Cranston Manor

{{Short description|1981 video game}}

{{Infobox video game

|title = Cranston Manor

|image = Cranston Manor Cover.png

|developer = On-Line Systems

|publisher = On-Line Systems

|designer = Larry Ledden
Harold DeWitz
Ken Williams

|series = Hi-Res Adventures

|engine = ADL

|released = {{vgrelease|NA|1981[http://www.gamefaqs.com/appleii/566354-cranston-manor/data Cranston Manor] at GameFAQs}}

|genre = Graphic adventure

|modes = Single-player

|platforms = Apple II, FM-7, PC-88, PC-98

}}

Cranston Manor is a graphic adventure published for the Apple II by On-Line Systems in 1981 and is Hi-Res Adventure #3. The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it. The game allows players to switch between graphics-based and text-based gameplay.

Cranston Manor is based on Larry Ledden's text adventure The Cranston Manor Adventure. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz.

Development

Larry Ledden wrote The Cranston Manor Adventure as text-only interactive fiction for the Atari 8-bit computers. It was published by Artworx in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as Cranston Manor for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version.

References

{{reflist|refs=

{{cite web |last1=Hague |first1=James |title=The Giant list of Classic Game Programmers |url=https://dadgum.com/giantlist/}}

{{cite web |title=Cranston Manor manual |url=https://mocagh.org/sierra/cranston-alt3.pdf |website=Museum of Computer Adventure Game History |publisher=On-Line Systems |date=1981}}

{{cite web |title=Cranston Manor Adventure |url=https://www.mocagh.org/loadpage.php?getgame=cranston-alt |website=Museum of Computer Game History}}

}}