Deadline (1996 video game)

{{Short description|1996 video game}}

{{Use dmy dates|date=December 2024}}

{{More citations needed|date=December 2024}}{{confused|Deadline (1982 video game)}}

{{Infobox video game

| title = Deadline

| image = File:Deadline_1996_DOS_Cover_Art.jpg

| caption =

| developer = Millennium Interactive

| publisher = Vic Tokai

| designer =

| series =

| released = 18 July 1996{{Cite web |date=1997-02-27 |title=Online Gaming Review |url=http://www.ogr.com/news/news0796.html |access-date=2023-04-16 |archive-url=https://web.archive.org/web/19970227065825/http://www.ogr.com/news/news0796.html |archive-date=February 27, 1997 }}

| genre = Real-time tactics

| modes = Single-player

| platforms = MS-DOS

}}

Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai.{{cite web | archiveurl=https://web.archive.org/web/19991114101118/http://www.pcgamer.com/reviews/320.html | url=http://www.pcgamer.com/reviews/320.html | title=Deadline | date=August 1996 | author=Trotter, William R. | authorlink=William R. Trotter | work=PC Gamer US | archivedate=November 14, 1999 | url-status=dead }} It was the last game to be developed by Millennium Interactive before Sony Computer Entertainment acquired them from CyberLife the following year.

Gameplay

Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages.{{cite web | archiveurl=https://web.archive.org/web/19961221184438/http://www.nuke.com/cgr/reviews/9606/deadline/deadline.htm | url=http://www.nuke.com/cgr/reviews/9606/deadline/deadline.htm | title=Deadline | author=Staff | date=June 1996 | work=Computer Game Review | archivedate=December 21, 1996 | url-status=dead }} Its gameplay style has been compared to that of Jagged Alliance and X-COM: UFO Defense.

Reception

{{Video game reviews

| PCGUS = 51%

| CGSP = {{Rating|2|5}}{{cite web | archiveurl=https://web.archive.org/web/19971007210048/http://www.cdmag.com/strategy_vault/deadline_review/page1.html | url=http://www.cdmag.com/strategy_vault/deadline_review/page1.html | title=Deadline Review | author=Udell, Scott | date=September 20, 1996 | work=Computer Games Strategy Plus | archivedate=October 7, 1997 | url-status=dead }}

| rev1 = Computer Game Review

| rev1Score = 90/100

| rev2 = PC Games

| rev2Score = C−{{cite web | archiveurl=https://web.archive.org/web/19961018133708/http://www.pcgamesmag.com/games/Aug96/dead896.html | url=http://www.pcgamesmag.com/games/Aug96/dead896.html | title=Deadline | author=Brenesal, Barry | date=August 1996 | work=PC Games | archivedate=October 18, 1996 | url-status=dead }}

}}

William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival." Computer Game Review{{'}}s critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline."

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References

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