Colony Delta
{{Short description|Board game}}
{{italic title}}
File:Cover_of_Colony_Delta.png, 1979]]
Colony Delta, subtitled "Earth vs. Sigma Draconix with a Colony World in the Balance", is a science fiction board wargame published by Fantasy Games Unlimited (FGU) in 1979.
Description
=Components=
- mounted 17" x 22" hex grid map board
- 532 die-cut counters
- rulebook
- reference card
=Setup=
=Gameplay=
=Victory conditions=
Publication history
Colony Delta was designed by Adam L. Gruen, and was published in 1979 by FGU with artwork by Jeff Dee.
Reception
In the inaugural issue of Ares (March 1980), Steve List found the game stultifying, saying "The chief drawback with the basic game is the lack of action. Each player may only make six round-trip deliveries to the planet in twelve turns, and must use these to bring in everything (not only colonists). The advance game removes these limits, but will last for a decent while." List concluded by giving the game a poor rating of only 5 out of 9.{{cite magazine | last=List | first=Steve | title=A Galaxy of Games | magazine=Ares Magazine | date=March 1980 | issue=1 | page=28}}
In Issue 30 of Phoenix (March–April 1981), S. J. Hackett liked the physical components of the game, and also found the rulebook "well illustrated, concise and clear to follow." Hackett noted that "The game's attraction lies in the way that the initial economic basis of colonisation leads to tension between the two sides – and eventually, but never inevitably, to full-scale war." He concluded, "Colony Delta fascinated me both as a game, as a simulation of the way in which economics and politics are so securely – yet helplessly tied to each other, and as a very absorbing occupation."{{cite magazine | last=Hackett| first=S. J. | date=March–April 1981 |title=They Came From Other Worlds: A Review of FGU's Colony Delta| magazine=Phoenix | issue=30 | pages=20–21}}