdf |archive-date=January 24, 2014 |url-status=live }}

Adventure Game of the Year

| {{Nom}}

Outstanding Achievement in Animation

| {{Nom}}

Outstanding Achievement in Gameplay Engineering

| {{Nom}}

Outstanding Achievement in Visual Engineering

| {{Nom}}

rowspan="4"| 10th BAFTA Video Games Awards

| Best Game

| {{Nom}}

Action/Adventure

| {{Nom}}

Game Design

| {{Nom}}

Music

| {{Nom}}

14th Annual Game Developers Choice Awards

| Best Technology

| {{Nom}}

| style="text-align:center;"| {{cite web |title=14th Annual Game Developers Choice Awards |url=http://www.gamechoiceawards.com/winners/index.html |publisher=Game Developers Choice Awards |date=January 9, 2014 |access-date=January 17, 2014 |archive-url=https://web.archive.org/web/20150627103735/http://www.gamechoiceawards.com/winners/index.html |archive-date=June 27, 2015 |url-status=live }}

rowspan="5"| 32nd Golden Joystick Awards

| Best Visual Design

| {{Win}}

| rowspan="5" style="text-align:center;"| {{cite web|url=http://lzygmrs.com/general/golden-joystick-2014-awards-nominees-revealed/4865/|title=Golden Joystick 2014 Awards Nominee's Revealed|work=Lazy Gamers|access-date=October 26, 2014|archive-url=https://web.archive.org/web/20141025221347/http://lzygmrs.com/general/golden-joystick-2014-awards-nominees-revealed/4865|archive-date=October 25, 2014|url-status=live}}
{{cite web|url=http://www.computerandvideogames.com/479326/golden-joysticks-2014-full-list-of-winners/|title=Golden Joysticks 2014: Full list of winners|first=Tom|last=Ivan|work=Computer and Video Games|date=October 25, 2014|access-date=October 26, 2014|archive-url=https://web.archive.org/web/20141024174018/http://www.computerandvideogames.com/479326/golden-joysticks-2014-full-list-of-winners/|archive-date=October 24, 2014|url-status=live}}

Studio of the Year (Ubisoft Montreal)

|{{Win}}

Best Audio

| {{Win}}

Best Gaming Moment (Sea shanties)

| {{nom}}

Game of the Year

| {{nom}}

=PETA criticism=

The People for the Ethical Treatment of Animals (PETA), an animal rights organization, criticized Assassin's Creed IV: Black Flag for the usage of harpoons and the depiction of whaling. The organization said it was "disgraceful for any game to glorify [whaling]".{{cite web|last=Grubb|first=Jeffrey|title=PETA: It's 'disgraceful' for Assassin's Creed IV: Black Flag to 'glorify' whaling|date=March 4, 2013|url=https://venturebeat.com/2013/03/04/peta-its-disgraceful-for-assassins-creed-iv-black-flag-to-glorify-whaling/#MPjDcqOYie38X7rM.99|access-date=March 6, 2013|archive-url=https://web.archive.org/web/20171017013537/https://venturebeat.com/2013/03/04/peta-its-disgraceful-for-assassins-creed-iv-black-flag-to-glorify-whaling/#MPjDcqOYie38X7rM.99|archive-date=October 17, 2017|url-status=live}} Ubisoft responded to the claims by saying that Assassin's Creed is based on history and is a "work of fiction which depicts real events during the Golden Era of Pirates". Ubisoft stated that they do not condone whaling, nor the pirate lifestyle in general.{{cite web|last=Reilly|first=Luke|title=PETA Condemns Assassin's Creed 4's Whaling as "Disgraceful"|url=http://www.ign.com/articles/2013/03/06/peta-condemns-assassins-creed-4s-whaling-as-disgraceful|access-date=March 5, 2013|archive-url=https://web.archive.org/web/20130307055112/http://www.ign.com/articles/2013/03/06/peta-condemns-assassins-creed-4s-whaling-as-disgraceful|archive-date=March 7, 2013|url-status=live}}

PETA has had a history of criticising video games, some of the notable cases being Mario and Pokémon.{{cite magazine|url=https://www.forbes.com/sites/davidthier/2013/03/06/peta-attacks-assassins-creed-4-for-including-whaling/#1e8a67e62876|title=PETA Attacks Assassin's Creed 4 For Including Whaling UPDATE: Ubisoft Responds|magazine=Forbes|first=Dave|last=Thier|date=March 6, 2013|access-date=June 7, 2016|archive-url=https://web.archive.org/web/20161106041214/http://www.forbes.com/sites/davidthier/2013/03/06/peta-attacks-assassins-creed-4-for-including-whaling/#1e8a67e62876|archive-date=November 6, 2016|url-status=live}}

Series continuation

{{Main|Assassin's Creed Unity|Assassin's Creed Rogue}}

The year following Black Flag{{'}}s release saw two sequel titles released. Assassin's Creed Unity, set in Paris during the French Revolution and featuring a new storyline and characters,{{cite web |url=http://www.polygon.com/2014/6/9/5793796/assassins-creed-unity-french-revolution |title=Assassin's Creed Unity hits Oct. 28, pre-orders live |last=Lien |first=Tracey |website=Polygon |date=June 9, 2014 |access-date=June 9, 2014 |archive-url=https://web.archive.org/web/20140613110622/http://www.polygon.com/2014/6/9/5793796/assassins-creed-unity-french-revolution |archive-date=June 13, 2014 |url-status=live }} was released worldwide on PlayStation 4, Windows, and Xbox One, on November 11, 2014.{{cite web|url=http://www.ign.com/articles/2014/06/09/e3-2014-assassins-creed-unity-release-date-announced|title=E3 2014: Assassin's Creed Unity Release Date, Collector's Edition Announced|last=Karmali|first=Luke|publisher=IGN|date=June 9, 2014|access-date=June 9, 2014|archive-url=https://web.archive.org/web/20140610174709/http://www.ign.com/articles/2014/06/09/e3-2014-assassins-creed-unity-release-date-announced|archive-date=June 10, 2014|url-status=live}} Assassin's Creed Rogue, set during the French and Indian War in North America in the decade leading up to the events of Assassin's Creed III, features several returning characters from both titles, including Haytham Kenway and Adéwalé. It was released worldwide on PlayStation 3 and Xbox 360 on November 11, 2014, and on Windows on March 10, 2015.{{cite web|url=http://www.polygon.com/2014/8/5/5971421/assassins-creed-rogue-trailer-confirmed-ubisoft|title=Assassin's Creed Rogue confirmed by Ubisoft — here's the first trailer|last=McWhertor|first=Michael|work=Polygon|date=August 5, 2014|access-date=August 5, 2014|archive-url=https://web.archive.org/web/20140806140407/http://www.polygon.com/2014/8/5/5971421/assassins-creed-rogue-trailer-confirmed-ubisoft|archive-date=August 6, 2014|url-status=live}}

A planned multiplayer expansion for Black Flag, designed to build upon the game's expansive naval system, entered development at Ubisoft Singapore in late 2013. As work progressed, Ubisoft decided to turn the expansion into a standalone spin-off game, initially titled Black Flag Infinite before it was renamed to Skull and Bones; this was in part due to its initial technology becoming outdated.{{cite web |url=https://kotaku.com/first-it-was-an-assassins-creed-expansion-now-its-ubis-1847326742 |title= First It Was An Assassin's Creed Expansion, Now It's Ubisoft's 8 Year Nightmare|first=Ethan |last=Gach |date=20 July 2021|access-date=21 July 2021}} Development of the game was troubled, with the project undergoing multiple changes in direction. This caused it to exceed its initial budgets and suffer numerous delays.{{cite web |last=Wales |first=Matt |date=January 11, 2023 |title=Ubisoft cancels three unannounced games, delays Skull and Bones again |url=https://www.eurogamer.net/ubisoft-cancels-three-unannounced-games-delays-skull-and-bones-again |access-date=January 11, 2023 |website=Eurogamer |publisher=Gamer Network |archive-date=January 11, 2023 |archive-url=https://web.archive.org/web/20230111180740/https://www.eurogamer.net/ubisoft-cancels-three-unannounced-games-delays-skull-and-bones-again |url-status=live }} Skull and Bones would eventually release on February 16, 2024, for PlayStation 5, Xbox Series X/S and Windows.{{Cite web |last=Valentine |first=Rebekah |date=2023-12-08 |title=Skull and Bones Release Date Finally Revealed, Again {{!}} Game Awards 2023 |url=https://www.ign.com/articles/skull-and-bones-release-date-finally-revealed-again-game-awards-2023 |access-date=2023-12-10 |website=IGN |language=en}}

Notes

{{Notelist}}

{{Reflist|group=note|refs=The character is referred to as "Thatch" in this game, rather than the more common "Teach". "Thatch" is the form of Blackbeard's name used in all primary sources written by people who had actually met the pirate, while "Teach" was the version used in the only newspaper in North America at the time, the Boston News-Letter. See Blackbeard: Early life for more information.

The player is able to find collectible items scattered throughout both past and present-day game worlds. These items establish the Sage's backstory and are used as a means of communicating with other unidentified agents of the First Civilization.}}

References

{{Reflist|30em}}