BotFighters
{{Short description|2001 video game}}
{{Use American English|date=June 2019}}
{{Use dmy dates|date=June 2019}}
{{Infobox video game
| image = Botfighers logo.jpg
| developer = It's Alive Mobile Games AB!
| publisher =
| engine =
| series =
| platforms = Mobile phone (SMS)
| released = {{ubl|{{Video game release|EU|March 14, 2001|}}}}
| genre =
| director =
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| designer =
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}}BotFighters is a location-based mobile game and a pervasive game, developed by It's Alive Mobile Games AB! (acquired by Digiment in 2007) designed to be a MMORPG played in an urban environment. It was possibly the world's first commercial location-based game. It was first released in Sweden on 14 March 2001, and later in Russia, Finland, Ireland and China.[http://www.laois-nationalist.ie/news/story.asp?j=3057 Laois Nationalist: Mobile could be playing an expensive game] {{webarchive |url=https://web.archive.org/web/20070811183416/http://www.laois-nationalist.ie/news/story.asp?j=3057 |date=August 11, 2007}}
In 2002, it was awarded with an Award of Distinction, Net Vision category in the Prix Ars Electronica.[http://www.aec.at/en/archives/prix_archive/prix_projekt.asp?iProjectID=11697 Ars Electronica Archive] {{webarchive |url=https://web.archive.org/web/20061021014415/http://www.aec.at/en/archives/prix_archive/prix_projekt.asp?iProjectID=11697 |date=October 21, 2006}}
The mission of the game was to locate and destroy other players. Each player was represented in the game as a robot warrior. Successful battles were rewarded with money which could be traded in, via a website, for armor upgrades and other features for the player's robot. The game was temporally expansive, because there were no safe zones or timeouts; players were always playing. The likeness of the game has been compared to that of Paintball. The game is no longer playable.
Gameplay
BotFighters was a location-based mobile game and a pervasive game, that made use of the positioning technology of a mobile phone in playing the game.
See also
References
{{reflist|refs=
| editor1-last= von Borries | editor1-first= Friedrich
| editor2-last= Walz | editor2-first= Steffen P.
| editor3-last= Böttger | editor3-first= Matthias
| title = Space Time Play
| place = Basel, Boston, Berlin
| publisher = Birkhäuser Verlag AG
| year = 2007
| chapter = BotFighters: A Game That Surrounds You
| pages = 226–227
| language =
| chapter-url = http://spacetimeplay.org
| isbn = 978-3-7643-8414-2}}
| doi = 10.1201/9780080889795
| first1= Markus | last1 = Montola
| first2= Jaakko | last2= Stenros
| first3 = Annika | last3= Waern
| title = Pervasive Games. Theory and Design. Experiences on the Boundary Between Life and Play.
| publisher = Morgan Kaufmann Publishers
| year= 2009
| url = https://books.google.com/books?id=Yk4CCx6UyIIC&q=Pervasive+Games.+Theory+and+Design
| isbn = 978-0-1237-4853-9
| access-date = October 18, 2013}}
| title = It's Alive Mobile Games AB
| url = http://www.itsalive.com
| access-date = 2013-10-18
| archive-url = https://web.archive.org/web/20050207084809/http://www.itsalive.com/page.asp
| archive-date = 2005-02-07}}
| title = Digiment
| url = http://www.digiment.com/
| access-date = 2013-10-18
| year = 2007
| archive-date = 24 September 2018
| archive-url = https://web.archive.org/web/20180924100132/https://www.digiment.com/
| url-status = dead
}}
| last = Oppermann
| first = Leif
| title = Facilitating the development of location-based experiences
| publisher = University of Nottingham
| year=2009
| url = http://eprints.nottingham.ac.uk/14215/
| id = {{EThOS|uk.bl.ethos.508291}}
| oclc = 757085363
| degree = PhD}} {{free access}}
| last1 = Dennis
| first1 = Tony
| title = Botfighters - a new Russian addiction
| url = https://www.theinquirer.net/inquirer/news/1005392/botfighters---a-new-russian-addiction
| archive-url = https://web.archive.org/web/20091213070152/http://www.theinquirer.net/inquirer/news/1005392/botfighters---a-new-russian-addiction
| url-status = unfit
| archive-date = 13 December 2009
| website = The Inquirer
| publisher = Breakthrough Publishing Ltd.
| access-date = 18 October 2013
| date = 21 October 2003
| last1=Gordon
| first1=Eric
| last2=Silva
| first2=Adriana de Souza e
| title=Net Locality: Why Location Matters in a Networked World
| date=2011
| publisher=John Wiley & Sons
| isbn=978-1-4443-4065-5
| page=[https://archive.org/details/netlocalitywhylo0000gord/page/67 67]
| edition=1.
| url=https://archive.org/details/netlocalitywhylo0000gord
| url-access=registration
| quote=BotFighters -encyclopedia -wikipedia.
| accessdate=27 June 2019
| language=en}}
|last1=Dodson
|first1=Sean
|title=Ready, aim, text
|url=https://www.theguardian.com/technology/2002/aug/15/electronicgoods.games
|website=The Guardian
|publisher=Guardian News & Media Limited
|accessdate=27 June 2019
|date=15 August 2002}}
}}
External links
- [http://www.gamespot.com/mobile/action/botfighters/ BotFighters] on GameSpot
- [https://www.wired.com/gadgets/wireless/news/2002/02/50205 Have Cell Phone, Will Shoot] – article on BotFighters and other location-based games from Wired
- [https://www.theguardian.com/internetnews/story/0,7369,774494,00.html Ready, aim, text] – article on BotFighters from The Guardian
Category:Video games developed in Sweden
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