Bryce (software)

{{short description|3D graphics software}}

{{Infobox software

| name = Bryce

| logo = DAZ_3D_Bryce_Logo.png

| logo_size = 200

| screenshot = Bryce5screenshot.jpg

| caption = Bryce screenshot

| developer = Daz 3D

| released = {{Start date and age|1994}}

| latest release version = 7.1.0.109

| latest release date = {{Start date and age|2010|December|23}}{{cite web|title=Bryce Personal Learning Edition specifications|url=http://download.cnet.com/Bryce-Personal-Learning-Edition/3010-6677_4-75219820.html|archive-url=https://archive.today/20130119095722/http://download.cnet.com/Bryce-Personal-Learning-Edition/3010-6677_4-75219820.html|url-status=dead|archive-date=January 19, 2013|work=Download.com|publisher=CBS Interactive|access-date=December 4, 2011}}

| operating system =

Windows NT 4 with Service Pack 6

Windows 2000 with Service Pack 2

Windows XP

Windows Vista

Windows 7

Mac OS X Tiger

Mac OS X Leopard

Mac OS X Snow Leopard{{cite web|title=System Requirements|url=http://www.daz3d.com/i/products/bryce/requirements?|publisher=Daz 3D|access-date=December 4, 2011}}

| size = 250 MB

| genre = 3D computer graphics

| license =

| website = {{URL|https://www.daz3d.com/bryce-7-pro|daz3d.com/bryce-7-pro}}

}}

Bryce, also often referred to colloquially as Bryce3D, is a 3D modeling, rendering and animation program specializing in fractal landscapes.{{cite magazine|date=April 1998 |title=Bryce 3D |url=http://findarticles.com/p/articles/mi_hb197/is_199804/ai_n5566961/ |archive-url=https://web.archive.org/web/20071214200914/http://findarticles.com/p/articles/mi_hb197/is_199804/ai_n5566961 |url-status=dead |archive-date=2007-12-14 |first=Erfert |last=Fenton |magazine=Macworld|access-date=May 31, 2009}} The name is taken from Bryce Canyon—a rugged region with many of the same landscapes that were first simulated with the software.{{cite book

| last1 = Kitchens

| first1 = Susan A.

| last2 = Gavenda

| first2 = Victor

| title = Real World Bryce 4

| url = https://archive.org/details/realworldbryce40000kitc

| url-access = registration

| page = 18

| publisher = Peachpit Press

| year = 2000

| isbn = 0-201-35438-1

}}

History

The original Bryce software arose from work with fractal geometry to create realistic computer images of mountain ranges and coastlines.{{Cite web|title=DAZ Bryce - Desktop, Video / Animation / 3D Modeling Apps|url=https://scopicsoftware.com/portfolio/desktop/daz-bryce/|access-date=2021-12-22|website=Scopic|language=en-US}} An initial set of fractal based programs were developed by Ken Musgrave (who later created MojoWorld), a student of Benoît Mandelbrot, and extended by Eric Wenger. Wenger later met and worked with software artist Kai Krause to design a basic user interface. The first commercial version, Bryce 1.0, appeared in 1994 for the Macintosh.

Bryce 2.0, shipped in 1996, included much beyond the original notion of creating a realistic mountain range. These included independent light sources, complex atmospheric effects, the addition of primitive forms with Boolean methods to combine them, a revamped Texture Editor and the ability to export models to DXF.{{cite magazine

| url = https://archive.org/details/MacWorld9608August1996/page/n62/mode/1up

| magazine = Macworld

| title = Bryce 2

| date = August 1996

| first = Carlos

| last = Domingo Martinez

| pages = 59–60

| volume = 13

| number = 8

}} Bryce 2.0 was also ported to the Windows platform, although the first stable version, 2.1, was not released until 1997.

The ability to animate a scene was added (in a stable form) with the cross-platform Bryce 3D (version 3.1) in 1997 by the newly formed MetaCreations Corporation. A "camera object" unseen in the final image acted as the observer. The camera can be held in one place for a single image, or sent on a trajectory with images being rendered at many locations. The collection of images created along the camera's trajectory are combined to create a realistic animation simulating a journey through a dynamic world.{{cite magazine

| magazine = Macworld

| url = https://archive.org/details/eu_Macworld-1998-04-INT_OCR/page/n43/mode/1up

| page = 42

| date = April 1998

| title = Bryce 3D

| volume = 15

| issue = 4

| first = Erfert

| last = Fenton

}}

In 1999 Bryce 4.0 was released with major improvements in the handling of atmospheres and skies, textures and also in the import/export of objects.{{cite magazine

| date = July 1999

| title = Bryce 4

| url = https://archive.org/details/eu_Macworld-1999-07_OCR/page/n40/mode/1up

| first = Beale

| last = Stephen

| page = 39

| magazine = Macworld

| volume = 16

| issue = 7

| access-date = September 10, 2021}}

In 2000 Bryce was purchased by Corel Corporation. Corel released version 5 of Bryce in 2001, which included several new features, like Tree Lab and metaballs. Unfortunately, rendering on version 5 was much slower than version 4, and the price tag set by Corel higher.{{cite web|date=January 14, 2002 |title=Bryce 5.0 |url=http://reviews.cnet.com/illustration/bryce-5-0/4505-3633_7-6161215.html |first=Rick |last=Popko |website=CNET|access-date=May 31, 2009}} Soon followed a patch to version 5.01, which fixed some bugs and added a few undocumented features.

In 2004, the software was sold again, to Daz 3D.{{cite web |url=http://www.corel.co.uk/uk/pdfs/press/uk_daz_bryce.pdf |title=DAZ PRODUCTIONS ACQUIRES BRYCE® FROM COREL

|website=Corel Corporation UK |type=Press Release |archive-url=https://web.archive.org/web/20120304024742/http://www.corel.co.uk/uk/pdfs/press/uk_daz_bryce.pdf |archive-date=March 4, 2012 }} In 2005, Daz 3D released Bryce 5.5 which included the Daz Studio Character plugin. This integration between DAZ's application for the manipulation of 3D models, Daz Studio, and Bryce allowed users to import content from Daz Studio and Poser, complete with all materials including transparencies, directly into Bryce, thus making it easier to have human figures in Bryce scenes.

In October 2006, Daz 3D released Bryce 6.0 and has released an update (6.1),{{Cite web |title=daz 3d in a sentence - daz 3d sentence |url=https://eng.ichacha.net/zaoju/daz%203d.html |access-date=2022-12-13 |website=eng.ichacha.net}} this includes a Mac Intel compatible update. New features include animation import, support for dual-processor systems as well as hyper-threading, random replicate tool, advanced terrain editing, HDRI support and other tweaks. The interface remained largely the same, but with a green tint to it, and different buttons in the create palette.

In June 2007, Daz 3D re-released Bryce 5.5 as a freeware.Available from {{cite web| title=DAZ 3D |url=http://www.daz3d.com/i/support/downloads?product=bryce |url-access=registration |archive-url=https://web.archive.org/web/20120820072312/http://www.daz3d.com/i/support/downloads?product=bryce |archive-date=August 20, 2012 |url-status=live}} (requires registration)

In Summer 2009, Daz 3D released version 3 of Daz Studio. This version seemed to break Bryce 6.1.Available at http://sarponita.blogspot.com/2009/05/bryce-61-and-dazstudio-3-beta.html {{dead link|date=June 2016|bot=medic|fix-attempted=yes}}{{cbignore|bot=medic}}

In December 2009, Daz 3D released Bryce 6.3 which improved stability, and added support for Mac OS X v10.6.{{cite web |url=http://forum.daz3d.com/viewtopic.php?t=128866 |title=Bryce 6.3 Now available | archive-url=https://web.archive.org/web/20120304024742/http://forum.daz3d.com/viewtopic.php?t=128866 |archive-date=March 4, 2012 | date=16 December 2009 |website = DAZ 3D Forums}}

Bryce 7 was released in July 2010. New features include the Instancing Lab and advanced lighting. Updated features include the Daz Studio Bridge, the Sky Lab, clouds and HDRI. Bryce 7 is available in three versions, a limited free version, a standard version lacking the new features and a pro version with the new features.{{cite web |url=http://forum.daz3d.com/viewtopic.php?t=144834 |title=Bryce 7 - Still on Sale! |archive-url=https://web.archive.org/web/20120304024748/http://forum.daz3d.com/viewtopic.php?t=144834 |archive-date=March 4, 2012 |date = 29 July 2010 |website = DAZ 3D Forums}} Bryce 7 is not currently compatible with OS X Lion (10.7), Mountain Lion (10.8), or Mavericks (10.9) (except for Bryce 7 Personal Limited Edition 7.1.0.74), thus the newest version of OS X it is compatible with is Snow Leopard (10.6).{{cite web |url=http://www.daz3d.com/products/bryce/bryce-tech-specs/ |title=Bryce 7 |archive-url=https://web.archive.org/web/20131202195137/http://www.daz3d.com/products/bryce/bryce-tech-specs/ |archive-date=December 2, 2013 |website = DAZ 3D |url-status=dead}}

As late as October 2018, Bryce 7 development has been halted, including when it comes to addressing macOS compatibility.{{cite web

| url = https://www.daz3d.com/forums/discussion/19948/info-for-mac-users-regarding-os-x-lion-mountain-lion-mavericks-yosemite-et-al

| website = DAZ 3D Forums

| date = October 2018

| access-date = 10 September 2021

| title = Info for Mac Users Regarding OS X Lion, Mountain Lion, Mavericks, Yosemite et al

| quote = Bryce 7 is not currently in the Dev cycle [...] There has been no date given for when Bryce will re-enter the dev cycle

}}

Features

Image:Daz_3d_bryce_rendering.jpg

Bryce 7 features:

  • Instancing Lab
  • Improved Light Lab
  • Sky Lab Improvements
  • Particle Emitter
  • Daz Studio Bridge
  • Improved Import/Export file formats

See also

References

{{reflist|colwidth=30em}}