Chuck Carter

{{Short description|Video game designer}}

{{Infobox person

|name = Chuck Carter

|birth_place =

|birth_date = {{Birth date and age|1957|07|31}}

|nationality =

|known_for = Myst

|alma_mater =

|employer = Standard Magic

|occupation = Video game and film artist

|years_active =

}}

Charles Michael "Chuck" Carter is a video game and film artist. He and Robyn Miller designed and rendered the environments in the video game Myst.{{cite web|url=http://www.gdcvault.com/play/1018048/Classic-Game-Postmortem|title=Classic Game Postmortem: Myst|publisher=GDC|accessdate=2014-12-31|archive-url=https://web.archive.org/web/20150409074445/http://www.gdcvault.com/play/1018048/Classic-Game-Postmortem|archive-date=2015-04-09|url-status=dead}}{{cite web|date=2005-11-09|url=http://www.macworld.com/article/1047868/randmiller.html|title=A chat with the brains behind Myst|publisher=macworld|accessdate=2014-12-31}} After Myst, he was an artist for Westwood's Command & Conquer and Command & Conquer: Red Alert series and a digital matte painter on the television series Babylon 5.{{cite web|url=http://www.mainemedia.edu/instructors/photo/chuck-carter|title=Profile: Chuck Carter|publisher=Maine Media|accessdate=2014-12-31|archive-url=https://web.archive.org/web/20141229105641/http://www.mainemedia.edu/instructors/photo/chuck-carter|archive-date=2014-12-29|url-status=dead}} His digital art clients, include Disney, NASA, National Geographic, Scientific American, and BBC. In 2017 Chuck founded his own video game studio, Eagre Games, and released the video game ZED in June 2019. In September of 2021, Chuck joined Standard Magic, a virtual and augmented reality startup based in Maine as Creative Director.

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