Arcade Classics

{{for|the unrelated CD-i compilation of three Namco games|Arcade Classics (CD-i game)}}

{{more citations needed|date=May 2015}}

{{Short description|1996 video game}}

{{Infobox video game

|title = Arcade Classics

|image = Arcade Classics.jpg

|caption = Mega Drive box art

|developer = Al Baker & Associates

|publisher = Sega

|programmer = Al Baker
Nathan Baker

|composer = Matt Scott

|released = Genesis{{vgrelease|NA|July 1996{{cite magazine|url=https://archive.org/details/electronic-gaming-monthly-issue-84-july-1996/page/n85/mode/1up|title=Next Wave: Genesis - Arcade Classics|magazine=Electronic Gaming Monthly|issue=84|date=July 1996|page=86|accessdate=January 10, 2022}}|EU|1996}} Game Gear{{vgrelease|NA|1996}}

|genre = Action, shoot 'em up

|modes = Single-player, multiplayer

|platforms = Genesis/Mega Drive, Game Gear

}}

Arcade Classics is a Genesis/Mega Drive compilation of three Atari, Inc. arcade video games: Pong (1972), Missile Command (1980), and Centipede (1981), plus a revised version of each one. It was published in 1996 by Sega. A version was also released for the Game Gear, with Ultrapong replacing Pong.

Reception

{{Video game reviews

|EGM = 3.875 out of 10 (GEN){{cite magazine|url=https://archive.org/details/electronic-gaming-monthly-issue-84-july-1996/page/n21/mode/2up|title=Review Crew: Arcade Classics|magazine=Electronic Gaming Monthly|issue=84 |date=July 1996|page=22|accessdate=January 10, 2022}}

|NGen = {{rating|1|5}} (GEN){{cite journal|title=Arcade Classics |journal=Next Generation|issue=21|publisher=Imagine Media|date=September 1996|page=160}}

|rev1=Fort Worth Star-Telegram

|rev1Score={{rating|1|5}}{{cite web|first=Malcom|last=Mayhew|url=https://www.newspapers.com/clip/90173733/fort-worth-star-telegram/|title=Resorting to retro|newspaper=Fort Worth Star-Telegram|page=123|date=October 12, 1996|accessdate=December 7, 2021|via=Newspapers.com}}

}}

Arcade Classics was panned by critics. Reviews commented that Arcade Classics includes very few games compared to other retro compilations,{{cite magazine|url=https://archive.org/details/electronic-gaming-monthly-issue-84-july-1996/page/n21/mode/2up|title=Review Crew: Arcade Classics|magazine=Electronic Gaming Monthly|issue=84 |date=July 1996|page=22|accessdate=January 10, 2022}}{{cite magazine|title=16-Bit ProReviews: Arcade Classics|magazine=GamePro|issue=95|publisher=IDG|date=August 1996|page=68}} that it fails to recreate the experience the games offered in the arcades,{{cite magazine|url=https://archive.org/details/electronic-gaming-monthly-issue-84-july-1996/page/n21/mode/2up|title=Review Crew: Arcade Classics|magazine=Electronic Gaming Monthly|issue=84 |date=July 1996|page=22|accessdate=January 10, 2022}} that the "enhanced" versions offer nothing but mild cosmetic changes,{{cite magazine|url=https://archive.org/details/electronic-gaming-monthly-issue-84-july-1996/page/n21/mode/2up|title=Review Crew: Arcade Classics|magazine=Electronic Gaming Monthly|issue=84 |date=July 1996|page=22|accessdate=January 10, 2022}} and that the overly "busy" backgrounds in the enhanced version of Centipede interfere with the gameplay.{{cite magazine|url=https://archive.org/details/electronic-gaming-monthly-issue-84-july-1996/page/n21/mode/2up|title=Review Crew: Arcade Classics|magazine=Electronic Gaming Monthly|issue=84 |date=July 1996|page=22|accessdate=January 10, 2022}}

{{clear}}

References