3-D Body Adventure

{{Short description|1994 educational video game}}

{{italic title}}

{{Infobox video game

|title = 3D Body Adventure

|image = 3D_Body_Adventure_Cover.jpg

|caption =

|developer = Knowledge Adventure

|publisher = Levande Böcker

|designer = Don Button

|producer = Paul Chesis

|released = Dec. 27, 1994: MS-DOS
1995: Mac, Windows

|genre = Educational

|modes = Single-player

|platforms = MS-DOS, MacOS, Windows, Windows 3.x

}}

3-D Body Adventure is a 1994 educational video game developed by Knowledge Adventure and published by Levande Böcker i Norden for MS-DOS, Mac OS, Microsoft Windows.

In 2014, Jordan Freeman Group, a subsidiary of ZOOM, officially released the title amongst other Knowledge Adventure titles, having secured the exclusive rights to upgrade and re-release the company's back-catalog to play on modern machines.{{Cite web|url=http://lightningreleases.com/zoom-announces-exclusive-release-of-knowledge-adventure-back-catalog/|title=ZOOM Announces Exclusive Release of Knowledge Adventure Back-Catalog|last=releases|date=2014-11-25|website=Lightning Releases|language=en-US|access-date=2019-04-18}}

Some copies of the game come in hexagon-shaped packaging.

Gameplay

Players can explore the human body, answer questions in quizzes, or try to save a body from invading microbes.

Reception

Multimediokert felt the game gave them a headache.{{Cite web|url=https://oivviosarkiv.polite.se/1997/01/03/multimediokert/|title=Oivvios arkiv|website=oivviosarkiv.polite.se|access-date=2019-04-18}} In a comprehensive analysis of the title, one thing that stood out to {{Proper name|Bilden som roar och klargör}} was the "lack of aesthetics of the images quality, this is mainly due to the unclear presentation form".{{cite book|url=http://www.teldok.net/pdf/Teldok-rapport140.pdf|date=2001-04-09|title=Bilden som roar och klargör|author=Yvonne Eriksson|isbn=918958807X |access-date=2019-04-18}} Retrojunk felt it was memorable, despite not having as many activities as other Knowledge Adventure titles.{{Cite web|url=https://www.retrojunk.com/article/show/2009/knowledge-adventure-games|archive-url=https://web.archive.org/web/20180321062818/https://www.retrojunk.com/article/show/2009/knowledge-adventure-games|url-status=dead|archive-date=2018-03-21|title=Knowledge Adventure Games {{!}} Retro Junk Article|date=2018-03-21|access-date=2019-04-18}} Superkids playtesters felt the game offered a more interesting journey through the human body than they'd experienced in school.{{Cite web|url=http://www.superkids.com/aweb/pages/reviews/anatomy1/3d_bod/kids.html|title=Software Review -- Knowledge Adventure's 3D Body Adventure -- Human Anatomy, kids, children, computers, school, education, parent seniors|website=www.superkids.com|access-date=2019-04-18}} ComputerLife thought the game's special effects made it a better alternative to processing the information than taking a heavy book off the shelf.{{Cite web|url=http://www.cdaccess.com/html/shared/3-dbody.htm|title=3D Body Adventure from CDAccess.com|website=www.cdaccess.com|access-date=2019-04-18|archive-date=2019-04-18|archive-url=https://web.archive.org/web/20190418194328/http://www.cdaccess.com/html/shared/3-dbody.htm|url-status=dead}} Meanwhile, PC Magazine noted its "spectacular multimedia demos". Software for Teaching Science: A Critical Catalogue of Software for Science felt it would be a great way to encourage children's curiosity for anatomy.{{Cite book|url=https://books.google.com/books?id=8W3XJkeF9WUC&pg=PA63|title=Software for Teaching Science: A Critical Catalogue of Software for Science Teachers|last=Frost|first=Roger|date=1998|publisher=IT in Science|isbn=9780952025757|language=en}}

It became one of Knowledge Adventure's flagship products, alongside their JumpStart series.{{Cite news|url=https://www.latimes.com/archives/la-xpm-1996-11-06-fi-61744-story.html|title=CUC Will Buy Knowledge Adventure|date=1996-11-06|work=Los Angeles Times|access-date=2019-04-18|language=en-US|issn=0458-3035}}

References

{{Reflist}}