Arcade Game Construction Kit
{{Short description|1988 game creation system}}
{{Refimprove|date=December 2009}}
{{Infobox video game
| title = Arcade Game Construction Kit
| image = adv-game-con-kit-box.png
| caption =
| developer = Livesay Technologies
| publisher = Broderbund
| designer = Mike Livesay
| platforms = Commodore 64
| release = 1988
| genre = Game creation system
}}
Arcade Game Construction Kit is a 1988 game creation system for making action video games.{{lemon64 game|id=3795|title=Arcade Game Construction Kit}}{{cite web |title=Arcade Game Construction Kit (AGCK) |website=GB64.com |url=http://www.gamebase64.com/game.php?id=363&d=45}} It was developed by Mike Livesay and published by Broderbund for the Commodore 64 on four floppy disks. The program uses a joystick-driven menu system and includes six pre-made games to learn from and play.
Included games
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- AGCK TUTORIAL GAME -- This is a simple variation on classic arcade shooters such as Galaxian.
- KANGARANG (designed by Gregory Hammond) -- The player is a kangaroo mother looking to rescue its baby and return to safety. Hazards include falling boulders, jumping fish, monkeys and natives.
- ISLE QUEST (designed by Greg Johnson and Paul Reiche III) -- The player is a brave explorer in search of new lands and riches. Hazards include pirate ships, hostile natives.
- MUSASHI (designed by Greg Johnson and Paul Reiche III) -- The player is an ancient samurai warrior looking to rescue his princess. The player must fight through a fortress, collecting gold, sushi, and the mighty Sword of the Samurai.
- GERG'S ADVENTURE (designed by Gregory Hammond) -- The player is Gerg, a tiny creature who wants to get back to his home. Gerg must pick up a variety of orbs to power up, and to clear each level.
- SPACE WORRIES (designed by Paul Reiche III and Greg Johnson) -- The player controls a space ship, looking to collect mysterious metallic cylinders to destroy an enemy that has taken control of your planet.