CRI Middleware#CRI Sofdec
{{Short description|Japanese software developer}}
{{One source|date=March 2024}}
{{Infobox company
| name = CRI Middleware Co., Ltd.
| logo = CRI Middleware logo.png
| native_name = 株式会社CRIミドルウェア
| native_name_lang = ja
| traded_as = {{tyo|3698}}
| romanized_name = Kabushiki gaisha Kuri Midoruwea
| former_name = CSK Research Institute Corporation
| type = Public
| industry = Video game
| founded = {{Start date and age|October 1983}}
| hq_location = Shibuya, Tokyo
| area_served = Worldwide
| key_people = {{ubl|Masao Oshimi|(president)|Masahiko Suzumi|(chairman)}}
| products = Middleware
| revenue = {{yen}}767 million
| revenue_year = 2021
| num_employees = 187
| num_employees_year = 2021
| subsid = {{ubl|CRI Middlware China|R-Force|Two-Five|Web Technology}}
| website = {{url|http://www.criware.com/en/|criware.com/en}}
}}
{{nihongo foot|CRI Middleware Co., Ltd.|株式会社CRI・ミドルウェア|Kabushiki gaisha Kuri Midoruwea|lead=yes}} (formerly CSK Research Institute Corp.) is a Japanese developer providing middleware for use in the video game industry. From the early nineties, CRI was a video game developer, but shifted focus in 2001.
History
CRI started out as CSK Research Institute, subsidiary of CSK, producing video games for the Mega Drive/Genesis. Throughout the 1990s, CRI gradually transitioned its focus, evolving into a provider of audio middleware tools like ADX and Sofdec. It went on to develop games for the Sega Saturn and Dreamcast before it was incorporated as CRI Middleware in 2001. In 2006, CRI Middleware introduced the CRIWARE brand.
Games
=Developed=
class="wikitable sortable" | ||
Name | Platform(s) | Release date(s) |
---|---|---|
Galaxy Force II | Mega Drive/Genesis | 1991 |
Dyna Brothers | Mega Drive/Genesis | 1992 |
After Burner III | Mega CD/Sega CD | 1993 |
Might and Magic III: Isles of Terra | Mega CD/Sega CD | 1993 |
Dyna Brothers 2 | Mega Drive/Genesis | 1993 |
Zaxxon's Motherbase 2000 | 32X | 1995 |
Puzzle & Action: Treasure Hunt | Sega Saturn | 1996 |
Virtual On: Cyber Troopers | Sega Saturn | 1996 |
Kunoichi Torimonochou | Sega Saturn | 1998 |
AeroWings | Dreamcast | 1999 |
TNN Motorsports HardCore Heat | Dreamcast | 1999 |
Aero Dancing: Torodoki Taichou no Himitsu Disc | Dreamcast | 2000 |
AeroWings 2: Air Strike | Dreamcast | 2000 |
Aero Dancing F: Todoroki Tsubasa no Hatsu Hikou | Dreamcast | 2000 |
Aero Dancing i: Jikai Sakuma de Machite Mase | Dreamcast | 2001 |
Power Jet Racing 2001 | Dreamcast | 2001 |
=Published=
class="wikitable sortable" | ||
Name | Platform(s) | Release date(s) |
---|---|---|
Speedball 2 | Mega Drive/Genesis | 1992 |
Mega-Lo-Mania | Mega Drive/Genesis | 1993 |
CRIWARE
=[[ADX (file format)|CRI ADX]]=
=CRI Sofdec=
CRI Sofdec is a streamed video format supporting up to 24bit color which includes multistreaming and seamless playback with a frame rate of up to 60 frames per second. It is essentially a repackaging of MPEG-1/MPEG-2 video with CRI's proprietary ADX codec for audio playback.
=CRI Clipper=
CRI Clipper is an automated lip-syncing program which analyzes waveforms and outputs an appropriate lip pattern into a text file, for later substitution into the facial animations of the (in-game) speaker.
=CRI ROFS=
CRI ROFS is a file management system for handling a virtual disc image, an extension of the CD-ROM standard. It has no limitations on file name format, or number of directories or files, and has been designed with compatibility with ADX and Sofdec in mind.
=CRI Sound Factory=
CRI Sound Factory is a GUI-based video game audio tool for effective sound design without input from programmers. It has support for the previewing and playback of generated audio.
=CRI Movie Encode=
CRI Movie Encode is a video encoding service by which CRI generates Sofdec or MPEG files from other media. For a fee (designated by the length of the file to be encoded), files are converted to the desired format with the quality specified by the client.
=CRI Audio=
The Precursor to Cri ADX2
{{Empty section|date=July 2017}}
=CRI Movie=
{{Empty section|date=July 2017}}
=CRI Movie 2=
CRI Movie with High Definition video support.
=CRI Vibe=
{{Empty section|date=July 2017}}
=CRI CP Sound Craft=
{{Empty section|date=July 2017}}
=CRI FileMajik=
CRI FileMajik - file system with features such as: asynchronous file requests, prioritized loads, zero-buffer decompression and UMD speed emulation for the PlayStation Portable.{{cite press release|url=http://www.gamesindustry.biz/articles/cri-middleware-inc-announces-cri-filemajik-a-cross-platform-file-system-for-the-next-generation-of-games |archive-url=https://web.archive.org/web/20160506045242/http://www.gamesindustry.biz/articles/cri-middleware-inc-announces-cri-filemajik-a-cross-platform-file-system-for-the-next-generation-of-games |title=CRI Middleware, Inc. announces CRI FileMajik: A cross-platform file system for the next generation of games. |publisher=CRI Middleware |location=San Francisco, California |date=February 18, 2008 |access-date=April 18, 2016 |archive-date=May 6, 2016 |url-status=live }}
References
{{Reflist}}
External links
- {{Official website|http://www.criware.com/en/}}
{{Authority control}}
{{DEFAULTSORT:Cri Middleware}}
Category:Video game companies of Japan
Category:Video game companies established in 1983