Conflict 2500

{{Short description|1981 video game}}

{{Infobox video game

| collapsible =

| state =

| italic title =

| title = Conflict 2500

| image = Conflict 2500 (Cover).jpg

| alt =

| caption =

| developer =

| publisher = Avalon Hill

| designer = William David Volk

| series =

| engine =

| platforms = Apple II, Atari 8-bit, Commodore PET, TRS-80

| released = 1981

| modes =

}}

Conflict 2500 is video game published by Avalon Hill in 1981 for the Apple II, Atari 8-bit computers, Commodore PET, and TRS-80.

Gameplay

Conflict 2500 is a game in which the player must use a band of warships to seek and destroy invading berserkers moving invisibly.

Development

The game was designed by William David Volk.{{cite web|url=https://www.huffingtonpost.com/author/william-volk |title=William Volk | HuffPost |publisher=Huffingtonpost.com |access-date=2018-05-31}}{{cite web|title=Conflict 2500|url=http://www.elisoftware.org/index.php?title=Conflict_2500_(Apple_II,_5_1/4%22_Disk)_Avalon_Hill_-_1981_USA,_Canada_Release|website=Elis' Software Encyclopedia|access-date=5 December 2014}} Volk says that at the time he was a fan of the animated series Star Blazers and borrowed themes from the show for Conflict 2500.{{cite web|url=https://www.gamasutra.com/view/news/104515/Playing_Catch_Up_Conflict_2500s_William_Volk.php |archive-url=https://web.archive.org/web/20120511002846/http://www.gamasutra.com/view/news/104515/Playing_Catch_Up_Conflict_2500s_William_Volk.php |url-status=dead |archive-date=May 11, 2012 |title=Playing Catch Up: Conflict 2500's William Volk |publisher=Gamasutra |date=2007-04-19 |access-date=2018-05-31}} Volk also explained that he had played the Startrek game and wanted a more complex version of that game.{{cite web|url=http://obsoletegamer.com/the-interview-william-d-volk/ |title=The Interview: William D. Volk |date=7 October 2010 |publisher=Obsoletegamer.com |access-date=2018-05-31}}

Reception

Jon Mishcon reviewed Conflict 2500 in The Space Gamer No. 45.{{cite journal|last= Mishcon |first= Jon |date=November 1981 |title=Capsule Reviews|journal=The Space Gamer|publisher=Steve Jackson Games|issue=45|page=33}} Mishcon commented that "Not great, but easily worth [the price]."

References

{{reflist|refs=

{{cite web |title=Conflict 2500 Manual |url=https://archive.org/details/Conflict2500Manual1981/page/n0 |website=archive.org |year=1981 |publisher=Avalon Hill}}

}}