Bionic Commando (2009 video game)

{{Use mdy dates|date=February 2022}}

{{Infobox video game

| title = Bionic Commando

| image = Bionic Commando.jpg

| developer = Grin

| publisher = Capcom

| director = Ulf Andersson

| producer = Ben Judd

| designer = Anders Jonsson

| programmer = Anders Jonsson

| artist = Lars Bonde

| writer =

| composer = Jamie Christopherson

| series = Bionic Commando

| engine = Diesel engine

| platforms = PlayStation 3, Xbox 360, Microsoft Windows

| released = PlayStation 3 & Xbox 360
{{Video game release|NA|May 19, 2009|AU|May 21, 2009|EU|May 22, 2009|JP|June 25, 2009}}Microsoft Windows
{{Video game release|NA|July 28, 2009|JP|October 29, 2009|EU|October 30, 2009|AU|2009}}

| genre = Action-adventure{{cite web |url=https://store.steampowered.com/app/21670/Bionic_Commando/ |title=Bionic Commando |website=Steam |publisher=Valve}}
Third-person shooter{{cite web |url=http://www.mobygames.com/game/bionic-commando__ |title=Bionic Commando for PlayStation 3 (2009) |website=MobyGames |publisher=Blue Flame Labs |access-date=December 2, 2017 |archive-url=https://web.archive.org/web/20171203082839/http://www.mobygames.com/game/bionic-commando__ |archive-date=December 3, 2017 |url-status=live }}

| modes = Single-player, multiplayer

}}

Bionic Commando is a 2009 action-adventure video game, part of the Bionic Commando series. The game was developed by Swedish developer Grin and published by Capcom. The game is a sequel to the 1988 NES game Bionic Commando, with certain storyline elements taken from its 2008 remake Bionic Commando Rearmed. The game runs on Grin's Diesel engine.

Gameplay

Bionic Commando is an action-adventure game, in which the player controls player character Nathan Spencer. The game uses several mechanics (primarily radiation) which act as barriers. These barriers are used to keep the players within the confines of the linear level design. Nathan Spencer is able to target enemies while hanging, climbing a building or even in mid-swing, while using an implement called the 'Bionic Arm' which can also be used to attack enemies at close range. The bionic arm can be used to grab and launch objects such as boulders and cars at enemies. In addition, he is equipped with boots that enable him to survive extremely long falls. Spencer is equipped with Tungsten gun, which is shot quickly but does minimum damage to the enemies, and Prototype gun, which fires fast and does maximum damage and he can use throwables such as grenades. The weapon reload mechanism is missing in the game and players must try to find the ammunition to use them. Players can also use special weapons such as sniper rifle, machine gun, shotgun, grenade launcher and missile launcher with limited amount of ammo. The ammunition can be found from the dead bodies and other parts of the game as well, with exception of the special weapon ammunitions which can be found rarely. The ammunition can be categorised by its color i.e. orange ammo for primary weapon, blue ammo for grenades and red ammo for special weapons. Spencer can also attack from a greater height by stomping the ground with his Bionic Arm, causing to kill multiple enemies at once, plus he can also hack drones and other systems with the attached arm. However, due to the heavy weight of the Bionic Arm, Spencer can not swim (although he could swim before he lost his arm) and as a result the players must find a way to get him grappled to a safe zone before he drowns.

Synopsis

Image:Bionic Commando Screen.jpg

The events of the game take place ten years after the original game.{{cite web |url=http://www.1up.com/previews/bionic-commando_6 |title=Bionic Commando (Preview) |last=Hayward |first=Andrew |date=October 19, 2007 |website=1UP.com |publisher=Ziff Davis |archiveurl=https://web.archive.org/web/20160307125155/http://www.1up.com/previews/bionic-commando_6 |archivedate=March 7, 2016 |url-status=dead |accessdate=May 12, 2018}} The game follows Major Nathan "Rad" Spencer (voiced by Mike Patton),{{cite web |url=http://360.advancedmn.com/article.php?artid=11531 |archive-url=https://archive.today/20081024015127/http://360.advancedmn.com/article.php?artid=11531 |url-status=dead |archive-date=October 24, 2008 |title=Faith No More's Mike Patton to Voice Bionic Commando |date=October 18, 2007}} a government operative working in the fictional Ascension City and an Operative named Joseph Gibson aka "Super Joe" (voiced by Steven Blum) for the Tactical Arms and Security Committee (T.A.S.C) that trains bionic operatives like Spencer. After he is betrayed by his own government and falsely imprisoned, the Great Bionic Purge begins. Before his execution, an experimental weapon detonates in Ascension City, unleashing an earthquake along with a radioactive shock wave that leaves the city destroyed and wiping out its populace. The terrorist force known as the "BioReign" claims responsibility, threatening invasion.{{cite web |url=http://www.cheatcc.com/ccc_newsserver/Article.aspx?PostID=374174 |title=Capcom Revitalizes Bionic Commando |website=Cheat Code Central |date=October 16, 2007 |archiveurl=https://web.archive.org/web/20071017000114/http://www.cheatcc.com/ccc_newsserver/Article.aspx?PostID=374174 |archivedate=October 17, 2007 |url-status=dead |accessdate=May 12, 2018}} Spencer is freed to redeem his name along with the T.A.S.C's and is reunited with the bionic arm of which he was stripped.{{cite web |url=http://www.bioniccommando.com/en/pages/NG_Key_figures/id:1#content |title=Characters |website=Bionic Commando |publisher=Capcom |access-date=August 18, 2008 |archive-url=https://web.archive.org/web/20080921221135/http://www.bioniccommando.com/en/pages/NG_Key_figures/id:1#content |archive-date=September 21, 2008 |url-status=dead }}

During flashbacks the player learns that two years prior Spencer and his bionic partner Lt. Jayne Magdalene failed to eliminate two rogue bionics who had allegedly murdered a handful of people. Spencer resolved to help the two bionics escape when he and his partner discovered that the FSA were actively rounding up and forcibly rehabilitating bionics; something that both Spencer and Magdalene were themselves. Soon after the two rogue bionics and a wounded Lt. Magdalene escaped, Spencer was arrested by the FSA and sentenced to be executed for his treason.

Returning to the present, Gibson releases Spencer on the condition that he assist the FSA against the threat to Ascension City. When given this ultimatum in exchange for his freedom, Spencer initially turns it down, but Gibson tells him he has knowledge of Spencer's missing wife. As Spencer progresses through Ascension City, he discovers information on Project Vulture, a super weapon being sought after by the terrorists. Spencer is ordered to retrieve the item before the Bio-Reign terrorists can. After finally gaining access to the item, he is betrayed by Joe who reveals himself as the leader of Bio-Reign. Joe has also enlisted the help of Gottfried Groeder, a character introduced in Bionic Commando Rearmed.

Joe reveals that Spencer's wife never left, and alludes to the concept that she is actually part of Spencer's bionic arm. According to Super Joe, in order for bionics to work perfectly, they have to sync with their host on both an emotional and physical level. In this case, Spencer's wife was the perfect candidate. After this revelation, Spencer hastens his pursuit after Joe who activates Project Vulture before Spencer reaches him. Magdalene tries to stall Super Joe, now in a Bio-Mech suit, but she is killed while Spencer is forced to helplessly watch. In a fierce mid-air battle, Spencer kills Joe and ultimately stops Project Vulture. He falls back into the hole of The Vault from which he, Joe and the vultures had ascended earlier.

In the epilogue a brief conversation in Morse code is shown between the sniper (Thomas Clarke) who'd been following Spencer, and an unknown party. The first message reports that the Vault had been occupied and the Vulture Sentry System had been "disabled" before requesting further instructions. While the coded reply was not decrypted from Morse code for the audience (encrypted message is in German once decrypted), it apparently reveals the following declaration in response: "Execution of Phase Two Prepared. Activate Project Albatros [sic]."

Development

A comic book tie-in was written by Andy Diggle, with Colin Wilson providing the art.{{cite web |url=http://www.bioniccommando.com/en/comics/ |title=Bionic Commando Comics |website=Bionic Commando |publisher=Capcom |archiveurl=https://web.archive.org/web/20100113104729/http://www.bioniccommando.com/en/comics/ |archivedate=January 13, 2010 |url-status=dead |accessdate=May 12, 2018}}{{cite web |url=https://www.newsarama.com/465-diggle-bringing-bionic-commando-to-webcomics.html |title=Diggle: Bringing Bionic Commando to Webcomics |last=Kean |first=Benjamin Ong Pang |date=July 18, 2008 |website=Newsarama |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180506035318/https://www.newsarama.com/465-diggle-bringing-bionic-commando-to-webcomics.html |archive-date=May 6, 2018 |url-status=live }} In the weeks leading up to the title's release, every Wednesday a new page was posted on the game's website. These single pages were collected in a thirty-five page comic, which was offered as a bonus for pre-ordering the title. After the game's release, a monthly comic was published by Devil's Due Publishing. Players can also use a code found in Bionic Commando: Rearmed to unlock a skin of "RAD" Spencer from the original game with short red hair, green blazer and converse like shoes. A similar unlock, the 'Prototype Weapon,' was also available via BCR.

Capcom's Keiji Inafune described the working relationship with Grin as "messed up", a situation which had arisen in previous instances of collaborations between Japanese and western developers.{{cite web |url=https://www.engadget.com/2011/09/17/inafune-messed-up-working-relationship-led-to-bionic-commando/ |title=Inafune: 'Messed up' working relationship led to Bionic Commando's Wifearm |last=Gilbert |first=Ben |date=September 17, 2011 |website=Engadget (Joystiq) |publisher=Oath Inc. |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180513081017/https://www.engadget.com/2011/09/17/inafune-messed-up-working-relationship-led-to-bionic-commando/ |archive-date=May 13, 2018 |url-status=live }} Similarly Capcom president Haruhiro Tsujimoto stated: "Our experience with Bionic Commando has demonstrated the difficulty of outsourcing the development of new title to overseas companies".{{Cite news|url=https://www.eurogamer.net/articles/capcom-done-with-western-devs|title=Capcom done with Western devs|work=Eurogamer.net|access-date=July 22, 2018|language=en|archive-url=https://web.archive.org/web/20180722125556/https://www.eurogamer.net/articles/capcom-done-with-western-devs|archive-date=July 22, 2018|url-status=live}}

=Audio=

The soundtrack for the game was generally well received. Kotaku described it as "suitably epic as well, with classic Bionic Commando music remixed into the sort of score you'd expect from a big-budget action flick."{{cite web |url=https://kotaku.com/5271086/bionic-commando-review-grabbing-hands-grab-all-they-can |title=Bionic Commando - Grabbing Hands Grab All They Can |last=Fahey |first=Mike |date=May 27, 2009 |website=Kotaku |publisher=Gawker Media |accessdate=July 28, 2009 |archive-url=https://web.archive.org/web/20090712033524/http://kotaku.com/5271086/bionic-commando-review-grabbing-hands-grab-all-they-can |archive-date=July 12, 2009 |url-status=live }} Also available is the single rock and roll remix, "The Bionic Jam", created by artist vertexguy (Chris Kline). This appeared as a bonus track in the first mission, playing on a radio sitting on top a desk.{{cite web |url=http://www.sumthingdigital.com/AlbumDetails.aspx?albumid=3722 |title=The Bionic Jam |website=Sumthing Distribution |archiveurl=https://web.archive.org/web/20110809075816/http://www.sumthingdigital.com/AlbumDetails.aspx?albumid=3722 |archivedate=August 9, 2011 |url-status=dead |accessdate=May 12, 2018}}

Limited edition

Customers who pre-ordered Bionic Commando from GameCrazy had a chance of winning a limited number of '80s-style metal lunchboxes. In Australia, anyone who pre-ordered the game received a Nathan Spencer figure by NECA.

Reception

{{Video game reviews

|Destruct = 5/10{{cite web |url=https://www.destructoid.com/review-bionic-commando-132647.phtml |title=Review: Bionic Commando (X360) |last=Zimmerman |first=Conrad |date=May 22, 2009 |website=Destructoid |publisher=Enthusiast Gaming |accessdate=May 13, 2018 |archive-url=https://web.archive.org/web/20150906084537/http://www.destructoid.com/review-bionic-commando-132647.phtml |archive-date=September 6, 2015 |url-status=live }}

|EuroG = 7/10{{cite web |url=https://www.eurogamer.net/articles/bionic-commando-review |title=Bionic Commando (Xbox 360) |last=Bramwell |first=Tom |date=May 18, 2009 |website=Eurogamer |publisher=Gamer Network |accessdate=May 13, 2018 |archive-url=https://web.archive.org/web/20180513152531/https://www.eurogamer.net/articles/bionic-commando-review |archive-date=May 13, 2018 |url-status=live }}

|Fam = 34/40
34/40

|GI = 6.25/10 (PS3)(360){{cite magazine |url=https://www.gameinformer.com/games/bionic_commando/b/xbox360/archive/2009/09/22/review.aspx |title=Bionic Commando (PS3, X360): Capcom's Old-School Revival Dragged Down by Frustrating Gameplay |last=Miller |first=Matt |magazine=Game Informer |publisher=GameStop |issue=194 |date=June 2009 |page=83 |access-date=May 13, 2018 |archive-url=https://web.archive.org/web/20180513225149/http://www.gameinformer.com/games/bionic_commando/b/xbox360/archive/2009/09/22/review.aspx |archive-date=May 13, 2018 |url-status=live }}

|GamePro = {{Rating|4|5}} (PS3){{cite magazine |url=http://www.gamepro.com/article/reviews/210295/bionic-commando-ps3/ |title=Bionic Commando (PS3, X360) |last=Lewis |first=Cameron |date=May 18, 2009 |magazine=GamePro |publisher=GamePro Media |archiveurl=https://web.archive.org/web/20090521153035/http://www.gamepro.com/article/reviews/210295/bionic-commando-ps3/ |archivedate=May 21, 2009 |url-status=dead |accessdate=May 13, 2018}}

|GameRev = B{{cite web |url=http://www.gamerevolution.com/review/43687-bionic-commando-review |title=Bionic Commando Review (PS3, X360) |last=Morse |first=Blake |date=May 20, 2009 |website=Game Revolution |publisher=CraveOnline |archiveurl=https://web.archive.org/web/20140821220824/http://www.gamerevolution.com/review/bionic-commando |archivedate=August 21, 2014 |url-status=live |accessdate=May 13, 2018}}

|GSpot = 5.5/10{{cite web |url=https://www.gamespot.com/reviews/bionic-commando-review/1900-6214076/ |title=Bionic Commando Review (PC) |last=VanOrd |first=Kevin |date=July 28, 2009 |website=GameSpot |publisher=CBS Interactive |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180513081205/https://www.gamespot.com/reviews/bionic-commando-review/1900-6214076/ |archive-date=May 13, 2018 |url-status=live }}
6/10{{cite web |url=https://www.gamespot.com/reviews/bionic-commando-review/1900-6209941/ |title=Bionic Commando Review (PS3, X360) |last=VanOrd |first=Kevin |date=May 19, 2009 |website=GameSpot |publisher=CBS Interactive |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180513152117/https://www.gamespot.com/reviews/bionic-commando-review/1900-6209941/ |archive-date=May 13, 2018 |url-status=live }}

|GSpy = {{Rating|2|5}} (PC){{cite web |url=http://pc.gamespy.com/pc/bionic-commando-2008/1010434p1.html |title=The Consensus: Bionic Commando PC Review |last=Gallegos |first=Anthony |date=August 3, 2009 |website=GameSpy |publisher=Ziff Davis |accessdate=May 13, 2018 |archive-url=https://web.archive.org/web/20170622002208/http://pc.gamespy.com/pc/bionic-commando-2008/1010434p1.html |archive-date=June 22, 2017 |url-status=live }}
{{Rating|3|5}} (PS3){{cite web |url=http://ps3.gamespy.com/playstation-3/bionic-commando-2008/985349p1.html |title=The Consensus: Bionic Commando Review (PS3, X360) |last=Gallegos |first=Anthony |date=May 20, 2009 |website=GameSpy |publisher=Ziff Davis |accessdate=May 13, 2018 |archive-url=https://web.archive.org/web/20150908001137/http://ps3.gamespy.com/playstation-3/bionic-commando-2008/985349p1.html |archive-date=September 8, 2015 |url-status=live }}
{{Rating|3|5}} (360)

|GT = 7.7/10{{cite web |url=http://www.gametrailers.com/gamereview.php?id=5671 |title=Bionic Commando Review (X360) |website=GameTrailers |publisher=Viacom |date=May 20, 2009 |archiveurl=https://web.archive.org/web/20090531072829/http://www.gametrailers.com/gamereview.php?id=5671 |archivedate=May 31, 2009 |url-status=dead |accessdate=May 13, 2018}}

|GB = {{Rating|4|5}}{{cite web |url=https://www.giantbomb.com/reviews/bionic-commando-review/1900-154/ |title=Bionic Commando Review (PS3, X360) |last=Gerstmann |first=Jeff |date=May 17, 2009 |website=Giant Bomb |publisher=CBS Interactive |accessdate=May 13, 2018 |archive-url=https://web.archive.org/web/20180513152948/https://www.giantbomb.com/reviews/bionic-commando-review/1900-154/ |archive-date=May 13, 2018 |url-status=live }}

|IGN = 7.5/10{{cite web |url=http://www.ign.com/articles/2009/07/30/bionic-commando-review-2 |title=Bionic Commando Review (PC) |last=Haynes |first=Jeff |date=July 29, 2009 |website=IGN |publisher=Ziff Davis |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180513082304/http://www.ign.com/articles/2009/07/30/bionic-commando-review-2 |archive-date=May 13, 2018 |url-status=live }}
8/10{{cite web |url=http://www.ign.com/articles/2009/05/18/bionic-commando-review-4 |title=Bionic Commando Review (PS3, X360) |last=Haynes |first=Jeff |date=May 18, 2009 |website=IGN |publisher=Ziff Davis |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180513082057/http://www.ign.com/articles/2009/05/18/bionic-commando-review-4 |archive-date=May 13, 2018 |url-status=live }}
(UK) 7/10{{cite web |url=http://www.ign.com/articles/2009/05/18/bionic-commando-uk-review |title=Bionic Commando UK Review (PS3, X360) |last=Lang |first=Jonathan |date=May 18, 2009 |website=IGN |publisher=Ziff Davis |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180513082236/http://www.ign.com/articles/2009/05/18/bionic-commando-uk-review |archive-date=May 13, 2018 |url-status=live }}

|OXM = 8/10{{cite magazine |url=http://www.oxmonline.com/article/reviews/xbox-360/a-f/bionic-commando |title=Bionic Commando |last=McCaffrey |first=Ryan |date=May 20, 2009 |magazine=Official Xbox Magazine |publisher=Future US |archiveurl=https://web.archive.org/web/20090522125501/http://www.oxmonline.com/article/reviews/xbox-360/a-f/bionic-commando |archivedate=May 22, 2009 |url-status=dead |accessdate=May 13, 2018}}

|PCGUK = 74%{{cite magazine |title=Bionic Commando |magazine=PC Gamer UK |publisher=Future plc |date=September 2009 |page=82}}

|PSM = {{Rating|2.5|5}}{{cite magazine |title=Review: Bionic Commando |magazine=PlayStation: The Official Magazine |publisher=Future plc |issue=21 |date=July 2009 |page=74}}

|rev1 = The Daily Telegraph

|rev1Score = 7/10{{cite news |url=https://www.telegraph.co.uk/technology/video-games/5342221/Bionic-Commando-review.html |title=Bionic Commando review (X360) |last=Hoggins |first=Tom |date=May 18, 2009 |newspaper=The Daily Telegraph |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180513082940/https://www.telegraph.co.uk/technology/video-games/5342221/Bionic-Commando-review.html |archive-date=May 13, 2018 |url-status=live }}

|rev2 = The Guardian

|rev2Score = {{Rating|3|5}}{{cite news |url=https://www.theguardian.com/technology/gamesblog/2009/may/19/bionic-commando-ps3-xbox360 |title=Game Review: Bionic Commando for Xbox 360 and PS3 |last=Boxer |first=Steve |date=May 19, 2009 |newspaper=The Guardian |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180513151927/https://www.theguardian.com/technology/gamesblog/2009/may/19/bionic-commando-ps3-xbox360 |archive-date=May 13, 2018 |url-status=live }}

|MC = (PS3) 71/100
(X360) 70/100{{cite web |url=https://www.metacritic.com/game/bionic-commando/critic-reviews/?platform=xbox-360 |title=Bionic Commando for Xbox 360 Reviews |website=Metacritic |publisher=CBS Interactive |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180525144928/http://www.metacritic.com/game/xbox-360/bionic-commando |archive-date=May 25, 2018 |url-status=live}}
(PC) 69/100}}

Bionic Commando received "average" reviews on all platforms according to the review aggregation website Metacritic.{{cite web |url=https://www.metacritic.com/game/bionic-commando/critic-reviews/?platform=pc |title=Bionic Commando for PC Reviews |website=Metacritic |publisher=CBS Interactive |access-date=October 25, 2010 |archive-url=https://web.archive.org/web/20100830173641/http://www.metacritic.com/game/pc/bionic-commando |archive-date=August 30, 2010 |url-status=live }}{{cite web |url=https://www.metacritic.com/game/bionic-commando/critic-reviews/?platform=playstation-3 |title=Bionic Commando for PlayStation 3 Reviews |website=Metacritic |publisher=CBS Interactive |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180601214852/http://www.metacritic.com/game/playstation-3/bionic-commando |archive-date=June 1, 2018 |url-status=live }} IGN praised the visuals and unpredictable storyline of the PlayStation 3 and Xbox 360 versions. GameSpot said of both console versions, "Bionic Commando has some enjoyable moments, but consistent fun always seems just out of arm's reach." In Japan, Famitsu gave both console versions a favorable review, giving each a score of 34 out of 40.{{Cite web|url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5254|title=バイオニック コマンドー [PS3] / ファミ通.com|website=www.famitsu.com|access-date=July 23, 2018|archive-url=https://web.archive.org/web/20180724062515/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5254|archive-date=July 24, 2018|url-status=live}}{{Cite web|url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=175|title=バイオニック コマンドー [Xbox 360] / ファミ通.com|website=www.famitsu.com|access-date=July 23, 2018|archive-url=https://web.archive.org/web/20180724111119/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=175|archive-date=July 24, 2018|url-status=live}}

The A.V. Club gave the PS3 version an A− and said, "As you squeeze off headshots and sail around the stunningly rendered destroyed city, the game's only hiccup is in forcing you to read fine-print-sized text about the game's optional mythology. But don't let a little reading stop you from enjoying what's essentially a playable action movie."{{cite web |url=https://www.avclub.com/bionic-commando-1798216578 |title=Bionic Commando (PS3) |last=Wolinsky |first=David |date=May 25, 2009 |website=The A.V. Club |publisher=The Onion |archive-url=https://web.archive.org/web/20100122022254/http://www.avclub.com/articles/bionic-commando,28278/ |archive-date=January 22, 2010 |url-status=live |access-date=May 12, 2018}} The Daily Telegraph gave the Xbox 360 version seven out of ten and said, "Irritations aside, there's rarely a dull moment and a delightfully ludicrous storyline with high-camp villains frames the action nicely. As such, Bionic Commando at its best is a macho, cheeseball 80s action movie that Arnie or Sly would have been proud of." The Guardian gave the PS3 and Xbox 360 versions three stars out of five and said that the game "looks good, but feels generally soulless and generic. Hardcore gamers will like the advanced difficulty level, but novices will find it infuriating. A damp squib of a revival." Edge gave the Xbox 360 version a score of six out of ten and said, "The overriding impression is of a game that's physically too big for its action."{{cite magazine |url=http://www.edge-online.com/magazine/review-bionic-commando |title=Review: Bionic Commando (X360) |author=Edge staff |magazine=Edge |publisher=Future plc |issue=202 |date=June 2009 |page=88 |archiveurl=https://web.archive.org/web/20090524010134/http://www.edge-online.com/magazine/review-bionic-commando |archivedate=May 24, 2009 |url-status=dead |accessdate=May 13, 2018}} However, Wired gave the Xbox 360 version a score of five stars out of ten, saying that its concepts "are strong, but the moment-to-moment action just doesn't deliver on the promise of how awesome it would be to have a grappling hook instead of a hand."{{cite magazine |url=https://www.wired.com/2009/05/review-bionic-commando/ |title=Review: Bionic Commando a Swing and a Miss (X360) |last=Kohler |first=Chris |date=May 18, 2009 |magazine=Wired |publisher=Condé Nast |accessdate=May 12, 2018 |archive-url=https://web.archive.org/web/20180513151827/https://www.wired.com/2009/05/review-bionic-commando/ |archive-date=May 13, 2018 |url-status=live }}

Bionic Commando sold 27,000 units in the U.S., during its first month.{{Cite web|url=https://www.gamespot.com/articles/bionic-commando-boom-blox-2-start-slow/1100-6211994/|title=Bionic Commando, Boom Blox 2 start slow|author=Gamespot Staff|date=June 15, 2009|website=GameSpot|language=en-US|access-date=July 22, 2018|archive-url=https://web.archive.org/web/20180722125846/https://www.gamespot.com/articles/bionic-commando-boom-blox-2-start-slow/1100-6211994/|archive-date=July 22, 2018|url-status=live}} In comparison, Terminator Salvation, which received worse reviews from critics, sold 43,000 units in the same length of time. VideoGamer.com{{'}}s James Orry noted that the game "could end up being Capcom's first major flop in the high definition era."{{cite web |url=https://www.videogamer.com/news/bionic_commando_sells_only_27k_in_the_us.html |title=Bionic Commando sells only 27k in the US |last=Orry |first=James |date=June 15, 2009 |website=VideoGamer.com |publisher=Resero Network |accessdate=June 15, 2009 |archive-url=https://web.archive.org/web/20180513081417/https://www.videogamer.com/news/bionic_commando_sells_only_27k_in_the_us.html |archive-date=May 13, 2018 |url-status=live }} As of June 30, 2022, the game has sold 1.30 million copies worldwide.{{cite web |url=https://www.capcom.co.jp/ir/english/business/million.html#tab6 |title=CAPCOM Platinum Titles Product Data |accessdate= August 2, 2022 }}

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