Battle Rush: Build Up Robot Tournament
{{Short description|1993 video game}}
{{Infobox video game
|title = Battle Rush: Build Up Robot Tournament
|image = Battle Rush Build Up Robot Tournament.jpg
|caption = Cover art
|developer = TOSE
|publisher = B-AI{{cite web | url = http://www.gamefaqs.com/nes/570731-battle-rush-build-up-robot-tournament/data| title = Release information | publisher = GameFAQs| date = | accessdate = 2011-04-12}}
|released = {{vgrelease|JP|November 13, 1993}}
|genre = Action
|modes = Single-player
|platforms = Datach Joint ROM System
}}
{{nihongo|Battle Rush: Build Up Robot Tournament|バトルラッシュ BUILD UP ROBOT TOURNAMENT}}{{cite web|url=http://superfamicom.org/famicom/info/datach-battle-rush-build-up-robot-tournament/ |title=Japanese-English translation |publisher=Superfamicom.org |accessdate=2011-04-12 |url-status=dead |archiveurl=https://web.archive.org/web/20120503114415/http://superfamicom.org/famicom/info/datach-battle-rush-build-up-robot-tournament |archivedate=2012-05-03 }} is a Japan-exclusive video game for the Datach Joint ROM System add-on for the Family Computer. The game was one of six that required Bandai's {{nihongo|Datach|データック}} system in order to operate.
Gameplay
Players build their own combat robots to use in a fighting tournament. These robots are built in factories that assign the robot a name in addition to installing its head, body, shoulder, and feet. The player has a pre-game lobby to get ready for the robot combat action. All matches have rounds of 60 seconds (unlike the 99-second round of most modern fighting video games). Both robots have a separate gauge for energy and damage. Standard punches and kicks can be thrown in addition to special moves (which look like ammunition).
Reception
On release, Famicom Tsūshin scored the game a 16 out of 40.NEW GAMES CROSS REVIEW: バトルラッシュ. Weekly Famicom Tsūshin. No.257. Pg.39. 12–19 November 1993.