Compressed file library
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{{More citations needed|date=June 2013}}
{{Infobox software
| name = Compressed file library
| developer = Fathammer Ltd.
| genre = Data compression
| programming language = C++
| license = Public domain software[http://sol.gfxile.net/code.html Code] "These sources have been released to the public domain without any warranty. All I wish is that you would send me an email if you use any of them. I will consider releasing more code if there is interest. Or when I feel like it."
| website = {{URL|sol.gfxile.net/code.html}}
}}
{{Infobox file format
| name = Compressed file library
| extension = .cfl
| genre = data compression
| container for = archive format, file system
}}
A compressed file library (CFL) is designed to work as a virtual file system for programs, especially for video games. By compressing various game resources into one file, it is able to lower the number of file accesses. The resources can also be encrypted in the CFL.
CFL is used by X-Forge, the multi-platform wireless 3D game engine developed by Fathammer Ltd. It is also used by IMVU for its 3D character models and accessories.
See also
- Doom WAD, a similar file system
References
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External links
- [http://filext.com/file-extension/cfl .CFL file] at FILExt.com
- [https://web.archive.org/web/20080704060216/http://sol.gfxile.net/code.html Public domain resources including Compressed File Library]
- {{Freshmeat|cfl3|Compressed File Library}}
Category:Video game development
Category:Public-domain software with source code
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