Babe and Friends

{{Short description|1999 video game}}

{{Infobox video game

| title = Babe and Friends

| image = Babe and Friends GBC.jpg

| caption =

| developer = Aqua Pacific Ltd.

| producer = Crave Entertainment
David A. Palmer Productions

| released ={{vgrelease|NA|November 16, 1999{{Cite web |title=Command & Conquer: Sole Survivor |url=http://www.gbstation.com/releases.html |archive-url=https://web.archive.org/web/19991128113212/http://www.gbstation.com/releases.html |archive-date=November 28, 1999 |access-date=November 14, 2024 |website=Game Boy Station}}|EU|1999}}

| genre = Puzzle

| modes = Single-player

| platforms = Game Boy Color

}}

Babe and Friends is a 1999 Game Boy Color game developed by Aqua Pacific Ltd, based upon the 1995 film ''Babe.

Gameplay

Image:Babe and Friends Screenshot.png.]]

Babe and Friends is a puzzle game played in top-down perspective. The player guides Babe through 40 stages across five levels to lead for a herd of sheep through various obstacles, which the player is required to position or manipulate in order to create a clear path.{{cite web|url=https://www.ign.com/articles/1999/06/26/babe-and-friends-2|title=Babe and Friends|website=IGN|date=26 June 1999|access-date=30 October 2022|archive-date=21 February 2018|archive-url=https://web.archive.org/web/20180221074437/https://www.ign.com/articles/1999/06/26/babe-and-friends-2|url-status=live}} The game begins on a farm, but levels change the environment, each with their own distinctive obstacles, such as airports featuring carts and escalators. The game is also backwards compatible with previous Game Boy units, including the Pocket Game Boy and Super Game Boy.

Reception

{{Video game reviews

| Allgame = {{Rating|3|5}}{{cite web |last=Knight|first=Kyle|url=http://www.allgame.com/game.php?id=20962&tab=review |archive-url=https://web.archive.org/web/20141115000410/http://www.allgame.com/game.php?id=20962&tab=review |archive-date=2014-11-15 |title=Babe and Friends|website=Allgame}}

| GSpot = 7/10{{cite web|last=Trueman|first=Doug|url=https://www.gamespot.com/reviews/babe-and-friends-review/1900-2536149/|title=Babe and Friends|website=GameSpot|date=28 April 2000|access-date=30 October 2022|archive-date=22 May 2019|archive-url=https://web.archive.org/web/20190522223902/https://www.gamespot.com/reviews/babe-and-friends-review/1900-2536149/|url-status=live}}

|Hyper = 7/10{{cite magazine|url=https://archive.org/details/hyper-081/page/78|title=Babe and Friends|magazine=Hyper|date=July 2000|issue=81|pages=78}}

| IGN= 7/10{{cite web|last=Harris|first=Craig|url=https://www.ign.com/articles/1999/12/03/babe-and-friends|title=Babe and Friends|website=IGN|date=3 December 1999|access-date=30 October 2022|archive-date=22 May 2019|archive-url=https://web.archive.org/web/20190522223902/https://www.ign.com/articles/1999/12/03/babe-and-friends|url-status=live}}

|rev1 = Game Boy Official Magazine

|rev1Score = 62%{{cite journal|url=https://archive.org/details/nom-91-game-boy-official-magazine-april-2000_202207/page/n13|title=Babe and Friends|journal=Game Boy Official Magazine|date=April 2000|pages=15}}

|rev4 = Game Boy Xtreme

|rev4Score = 62%{{cite journal|url=https://archive.org/details/GBX-Magazine-Print-Collection/03%20GBX%20September%202001|title=On the Shelves|journal=Game Boy Xtreme|date=September 2001|issue=3|pages=60}}

|rev3 = Game Station

|rev3Score = 7/10{{cite journal|url=https://archive.org/details/game-station-04/page/23|title=Game Boy Color: The Ultimate Collection|journal=Game Station|date=2000|issue=4}}

|rev2 = Total Game Boy

|rev2Score = 70%{{cite journal|last=Hollocks|first=Karen|url=https://archive.org/details/Total_Game_Boy_Issue_08/page/n3|title=Babe and Friends|journal=Total Game Boy|date=2000|issue=8|pages=37}}

}}

Reviews for Babe and Friends were lukewarm. Critics praised the difficulty and learning curve of the puzzles of the game. Kyle Knight of Allgame praised the "well-designed puzzles" and "graduated difficulty curve" of Babe and Friends as "amongst the best in the business", with "each puzzle...more challenging and more intriguing than the last". Critics noted the limited playtime and variety featured in the game. Hyper noted "the keen puzzle fan will finish this one off in a flash. Craig Harris of IGN praised the "complex patterns" of the puzzles, but noted "it's obvious this game is aimed at the younger crowd...it really only took me an hour to get halfway through the game".

References

{{Reflist}}