Chuck Jordan (game designer)
{{short description|American video game designer}}
{{For|other people with this name|Charles Jordan (disambiguation){{!}}Charles Jordan}}
{{Use mdy dates|date=August 2016}}
{{Infobox person
|name = Chuck Jordan
|image = Chuck_Jordan_Comic-Con_2007.jpg
|caption = Chuck Jordan at Comic-Con in 2007
| birth_date = {{Birth date and age|1971|6|27}}
|birth_name = Charles Jordan
|birth_place = United States
|death_date =
|death_place =
|years_active = 1997–present
|occupation = Game designer, writer, programmer
}}
Charles "Chuck" Jordan is an American game designer, writer, and programmer. He co-wrote The Curse of Monkey Island, wrote three episodes of Sam & Max Save the World, was the lead writer and co-designer of Sam & Max Beyond Time and Space, designed and co-wrote two episodes of Strong Bad's Cool Game for Attractive People,{{cite web |title=Chuck Jordan leaves Telltale |url=http://mixnmojo.com/news/Chuck-Jordan-leaves-Telltale |publisher=The International House of Mojo |accessdate=July 12, 2012}} and was the designer of Sam & Max: The Devil's Playhouse: The Penal Zone,{{cite web |title=Impressions: Sam & Max: The Devil's Playhouse – The Penal Zone (PS3) |url=http://www.joystiq.com/2010/03/17/impressions-sam-and-max-the-devils-playhouse-the-penal-zone/ |publisher=Joystiq |accessdate=July 12, 2012}} as well as season lead designer for the Sam & Max: The Devil's Playhouse season on the whole.
Career
Chuck Jordan began his career at LucasArts as a programmer and co-writer of The Curse of Monkey Island in 1997. After working on Grim Fandango as a script programmer, he left the company.
Later he joined Infinite Machine, a start-up company founded by LucasArts alumni. At Infinite Machine, he worked on the initial design of games including the cancelled Sam & Max Plunge Through Space.{{cite web |title=The History of Sam & Max |url=http://www.telltalegames.com/summerofsamandmax/history/history4/ |publisher=Telltale Games |accessdate=July 12, 2012 |archive-url=https://web.archive.org/web/20120915130626/http://www.telltalegames.com/summerofsamandmax/history/history4/ |archive-date=September 15, 2012 |url-status=dead }}
After Infinite Machine closed, he joined Telltale Games as a writer and designer in 2007. While at Telltale, he co-wrote several episodes for their adventure game seasons. In 2008, he was the lead writer and co-designer of Sam & Max Beyond Time & Space. He also wrote and co-directed the first episode of that season, Penal Zone, and wrote and designed the finale The City That Dares Not Sleep. He finished his tenure at Telltale Games as season lead designer of Sam & Max: The Devil's Playhouse in 2010. Jordan also wrote Puzzle Agent 2.{{cite web |title=Puzzle Agent 2 hands-on |date=June 10, 2011 |url=http://www.adventuregamers.com/articles/view/18573 |publisher=Adventure Gamers |accessdate=July 12, 2012}} Puzzle Agent 2 released in 2011, one year after his departure from Telltale.
Games
class="wikitable sortable"
! Year !! Title !! Role !! Developer !! Notes | ||||
1997 | The Curse of Monkey Island | Programmer, co-writer | rowspan=2 | LucasArts | |
1998 | Grim Fandango | Script programmer | ||
2002 | New Legends | Designer | Infinite Machine | |
2003 | SimCity 4 | Programmer | Electronic Arts | |
2007 | Sam & Max Save the World | Writer | rowspan=7 | Telltale Games | Episodic game; "Abe Lincoln Must Die!", "Reality 2.0", "Bright Side of the Moon" only |
rowspan=2 | 2008 | Sam & Max Beyond Time and Space | Lead writer, co-designer | ||
Strong Bad's Cool Game for Attractive People | Designer, co-writer | Episodic game; "Strong Badia the Free", "8-bit is Enough" only | ||
2010 | Sam & Max: The Devil's Playhouse | Lead writer, co-designer | Episodic game; Writer, co-director for "The Penal Zone"; Writer, designer for "The City That Dares Not Sleep" | |
2011 | Puzzle Agent 2 | Writer | ||
2012 | The Walking Dead | Story consultant, writerhttps://www.linkedin.com/in/spectrecollie/{{Self-published source|date=June 2022}} | ||
2014 | Tales From the Borderlands | Writer | ||
2021
|Sasquatchers |Designer, Programmer, Writer | |Released as part of the Playdate's Season 1 of games. |
References
{{reflist|2}}
{{Commons category|Chuck Jordan}}
External links
- {{moby developer|id=2923|name=Chuck Jordan}}
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{{DEFAULTSORT:Jordan, Chuck}}
Category:American video game designers
Category:American video game directors
Category:American video game programmers