Decision in the Desert

{{Short description|1985 strategy video game}}

{{Italic title}}

{{Infobox video game

| title = Decision in the Desert

| image = Decision in the Desert cover.jpg

| alt =

| caption =

| developer =

| designer = Sid Meier
Ed Bever

| publisher = MicroProse

| series =

| engine =

| platforms = Apple II, Atari 8-bit, Commodore 64, IBM PC

| released = 1985

| genre = Strategy

| modes =

}}

Decision in the Desert is a computer wargame designed by Sid Meier and Ed Bever and published by MicroProse in 1985. Versions were released for the Apple II, Atari 8-bit computers, Commodore 64, and IBM PC compatibles (as a self-booting disk).

Gameplay

Decision in the Desert is a game in which five battles are depicted: Sidi Barrani, Crusader, Gazala, First Alamein and Alam Halfa.

Reception

M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "While DITD lacks a campaign scenario, the scale offers a reasonable explanation."{{cite magazine |last=Brooks |first=M. Evan |title=Microprose's Command Series |magazine=Computer Gaming World |date=Nov–Dec 1985 |volume=1 |issue=23 |pages=34–38}}

Reviews

  • Zzap! - Dec, 1985{{Cite web|url=https://archive.org/details/ZZap64Issue0081985Dec/page/n113/mode/2up|title = ZZap_64_Issue_008_1985_Dec}}
  • Computer Gamer #8 (1985-11){{Cite web|url=https://archive.org/details/Computer_Gamer_Issue_08_1985-11_Argus_Press_GB/page/n71/mode/2up|title = Computer Gamer - Issue 08 (1985-11)(Argus Press)(GB)|date = November 1985}}
  • Computer Gaming World - Nov, 1991

References

{{Reflist}}