DigiFX Interactive

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{{Infobox company

| name = DigiFX Interactive

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| foundation = November, 1991 (as Future Vision, Inc.)

| defunct = October 27, 1997

| location = Dallas, Texas, United States

| industry = Video games

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| homepage = [https://web.archive.org/web/19980614181611/http://www.digifx.net/ digifx.net (Archived)]

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DigiFX Interactive was an American video game developer with headquarters in Dallas, Texas. It was founded in November 1991 and went out of business in October 1997{{cite web |url=http://www.pcgamer.com/news/news-1997-10-27.html |title=The Death of DigiFX |date=October 27, 1997 |website=PC Gamer |archive-url=https://web.archive.org/web/19980218070428/http://www.pcgamer.com/news/news-1997-10-27.html |archive-date=February 18, 1998}} after its publisher, Merit Studios, was dissolved. During its lifetime, it developed and released Command Adventures: Starship{{Cite web |title=Command Adventures: Starship for DOS (1993) |url=https://www.mobygames.com/game/command-adventures-starship |access-date=2022-10-11 |website=MobyGames}} and The Fortress of Dr. Radiaki{{Cite web |title=The Fortress of Dr. Radiaki for DOS (1994) |url=https://www.mobygames.com/game/dos/fortress-of-dr-radiaki |access-date=2022-10-11 |website=MobyGames}} under the name of Future Vision, Inc. It also released Harvester under the name of DigiFX Interactive.{{Cite web |title=Harvester - PC - Gamerids |url=https://www.gamerids.com/games/pc/harvester |access-date=2022-10-11 |website=www.gamerids.com |language=en |archive-date=2022-10-11 |archive-url=https://web.archive.org/web/20221011091618/https://www.gamerids.com/games/pc/harvester |url-status=dead }} Due to the company's dissolution, several games in development were cancelled,{{cite web|url=http://www.digifx.net/ |title=Games. |website=Internet Archive |url-status=dead |archiveurl=https://web.archive.org/web/19980614181611/http://www.digifx.net/ |archivedate=June 14, 1998 }} including strategy game Mission to Nexus Prime written by Timothy Zahn.

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