Deep Space: Operation Copernicus
{{Short description|1987 video game}}
{{Infobox video game
| collapsible =
| state =
| italic title =
| title = Deep Space: Operation Copernicus
| image = Deep Space Operation Copernicus cover.jpg
| alt =
| caption =
| developer =
| publisher = Sir-Tech
| series =
| engine =
| platforms = Apple II, Commodore 64, MS-DOS
| released = 1987
| genre =
| modes =
}}
Deep Space: Operation Copernicus is a video game published in 1988 by Sir-Tech.
Gameplay
Reception
David M. Wilson reviewed the game for Computer Gaming World, and stated that "If the game's slow pacing doesn't put the player off initially, the game will give players a competitive run for their money and much potential 'bang for the buck' as the game progresses".{{Cite magazine |last=Wilson |first=David M. |date=November 1987 |title=Deep Space: Katana on a Hot Spinward Loop! |url=https://archive.org/details/Computer_Gaming_World_Issue_41/page/n41/mode/1up?view=theater |magazine=Computer Gaming World |volume=1 |issue=41 |pages=42, 48}}