Coded Arms: Contagion

{{Short description|2007 video game}}

{{Additional citations|date=March 2025}}

{{Infobox video game

| title = Coded Arms: Contagion

| image = Coded Arms Contagion boxart.jpg

| developer = Creat Studios

| publisher = Konami

| released = {{vgrelease|NA|September 18, 2007{{cite web|url=https://www.gamespot.com/articles/shippin-out-september-17-21-world-in-conflict-eternal-sonata-mysims/1100-6178844/|title=Shippin' Out September 17-21: World in Conflict, Eternal Sonata, MySims|author=GameSpot staff|date=September 17, 2007|website=GameSpot|publisher=Fandom|archiveurl=https://web.archive.org/web/20071016055903/http://www.gamespot.com/news/6178844.html|archivedate=October 16, 2007|url-status=live|accessdate=March 28, 2025}}|EU|March 14, 2008|AU|April 10, 2008{{cite web|url=https://www.gamespot.com/articles/au-shippin-out-april-7-april-11-professor-layton-and-the-curious-village/1100-6188859/|title=AU Shippin' Out April 7-April 11: Professor Layton and the Curious Village|last=Kozanecki|first=James|date=April 6, 2008|website=GameSpot|publisher=Fandom|archiveurl=https://web.archive.org/web/20140726144736/https://www.gamespot.com/articles/au-shippin-out-april-7-april-11-professor-layton-and-the-curious-village/1100-6188859/|archivedate=July 26, 2014|url-status=live|accessdate=March 28, 2025}}}}

| genre = First-person shooter

| modes = Single-player, multiplayer

| platforms = PlayStation Portable

}}

Coded Arms: Contagion is a first-person shooter video game developed by Russian studio Creat Studios. It is the sequel to Coded Arms. The game was originally scheduled to be released in North America on March 27, 2007, but was delayed by six months.

Gameplay

The gameplay is similar to the first game, Coded Arms. However, this time player has only 13 levels (and a training) with no random geometry, plus challenges which are available upon completion of a level. Full Motion Videos, storyline and much bigger landscapes are present. The player has to collect special point to upgrade his armor, health, and weapons. A new feature is included: the ability to hack computer panels, doors and turrets. The game's levels are divided into three portions: Industrial Zone, Military Zone, and A.I.D.A. Core. The only step back (compared to the previous title) is the absence of ragdoll physics.

Story

Image:Grant entering AIDA.jpg

Special forces major Grant is part of an elite unit brought in to test and analyze the effectiveness of the reconfigured A.I.D.A. combat simulation program. After spreading aggressively through Earth's networks, and absorbing all the information it encountered, it turned into a program that required users to completely digitize their personalities to jack in, risking their lives for access to the rich cache of data. After a massive undertaking, A.I.D.A. has finally been contained.

Its code rewritten, the program is once again restricted for use in military training exercises. Active testing is in progress as the final touches are being applied to bring the system back online. At first, everything about the operation is routine, but it soon appears that the program is not stable. Grant, trapped in A.I.D.A. and guided by General Clark, has to locate the missing Bravo Team and defeat the new menace: a viral outbreak that corrupts every date encountered, caused by a group known only as "Maelstrom".

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Reception

{{Video game reviews

| MC = 56/100{{cite web|url=https://www.metacritic.com/game/coded-arms-contagion/|title=Coded Arms: Contagion|website=Metacritic|publisher=Fandom|archiveurl=https://web.archive.org/web/20241221122011/https://www.metacritic.com/game/coded-arms-contagion/|archivedate=December 21, 2024|url-status=live|accessdate=March 28, 2025}}

| EGM = 5.33/10{{cite magazine|url=https://archive.org/details/electronic-gaming-monthly-issue-216-june-2007/page/94/mode/2up|title=Coded Arms: Contagion|last1=Rybicki|first1=Joe|last2=Intihar|first2=Brian|last3=Pfister|first3=Andrew|magazine=Electronic Gaming Monthly|publisher=Ziff Davis|issue=216|date=June 2007|page=95|accessdate=March 28, 2025}}{{efn|Three critics of Electronic Gaming Monthly gave the game each a score of 7/10, 4/10, and 5/10 in an early review.}}

| EuroG = 4/10{{cite web|url=https://www.eurogamer.net/shame-train-roundup-review?page=3|title=Shame Train Roundup (Page 3)|last=Gibson|first=Ellie|date=June 18, 2008|website=Eurogamer|publisher=Gamer Network|archiveurl=https://web.archive.org/web/20240522163849/https://www.eurogamer.net/shame-train-roundup-review?page=3|archivedate=May 22, 2024|url-status=live|accessdate=March 28, 2025}}

| Fam = 29/40{{cite web|url=http://www.the-magicbox.com/game20070919.shtml|title=September 19, 2007|date=September 19, 2007|website=The Magic Box|archiveurl=https://web.archive.org/web/20071005222649/http://www.the-magicbox.com/game20070919.shtml|archivedate=October 5, 2007|accessdate=March 28, 2025}}

| GD = 6/10{{cite web|url=http://www.gamedaily.com/games/coded-arms-contagion/psp/game-reviews/review/5643/1807/|title=Coded Arms: Contagion Review|last=Orsini|first=Carol|date=October 18, 2007|website=GameDaily|publisher=AOL|archiveurl=https://web.archive.org/web/20071019204716/http://www.gamedaily.com/games/coded-arms-contagion/psp/game-reviews/review/5643/1807/|archivedate=October 19, 2007|accessdate=March 28, 2025}}

| GI = 6.75/10{{cite magazine|url=https://archive.org/details/game-informer-issue-169-may-2007/page/96/mode/2up|title=Coded Arms: Contagion|last=Miller|first=Matt|magazine=Game Informer|publisher=GameStop|issue=169|date=May 2007|page=96|archiveurl=https://web.archive.org/web/20071005182311/http://www.gameinformer.com/NR/exeres/5A90794E-E9F0-4412-834D-B6E7EF984602.htm|archivedate=October 5, 2007|url-status=live|accessdate=March 28, 2025}}

| GSpot = 6/10{{cite web|url=https://www.gamespot.com/reviews/coded-arms-contagion-review/1900-6179917/|title=Coded Arms: Contagion Review|last=Thomas|first=Aaron|date=September 26, 2007|website=GameSpot|publisher=Fandom|archiveurl=https://web.archive.org/web/20211020044154/https://www.gamespot.com/reviews/coded-arms-contagion-review/1900-6179917/|archivedate=October 20, 2021|url-status=live|accessdate=March 28, 2025}}

| GSpy = {{Rating|2|5}}{{cite web|url=http://psp.gamespy.com/playstation-portable/coded-arms-contagion/822040p1.html|title=GameSpy: Coded Arms: Contagion|last=Lewis|first=Cameron|date=September 21, 2007|website=GameSpy|publisher=IGN Entertainment|archiveurl=https://web.archive.org/web/20071002101101/http://psp.gamespy.com/playstation-portable/coded-arms-contagion/822040p1.html|archivedate=October 2, 2007|url-status=live|accessdate=March 28, 2025}}

| GameZone = 6/10{{cite web|url=https://gamezone.com/reviews/coded_arms_contagion_psp_review/|title=Coded Arms Contagion – PSP – Review|last=Zacarias|first=Eduardo|date=October 16, 2007|website=GameZone|archiveurl=https://web.archive.org/web/20081006023226/http://psp.gamezone.com/gzreviews/r29704.htm|archivedate=October 6, 2008|url-status=live|accessdate=March 28, 2025}}

| IGN = 5.8/10{{cite web|url=https://www.ign.com/articles/2007/09/18/coded-arms-contagion-review|title=Coded Arms Contagion Review|last=Miller|first=Greg|author-link=Greg Miller (host)|date=September 18, 2007|website=IGN|publisher=Ziff Davis|archiveurl=https://web.archive.org/web/20241221132717/https://www.ign.com/articles/2007/09/18/coded-arms-contagion-review|archivedate=December 21, 2024|url-status=live|accessdate=March 28, 2025}}

| PG = {{Rating|2.5|5}}{{cite web|url=https://www.pocketgamer.com/coded-arms-contagion/coded-arms-contagion/|title=Coded Arms Contagion [US Import]|last=Erickson|first=Tracy|date=October 1, 2007|website=Pocket Gamer|publisher=Steel Media Ltd|archiveurl=https://archive.today/20250328182439/https://www.pocketgamer.com/coded-arms-contagion/coded-arms-contagion/|archivedate=March 28, 2025|url-status=live|accessdate=March 28, 2025}}

| PSM = 4/10{{cite magazine|title=Coded Arms: Contagion|magazine=PSM|publisher=Future US|issue=124|date=June 2007|page=82}}

}}

The game received "mixed" reviews according to the review aggregation website Metacritic. Many magazines gave the game mixed or unfavorable reviews while it was still in development. In Japan, where the game was ported for release on September 27, 2007, Famitsu gave it a score of one eight and three sevens for a total of 29 out of 40. GamePro said of the game in its early review, "The fact remains that just because it is a portable game doesn't mean our standards have been lowered."{{cite magazine|url=http://www.gamepro.com/sony/psp/games/reviews/134988.shtml|title=Coded Arms: Contagion|author=Papa Frog|magazine=GamePro|publisher=IDG|issue=225|date=June 2007|archiveurl=https://web.archive.org/web/20080124151045/http://www.gamepro.com/sony/psp/games/reviews/134988.shtml|archivedate=January 24, 2008|accessdate=March 28, 2025}}{{efn|GamePro gave the game 4/5 for graphics, two 2.5/5 scores for sound and control, and 3/5 for fun factor in an early review.}}

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Notes

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References

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