Astroball

{{refimprove|date=November 2024}}

{{Short description|1992 video game}}

{{Infobox video game

|title = Astroball

|image = Astroball SAM Coupé.jpg

|caption =

|developer = Balor Knight

|publisher = Revelation

|designer =

|released = 1992

|genre = Platform

|modes = Single-player

|platforms = ZX Spectrum, SAM Coupé

|alt =

}}

Astroball is a platform game for the ZX Spectrum and SAM Coupé, written by Balor Knight and published by Revelation.

A sequel, Turbulence, set on a rotating sphere, was released for the Spectrum in 1993.

Gameplay

The player controls a bouncing ball and collects coins from each level before proceeding to a level's exit. Small spikes, named Deathstars, are to be avoided, as any collision results in a life being lost. The game also features "blinking" platforms, which can only be used for bouncing when visible, requiring careful timing from the player.

Various power-ups can be collected, including extra time, temporary invulnerability, and a slow motion mode. The main power-up item will cycle between the various power-ups available, and its sprite updates accordingly. Most levels require the player to determine the appropriate power-ups to be collected to progress through the level.

Reception

Your Sinclair gave Astroball a rating of 90, calling the game "sheer, unadulterated fun".{{cite magazine |author=|title=Astroball|magazine=Your Sinclair|location=United Kingdom|date=June 1992|page=19}}

References

{{reflist}}