Adreno#Variants
{{Short description|Series of graphics processing units}}
{{distinguish|Arduino}}
{{Use dmy dates|date=June 2023}}
{{Infobox GPU microarchitecture
| name = Adreno
| image =
| caption =
| alt =
| launching =
| launched = 2009
| discontinued =
| sold = Qualcomm
| designfirm = Qualcomm
| process = 3 to 90 nm
| codename =
| directx-version = 11 and 12
| direct3d-version = 11 and 12
| shadermodel-version =
| opencl-version = 1.1 to 3.0
| opengl-version =
| opengles-version = 1.0 to 3.2
| cuda-version =
| optix-version =
| mantle-api =
| vulkan-api = 1.0 to 1.3
| compute = up to 4608.0 GFLOPS (FP32)
| slowest = 133
| slow-unit = MHz
| fastest = 1500
| fast-unit = MHz
| shader-clock =
| l0-cache =
| l1-cache =
| l2-cache =
| l3-cache =
| memory-support = LPDDR, LPDDR2, LPDDR3, LPDDR4, LPDDR4X, LPDDR5 & LPDDR5X
| memory-clock = 166.5 MHz to 4800 MHz
| pcie-support = No
| encode-codec = H.264, H.265, AV1, VP9, and VP8
| decode-codec = H.264, H.265, AV1, VP9, and VP8
| color-depth =
| encoders =
| display-outputs =
}}
Adreno is a series of graphics processing unit (GPU) semiconductor intellectual property cores developed by Qualcomm and used in many of their SoCs.
History
Adreno is an integrated graphics processing unit (GPU) within Qualcomm's Snapdragon applications processors, that was jointly developed by ATI Technologies in conjunction with Qualcomm's preexisting "QShader" GPU architecture, and coalesced into a single family of GPUs that rebranded as Adreno in 2008, just prior to AMD's mobile division being sold to Qualcomm in January 2009 for $65M.{{cite web |title=Qualcomm History and its GPU (R)evolution |url=https://pcper.com/2015/06/qualcomm-history-and-its-gpu-revolution/ |website=PC Perspective |date=22 June 2015 |access-date=15 September 2019}}{{Cite web|author-last=Sag|author-first=Anshel|date=30 August 2021|title=Qualcomm's Mobile GPU Innovations Power The Future Of Gaming|url=https://www.forbes.com/sites/moorinsights/2021/08/30/qualcomms-mobile-gpu-innovations-power-the-future-of-gaming/|access-date=2022-02-05|website=Forbes}} Early Adreno models included the Adreno 100 and 110, which had 2D graphics acceleration and limited multimedia capabilities. Prior to 2008, 3D graphics on mobile platforms were commonly handled using software-based rendering engines, which limited their performance and consumed too much power to be used for anything other than rudimentary mobile graphics applications. With growing demand for more advanced multimedia and 3D graphics capabilities, Qualcomm licensed the Imageon IP from AMD, in order to add hardware-accelerated 3D capabilities to their mobile products.{{cite web |title=AMD Licenses 3D Graphics Core Technology to QUALCOMM, Delivering The Ultimate Visual Experience to Tomorrow's Phones |url=http://www.amd.com/us-en/Corporate/VirtualPressRoom/0,,51_104_543_15008~121284,00.html |archive-url=https://web.archive.org/web/20090314074657/http://www.amd.com/us-en/Corporate/VirtualPressRoom/0,,51_104_543_15008~121284,00.html |url-status=dead |archive-date=14 March 2009 |access-date=15 September 2019 |date=14 March 2009}} Further collaboration with AMD resulted in the development of the Adreno 200, originally named the AMD Z430, based on a mobile Imageon variant of the R400{{cite web |title=Ex. 2050 - R400 Document Library FH - folder_history (PROTECTIVE ORDER) — IPR2015-00325 - LG Electronics, Inc. v. ATI Technologies ULC |url=https://portal.unifiedpatents.com/ptab/case/IPR2015-00325 |website=Unified Patents |access-date=10 December 2021 |date=9 September 2015}} architecture used in the Xenos GPU of the Xbox 360 video game console{{cite web |title=AMD Receives Next-Generation OpenGL ES 2.0 Graphics Technology Certification |url=https://www.techpowerup.com/62693/amd-receives-next-generation-opengl-es-2-0-graphics-technology-certification |website=TechPowerUp |access-date=10 December 2021 |date=11 June 2008}} and released in 2008, which was integrated into the first Snapdragon SoC. In January 2009, AMD sold their entire Imageon handheld device graphics division to Qualcomm.{{cite news|first=Scott|last=Ferguson|date=January 20, 2009|url=http://www.eweek.com/c/a/Mobile-and-Wireless/AMD-Sells-Handset-Division-to-Qualcomm-for-65-Million/|newspaper=eWeek|access-date=June 6, 2014|title=AMD Sells Handset Division to Qualcomm for $65 million}}
Technical details
= Before Adreno =
- Support up to 320x240
- Defender3 and Stargate have Texture compression
class="wikitable" style="font-size: 85%; text-align: center" |
rowspan="2" | Name
! colspan="4" | Microarchitecture ! rowspan="2" | Fab (nm) ! rowspan="2" | Clock [ ! colspan="3" | Fillrate ! colspan="3" |GFLOPS ! colspan="6" | API (version) ! rowspan="2" | Qualcomm SoC ! rowspan="2" | References |
---|
Type
!SIMDs, FP32 !On-chip graphics memory !TMU !Triangle [MT/s] !Pixel [ !Texture [ !(FP64) !(FP32) !(FP16) |
Defender2
| rowspan="3" |fixed function pipeline | | | |90 | |SDRAM |0.05 0.25 |0.0004 0.007 | | | | | | rowspan="2" |1.0 | | | | |MSM6550, MSM6550A, MSM6800, MSM6150 MSM6175, MSM6280, MSM6275 | rowspan="3" |{{Cite web |last= |first= |date= |title=www.tripleoxygen.net 3D Graphics and SpeqG Update |url=https://www.tripleoxygen.net/files/devices/zeebo/doc/Tech-303_Ligon.pdf |archive-url= |archive-date= |access-date= |website=}}{{cite web|url=https://datasheet.octopart.com/MSM6280-Qualcomm-datasheet-109810203.pdf|title=Datasheet|website=octopart.com|access-date=25 June 2023}} |
Defender3
| | | |90 or 65 | | |0.25 |0.022 | | | | | | | | | |MSM6800A, MSM6575 |
Stargate
| | | | | | |0.6 |0.09 | | | | | |1.1 | | | | |MSM6280A |
= Adreno 100 series =
- Adreno 130 is rebrand of Imageon 3D
= Adreno 200 series - yamato / leia =
- All models support the following APIs: Direct3D 11 (feature level 9_3), OpenGL ES 2.0
class="wikitable" style="font-size: 85%; text-align: center" |
rowspan="2" | Name
! colspan="4" | Microarchitecture ! rowspan="2" | Fab (nm) ! rowspan="2" | Clock [ ! colspan="3" | Fillrate ! colspan="3" |GFLOPS ! colspan="6" | API (version) ! rowspan="2" | Qualcomm SoC ! rowspan="2" | References |
---|
Type
!SIMDs, FP32 !On-chip graphics memory !TMU !Triangle [MT/s] !Pixel [ !Texture [ !(FP64) !(FP32) !(FP16) |
Adreno 200 (ATI Imageon Z430)
| rowspan="4" | Unified shader model |rowspan="2"| 8 |rowspan="4"|256 KB | |65 |133 |LPDDR-333 Single-channel 32-bit @ 166.5 MHz (1.3 GB/s) |22.85 |0.133 | |0.53 |2.12 |4.25 |rowspan="4" {{NA}} |rowspan="4" | 2.0 |rowspan="4" | 1.1 |rowspan="4" {{NA}} |rowspan="4" |1.4 (freedreno driver) |rowspan="4" |11 |Snapdragon S1 (MSM7227, MSM7627 QSD8250, QSD8650), Freescale i.MX51, i.MX53 | |
Adreno 200 'enhanced'
| |rowspan="3" | 45 |200 |LPDDR-400 Single-channel 32-bit @ 200 MHz (1.6 GB/s) |42 |0.200 | |0.80 |3.20 |6.40 |Snapdragon S1 (MSM7227A, MSM7627A, MSM7225A, MSM7625A) | |
Adreno 203
|rowspan="2"|16 | |245 |LPDDR2-533 Single-channel 32-bit @ 266 MHz (2.1 GB/s) |40.8 |0.245 | |1.96 |7.84 |15.6 |Snapdragon S4 Play (MSM8225, MSM8625), Snapdragon 200 (MSM8225Q, MSM8625Q) | |
Adreno 205
| |245 |LPDDR2-666 Dual-channel 32-bit (64-bit) @ 333 MHz (5.3 GB/s) |40.8 |0.245 |0.245 |1.96 |7.84 |15.6 |Snapdragon S2 (MSM7x30, MSM8x55, APQ8055) | |
colspan="22"|Adreno 2xx series - leia |
Adreno 220
|rowspan="2" | Unified shader model |rowspan="2"|16 |rowspan="2"|512 KB | |45 |266 |LPDDR2-666 Single-channel 32-bit @ 333 MHz (2.6 GB/s) |88.7 |0.53 |0.53 |4.25 |17.0 |34.0 |rowspan="2" {{N/A}} |rowspan="2" | 2.0 |rowspan="2" | 1.1 |rowspan="2" {{N/A}} |rowspan="2" |1.4 (freedreno driver) |rowspan="2" |11 |Snapdragon S3 (APQ8060, MSM8x60) | |
Adreno 225
| |28 |200 |LPDDR2-1000 Dual-channel 32-bit (64-bit) @ 500 MHz (8.0 GB/s) |133.3 |0.4 |0.4 |3.2 |12.8 |25.6 |Snapdragon S4 Plus (APQ8060A, MSM8x60A, MSM8960) |
= Adreno 300 series - oxili =
- All models support the following APIs: Direct3D 11 (feature level 9_3), OpenCL 1.1, OpenGL ES 3.0
- Move from VLIW to superscalar architecture
class="wikitable" style="font-size: 85%; text-align: center" |
rowspan="2" | Name
! colspan="4" | Microarchitecture ! rowspan="2" | Fab (nm) ! rowspan="2" | Clock [ ! colspan="3" | Fillrate ! colspan="3" |GFLOPS ! colspan="6" | API (version) ! rowspan="2" | Qualcomm SoC ! rowspan="2" | References |
---|
Type
!SIMDs, FP32 !On-chip graphics memory !TMU !Triangle [MT/s] !Pixel [ !Texture [ !(FP64) !(FP32) !(FP16) |
Adreno 302
| rowspan="9" | Unified shader model |16 | | |rowspan="9" | 28 |400 |LPDDR2-666 Single-channel 32-bit @ 333 MHz (2.6 GB/s) | |0.53 | |3.2 |12.8 |25.6 | rowspan="9" {{N/A}} | rowspan="9" |3.0 (freedreno driver: 3.0, 3.1 incomplete, 3.2 partial) | rowspan="9" |1.1 | rowspan="9" |1.1 embedded profile | rowspan="9" |3.1 (freedreno driver, 3.2 incomplete, 3.3 complete) | rowspan="9" |11 | |
Adreno 304
|rowspan="5" | 24 |96 KB | |400 |LPDDR2-768 Single-channel 32-bit @ 384 MHz (3.0 GB/s) | |0.8 | |4.8 |19.2 |38.4 |Snapdragon 208 | |
Adreno 305 (1st Gen.)
|256 KB | |rowspan="3" |400 |LPDDR2-800 Single-channel 32-bit @ 400 MHz (3.2 GB/s) |rowspan="3" | |rowspan="3" |0.8 |rowspan="3" | |rowspan="3" |4.8 |rowspan="3" |19.2 |rowspan="3" |38.4 |Snapdragon S4 Plus (MSM8x27) | |
Adreno 305 (2nd Gen.)
| rowspan="3" |128 KB | |LPDDR2-800 Single-channel 32-bit @ 400 MHz (3.2 GB/s) |Snapdragon 200 (MSM8210, MSM8610, MSM8212, MSM8612) |{{cite web |date=2013-06-20 |title=Expands Qualcomm Snapdragon 200 Processor Tier |url=http://www.qualcomm.com/media/releases/2013/06/20/qualcomm-expands-qualcomm-snapdragon-200-processor-tier |access-date=2016-07-05 |publisher=Qualcomm}} |
Adreno 306
| |LPDDR2/3-1066 Single-channel 32-bit @ 533 MHz (4.2 GB/s) |Snapdragon 410 (MSM8916), Snapdragon 412 (MSM8916v2) |
Adreno 308
| |485 |LPDDR3-1333 Single-channel 32-bit @ 666.5 MHz (5.3 GB/s) | |0.97 | |5.82 |23.3 |46.6 |QM215 | |
Adreno 320 (1st Gen.)
|16 | |400 |LPDDR2-1066 Dual-channel 32-bit (64-bit) @ 533 MHz (8.5 GB/s) |225 |3.2 |3.2 |12.8 |51.2 |102.4 |Snapdragon S4 Pro (MSM8960T, APQ8064, APQ8064-1AA), Snapdragon S4 Prime (MPQ8064) |
Adreno 320 (2nd Gen.)
|24 | |400 |LPDDR3-1200 Dual-channel 32-bit (64-bit) @ 600 MHz (9.6 GB/s) |225 |3.2 |3.2 |19.2 |76.8 |153.6 |Snapdragon 600 (APQ8064T, APQ8064AB) |
Adreno 330
|32 |1024 KB | |450 |LPDDR3-1600 Dual-channel 32-bit (64-bit) @ 800 MHz (12.8 GB/s) |253.1 |3.6 | |28.8 |115.2 |230.4 |Snapdragon 800 (MSM8974, APQ8074), Snapdragon 801 (MSM8274AB, MSM8974AB, MSM8974AC) |
= Adreno 400 series =
- All models support the following APIs: Direct3D 11, OpenCL 1.2, OpenGL ES 3.2 and Vulkan 1.0 (except Adreno 405)
class="wikitable" style="font-size: 85%; text-align: center" |
rowspan="2" | Name
! colspan="4" | Microarchitecture ! rowspan="2" | Fab (nm) ! rowspan="2" | Clock [ ! colspan="3" | Fillrate ! colspan="3" |GFLOPS ! colspan="6" | API (version) ! rowspan="2" | Qualcomm SoC ! rowspan="2" | References |
---|
Type
!SIMDs, FP32 !On-chip graphics memory !TMU !Triangle [MT/s] !Pixel [ !Texture [ !(FP64) !(FP32) !(FP16) |
colspan="22" | Adreno 4xx series |
Adreno 405
| rowspan="4" | Unified shader model |48 |256 KB | |28 |550 |LPDDR3-1333 Single- | | | |13.2 |52.8 |105.6 |rowspan="1" {{N/A}} | rowspan="4" | 3.2 (freedreno driver: 3.0, 3.1 incomplete, 3.2 partial) | rowspan="4" | 1.1 | rowspan="4" | 1.2 full profile | rowspan="4" | 3.1 (freedreno driver, 3.2 incomplete, 3.3 complete) | rowspan="4" | 11 | Snapdragon 415 (MSM8929), Snapdragon 610 (MSM8936), Snapdragon 615 (MSM8939), Snapdragon 616 (MSM8939v2), Snapdragon 617 (MSM8952) | |
Adreno 418
|32 |512 KB | |20 |600 |LPDDR3-1866 Dual-channel 32-bit (64-bit) @ 933 MHz (14.9 GB/s) | | | |38.4 |153.6 |307.2 | rowspan="3" style="background:#d1ffd1;" | 1.0{{Cite web |title=Qualcomm Announces Vulkan API Support on the Adreno 530 GPU | Qualcomm |url=https://www.qualcomm.com/news/releases/2016/02/qualcomm-announces-vulkan-api-support-adreno-530-gpu |accessdate=7 April 2023 |website=www.qualcomm.com}} |Snapdragon 808 (MSM8992) | |
Adreno 420
| 64 | rowspan="2" |1536 KB | |28 |500 |LPDDR3-1600 Dual-channel 64-bit (128-bit) @ 800 MHz (25.6 GB/s) |4 |8 |32.0 |128.0 |256.0 | Snapdragon 805 (APQ8084) |
Adreno 430
|48 | |20 |600 |LPDDR4-3200 Dual-channel 32-bit (64-bit) @ 1600 MHz (25.6 GB/s) |404 |4.8 |9.6 |57.6 |230.4 |460.8 |Snapdragon 810 (APQ8094, MSM8994) | |
= Adreno 500 series =
class="wikitable" style="font-size: 85%; text-align: center" |
rowspan="2" | Name
! colspan="4" | Microarchitecture ! rowspan="2" | Fab (nm) ! rowspan="2" | Clock [ ! colspan="3" | Fillrate ! colspan="3" |GFLOPS ! colspan="6" | API (version) ! rowspan="2" | Qualcomm SoC ! rowspan="2" | References |
---|
Type
!SIMDs, FP32 !On-chip graphics memory !TMU !Triangle [MT/s] !Pixel [ !Texture [ !(FP64) !(FP32) !(FP16) |
colspan="22" | Adreno 5xx series |
Adreno 504
| rowspan="9" | Unified shader model + Unified memory | rowspan="3" | 48 | rowspan="3" |128 + 8 KB | |12 |320 | rowspan="2" |LPDDR3-1600 Single-channel 32-bit @ 800 MHz (6.4 GB/s) | ? | ? | ? | 7.7 | 30.7 | 61.4 | rowspan="9" style="background:#d1ffd1;" | 1.0 | rowspan="5" |3.2{{Cite web |title=GFXBench - Unified cross-platform 3D graphics benchmark database |url=http://gfxbench.com/ |accessdate=7 April 2023 |website=The cross-platform performance site}} (freedreno driver: 3.1, 3.2 partial) | rowspan="9" |? | rowspan="9" style="background:#d1ffd1;" | 2.0 Full | rowspan="9" | 3.1 (freedreno driver, 3.2 incomplete, 3.3 complete) | rowspan="7" |11 |Snapdragon 429 | |
Adreno 505
| |28 |450 | | |? |10.8 |43.2 |86.4 | Snapdragon 430 | |
Adreno 506
| | rowspan="3" | 14 |600 |LPDDR3-1866 Single-channel 32-bit @ 933 MHz (7.4 GB/s) |? |? |? |14.4 |57.6 |115.2 |Snapdragon 450 | |
Adreno 508
|96 | | |650 | rowspan="2" |LPDDR4-2666 Dual‑channel 16‑bit (32-bit) @ 1333 MHz (10.6 GB/s) |? |? |? |31.2 |124.8 |249.6 |Snapdragon 630 | |
Adreno 509
| rowspan="3" |64 | rowspan="3" |256 + 16 KB | |430 |? |? |? |27.5 |110.1 |220.2 |Snapdragon 636 | |
Adreno 510
| |28 |600 |LPDDR3-1866 Dual‑channel 32‑bit (64-bit) @ 933 MHz (14.9 GB/s) |? |? |? |38.4 |153.6 |307.2 | rowspan="4" | 3.2 (3.1 + AEP) (freedreno driver: 3.1, 3.2 partial) |Snapdragon 650 | |
Adreno 512
| | rowspan="2" | 14 |647 |LPDDR4X-3733 Dual-channel 16-bit (32-bit) @ 1866 MHz (14.9 GB/s) |? |? |? |41.4 |165.6 |331.3 |Snapdragon 660 | |
Adreno 530
| rowspan="2" |64 | rowspan="2" |1024 KB | |510 624 653 |LPDDR4-2666 Dual-channel 32-bit (64-bit) @ 1333 MHz (21.3 GB/s) or |? |6.7 |7.7 |65.2 |261.1 |522.2 | rowspan="2" |12 |Snapdragon 820 | |
Adreno 540
| |10 |670 |LPDDR4X-3733 Dual-channel 32-bit (64-bit) @ 1866 MHz (29.9 GB/s) |>450 |8.0 |10.7 |85.8 |343.0 |686.1 | |
= Adreno 600 series =
- All models support the following APIs: Direct3D 12_1, OpenCL 3.0, OpenGL ES 3.2 and Vulkan 1.1
- Adreno 660 is the first mobile GPU to feature Variable Rate Shading (VRS).
= Adreno 700 series =
- All models support the following APIs: Direct3D 12_1, OpenCL 3.0, OpenGL ES 3.2 and Vulkan 1.1
- Adreno 740 is the first GPU from Qualcomm to feature Ray tracing
class="wikitable" style="font-size: 85%; text-align: center" |
rowspan="2" | Name
! colspan="4" | Microarchitecture ! rowspan="2" | Fab (nm) ! rowspan="2" | Clock [ ! colspan="3" | Fillrate ! colspan="3" |GFLOPS ! colspan="6" |Latest API (version) supported ! rowspan="2" | Qualcomm SoC ! rowspan="2" | References |
---|
Type
!SIMDs, FP32 !On-chip graphics memory !TMU !Triangle [MT/s] !Pixel [ !Texture [ !(FP64) !(FP32) !(FP16) |
Adreno 702
| rowspan="10" |Unified shader model + Unified memory | | | |4 |845 |LPDDR3-1866 Single-channel 32-bit @ 933 MHz (7.4 GB/s) or LPDDR4-2133 Single‑channel 16‑bit (16-bit) @ 1066 MHz (4.2 GB/s) or LPDDR4X-3608 Dual‑channel 16‑bit (32-bit) @ 1804 MHz (14.4 GB/s) | | | | | | |1.1 |3.1 |1.1 |rowspan="10" |2.0 |rowspan="10" | |rowspan="10" |12.1 |QCS2290 |{{Cite web|url=https://www.qualcomm.com/products/technology/processors/application-processors/qcs2290|title=QCS2290 | Entry-level Wi-Fi 5 and Bluetooth 5 combination application processor for IoT applications|website=www.qualcomm.com}}{{cite web |url=https://docs.qualcomm.com/bundle/publicresource/87-61720-1_REV_A_QUALCOMM_ROBOTICS_RB1_PLATFORM__QUALCOMM_QRB2210__PRODUCT_BRIEF.pdf |title=Qualcomm® Robotics RB1 Platform (Qualcomm® QRB2210) |publisher=Qualcomm |access-date=5 Sep 2024}}{{cite web |url=https://www.qualcomm.com/content/dam/qcomm-martech/dm-assets/documents/Snapdragon-W5%2BW5-Gen1-platform-product-brief.pdf |title=Snapdragon® W5+ and Snapdragon® W5 Gen 1 Wearable Platforms |website=Qualcomm.com/wearables |publisher=Qualcomm |access-date=5 Sep 2024}} |
Adreno 710
|256 | | |rowspan="9" |4 |676 |LPDDR4X-4266 Dual‑channel 16‑bit (32-bit) @ 2133 MHz (17 GB/s) or | | | |86.5 |346.1 |692.2 |rowspan="3" |1.3 |rowspan="9" |3.2 | |Snapdragon 6 Gen 1 |
Adreno 720
|rowspan="2"|256 | | |975 |LPDDR4X-4266 Dual‑channel 16‑bit (32-bit) @ 2133 MHz (17 GB/s) or | | | |249.6 |998.4 |1996.8 |rowspan="2" | |Snapdragon 7 Gen 3 |
Adreno 722
| | | |LPDDR4X-4266 Dual‑channel 16‑bit (32-bit) @ 2133 MHz (17 GB/s) or | | | | | | |Snapdragon 7 Gen 4 |
Adreno 725
|rowspan="2" |256 |rowspan="2" |1024 KB | |580 |rowspan="2"|LPDDR5-6400 Quad-channel 16-bit (64-bit) @ 3200 MHz (51.2 GB/s) |1826 |21.55 | |297.0 |1187.8 |2375.7 |rowspan="2"|1.1 |rowspan="6"|1.2 |Snapdragon 7+ Gen 2 |
Adreno 730
| |818 |1864 |22.0 | |418.8 |1675.3 |3350.5 |Snapdragon 8/8+ Gen 1 |{{Cite web|url=https://www.qualcomm.com/products/mobile/snapdragon/smartphones/snapdragon-8-series-mobile-platforms/snapdragon-8-plus-gen-1-mobile-platform|title=Snapdragon 8+ Gen 1 Mobile Platform | Latest premium-tier powerhouse | Qualcomm|website=www.qualcomm.com}}https://www.techinsights.com/blog/qualcomm-snapdragon-8-gen1-soc |
Adreno 732
|rowspan="2"|256 | | |950 |rowspan="3" |LPDDR5X-8400 Quad-channel 16-bit (64-bit) @ 4200 MHz (67.2 GB/s) | | | |364.8 |1459.2 |2918.4 |rowspan="4"|1.3 |Snapdragon 7+ Gen 3 |
Adreno 735
| | |1100 | | | |422.4 |1689.6 |3379.2 |{{Cite web|url=https://www.qualcomm.com/products/mobile/snapdragon/smartphones/snapdragon-8-series-mobile-platforms/snapdragon-8s-gen-3-mobile-platform|title=Snapdragon 8s Gen 3 Mobile Platform|website=www.qualcomm.com}}https://x.com/Kurnalsalts/status/1776201339615514721 |
Adreno 740
|rowspan="2" |256 | | |680 719 | | |522.2 |2089.0 |4177.9 |Snapdragon 8 Gen 2 |{{Cite web|url=https://www.qualcomm.com/products/mobile/snapdragon/smartphones/snapdragon-8-series-mobile-platforms/snapdragon-8-gen-2-mobile-platform|title=Snapdragon 8 Gen 2 Mobile Platform|website=www.qualcomm.com}}{{cite web |url=https://docs.qualcomm.com/bundle/publicresource/87-61717-1_REV_A_Qualcomm_QCS8550_QCM8550_Processors_Product_Brief.pdf |title= Qualcomm® QCS8550/ QCM8550 Processors |publisher=Qualcomm |access-date=5 Sep 2024}}{{Cite web|url=https://kurnal.xlog.app/SM8550|title=Snapdragon 8gen2 Detailed Analysis - Kurnal|date=8 August 2023|website=Snapdragon 8gen2 Detailed Analysis - Kurnal}}https://x.com/Kurnalsalts/status/1705935348893905147 |
Adreno 750
| | |903 1000 |LPDDR5X-9600 Quad-channel 16-bit (64-bit) @ 4800 MHz (76.8 GB/s) | | | |693.5 |2774.0 |5548.0 |Snapdragon 8 Gen 3 |{{Cite web|url=https://www.qualcomm.com/products/mobile/snapdragon/smartphones/snapdragon-8-series-mobile-platforms/snapdragon-8-gen-3-mobile-platform|title=Snapdragon 8 Gen 3 Mobile Platform|website=www.qualcomm.com}}{{Cite web|url=https://x.com/Kurnalsalts/status/1748408723616461184/photo/1|title=x.com}}https://x.com/Kurnalsalts/status/1747325397438701644 |
= Adreno 800 series =
- Introduced with the Adreno 810 in the Snapdragon 7s Gen 3 in August 2024.
- Uses a sliced architecture, with 3 slices with 4 CUs and 4 MB cache each in the Adreno 830.
- Moves from Tile Based Rendering (TBR) to Immediate Mode Rendering (IMR).{{Cite AV media |url=https://www.youtube.com/watch?v=GkJCWncZbJc |title=骁龙8 Elite首发评测:能效有多好? |date=2024-10-22 |last=极客湾Geekerwan |access-date=2024-10-23 |via=YouTube}}
class="wikitable" style="font-size: 85%; text-align: center" |
rowspan="2" | Name
! colspan="4" | Microarchitecture ! rowspan="2" | Fab (nm) ! rowspan="2" | Clock [ ! colspan="3" | Fillrate ! colspan="3" |GFLOPS ! colspan="6" |Latest API (version) supported ! rowspan="2" | Qualcomm SoC ! rowspan="2" | References |
---|
Type
!SIMDs, FP32 !On-chip graphics memory !TMU !Triangle [MT/s] !Pixel [ !Texture [ !(FP64) !(FP32) !(FP16) |
Adreno 810
|rowspan=3|Unified shader model + Unified memory |128 [256] | | |rowspan=2|4 |895 |LPDDR4X dual-channel 16-bit (32-bit) 2133 MHz (17.0 GB/s) | | | |114.6 |458.2 |916.5 |rowspan=3|1.3 |rowspan=3|3.2 | |rowspan=3|3.0 | | |Snapdragon 6 Gen 4 |https://www.qualcomm.com/products/mobile/snapdragon/smartphones/snapdragon-7-series-mobile-platforms/snapdragon-7s-gen-3-mobile-platformhttps://browser.geekbench.com/v6/cpu/6933414.gb6 |
Adreno 825
| 512 (4 x 128 per slice) [1024] |8 MB (4 MB per slice) | |1150 |LPDDR5X quad-channel 16-bit (64-bit) 4800 MHz (76.8 GB/s) | | | |588.8 |2355.2 |4710.4 | | | |Snapdragon 8s Gen 4 |https://www.qualcomm.com/products/mobile/snapdragon/smartphones/snapdragon-8-series-mobile-platforms/snapdragon-8s-gen-4-mobile-platformhttps://m.weibo.cn/detail/5151042090305898 |
Adreno 830
| 512 (4 x 128 per slice) [1536] |12 MB (4 MB per slice) | |3 |1100 |LPDDR5X quad-channel 16-bit (64-bit) 5300 MHz (84.8 GB/s) | | | |844.8 |3379.2 |6758.4 | | | |Snapdragon 8 Elite |{{Cite web |title=Snapdragon 8 Elite Mobile Platform |url=https://www.qualcomm.com/products/mobile/snapdragon/smartphones/snapdragon-8-series-mobile-platforms/snapdragon-8-elite-mobile-platform |access-date=2024-10-23 |website=www.qualcomm.com |language=en}}https://x.com/Kurnalsalts/status/1848700612181168601https://x.com/faridofanani96/status/1848449196606820551?t=63qfxvOyD9pJpkN1iGKxBw&s=19 |
= Adreno A series =
class="wikitable" style="font-size: 85%; text-align: center" |
rowspan="2" | Name
! colspan="4" | Microarchitecture ! rowspan="2" | Fab (nm) ! rowspan="2" | Clock [ ! colspan="3" | Fillrate ! colspan="3" |GFLOPS ! colspan="6" |Latest API (version) supported ! rowspan="2" | Qualcomm SoC ! rowspan="2" | References |
---|
Type
!SIMDs, FP32 !On-chip graphics memory !TMU !Triangle [MT/s] !Pixel [ !Texture [ !(FP64) !(FP32) !(FP16) |
Adreno A11
| rowspan="6" |Unified shader model + Unified memory | | | | | | | | | | | | | |rowspan="6" |3.2 | |rowspan="6" |2.0 |rowspan="6" | | |Snapdragon G1 Gen 1 |
Adreno A12
|128 | | |rowspan="5" |4 |1010 |LPDDR4X-4266 Dual‑channel 16‑bit (32-bit) @ 2133 MHz (17.0 GB/s) or | | | |64.6 |258.6 |517.1 |1.1 | |12 |Snapdragon G1 Gen 2 |
Adreno A21
|256 | | | |LPDDR5-6400 Dual‑channel 16‑bit (32-bit) @ 3200 MHz (25.6 GB/s) | | | | | | |rowspan="4"|1.3 | |rowspan="4"|12.1 |Snapdragon G2 Gen 1 |
Adreno A22
|256 | | | |rowspan="2"|LPDDR5X-8400 Quad-channel 16-bit (64-bit) @ 4200 MHz (67.2 GB/s) | | | | | | |rowspan="3"|1.2 |Snapdragon G2 Gen 2 |
Adreno A32
|rowspan="2"|512 | | |1000 | | | |768.0 |3072.0 |6144.0 |Snapdragon G3x Gen 2 |
Adreno A33
| | | |LPDDR5X-9600 Quad-channel 16-bit (64-bit) @ 4800 MHz (76.8 GB/s) | | | | | | |Snapdragon G3 Gen 3 |
= Adreno X series =
- All models support the following APIs: Direct3D 11 & 12_1, OpenCL 3.0, OpenGL ES 3.2 and Vulkan 1.3
- The Adreno X1-45 is internally called the Adreno 726, suggesting it's a scaled-up of the Adreno 725 from the Snapdragon 7+ Gen 2.https://www.notebookcheck.net/Qualcomm-Snapdragon-X-Plus-8-core-analysis-The-X1P-42-100-is-smaller-and-cheaper-but-not-very-efficient.883714.0.htmlhttps://www.techinsights.com/blog/qualcomm-snapdragon-8-gen1-soc
- The Adreno X1-85 is internally called the Adreno 741, suggesting it's a scaled-up of the Adreno 730 from the Snapdragon 8 Gen 1.{{Cite web |last=Chips and Cheese |date=July 4, 2024 |title=The Snapdragon X Elite's Adreno iGPU |url=https://chipsandcheese.com/2024/07/04/the-snapdragon-x-elites-adreno-igpu/}}https://x.com/Kurnalsalts/status/1852687511350616247
class="wikitable" style="font-size: 85%; text-align: center" |
rowspan="2" | Name
! colspan="6" | Microarchitecture ! rowspan="2" | Fab (nm) ! rowspan="2" | Clock [ ! colspan="3" | Fillrate ! colspan="3" |GFLOPS ! colspan="6" |Latest API (version) supported ! rowspan="2" | Qualcomm SoC ! rowspan="2" | References |
---|
Type
!SIMDs, FP32 !# of Shader processors, (# of FP32 operation units per SP) !On-chip graphics memory (MB) !TMU !ROP !Triangle [MT/s] !Pixel [ !Texture [ !(FP64) !(FP32) !(FP16) |
Adreno X1-45
|rowspan="2"|Unified shader model + Unified memory |256 (3 cluster units) [768] |6 |3 |48 |24 |rowspan="2"|TSMC N4 |1107 1367 |rowspan="2"|LPDDR5X-8448 or 8533 Octa-channel 16-bit (128-bit) @ 4224 or 4266.5 MHz (135.1 or 136.5 GB/s) | |26.6 |53.1 |425 |1700 2100 |3400 4200 |rowspan="2"|1.3 |rowspan="2"|3.2 |rowspan="2"|N/A |rowspan="2"|3.0 |rowspan="2"|N/A |rowspan="2"|11 |Snapdragon X |{{cite web | url=https://www.qualcomm.com/products/mobile/snapdragon/laptops-and-tablets/snapdragon-x-plus | title=Snapdragon X Plus }}https://www.notebookcheck.net/Qualcomm-Snapdragon-X-Plus-8-core-analysis-The-X1P-42-100-is-smaller-and-cheaper-but-not-very-efficient.883714.0.htmlhttps://www.qualcomm.com/products/mobile/snapdragon/laptops-and-tablets/snapdragon-x |
Adreno X1-85
|512 (3 cluster units) [1536] |12 |6 |96 |48 |1250 1500 | |60 |120 |960 1152 |3840 4608 |7680 9216 |Snapdragon X Plus X1P-64-100 |{{Cite web |last=Smith |first=Ryan |date=13 June 2024 |title= The Qualcomm Snapdragon X Architecture Deep Dive: Getting To Know Oryon and Adreno X1|url=https://www.anandtech.com/show/21445/qualcomm-snapdragon-x-architecture-deep-dive|access-date=27 June 2024 |website=www.anandtech.com |publisher=anadtech|language=en-gb}}https://x.com/Kurnalsalts/status/1852687511350616247 |
;Notes
{{reflist|group=note}}
- Adreno 130 inside the MSM7x01, and MSM7x01A. It supports OpenGL ES 1.1, OpenVG 1.1, EGL 1.3, Direct3D Mobile, SVGT 1.2, Direct Draw and GDI.
- Adreno 200 (AMD Z430) inside the QSD8x50 and MSM7x27 (133 MHz). It offers a programmable function pipeline and streaming textures with support for OpenGL ES 1.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.4, Direct3D Mobile, SVGT 1.2 and DirectDraw. (22M triangles/second, 133M pixels/second, clock speed up to 133 MHz)
- Adreno 200 enhanced inside the MSM7x25A and MSM7x27A (200 MHz). It supports OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.4, Direct3D Mobile, SVGT 1.2, Direct Draw and GDI. (40M triangles/second, 200M pixels/second, clock speed up to 200 MHz)
- Adreno 203 inside the MSM8225 and MSM8225Q (400 MHz). It is an improvement over Adreno 205. It features a higher frequency, has better pixel fillrate, lower power consumption, better 3D performance. It is about 50-100% faster than Adreno 200 (enhanced), and 10–25% than Adreno 205. It could clock 2x times higher than Adreno 205. It supports OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.4, Direct3D Mobile, DirectX 9.0c, SVGT 1.2, Direct Draw and GDI. (42-50M triangles/second, 250-300M pixels/second, clock speed from 192 to 400 MHz)
- Adreno 205 inside the QSD8x50A, MSM7x30, and MSM8x55 (245 MHz). Its improvements include Hardware-accelerated SVG and Adobe Flash and better shader-performance than the Adreno 200. It supports OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.4, Direct3D Mobile, SVGT 1.2, Direct Draw and GDI. (57M triangles/second, 250M pixels/second, clock speed up to 400 MHz)
- Adreno 220 inside the MSM8660 or MSM8260 (266 MHz) with single channel memory. It supports OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.4, Direct3D Mobile, DirectX 9.0c, SVGT 1.2, Direct Draw and GDI. (88M triangles/second, 500M pixels/second, standard clock speed up to 266 MHz, overclock up to 400 MHz)
- Adreno 225 inside the MSM8960 (400 MHz), with unified shader architecture and dual channel memory. It supports Direct3D 9.0c in addition to OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.4, Direct3D Mobile, SVGT 1.2, Direct Draw and GDI.
- Adreno 320 inside the Qualcomm S4 Pro & Prime Series, with unified shader architecture and dual channel memory. It supports Direct3D feature level 9_3 in addition to OpenGL ES 3.0, OpenGL ES 2.0, OpenGL ES 1.1, OpenVG 1.1, EGL 1.4, Direct3D Mobile, SVGT 1.2
- Adreno 330 inside the Nexus 5, Amazon Kindle HDX series tablets, Amazon Fire phone, Nokia Lumia 2520 tablet, Nokia Lumia 1520, Nokia Lumia Icon, Nokia Lumia 930, Samsung Galaxy S5, Samsung Galaxy Note 3, Sony Xperia Z1, Sony Xperia Z1 Compact, Sony Xperia Z2, Sony Xperia Z3, Sony Xperia Z3 Compact, Sony Xperia Z Ultra, Xiaomi Mi3, Xiaomi Mi4, OnePlus One, HTC One (M8) and LG G2/G3 smartphones.
- Adreno 420 inside the Qualcomm Snapdragon 805 supports Direct3D 11.2 runtime (feature level 11_1). Inside the Google Nexus 6, Samsung Galaxy S5 LTE-A, Samsung Galaxy Note 4, Samsung Galaxy Note Edge, LG G3 Cat. 6, Amazon Fire HDX 8.9 (2014). The Qualcomm Snapdragon 805 is the first phone SoC ever to feature a 128-bit memory bus.
- Adreno 540 inside the Qualcomm Snapdragon 835 is the first phone SoC to feature variable refresh rate and foveated rendering/Variate Rate Shading, Qualcomm calls their implementations Q-Sync and Adreno Foveation.
- Adreno 630 inside the Qualcomm Snapdragon 845 is the first phone SoC to feature Inside-Out Room-scale 6DoF with SLAM.
- Adreno 640 inside the Qualcomm Snapdragon 855 is the first phone SoC to feature updateable GPU drivers from the Google Play Store.
= Operating system support =
{{See also|Free and open-source graphics device driver#Qualcomm}}
There are proprietary drivers for the Linux-based mobile operating system Android available from Qualcomm themselves.{{citation needed|date=July 2014}}
Historically the only way to have GPU support on non-Android Linux was with the libhybris wrapper.
Linux and Mesa supports the Adreno 200/300/400/500 series of GPUs with a driver called freedreno
. Freedreno allows fully open-source graphics on devices like the 96Boards Dragonboard 410c and Nexus 7 (2013).
Qualcomm also provides Adreno drivers for ARM64 versions of Microsoft Windows.
Since Linux kernel 6.11, the mainline Linux kernel has added Adreno drivers for Qualcomm Snapdragon X system-on-a-chips.{{Cite web |title=Linux 6.11 Lands Support For Snapdragon X1 Elite ASUS Vivobook S15 & Lenovo Yoga Slim7x |url=https://www.phoronix.com/news/Linux-6.11-SoC-Platforms |access-date=2024-10-28 |website=www.phoronix.com |language=en}}
See also
- Qualcomm Hexagon
- List of Qualcomm Snapdragon processors
- PowerVR – competing graphics technology available as a Silicon IP core (SIP) to 3rd parties
- Mali – competing graphics technology available as a Silicon IP core (SIP) to 3rd parties
- Vivante – competing graphics technology available as a Silicon IP core (SIP) to 3rd parties
- Tegra – family of SoCs for mobile computers, the graphics core could be available as SIP block to 3rd parties
- VideoCore – family of SOCs, by Broadcom, for mobile computers, the graphics core could be available as SIP block to 3rd parties
- Atom family of SoCs – with Intel graphics core, not licensed to 3rd parties
- AMD mobile APUs – with AMD graphics core, not licensed to 3rd parties
- AMD Imageon (ATI Imageon) - List of ATI mobile GPU
- Intel 2700G - Old Intel mobile GPU
- List of Nvidia graphics processing units - GPU Nvidia
- Apple M1
References
{{reflist|30em}}
External links
- {{Official website|https://developer.qualcomm.com/discover/chipsets-and-modems/adreno-gpu}}
- [https://pcper.com/2015/06/qualcomm-history-and-its-gpu-revolution/ Additional information on history of Adreno]
{{Graphics Processing Unit}}