Bronze Dragon: Conquest of Infinity

{{Short description|1985 video game}}

{{Infobox video game

| collapsible =

| state =

| italic title =

| title = Bronze Dragon: Conquest of Infinity

| image = Bronze Dragon Conquest of the Infinity cover.png

| alt =

| caption =

| developer = Commonwealth Software

| publisher = Commonwealth Software

| series =

| engine =

| platforms = Apple II

| released = 1985

| genre = Role-playing

| modes =

}}

Bronze Dragon: Conquest of Infinity is a role-playing video game for the Apple II published by Commonwealth Software in 1985.

Gameplay

Bronze Dragon: Conquest of Infinity is a game in which the fantasy adventuring campaign has a detailed background with 13 plots that the player can choose from.

Development

The game was developed by Commonwealth Software, a company based in Indianapolis, Indiana.{{cite web|first=Ron|last=Wartow|url=https://mirrors.apple2.org.za/ftp.apple.asimov.net/documentation/magazines/washington_apple_journal/washingtonapplepijournal198704.pdf|archiveurl=https://web.archive.org/web/20181103094739/https://mirrors.apple2.org.za/ftp.apple.asimov.net/documentation/magazines/washington_apple_journal/washingtonapplepijournal198704.pdf|title=Bronze Dragon: Conquest of Infinity|magazine=Washington Apple Pi Journal|page=24|archivedate=November 3, 2018|date=April 1987|accessdate=May 5, 2025|url-status=live}}

Reception

Johnny Wilson reviewed the game for Computer Gaming World, and stated that "For all of its similarity to other systems, BD is an imaginative game with its own character. The variety of attack options, artifacts, monster attacks, and plot twists makes it a distinctive, enjoyable and satisfying game."{{cite magazine |url=http://www.cgwmuseum.org/galleries/issues/cgw_32.pdf |archiveurl=https://web.archive.org/web/20130510154403/http://www.cgwmuseum.org/galleries/issues/cgw_32.pdf |last=Wilson |first=Johnny |title=Sports Scoreboard |magazine=Computer Gaming World |archivedate=May 10, 2013 |date=November 1986 |volume=1 |issue=32 |pages=49, 55|url-status=live}}

The game sold 1,000 copies.{{cite web|url=http://www.vaultnetwork.com/features/interviews/runesword.shtml|archiveurl=https://web.archive.org/web/19990219214102/http://www.vaultnetwork.com:80/features/interviews/runesword.shtml|title=Runesword Interview|website=Vault Network|archivedate=February 19, 1999|accessdate=April 9, 2025}}

References

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