Asalto
{{Short description|Board game}}
{{notability|Products|date=July 2016}}
File:Asalto Board Diagram with Piece Placement.png
Asalto, also known as the Assault Game, German Tactics{{cite web|title=Asalto|url=http://www.cyningstan.com/game/275/asalto|website=Cyningstan|accessdate=14 July 2016}} or Officers and Sepoys, is a board game for two players in which one player, playing as the officers, attempts to defend a fortress from their opponent's invading rebels. The game is a variant on the Fox and Geese theme, and is commonly played in Germany, France, and England.{{cite book|last1=Grunfeld|first1=Frederic|title=Games of the World|date=1975|publisher=Holt, Rinehart, and Winston of Canada, Limited|location=Canada|isbn=0-03-015261-5|pages=[https://archive.org/details/gamesofworldhowt0000unse/page/94 94–95]|url=https://archive.org/details/gamesofworldhowt0000unse/page/94}}
Rules
Asalto is an asymmetric game in which the players take on two different roles: the rebels and the officers. The rebels' objective is to capture the two officers, surround them so that they cannot move, or occupy all of the points within the "fortress". The officers' objective is to capture enough rebels that these tasks become impossible.
=Setup=
Asalto is played on a grid of 33 intersection points in the shape of a cross, with a specially denoted arm known as the fortress at the top of the board. The total number of pieces in an Asalto game is 26, composed of 24 rebels and two officers. Before play begins, the rebels are arranged so that they sit on the 24 intersection points outside the fortress, while the officers may be arranged at the player's discretion inside the fortress. The game begins once the rebel player takes the first turn.
= Movement and capturing =
On their turn, a player may only move one piece, although the rules governing movement are different for each player.
Rebel pieces may move one space along any line on the board, but only in the direction of the fortress. Rebel pieces cannot capture directly, but may do so through huffing.{{clarify|reason=What is huffing?|date=October 2024}}
Officers may move one space along any line on the board in any direction. To capture a rebel piece, an officer may jump over it into an empty space beyond. This action can only occur along a straight, marked line. The officer may jump multiple times in one turn, but may not jump the same piece twice. Officers may not change direction in midair, but may change direction in between jumps. Officers may not jump over each other.
=Variations=
See also
References
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