Andrew Paquette
{{Short description|American artist and writer (born 1965)}}
File:Paquette_2014-02-20_01-11.jpg
Andrew Paquette is an artist and writer, known primarily for his work as a CG artist in the feature film and video game industry. Born in 1965 in St. Paul, Minnesota,[http://www.askart.com/AskART/artists/biography.aspx?searchtype=BIO&artist=123001 Andrew Paquette – Biography Andrew John Paquette] he has lived in several states within the US, primarily New York, Maine, California, Minnesota, and Arizona. Currently he lives in the Netherlands, where he is an art teacher at a game-development school.
Comic books
Paquette's first professional work as a comic book artist appeared in the now defunct title Dread of Night[http://www.bailsprojects.com/(S(r0wgsx55cdlq3ifkc2qdokj5))/whoswho.aspx?mode=AtoZsearch&id=HAMILTON+COMICS WhosWho] from Hamilton Comics. He later made several one-shot appearances as penciller, inker, or artist, in various titles from Marvel Comics and DC Comics, including a well-received story written by author Nicholas Vance in Hellraiser #14,{{cite web |url=http://www.maelmill-insi.de/UHBMCC/CBARKERS.HTM |title=The Unofficial Handbook of Marvel Comics Creators |access-date=2009-01-04 |archive-url=https://web.archive.org/web/20080504010459/http://www.maelmill-insi.de/UHBMCC/CBARKERS.HTM |archive-date=2008-05-04 |url-status=dead }} Nightbreed #17, written by Larry Wachowski, of The Matrix fame, Teen Titans #87,{{cite web |url=http://www.titanstower.com/source/libindex/newteentitans2B.html |title=Titanstower.com Index: New Teen Titans / New Titans |access-date=2009-01-04 |archive-url=https://web.archive.org/web/20080512052602/http://www.titanstower.com/source/libindex/newteentitans2B.html |archive-date=2008-05-12 |url-status=dead }} A couple issues of Avengers,[http://www.comicbookdb.com/creator.php?ID=1201 Comic Book DB – Andrew Paquette] a Daredevil annual,[http://www.manwithoutfear.com/ddANNUALS.shtml Daredevil: The Man Without Fear - Annuals/Specials] Book of the Damned, Deathstroke{{cite web |url=http://www.dcuguide.com/Dstr/Dstr_012.php |title=Deathstroke, the Terminator #12 |access-date=2009-01-04 |archive-url=https://archive.today/20120729170151/http://www.dcuguide.com/Dstr/Dstr_012.php |archive-date=2012-07-29 |url-status=dead }} and The Big Book of Urban Legends.
After these initial forays into comics, he became co-creator (with author James Hudnall) and penciller of the Harris Comics series Harsh Realm.[https://archive.today/20130122145552/http://www.ew.com/ew/article/0,,84730,00.html Chris Carter will be sued over Harsh Realm | Andrew Paquette | Television News | TV | Entertainment Weekly] His last comic, published immediately before entering the video game industry, was the self-parody Dr. Andy #1, published by the now defunct Alliance Comics.
Harsh Realm
The Harsh Realm comic book series was optioned for use as a TV series by producer Daniel Sackheim and Fox television sometime prior to 1998. By 1999, the series was in production, with Fox veteran Chris Carter (X-Files) at the helm. The series did not perform well and was cancelled almost as soon as it was released,[https://www.imdb.com/title/tt0182587/trivia "Harsh Realm" (1999) - Trivia] after airing only three episodes on the Fox network. Later, all nine of the finished episodes were aired on the sci-fi channel (owned by Fox) and then the series was released as a boxed set of DVDs.[http://www.dvdtimes.co.uk/content.php?contentid=12217 DVD Times - Harsh Realm: the Complete Series] When the series first aired, credit was not given to either creator of the series, Paquette or Hudnall. The pair subsequently filed suit against Fox, Carter, and Harris Comics,[https://www.nytimes.com/2000/03/02/nyregion/public-lives.html PUBLIC LIVES – New York Times] asking for a preliminary injunction against airing further episodes until appropriate credit was given. In the final ruling on the matter, the injunction was granted, Fox relented and gave the two creators credit in the start credits,[https://web.archive.org/web/20030617073937/http://agentassociation.com/frontdoor/news_detail.cfm?id=18 ATA: Association of Talent Agents - Newsstand] and the show was cancelled. Some believe there is a connection between the lawsuit and the series being cancelled, though the show's poor ratings are enough of a justification on their own.
The lawsuit against Carter was filed on October 13, which was both his birthday and Paquette's, as well as the name of Carter's production company, tenthirteen Productions.{{cite web |url=http://www.the11thhour.com/archives/111999/features/hudnall3.html |title=The 11th Hour |access-date=2008-05-18 |archive-url=https://web.archive.org/web/20081121100716/http://www.the11thhour.com/archives/111999/features/hudnall3.html |archive-date=2008-11-21 |url-status=dead }}
Credits
=Video games=
Paquette has credits for working on the following games:[http://www.mobygames.com/developer/sheet/view/developerId,3111/ MobyGames – Andrew Paquette]
- OMFII/Battlegrounds, Diversions Entertainment (worked on this product for Epic MegaGames) as lead artist 1994-1996.[http://www.answers.com/topic/one-must-fall-battlegrounds-1?cat=entertainment One Must Fall: Battlegrounds: Information and Much More from Answers.com]
- Unreal, Epic Megagames 1996, incidental character design.
- Tyrian, Epic Megagames 1996, Character design.[https://www.tyrian.wz.cz/download/manual.DOC 403 Forbidden] {{webarchive |url=https://web.archive.org/web/20070724112652/https://www.tyrian.wz.cz/download/manual.DOC |date=July 24, 2007 }}
- Parasite Eve, SquareUSA 1998, Senior animator.{{Cite web |title=Parasite Eve credits (PlayStation, 1998) |url=https://www.mobygames.com/game/3593/parasite-eve/credits/playstation/ |website=MobyGames |language=en}}
- Xena, Warrior Princess,{{cite web |url=https://www.imdb.com/name/nm0996009/otherworks |title= Andrew Paquette - Other works |website=IMDb }} {{User-generated source|certain=yes|date=September 2022}} Universal Studios Digital Arts 1999, Art director
- Scooby-Doo! Night of 100 Frights, Heavy Iron Studios/THQ 2002, Art director.
- Full Spectrum Warrior, Sony Pictures Imageworks/THQ 2004, Art director/CG Supervisor.{{Cite web |url=http://www.sptimes.com/2005/02/20/Worldandnation/Did_the_Army_get_out_.shtml |title=Did the Army get out-gamed? |date=February 20, 2005 |first=Bill |last=Adair |access-date=2008-05-18 |archive-date=2010-02-14 |archive-url=https://web.archive.org/web/20100214040504/http://www.sptimes.com/2005/02/20/Worldandnation/Did_the_Army_get_out_.shtml |url-status=dead }}{{cite web |url=http://www.taxpayer.net/nationalsecurity/ICTPaper.htm |title=TCS National Security Reform Program |access-date=2008-05-18 |archive-url=https://web.archive.org/web/20080516052348/http://www.taxpayer.net/nationalsecurity/ICTPaper.htm |archive-date=2008-05-16 |url-status=dead }}
=Feature films=
Paquette has credits on the following films:[https://www.imdb.com/name/nm0996009/ Andrew Paquette in IMDb]
- Space Jam 1996, Warner Brothers, CG Lighter.[https://movies.yahoo.com/movie/contributor/1809202168 Andrew Paquette Filmography - Yahoo! Movies]
- Hard Rain 1998, CG Lighter.[http://www.imdb.co.uk/title/tt0120696/combined Hard Rain (1998)]
- Smilla's Sense of Snow 1997, CG Lighter.[https://www.imdb.com/title/tt0120152/combined Smilla's Sense of Snow (1997)]
- Spider-Man 2002, Sony Pictures, Texture artist.
- Daredevil 2003, Texture artist.
=Paintings=
Paquette moved to Arizona in 2003 and made many large format plein-air acrylic landscapes.[http://www.myamericanartist.com/2007/01/painting_onsite.html American Artist: Painting On-Site on a Large Scale] At the time, he showed at the Taos Gallery in Scottsdale.
=Books=
- Dreamer: 20 years of psychic dreams and how they changed my life,[http://www.6th-books.com/index.php?id=99&p=1155 Dreamer: 20 years of psychic dreams and how they changed my life] published by O-Books/John Hunt Publishing Ltd, Winchester, UK
- Computer Graphics for Artists: an Introduction,[https://www.springer.com/computer/computer+imaging/book/978-1-84800-140-4 Computer Graphics for Artists: An Introduction - Computer Graphics Journals, Books & Online Media | Springer]. Springer.com. published by Springer/Verlag, London
- Computer Graphics for Artists II: Characters and Environments,[https://www.springer.com/computer/computer+imaging/book/978-1-84882-469-0 Computer Graphics for Artists II: Characters and Environments]. Springer.com. published by Springer/Verlag, London
- Peripheral Vision (screenplay),{{cite web |url=http://www.blackcoatpress.com/scriptlibrary.htm |title=Black Coat Press: Script Library |access-date=2008-05-18 |archive-url=https://web.archive.org/web/20080512124904/http://www.blackcoatpress.com/scriptlibrary.htm |archive-date=2008-05-12 |url-status=dead }} published by Black Coat Press in 2004.
Footnotes
{{Reflist}}
References
= ''Harsh Realm'' lawsuit =
- [https://archive.today/20130122145552/http://www.ew.com/ew/article/0,,84730,00.html Entertainment Weekly]
- [https://www.nytimes.com/2000/03/02/nyregion/public-lives.html New York Times]
- [https://archive.today/20130208155714/http://origin.observermediagroup.com/1999/comic-book-geeks-fight-chris-carter-over-harsh-realm The New York Observer]
= ''Full Spectrum Warrior'' controversy =
- [http://www.sptimes.com/2005/02/20/Worldandnation/Did_the_Army_get_out_.shtml St. Petersburg Times Feb 20, 2005, by Bill Adair]
- [https://web.archive.org/web/20080516052348/http://www.taxpayer.net/nationalsecurity/ICTPaper.htm Taxpayers for common sense]
- [http://www.dvdtimes.co.uk/content.php?contentid=12217 Harsh Realm DVD]
- [http://www.southwestart.com/document/4 Art review, Southwest Art magazine, by Julie Osterman]
- [https://web.archive.org/web/20080512124904/http://www.blackcoatpress.com/scriptlibrary.htm Screenplay, "Peripheral Vision" and book jacket credits]
- {{IMDb name|0996009}}
- [http://www.mobygames.com/developer/sheet/view/developerId,3111/ Game credits]
- [https://web.archive.org/web/20080624004538/http://www.gamasutra.com/galleries/visual_art/andrew_paquette/index.htm Gamasutra article]
- [http://www.askart.com/AskART/artists/biography.aspx?searchtype=BIO&artist=123001 Biographical info]
- [https://www.springer.com/computer/computer+imaging/book/978-1-84800-140-4 Computer Graphics for Artists, publisher]
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