Castle Book I
{{Short description|1978 fantasy role-playing game supplement}}
{{Infobox book
| italic title =
| name = Castle Book I
| image = File:Castle Book I.jpg
| image_size =
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| alt =
| caption = Castle Book I's book cover.
| author = Bob Bledsaw
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| country = United States of America
| language =
| series = Castle Books
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| subject =
| genre = Fantasy, RPG
| set_in =
| publisher = Judges Guild
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| pub_date = 1978
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| isbn = 9780000000132
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| preceded_by =
| followed_by = Castle Book I
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}}
Castle Book I is a 1978 fantasy role-playing game supplement published by Judges Guild.
Contents
Publication history
According to Shannon Appelcline, Judges Guild began their publication of original material with a subscription format, but by 1978 "the line between subscription and non-subscriptions items would grow increasingly vague" but that "their Castle Book I (1978), which had 50 castle maps, couldn't be found among the subscription packets at all. From here on, the subscription installments represented some of the Judges Guild books for those months."{{Cite book|author=Shannon Appelcline|title=Designers & Dragons: The '70s|publisher=Evil Hat Productions|year=2014| isbn=978-1-61317-075-5}}{{rp|191-192}} A listing of cumulative sales from 1981 shows that Castle Book I sold over 15,000 units.{{rp|200}}
Different Worlds Publications later acquired and distributed Judges Guild products, including Village Book 1, Village Book 2, Castle Book I, and Castle Book II.
Reception
In the May 1981 edition of The Space Gamer (No. 39), Kurt Butterfield commented that "The Castle Book has many interesting ideas in it. For the price, it's a bargain."{{cite journal|last=Butterfield |first=Kurt |date=May 1981 |title=Capsule Reviews|journal=The Space Gamer|publisher=Steve Jackson Games|issue=39|pages=34-35}}
Patrick Amory reviewed Castles Book I for Different Worlds magazine and stated that "Some are a little outlandish, but who cares? This is fantasy! Again, its usefulness lies in the fact that the GM will almost certainly not have all the castles in his campaign mapped out in this detail."{{cite journal | last = Amory |first = Patrick | title = Judges Guild and D&D: a guide for the discriminating GM | journal = Different Worlds | issue = 14 | pages =7 |date=September 1981}}
In the May 1988 edition of Dragon (Issue #133), Ken Rolston said, "There are no details for the functions or contents of the individual buildings, but it’s nice to have the layouts when whipping up an adventure setting on short notice."{{cite journal|title=Role-playing Reviews|last=Rolston|first=Ken|authorlink=Ken Rolston|journal=The Dragon|issue=133|date=May 1988|publisher=TSR|pages=24}}