Android Two

{{Short description|1983 video game}}

{{for|the second Google smartphone system version|Android 2.x}}

{{refimprove|date=October 2017}}

{{Infobox video game

|title = Android Two

|image = Android 2.jpg

|developer = Costa Panayi

|publisher = Vortex Software

|designer =

|engine =

|released = 1983: ZX Spectrum
1985: Amstrad

|genre = Shoot 'em up

|modes = Single-player

|platforms = ZX Spectrum
Amstrad CPC

|caption =

|alt =

}}

Android Two is a shoot 'em up maze video game written by Costa Panayi and published by Vortex Software in 1983 for the ZX Spectrum and in 1985 for the Amstrad CPC.[http://www.worldofspectrum.org/infoseekid.cgi?id=0000192 Android Two] at World of Spectrum[https://www.mobygames.com/game/zx-spectrum/android-two Android Two for ZX Spectrum] at MobyGames It is the sequel to Android One: The Reactor Run, released earlier in 1983.[http://www.worldofspectrum.org/infoseekid.cgi?id=0000190 Android One: The Reactor Run] at World of Spectrum

Gameplay

File:Android2.png

The aim of the game is to destroy five Millitoids – large worm-like creatures – which roam a white-walled maze. The maze is also filled with other enemies, landmines, trees and other features. The Millitoids are destroyed with three shots to the head. When all five are destroyed, the player moves onto the next of three mazes.

The maze is presented in a scrolling top-down view, using the same 3D effect Costa Panayi would later use in games like Tornado Low Level.

Reception

Sinclair User found the graphics to be an outstanding feature, the 3D effect being novel for an early ZX Spectrum game.[http://www.sincuser.f9.co.uk/023/softwreb.htm Android 2 review] {{webarchive |url=https://web.archive.org/web/20070912123815/http://www.sincuser.f9.co.uk/023/softwreb.htm |date=September 12, 2007}} from Sinclair User issue 23; retrieved from Sinclair User Magazine Online CRASH awarded 90% and was also impressed with the graphics. The reviewer also commented on the design of the maze, which includes both open spaces and tight corridors, challenging difficulty and the overall polished feel. Comparisons with 3D Ant Attack were made.[http://www.crashonline.org.uk/02/android.htm Android 2 review] from CRASH issue 2; retrieved from Crash Online

References