Cruis'n Velocity

{{Short description|2001 video game}}

{{Use mdy dates|date=September 2024}}

{{More citations needed|date=September 2024}}{{Infobox video game

| title = Cruis'n Velocity

| image = Cruisn Velocity covert art.jpeg

| caption = North American cover art

| developer = Graphic State

| publisher = Midway Games

| designer =

| series = Cruis'n

| released = {{vgrelease|NA|November 27, 2001{{Cite web |date=2001-11-26 |title=Classic Arcade Franchise Updated to Cruise on Next Generation Handheld |url=http://www.midwaygames.com/rxpage/pr_1130.html |access-date=2023-04-10 |archive-url=https://web.archive.org/web/20050523214610/http://www.midwaygames.com/rxpage/pr_1130.html |archive-date=2005-05-23 }}|EU|February 8, 2002}}

| genre = Racing

| modes = Single-player, multiplayer

| platforms = Game Boy Advance

}}

Cruis'n Velocity is a 2001 racing game developed by Graphic State and published by Midway Games for the Game Boy Advance. It is the fourth installment of Nintendo's Cruis'n series and the only game in the series not to be preceded by an arcade release and features slightly different gameplay from its predecessors. The game uses the same engine as Dark Arena, a first-person shooter also developed by Graphic State, to achieve a pseudo-3D effect. This approach garnered the game mixed reviews.

Gameplay

Unlike the previous games in the series, instead of racing down one-way courses consisting of streets based on real-life locations while avoiding various road hazards like oncoming traffic and construction, the players travel through a large environment racing eleven different cars and winning without getting hit by walls and such. Fourteen different locations, the same as Cruis'n Exotica, are available.{{cite web|url=http://www.ign.com/articles/2001/12/14/cruisn-velocity|title=Cruis'n Velocity|date=December 13, 2001|accessdate=November 16, 2014|last=Harris|first=Craig|website=IGN}}

There is a new speed boost system that is activated by pressing on the gas button twice. There is also an option that allows the player to have a damage system on or off. There will be a damage bar that depletes if the players crash into different objects.

There are three different races to choose from. Players can run through the Cruis'n Cup which unlocks new courses and cars. Championship allows players to go through courses and earn points like in Mario Kart. In Freestyle, players can go through courses to get the highest track record.

The game features a three-player multiplayer mode using the Game Boy Advance's link cable. Instead of a save feature, this game used a password system so that players can save their progress.

Reception

{{Video game reviews

| MC = 53/100{{cite web|url=https://www.metacritic.com/game/cruisn-velocity/critic-reviews/?platform=game-boy-advance|title=Cruis'n Velocity for Game Boy Advance Reviews|website=Metacritic|accessdate=November 16, 2014}}

| Allgame = {{Rating|1.5|5}}

| CVG = 5/10{{cite magazine|url=http://computerandvideogames.com/article.php?id=25440|title=GBA Review: Cruis'n Velocity|date=March 8, 2002|magazine=Computer and Video Games|last=Skittrell|first=Lee|archiveurl=https://archive.today/20070624090605/http://computerandvideogames.com/article.php?id=25440|archivedate=June 24, 2007|url-status=dead|accessdate=November 16, 2014}}

| GI = 4.5/10{{Cite magazine|title=Cruis'n Velocity|magazine=Game Informer|issue=107|date=March 2002|page=91}}

| GameZone = 5.7/10{{Cite web|url=http://gameboy.gamezone.com/gzreviews/r19336_GBA.htm|title=Cruis'n Velocity Review - Game Boy Advance|date=January 6, 2002|publisher=GameZone|last=Watkins|first=Rob|archiveurl=https://web.archive.org/web/20080209131752/http://gameboy.gamezone.com/gzreviews/r19336_GBA.htm|archivedate=February 9, 2008|url-status=dead|accessdate=November 16, 2014}}

| IGN = 6/10

| NP = {{Rating|2.5|5}}

| NWR = 3/10{{Cite web|url=http://www.nintendoworldreport.com/review/3869/cruisn-velocity-game-boy-advance|title=Cruis'n Velocity|date=March 2, 2002|publisher=Nintendo World Report|last=Sklens|first=Mike|accessdate=November 16, 2014}}

}}

Cruis'n Velocity received "mixed" reviews according to video game review aggregator Metacritic.

IGN called the game "somewhat enjoyable" with its multitude of play modes, while criticizing the collision detection, game-crashing bugs, use of a password system and A.I. They also remarked that the game was significantly less over-the-top than its arcade predecessors. The game's Doom-style graphics engine was criticized by AllGame, which called the graphics "ugly and sluggish" and compared them unfavorably to Mario Kart: Super Circuit, that used scaling to achieve its pseudo-3D effect.{{Cite web|url=http://www.allgame.com/game.php?id=36913&tab=review|title=Cruis'n Velocity - Review|publisher=AllGame|last=Miller|first=Skyler|archiveurl=https://web.archive.org/web/20141116041225/http://www.allgame.com/game.php?id=36913&tab=review|archivedate=November 16, 2014|accessdate=November 16, 2014}} Nintendo Power called it a "so-so racing game".{{Cite magazine|title=Cruis'n Velocity|magazine=Nintendo Power|volume=151|date=December 2001|page=172}}

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References

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