Elite Plus
{{Short description|1991 video game}}
{{Infobox CVG
| title = Elite Plus
| image = Elite Plus cover.jpg
| caption =
| developer = Microplay Software
| publisher = Microplay Software
| producer =
| designer =
| programmer = Chris Sawyer
| engine =
| series = Elite
| released = April 17, 1991{{cite web|url=https://www.newspapers.com/clip/88978951/the-guardian/|title=Elite Plus|newspaper=The Guardian|page=33|date=March 28, 1991|accessdate=November 15, 2021|via=Newspapers.com}}
| genre =
| modes =
| platforms = DOS
|alt =
}}
Elite Plus is a 1991 video game published by Microplay Software.
Gameplay
Publication history
Elite Plus was released for DOS in 1991. Whereas the original Elite (1987) for the PC used CGA graphics, Elite Plus was upgraded to take advantage of EGA, VGA and MCGA. It was coded entirely in assembly language by Chris Sawyer, who later wrote RollerCoaster Tycoon.{{cite web |title=Elite Plus Manual |publisher=Microprose |url=https://ia801304.us.archive.org/19/items/Elite_Plus_Manual/Elite_Plus_Manual_text.pdf |website=Internet Archive |date=April 17, 1991}}{{cite web | url=http://www.nvg.ntnu.no/bbc/doc/games/EliteFAQ.htm | archive-url=https://web.archive.org/web/20090226021618/http://www.nvg.ntnu.no/bbc/doc/games/EliteFAQ.htm | archive-date=26 February 2009 | title=alt.fan.elite FAQ | first=Robert | last=Pfeifer | access-date=4 August 2006}} Section 3.18 and 3.19.
Reception
Stanley Trevena reviewed the game for Computer Gaming World, and stated that "Players of the original game may find it enjoyable to take a trip down memory lane with this new version of their old favorite, but most gamers probably won't have the time or space for this program in their software collection. Like the heated debate that surrounds the colorization of classic films, some classics are best left in their original form and not artificially modernized."{{cite magazine |last=Trevena |first=Stanley |title=Elite-ist or DElite?: Microplay's Elite Plus |magazine=Computer Gaming World |date=October 1991 |volume=1 |issue=87 |pages=96, 98}}
Computer Gaming World gave Elite Plus two-plus stars, describing it as "More detailed and complex, it is also more tedious than the original".{{cite magazine | url=http://www.cgwmuseum.org/galleries/index.php?year=1992&pub=2&id=100 | title=Strategy & Wargames: The Future (2000-....) | magazine=Computer Gaming World | date=November 1992 | access-date=4 July 2014 | last=Brooks | first=M. Evan | issue=100 | page=99 | publisher = Ziff Davis}} A 1994 survey of strategic space games set in the year 2000 and later gave Elite Plus two-plus stars.{{Cite magazine
|last=Brooks
|first=M. Evan
|date=May 1994
|title=Never Trust A Gazfluvian Flingschnogger!
|url=http://www.cgwmuseum.org/galleries/index.php?year=1994&pub=2&id=118
|magazine=Computer Gaming World
|pages=42–58}}
In 1991, PC Format placed Elite Plus on its list of the 50 best computer games of all time. The editors called it "a classic game that mixes solid 3D space combat with trading to create a universe in which you can spend many a happy half-hour bushwhacking the dastardly Thargoids."{{cite journal | author=Staff | journal=PC Format | title=The 50 best games EVER! |date=October 1991 | issue=1 | pages=109–111 }}