17-Bit

{{Short description|Independent video game developer}}

{{Distinguish|Team17}}

{{Infobox company

| type = Private

| name = 17-Bit

| logo = 17-BIT logo rgb.png

| logo_caption = Logo reads: {{lang|ja|ハイパーデプスシリーズ}}
(Hyper Depth Series)

| industry = Video games

| foundation = {{Start date|2009}}

| founder = Jake Kazdal

| location = Nakagyo, Kyoto, Japan
Seattle, United States

| key_people = Jake Kazdal (CEO)

}}

17-Bit is an independent video game developer. The company was founded as Haunted Temple Studios in 2009 by Jake Kazdal, formerly an artist with Sega, to make games with a 16-bit era aesthetic. The name changed to 17-Bit in May 2012 with a logo designed by Cory Schmitz.{{Cite web|url=https://www.engadget.com/2012/05/04/skulls-of-the-shogun-dev-becomes-17-bit/|title = Skulls of the Shogun dev becomes '17-BIT'| date=4 May 2012 }} Gamasutra described the team, based in both Kyoto and Seattle,{{Cite web |last=Kazdal |first=Jake |title=THE 17-BIT STORY |url=http://17-bit.com/about17b |access-date=2021-02-22 |website=17-bit.com}} as an example of successful indie cross-platform development for its work on Skulls of the Shogun.{{Cite web|url=https://www.gamedeveloper.com/business/how-17-bit-survived-cross-platform-dev-on-i-skulls-of-the-shogun-i-|title=How 17-Bit survived cross-platform dev on Skulls of the Shogun|first=Alex|last=Wawro|website=www.gamasutra.com|date=3 November 2014}} GungHo Online Entertainment became 17-Bit's house publisher in October 2014 as the developer worked on Galak-Z: The Dimensional.{{Cite journal|url=https://www.mcvuk.com/business-news/gungho-signs-skulls-of-the-shogun-studio-17-bit/|title=GungHo signs Skulls of the Shogun studio 17-Bit|journal=MCV|date=October 27, 2014}}{{Cite web |url=http://www.siliconera.com/2014/10/27/gungho-online-entertainment-turns-indie-studio-17-bit-western-growth/ |title=GungHo Online Entertainment Turns to Indie Studio 17-Bit for Western Growth - Siliconera |access-date=2016-09-07 |archive-date=2016-09-15 |archive-url=https://web.archive.org/web/20160915045949/http://www.siliconera.com/2014/10/27/gungho-online-entertainment-turns-indie-studio-17-bit-western-growth/ |url-status=dead }}

Games developed

class="wikitable sortable"
Year

! Game

! Platform(s)

2013

| Skulls of the Shogun

| Microsoft Windows, Windows Phone, Xbox 360, iOS, Android, Linux, OS X, Ouya, PlayStation 4, Nintendo Switch

2015

| Galak-Z: The Dimensional

| PlayStation 4, Microsoft Windows, macOS, Linux, Nintendo Switch

2021

| Song in the Smoke

| PlayStation 5, PlayStation 4, Microsoft Windows, Oculus Quest

References

{{reflist|refs=

{{cite web|url=http://www.polygon.com/2013/6/10/4416908/skulls-of-the-shogun-developer-announces-next-game-galak-z-the |title=Skulls of the Shogun developer releasing next game, Galak-Z The Dimensional on PlayStation 4 |last1=Farokhmanesh |first1=Megan |date=June 10, 2013 |work=Polygon |publisher=Vox Media |accessdate=June 10, 2013 |archiveurl=https://web.archive.org/web/20130615011220/http://www.polygon.com/2013/6/10/4416908/skulls-of-the-shogun-developer-announces-next-game-galak-z-the |archivedate=June 15, 2013 |url-status=live }}

}}