AssaultCube
{{Short description|2008 video game}}
{{Refimprove|date=November 2013}}
{{Infobox video game
| title = AssaultCube
| image = AssaultCube logo.svg
| developer = Rabid Viper Productions
| engine = Cube Engine
| released = November 21, 2008
| genre = First-person shooter
| platform = Windows, Linux, macOS, Android
| fetchwikidata = ALL
}}
AssaultCube, formerly ActionCube, is an open source first-person shooter video game, based on Cube and uses the same engine, the Cube Engine. Although the main focus of AssaultCube is multiplayer online gaming, a single-player mode consists of computer-controlled bots.
AssaultCube utilises efficient bandwidth usage, allowing the game to be run with connection speeds as low as 56kbit/s. It can run on older computer hardware as well.{{cite web | url=http://assault.cubers.net/#nutshell | title=AssaultCube - Features in a Nutshell | accessdate=2010-06-22 | work=assault.cubers.net | archiveurl= https://web.archive.org/web/20100623004621/http://www.assault.cubers.net/ | archivedate= 23 June 2010 | url-status= live}}
AssaultCube is available for free on Microsoft Windows, Linux, macOS, FreeBSD and Android.{{cite web|url=http://assault.cubers.net/download.html |title=Assaultcube Platforms |accessdate=April 22, 2012 |url-status=dead |archiveurl=https://web.archive.org/web/20120423110453/http://assault.cubers.net/download.html |archivedate=April 23, 2012}}{{cite web|url=https://play.google.com/store/apps/details?id=net.cubers.assaultcube |title=AssaultCube - First Person Shooter |accessdate=May 23, 2021}}{{cite web|url=https://github.com/assaultcube/AC/tree/acmobile#assaultcube-mobile |title=AssaultCube Mobile |website=GitHub |accessdate=May 23, 2021}} The game engine is free software, but parts of the accompanying game media, such as the graphics, are released under non-free licenses, the CC BY-NC-SA Creative Commons license,{{cite web |url=http://assault.cubers.net/docs/license.html#entirepackage |title=AssaultCube - License |accessdate=2011-01-30 |work=assault.cubers.net| archiveurl= https://web.archive.org/web/20101225031357/http://assault.cubers.net/docs/license.html| archivedate= 25 December 2010 |url-status= live |quote=Assault Cube is Freeware [...] The content, code and images of the AssaultCube website and all documentation are licensed under "Attribution-NonCommercial-ShareAlike 3.0 Unported" Creative Commons.}} which makes the overall game freeware.
Gameplay
AssaultCube was designed to be more realistic and team-oriented than Cube while keeping Cube{{'}}s distinctive fast-paced gameplay. In comparison to other games, AssaultCube is slower-paced than Quake but faster-paced than Counter-Strike.{{cite web |url=http://www.reloaded.org/download/Assault-Cube/351/ |title=Assault Cube @ Abandonia Reloaded |accessdate=2008-11-14 |work=reloaded.org| archiveurl= https://web.archive.org/web/20081028224709/http://www.reloaded.org/download/Assault-Cube/351/| archivedate= 28 October 2008 | url-status= live}} There are two different teams in AssaultCube, called the "Cubers Liberations Army" (CLA) and the "Rabid Viper Special Forces" (RVSF).
AssaultCube retains a movement bug from Cube that allows players to utilize straferunning to move at a faster speed. This was left intentionally unfixed by the developers because it was considered an enjoyable feature of Cube, similar to bunny hopping in Quake.
Another feature of the game is the potential for using the recoil of the weapons (which pushes one backwards) to reach and perform moves that were previously impossible. This was also included intentionally, allowing players to achieve faster movement and jump higher. This feature was inherited from Cube, though it was absent in the original release of AssaultCube.
AssaultCube's weapons are all fictional and fill the basic niches of a modern first-person shooter: the assault rifle, sub-machine gun, sniper rifle, carbine, shotgun, pistol and knife.
Despite its simplistic graphics and gameplay, AssaultCube maintained a consistent player base of hundreds of players, with over 60 user-run servers online at any given time around 2009.{{cite web |title=AssaultCube Master Server |url=http://masterserver.cubers.net |url-status=live |work=masterserver.cubers.net |accessdate=2009-02-24 |archiveurl=https://web.archive.org/web/20090227061435/http://masterserver.cubers.net/ |archivedate=27 February 2009}}
AssaultCube had several gaming clans, some of which participate in organized tournaments.[http://www.esl.eu/eu/assaultcube/ AssaultCube league and ladder in the ESL]
AssaultCube{{'}}s engine is an improved version of Cube. These improvements include several features from the Cube 2 Engine, such as more menu features and the possibility to set variables in scripts with the syntax variable = value
(the old syntax, alias variable value
, still works).
=Mapping=
AssaultCube retains an in-game mapping feature from the original Cube game, resulting in a variety of custom maps. The diverse nature of the Cube engine's mapping feature allows for creativity and almost endless possibilities for custom maps. Another aspect of AssaultCube is the ease at which custom maps can be shared. These created maps can be played online fairly easily if they comply with quality pre-requisites.
=Game modes=
AssaultCube has over a dozen different gamemodes, such as deathmatch, capture the flag and variations thereof.
Development
AssaultCube started out as ActionCube in July 2004 by a few members of the Cube community. The first official release was in November 2006. The plan was to create an entirely new game incorporating Cube{{'}}s simplicity and movement style in a more realistic environment.{{cite web |url=http://www.cubeengine.com/index.php4 |title=Cube Engine Games |accessdate=2008-11-13 |work=cubeengine.com |archiveurl= https://web.archive.org/web/20081216014545/http://www.cubeengine.com/index.php4 |archivedate= 16 December 2008 |url-status= live}}
In May 2007, ActionCube was renamed to AssaultCube due to a request from the developers of Action Quake.{{cite web|url=http://assault.cubers.net/docs/history.html |title=History |accessdate=2010-06-22 |work=assault.cubers.net |url-status=dead |archiveurl=https://web.archive.org/web/20101225034534/http://assault.cubers.net/docs/history.html |archivedate=2010-12-25 }}{{cite web|url=http://www.macupdate.com/info.php/id/25207/assaultcube |title=AssaultCube 0.93 - MacUpdate |accessdate=2008-11-13 |work=macupdate.com |archiveurl=https://web.archive.org/web/20081202025331/http://www.macupdate.com/info.php/id/25207/assaultcube |archivedate=2 December 2008 |url-status=dead}}
Version 1.0 was released on November 21, 2008. Version 1.2.0.2 was released on November 10, 2013. The game received no updates until version 1.3.0.0, which was released on December 4, 2021.
The latest version is 1.3.0.2, released on April 1, 2022.{{Cite web|url=https://assault.cubers.net/download.html|title=AssaultCube - Download it!|website=assault.cubers.net|access-date=2021-12-21}}
Reception
AssaultCube, then under the name ActionCube, was named "Free Game of the Month" by the German video game magazine PC Action in February 2007.{{Cite journal|last=Bertits |first=Andreas |title=Gratisspiel des Monats- Umsonst ist hier der Tod |url=http://www.pcgamesdatabase.de/pcaction.php?mag=pcaction&vol=02/2007#pcaction |accessdate=2009-02-26 |volume=2 |date=February 2007 |publisher=PC Action |language=German}} Review of AssaultCube (ActionCube) in the magazine, [http://www.pcgamesdatabase.de/images/bt_cover_vergroessern_white.jpg see cover]. AssaultCube was downloaded between 2006 and March 2017 alone over SourceForge 7,456,000 times.[https://sourceforge.net/projects/actiongame/files/stats/timeline?dates=2004-11-02+to+2017-03-08 timeline?dates=2004-11-02+to+2017-03-08] on sourceforge.net/projects/actiongame (2017)
The game was forked into a version with a built-in gaming portal named ActionFPS in 2017. Features include an authentication system and a match client.{{Cite web |title=Introduction · ActionFPS Book |url=https://docs.actionfps.com/ |access-date=2022-03-31 |website=docs.actionfps.com}}
See also
{{Portal|Amiga}}
References
{{Reflist|30em}}
External links
- {{official website|http://assault.cubers.net/}}
- [https://github.com/assaultcube/AC AssaultCube] project page on GitHub
- [https://github.com/assaultcube/AC/tree/acmobile#assaultcube-mobile AssaultCube Mobile] project page on GitHub
- [http://sourceforge.net/projects/actiongame/ AssaultCube] former project page at SourceForge.net
{{DEFAULTSORT:Assaultcube}}
Category:Creative Commons-licensed video games
Category:First-person shooters
Category:Free software programmed in C++
Category:Multiplayer and single-player video games
Category:Multiplayer online games