Air Assault Task Force
{{Short description|2006 video game}}
{{Infobox video game
|title = Air Assault Task Force
|image = Air Assault Task Force.jpg
|developer = ProSIM Company
|publisher = Shrapnel Games
|designer = Pat Proctor
|engine =
|released = November 17, 2006
|genre = Wargame
|modes = Single-player, Multiplayer
|platforms = Microsoft Windows
}}
Air Assault Task Force is a computer wargame developed by ProSIM Company and published by Shrapnel Games. The lead developer was ProSIM Company founder, Pat Proctor. Other developers included Gary Bezant and Curt Pangracs.{{Cite web|url=http://www.shrapnelgames.com/ProSIM/AATF/AATF_page.html|title = Air Assault Task Force}}
Air Assault Task Force is a combat simulator and includes four campaigns, set at the Joint Readiness Training Center at Fort Polk, LA, at LZ X-Ray during the Vietnam War, in the ill-fated Ranger raid in Mogadishu, Somalia (the famous "Black Hawk Down" incident), and Operation Anaconda during Operation Enduring Freedom in Afghanistan.{{cite web|url=http://jaguarusf.blogspot.com/2007/04/air-assault-task-force-review.html|title=Air Assault Task Force Review|access-date=19 June 2019|date=30 April 2007|last=Allen|first=James|website=Out of Eight PC Game Reviews}} The game built on the pausable real-time gameplay of ProSIM's BCT Commander and the AI and hierarchy system of Armored Task Force. In addition to a major upgrade to these earlier game systems, it also includes a graphical and GUI overhaul that makes the game's graphics better.
In 2007, defense contractor Boeing commissioned ProSIM to create a custom version of the game for use as a ground combat simulator, to be paired with an intelligent tutor and after-action review agent application developed by Boeing.{{cite news|title=Leading Aerospace Company Boeing To Use Air Assault Task Force!|url=http://www.gamezone.com/news/leading_aerospace_company_boeing_to_use_air_assault_task_force|accessdate=7 July 2016|work=GameZone|date=November 1, 2007}}