Edge-On
{{Short description|Tabletop role-playing game supplement}}
{{italic title}}
{{Infobox book
| name = Edge-On
| image = File:Cover_of_Edge-On_1985.png
| image_size =
| border =
| alt = Cover image of book
| caption = Cover art by Janet Aulisio-Dannheiser, 1990
| author = Terry Amthor
| genre = Role-playing game
| publisher = Iron Crown Enterprises
| release_date = 1990
| media_type = book
| pages =
}}
Edge-On is an adventure published by Iron Crown Enterprises (ICE) in 1990 for the near-future science fiction role-playing game Cyberspace.
Description
Edge-On includes four unrelated scenarios for Cyberspace. They provide only a framework, requiring gamemasters to provide added detail for optimal play.{{cite magazine |last= Wieck|first= Stephan|author-link=Stephan Wieck|date= June–July 1990|title= Capsule Reviews: Iron Crown Enterprises; Edge-On|magazine= White Wolf |issue= 21|page= 69}}
- "Network 69 takes the fall": The player-characters are hired by media firm Channel 32 to steal data on future programs from rival Channel 69.{{cite web|url =http://www.legrog.org/jeux/cyberspace/edge-on-en | date=2009-05-08 |title=Edge-On|website=Guide du Rôliste Galactique| access-date=2020-12-02 |language=fr}}
- "Ward, I'm Worried": The player-characters are hired by a mega-corporation to find a missing scientist, bringing them in contact with the Fusers gang in the slums of San Francisco, and the Fusers' cybernetic leader.
- "Safety Violation": The player-characters are hired by Okira Corporation to sabotage an oil rig owned by rival New Edison. After they start the explosives' timers, an earthquake cuts off their line of escape.
- "Unscheduled Layover": During a courier mission, the player-characters' shuttle crashes in the Amazon rainforest, and they discover an ancient Mayan city transformed into a secret base.
Reviewer Stephan Wieck spoke positively about scenarios No. 1 and 3, stating that "Safety Violation" had the best plot. He felt scenarios No. 2 and 4 may have been insufficiently developed.{{cite magazine |last= Wieck|first= Stephan|author-link=Stephan Wieck|date= June–July 1990|title= Capsule Reviews: Iron Crown Enterprises; Edge-On|magazine= White Wolf |issue= 21|page= 70}}
The book also includes guidelines showing how to link the scenarios to one another.
Publication history
ICE first published Cyberspace in 1989. The game's first supplement, Edge-On, subtitled Cyberventure Mission File #1, was published the following year, a 48-page softcover book written by Terry Amthor, with interior art by Kevin Barrett, Angela Bostick, Dell Harris, Rick Lowry, and Chuck Muchowa, and cover art by Janet Aulisio-Dannheiser.{{cite book|last=Schick |first=Lawrence|title=Heroic Worlds: A History and Guide to Role-Playing Games|publisher=Prometheus Books |year=1991|isbn=0-87975-653-5 |pages=288–289}}
Reception
Stephan Wieck reviewed the product in the June–July 1990 issue of White Wolf.{{cite magazine |last= Wieck|first= Stephan|author-link=Stephan Wieck|date= June–July 1990|title= Capsule Reviews: Iron Crown Enterprises; Edge-On|magazine= White Wolf |issue= 21|pages= 69–70 |url=https://imgur.com/a/qbxV1ER}} He rated it at 3 of 5 points, stating that there was "some good stuff" but "requires additional work".
Reviews
- Games Review June 1990 (Vol. 2, Issue 9, p. 60)