CRI Middleware#CRI Sofdec

{{Short description|Japanese software developer}}

{{One source|date=March 2024}}

{{Infobox company

| name = CRI Middleware Co., Ltd.

| logo = CRI Middleware logo.png

| native_name = 株式会社CRIミドルウェア

| native_name_lang = ja

| traded_as = {{tyo|3698}}

| romanized_name = Kabushiki gaisha Kuri Midoruwea

| former_name = CSK Research Institute Corporation

| type = Public

| industry = Video game

| founded = {{Start date and age|October 1983}}

| hq_location = Shibuya, Tokyo

| area_served = Worldwide

| key_people = {{ubl|Masao Oshimi|(president)|Masahiko Suzumi|(chairman)}}

| products = Middleware

| revenue = {{yen}}767 million

| revenue_year = 2021

| num_employees = 187

| num_employees_year = 2021

| subsid = {{ubl|CRI Middlware China|R-Force|Two-Five|Web Technology}}

| website = {{url|http://www.criware.com/en/|criware.com/en}}

}}

{{nihongo foot|CRI Middleware Co., Ltd.|株式会社CRI・ミドルウェア|Kabushiki gaisha Kuri Midoruwea|lead=yes}} (formerly CSK Research Institute Corp.) is a Japanese developer providing middleware for use in the video game industry. From the early nineties, CRI was a video game developer, but shifted focus in 2001.

History

CRI started out as CSK Research Institute, subsidiary of CSK, producing video games for the Mega Drive/Genesis. Throughout the 1990s, CRI gradually transitioned its focus, evolving into a provider of audio middleware tools like ADX and Sofdec. It went on to develop games for the Sega Saturn and Dreamcast before it was incorporated as CRI Middleware in 2001. In 2006, CRI Middleware introduced the CRIWARE brand.

Games

=Developed=

class="wikitable sortable"
NamePlatform(s)Release date(s)
Galaxy Force IIMega Drive/Genesis1991
Dyna BrothersMega Drive/Genesis1992
After Burner IIIMega CD/Sega CD1993
Might and Magic III: Isles of TerraMega CD/Sega CD1993
Dyna Brothers 2Mega Drive/Genesis1993
Zaxxon's Motherbase 200032X1995
Puzzle & Action: Treasure HuntSega Saturn1996
Virtual On: Cyber TroopersSega Saturn1996
Kunoichi TorimonochouSega Saturn1998
AeroWingsDreamcast1999
TNN Motorsports HardCore HeatDreamcast1999
Aero Dancing: Torodoki Taichou no Himitsu DiscDreamcast2000
AeroWings 2: Air StrikeDreamcast2000
Aero Dancing F: Todoroki Tsubasa no Hatsu HikouDreamcast2000
Aero Dancing i: Jikai Sakuma de Machite MaseDreamcast2001
Power Jet Racing 2001Dreamcast2001

=Published=

class="wikitable sortable"
NamePlatform(s)Release date(s)
Speedball 2Mega Drive/Genesis1992
Mega-Lo-ManiaMega Drive/Genesis1993

CRIWARE

=[[ADX (file format)|CRI ADX]]=

Image:ADX logo.png

{{Main|ADX (file format)}}

CRI ADX is a streamed audio format which allows for multiple audio streams, seamless looping and continuous playback (allowing two or more files to be crossfaded or played in sequence) with low, predictable CPU usage. The format uses the ADPCM framework.

=CRI Sofdec=

Image:Sofdec logo.png

CRI Sofdec is a streamed video format supporting up to 24bit color which includes multistreaming and seamless playback with a frame rate of up to 60 frames per second. It is essentially a repackaging of MPEG-1/MPEG-2 video with CRI's proprietary ADX codec for audio playback.

=CRI Clipper=

CRI Clipper is an automated lip-syncing program which analyzes waveforms and outputs an appropriate lip pattern into a text file, for later substitution into the facial animations of the (in-game) speaker.

=CRI ROFS=

CRI ROFS is a file management system for handling a virtual disc image, an extension of the CD-ROM standard. It has no limitations on file name format, or number of directories or files, and has been designed with compatibility with ADX and Sofdec in mind.

=CRI Sound Factory=

CRI Sound Factory is a GUI-based video game audio tool for effective sound design without input from programmers. It has support for the previewing and playback of generated audio.

=CRI Movie Encode=

CRI Movie Encode is a video encoding service by which CRI generates Sofdec or MPEG files from other media. For a fee (designated by the length of the file to be encoded), files are converted to the desired format with the quality specified by the client.

=CRI Audio=

The Precursor to Cri ADX2

{{Empty section|date=July 2017}}

=CRI Movie=

{{Empty section|date=July 2017}}

=CRI Movie 2=

CRI Movie with High Definition video support.

=CRI Vibe=

{{Empty section|date=July 2017}}

=CRI CP Sound Craft=

{{Empty section|date=July 2017}}

=CRI FileMajik=

CRI FileMajik - file system with features such as: asynchronous file requests, prioritized loads, zero-buffer decompression and UMD speed emulation for the PlayStation Portable.{{cite press release|url=http://www.gamesindustry.biz/articles/cri-middleware-inc-announces-cri-filemajik-a-cross-platform-file-system-for-the-next-generation-of-games |archive-url=https://web.archive.org/web/20160506045242/http://www.gamesindustry.biz/articles/cri-middleware-inc-announces-cri-filemajik-a-cross-platform-file-system-for-the-next-generation-of-games |title=CRI Middleware, Inc. announces CRI FileMajik: A cross-platform file system for the next generation of games. |publisher=CRI Middleware |location=San Francisco, California |date=February 18, 2008 |access-date=April 18, 2016 |archive-date=May 6, 2016 |url-status=live }}

References

{{Reflist}}