CrimeWave
{{Other uses|Crime Wave (disambiguation){{!}}Crime Wave}}
{{Short description|1996 video game}}
{{Infobox video game
| title = CrimeWave
| image = Sega Saturn CrimeWave cover art.jpg
| developer = Eidos Interactive
| publisher = Eidos Interactive
| designer = Jim Blackler
| artist = Joe Groombridge
David Banner
| composer = Joe Myers
Mike Ash
| platforms = Sega Saturn
| released = {{vgrelease|EU|November 8, 1996|NA|March 10, 1997{{Cite web |date=1997-06-06 |title=Crime Wave |url=http://www.sega-saturn.com/saturn/software/crimewave.htm |access-date=2023-11-15 |url-status=usurped |archive-url=https://web.archive.org/web/19970606055404/http://www.sega-saturn.com/saturn/software/crimewave.htm |archive-date=1997-06-06 }}}}
| genre = Vehicular combat
| modes = Single-player
}}
CrimeWave is a vehicular combat video game, developed and published by Eidos Interactive, released as a Sega Saturn exclusive in 1996–1997.
Gameplay
The player's task is to patrol the city and chase down violent vehicle-bound criminals, destroying the offenders with various weaponry within a given time limit. Each criminal killed earns the player bounty money (called "Meks"), but money is subtracted for every civilian vehicle the player destroys in the process. Additional weapons and ammunition can be collected as powerups scattered throughout the map or salvaged from destroyed enemies. Other cops sometimes show up; they treat the player as competition and attack them as well as the criminals. After set amounts of Meks have been earned, additional regions of the city open up.{{cite magazine |title=Crimewave: No One Is Innocent |magazine=Electronic Gaming Monthly |publisher=Ziff Davis |issue=88 |date=November 1996 |page=206}} If the player fails to kill enough criminals within the time limit, their vehicle self-destructs, resulting in a game over.
The game takes an isometric overhead view with the cars being pre-rendered sprites, but the buildings and scenery are rendered in 3D.{{cite magazine |url=https://archive.org/details/NextGeneration23Nov1996/page/n115/mode/2up |title=NG Alphas: Crimewave |magazine=Next Generation |publisher=Imagine Media |issue=23 |date=November 1996 |page=115 |access-date=July 26, 2021}}
Plot
CrimeWave takes place in the fictional futuristic city of Mekeo, plagued by rampant crime and chaos. To combat this crimewave, the corrupt mayor has privatized the city's police force and offers bounties to anyone that takes out a wanted criminal, effectively turning the police into bounty hunters. The player takes the role of a member of the Mekeo Vehicle Police patrolling the city with their heavily armed police car to take out criminals and collect bounty money while simultaneously fighting off rival cops that are out for the same bounties.
Development
CrimeWave was Eidos Interactive's first Sega Saturn game. It was developed specifically with the Saturn in mind, primarily because Saturn development kits were less expensive than the ones for the Sony PlayStation at the time.{{cite web |url=http://www.segacollection.com/specials/jimbinterview.htm |title=INTERVIEW: Jim Blackler |website=Sega Collection |access-date=October 23, 2020}} Though Eidos originally announced the game as a multiplatform title,{{cite magazine |url=https://archive.org/details/Sega_Saturn_Magazine_Issue_08_1996-06_EMAP_Images_GB/page/n11/mode/2up |title=Coming Soon: Crime Wave [sic] |magazine=Sega Saturn Magazine |publisher=EMAP |issue=8 |date=June 1996 |page=13 |access-date=July 26, 2021}} only the Saturn version was ultimately released. A promotional disc with a playable demonstration of the game was also released in Europe.{{cite web |url=https://www.satakore.com/sega-saturn-demo,,610-6455,,Crimewave-Playable-Demonstration-Disk-EUR.html |title=CrimeWave Playable Demonstration Disk (Europe) |website=Sakatore.com}}
Reception
{{Video game reviews
| Allgame = {{Rating|2.5|5}}{{cite web |last=Romero |first=Joshua |url=http://www.allgame.com/game.php?id=7701&tab=review |title=CrimeWave - Review |website=AllGame |publisher=All Media Network |archive-url=https://web.archive.org/web/20141115103954/http://www.allgame.com/game.php?id=7701&tab=review |archive-date=November 15, 2014 |url-status=dead |access-date=July 26, 2021}}
| Edge = 4/10{{cite magazine |author=Edge staff |title=Crime Wave [sic] |magazine=Edge |publisher=Future Publishing |issue=41 |date=January 1997 |page=92}}
| EPD = 6/10{{cite web |last=Lucas |first=Victor |date=May 22, 1997 |url=http://www.elecplay.com/sega/crimewave.html |title=CrimeWave |website=The Electric Playground |publisher=Greedy Productions, Inc. |archive-url=https://web.archive.org/web/19970616230822/http://www.elecplay.com/sega/crimewave.html |archive-date=June 16, 1997 |url-status=dead |access-date=July 26, 2021}}
| Fam = 18/40{{cite magazine |url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=15096&redirect=no |title=クライムウェーブ [セガサターン] |language=ja |magazine=Famitsu |publisher=Enterbrain |access-date=July 26, 2021}}
| GI = 7.5/10{{cite magazine |url=http://www.gameinformer.com/jan97/cwave.html |title=Crimewave [EU Import] |magazine=Game Informer |publisher=FuncoLand |issue=45 |date=January 1997 |archive-url=https://web.archive.org/web/19971021144216/http://www.gameinformer.com/jan97/cwave.html |archive-date=October 21, 1997 |url-status=dead |access-date=July 26, 2021}}
| GSpot = 5.3/10{{cite web |last=MacDonald |first=Ryan |date=April 22, 1997 |url=https://www.gamespot.com/reviews/crimewave-review/1900-2533853/ |title=CrimeWave Review [date mislabeled as "May 2, 2000"] |website=GameSpot |publisher=CBS Interactive |archive-url=https://web.archive.org/web/20050113143453/http://www.gamespot.com/saturn/driving/crimewave/review.html |archive-date=January 13, 2005 |url-status=live |access-date=July 26, 2021}}
| IGN = 7/10{{cite web |author=IGN staff |date=May 6, 1997 |url=https://www.ign.com/articles/1997/05/06/crimewave-review |title=CrimeWave Review |website=IGN |publisher=Ziff Davis |access-date=July 26, 2021}}
| rev1 = Sega Saturn Magazine
}}
CrimeWave received mediocre reviews. While critics complimented the sharpness of the graphics and great amount of detail, they generally found that the sensitive controls, the high density of vehicles on the road, and the rotation of the camera when the player's car turns make the game disorienting and sometimes frustrating to play. Rob Allsetter wrote in Sega Saturn Magazine, "Although Crimewave has its moments, it's let down by gameplay that's too repetitive and controls that are often frustrating." GamePro{{'}}s Coach Kyle similarly described it as "an average driving/shooting game that's neither varied enough nor thrilling enough to offer great gunplay."{{cite magazine |author=Coach Kyle |title=Saturn ProReview: Crime Wave [sic] |magazine=GamePro |publisher=IDG |issue=101 |date=February 1997 |page=84}}{{efn|GamePro gave the game 3.5/5 for graphics, 3.5/5 for sound, 2/5 for control, and 3/5 for fun factor.}} Shawn Smith and Crispin Boyer of Electronic Gaming Monthly were slightly more positive, with Boyer opining, "Crime Wave doesn't offer revolutionary graphics or especially innovative gameplay. It's just a fun title that delivers plenty of arcade action." Co-reviewers Dan Hsu and Sushi-X fell more in line with the majority; Hsu said the game made him throw his controller down in frustration. Ryan MacDonald of GameSpot concluded that CrimeWave "isn't bad", but that the gameplay is limited and average enough that it becomes dull after a relatively short time.
Next Generation had a different take, arguing that the level design and controls are brilliant, but that the mid-level loading "leaves the player frustrated and transforms it into a merely noteworthy game instead of a classic."
{{clear}}
Notes
{{notelist}}
References
{{reflist}}
External links
- {{moby game|id=/sega-saturn/crimewave}}
Category:Eidos Interactive games
Category:Open-world video games
Category:Sega Saturn-only games
Category:Single-player video games
Category:Vehicular combat games
Category:Video games about bounty hunters
Category:Video games about police officers
Category:Video games developed in the United Kingdom