Cogmind
{{Short description|2017 roguelike video game}}
{{Update|date=September 2019}}
{{Infobox video game
| title = Cogmind
| image = Cogmind Logo.png
| alt =
| caption =
| developer = Grid Sage Games
| publisher = Grid Sage Games
| series =
| engine =
| director =
| released = 16 October 2017 (Early access)
| genre = Role-playing, roguelike
| modes = Single-player
}}
Cogmind is a tactical science fiction roguelike available for Windows developed by Grid Sage Games, a company founded by Josh Ge. Before its Steam early access release on 16 October 2017, it underwent public testing through alpha and beta stages.
Gameplay
The player character is a robot, which is able to salvage parts from the remains of other robots; the game includes over 1000 of these parts. Character development is primarily focused around equipment: parts can be gained and used to level up, but also lost. Another distinguishing feature is the in-game interface, which is considered to be user-friendly compared to other roguelikes.{{cite web |url=https://www.rockpapershotgun.com/2016/10/11/cogmind-robot-roguelike/ |title=Cogmind Is Your Next Favourite Roguelike |last=Smith |first=Adam |date=11 October 2016 |website= Rock, Paper, Shotgun |publisher= |access-date= 26 August 2017 |quote=}} The game also features a destructible environment, "a living ecosystem" of robot types, and a detailed stealth system that minimises dependence on combat.
Development
Cogmind originated as an entry for the 2012 7-Day Roguelike Challenge, and was based on Ge's previous roguelike X@COM. After the challenge, Ge decided to develop the concept further, releasing the first public alpha on 24 May 2015, though Ge considered the alpha to be on the level of many games' release candidates.{{cite web |url=http://www.pcgamer.com/cogmind-is-a-sci-fi-roguelike-about-building-yourself-from-salvaged-parts/ |title=Cogmind is a sci-fi roguelike about building yourself from salvaged parts |last=Savage |first=Phil |date=27 July 2015 |website=PCGamer |publisher= |access-date=26 August 2017 |quote=}}{{cite web |url=https://www.rockpapershotgun.com/2015/05/24/cogmind-trailer/ |title=Roguelove: Cogmind Takes Rogue To Space |last=Alexander |first=Jem |date=24 May 2015 |website=Rock, Paper, Shotgun |publisher= |access-date= 26 August 2017 |quote=}} In the beginning of 2016, it was selected as one of Destructoid's top indie games to look for that year.{{cite web |url=https://www.destructoid.com/the-top-33-indie-games-to-look-for-in-2016-333190.phtml |title= The top 33 indie games to look for in 2016 |last=Hancock |first=Patrick |date=1 January 2016 |website=Destructoid |publisher=Enthusiast Gaming |access-date= 26 August 2017 |quote=}} Grid Sage Games released a public beta on 6 May 2017.{{cite web |url=http://www.gridsagegames.com/forums/index.php?topic=787.0 |title=Cogmind Beta 1: "The End" |last=Ge |first=Josh |date=8 May 2017 |website=Grid Sage Forums |publisher=Grid Sage Games |access-date= 26 August 2017 |quote=}} This was followed by an early access release on Steam on 16 October.{{cite web |url=http://www.pcgamer.com/build-and-rebuild-a-robot-in-sci-fi-roguelike-cogmind-now-on-steam/|title=Build and rebuild a robot in sci-fi roguelike Cogmind, now on Steam|last=Wood |first=Austin |date=22 Oct 2017 |website=PC Gamer|access-date= 23 Oct 2017}} Despite it being labelled as early access, Ge stated that it was "a very complete experience", and that he only planned to withhold it from full release for around 6 months.
References
{{Reflist}}
External links
- {{Official website|http://www.gridsagegames.com/cogmind/}}
Category:Roguelike video games
Category:Video games developed in Taiwan
Category:Science fiction video games