Factorio
{{short description|2020 construction and management video game}}
{{Use dmy dates|date=February 2024}}
{{Infobox video game
| title = Factorio
| image = Factorio cover.png
| developer = Wube Software
| publisher = Wube Software
| platforms = {{cslist|Linux|macOS|Windows|Switch}}
| released = {{ubl|Linux, macOS, Windows|14 August 2020|Switch|28 October 2022}}
| genre = Construction and management simulation, real-time strategy
| modes = Single-player, multiplayer
| director = {{Unbulleted list|Michal Kovařík|Tomáš Kozelek|Albert Bertolín}}
| producer =
| designer = Michal Kovařík
| artist = {{Unbulleted list|Albert Bertolin|Václav Benč}}
| composer = Daniel James Taylor
Petr Wajsar (Space Age expansion)
}}
Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game follows an engineer who crash-lands on an alien planet and must harvest resources and create automated industry to build a rocket; players can continue the game after achieving the end goal. There are both single-player and multiplayer modes as well as eight additional game scenarios.
The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows, macOS, and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016. The game was released on Nintendo Switch on 28 October 2022.{{Cite web |title=Friday Facts #370 - The journey to Nintendo Switch |url=https://factorio.com/blog/post/fff-370 |access-date=2024-10-15 |website=Factorio}}
A major paid expansion called Space Age was released on 21 October 2024, adding 4 new planets and extending the game past the rocket launch.{{Cite web |title=Factorio: Space Age is here! |url=https://factorio.com/blog/post/factorio-space-age-release |access-date=2024-10-21 |website=Factorio}}
Gameplay
File:Factorio gameplay screenshot.jpeg
Factorio is a construction and management simulation game focused on resource-gathering with real-time strategy and survival elements. The player advances by locating and harvesting resources to craft various tools and machines, which in turn create more advanced materials that allow for the progression to more sophisticated technologies and machines. The game progresses as the player continues to build and manage their factory, which automates the mining, transportation, processing, and assembly of resources and products. Factorio's form of progression incentivizes players to design and create their factories in ways that allow for larger scales of production and automation. Players research advanced technologies that allow them to create new structures, items, and upgrades, starting with basic automation and eventually leading to oil refining, robots, and the ability to launch a rocket.{{cite web |last=Jauch |first=Daniel |title=Our Nation's Factorio Review |url=http://apgnation.com/archives/2014/05/15/2020/nations-factorio-review |work=APGNation |access-date=16 May 2014 |url-status=dead |date=15 May 2014 |archive-url=https://web.archive.org/web/20140517121814/http://apgnation.com/archives/2014/05/15/2020/nations-factorio-review |archive-date=17 May 2014}}{{cite web |last=Priestman |first=Chris |title=Factorio Is A Machine-Fetishist's Best Friend |url=http://indiestatik.com/2013/04/15/factorio/ |url-status=dead |archive-url=https://web.archive.org/web/20130425062337/http://indiestatik.com/2013/04/15/factorio/ |date=15 April 2013 |archive-date=25 April 2013 |work=Indie Statik |access-date=16 May 2014}} The game features a blueprint system, which allows players to create reusable blueprints for factory parts or entire factories.
The base game is won by launching a rocket. Constructing a rocket requires a large amount of resources and research of technology, which motivates the player to set up a sizeable, effective factory in order to achieve this goal. After launching the rocket, the player can continue to build their factory.
=Combat=
The player is tasked with defending themselves and their factory from the planet's indigenous fauna, known as 'Biters', 'Spitters', and 'Worms', who live in colonies which can be destroyed by the player to prevent further enemy spawning. Additionally, they become increasingly hostile as pollutant is emitted by the player's factory, necessitating consideration of the balance between the player's production and the enemy's aggressiveness. The player can use defensive turrets, tanks, and other weapons to eliminate enemies.{{cite news |last=Livingston |first=Christopher |date=28 July 2014 |title=The Lighthouse Customer: Factorio |url=https://www.rockpapershotgun.com/2014/07/28/factorio-alpha-review/ |access-date=4 June 2019 |website=Rock Paper Shotgun}}{{Cite web |title=Content |url=https://www.factorio.com/game/content |access-date=10 January 2015 |website=Factorio |publisher=Wube Software}} As the game progresses, enemies evolve and become harder to defeat.
Players may also elect to set the planet's fauna to "peaceful," during the start of the game. The fauna will still spawn, but will only attack the player and factory in retaliation from direct physical damage on themselves or a neighboring unit.{{Cite news |last=Toms |first=Ollie |date=14 August 2020 |title=Factorio guide [1.0]: 15 top tips to help grow your factory |language=en |work=Rock, Paper, Shotgun |url=https://www.rockpapershotgun.com/factorio-guide-1-0-15-top-tips-to-help-grow-your-factory |access-date=25 September 2022}}
=Multiplayer=
Multiplayer mode allows people to play together cooperatively or against one another both locally and via the Internet.{{cite web |title=Factorio - Content |url=https://www.factorio.com/game/content |access-date=8 November 2020 |website=Factorio |publisher=Wube Software}}{{cite web |author=Rogers |first=Tristan |date=1 November 2014 |title=Factorio Gets Multiplayer |url=http://sandboxdb.com/factorio-gets-multiplayer/ |url-status=dead |archive-url=https://archive.today/20141121161205/http://sandboxdb.com/factorio-gets-multiplayer/ |archive-date=21 November 2014 |access-date=21 November 2014 |publisher=SandboxDB}}{{cite web |last=Luces |first=Mike |date=24 April 2017 |title='Factorio' Version 0.15.0 Released: Comes With Military, Production, High-Tech And Space Packs |url=https://www.ibtimes.com/factorio-version-0150-released-comes-military-production-high-tech-space-packs-2529972 |access-date=10 September 2020 |website=www.ibtimes.com |quote=Wube Software included new scenarios for PvP…}} Factorio supports both dedicated servers as well as player-hosted listen servers. Originally, the game used peer-to-peer connectivity; this was later removed as more robust options were developed.{{Cite web |last=Kovařík |first=Michal |date=15 July 2016 |title=Friday Facts #147 - Multiplayer rewrite |url=https://www.factorio.com/blog/post/fff-147 |access-date=10 September 2018 |website=Factorio |publisher=Wube Software}} Saved world files can be loaded in both single and multiplayer. By default, all players on a server share technologies, unless a system of multiple teams has been instituted by the server host. Friendly fire is present and enabled by default. Players can share construction blueprints with other players on their server via a public blueprint library.{{Cite web |last=Majerech |first=Ondřej |date=23 December 2016 |title=Friday Facts #170 - Blueprint library GUI design and redesign |url=https://www.factorio.com/blog/post/fff-170 |access-date=10 September 2018 |website=Factorio}}
=Modding=
Factorio is designed to be customisable via mods to create additional content, such as modifications to gameplay or re-texturing visual elements. The developers offer an online portal on its website for mod developers to host their content. To support the modding community, there is an in-game mod manager that allows players to quickly download them. Mods are written in the Lua programming language.{{Cite web |title=API Docs |url=https://lua-api.factorio.com/latest |access-date=19 July 2024 |website=Factorio |publisher=Wube Software}} Mods range from small ones such as Squeak Through, a simple quality-of-life mod which allows the player to walk between buildings, to mods that add entirely new content, such as Krastorio 2, which adds a wide variety of new mechanics and fully overhauls the combat system.{{Cite web |last=Robinson |first=Joe |date=2021-12-21 |title=Factorio mods - seven of our top picks |url=https://www.pcgamesn.com/factorio/mods-best |url-status=live |archive-url=https://web.archive.org/web/20240529060957/https://www.pcgamesn.com/factorio/mods-best |archive-date=2024-05-29 |access-date=2025-01-30 |website=PCGamesN |language=en}}{{Cite web |title=Krastorio 2 |url=https://mods.factorio.com/mod/Krastorio2 |access-date=2025-01-30 |website=Factorio Mod Portal |language=en}}
=Space Age expansion=
File:Factorio Space Age Gleba Screenshot.jpg
The Space Age expansion expands the gameplay to include four new planets, as well as a new end goal of interstellar travel. The player can travel to different planets via "Space Platforms," which are factories in space that can be expanded and moved; players and objects must be launched from rockets to be sent onto Space Platforms. Each planet features new methods of acquiring resources, unique challenges, and novel technologies. The planets added are Vulcanus, a volcano-themed planet with ways to get basic resources from lava;{{Cite web |title=Friday Facts #386 - Vulcanus |url=https://factorio.com/blog/post/fff-386 |access-date=2024-11-01 |website=Factorio}} Fulgora, a lightning-plagued desert planet hosting the ruins of an alien civilization, which can be mined and processed;{{Cite web |title=Friday Facts #398 - Fulgora |url=https://factorio.com/blog/post/fff-398 |access-date=2024-11-01 |website=Factorio}} Gleba, a lush jungle-like planet of diverse lifeforms which can be farmed and processed to get resources;{{Cite web |title=Friday Facts #413 - Gleba |url=https://www.factorio.com/blog/post/fff-413 |access-date=2024-11-01 |website=Factorio}} and Aquilo, a frozen planet covered in a liquid ammonia ocean.{{Cite web |title=Friday Facts #432 - Aquilo |url=https://www.factorio.com/blog/post/fff-432 |access-date=2024-11-01 |website=Factorio}} The expansion encourages users to greatly scale up their factory's production and automate interplanetary logistics, assisted by new machines and equipment.{{Cite news |last=Lane |first=Rick |date=2024-10-24 |title=Factorio: Space Age review |url=https://www.pcgamer.com/games/sim/factorio-space-age-review/ |access-date=2024-12-31 |work=PC Gamer |language=en}} New enemies are also present on Gleba and Vulcanus, taking the forms of a spider-like race called 'Pentapods' on Gleba, and large territorial worm-like enemies called 'Demolishers' on Vulcanus.{{Cite web |title=Friday Facts #424 - Gleba Pentapod Enemies |url=https://factorio.com/blog/post/fff-424 |access-date=2025-01-30 |website=Factorio}}{{Cite web |title=Friday Facts #429 - Vulcanus Demolisher Enemies |url=https://factorio.com/blog/post/fff-429 |access-date=2025-01-30 |website=Factorio}}
The Space Age expansion includes 'Elevated rails', a mod which enables more flexible rail transport system using elevated railway tracks. The expansion also includes a chance-based tier system for all machines and items in a separate mod called 'Quality' to upgrade their abilities. Both 'Elevated rails' and 'Quality' are required to enable the Space Age expansion, but they can also be enabled in the base game by users who have purchased the expansion.
Upon completing the Space Age expansion, players may upload a snapshot of their game, which includes the map of their base and general statistics, into an online star map, called the "Galaxy of Fame".{{Cite web |title=Friday Facts #434 - Galaxy of Fame |url=https://factorio.com/blog/post/fff-434 |access-date=2024-11-02 |website=Factorio}}
Development
The game has been developed by a team of developers from Prague, Czech Republic, since mid-2012. The development team originally consisted of a single person, but has grown larger. Wube Software was created in September 2014 by Michal Kovařík and Tomáš Kozelek in Prague. The development team began an Indiegogo campaign, which started on 31 January 2013 and concluded on 3 March 2013, to fund the development of the game. The campaign raised €21,626, exceeding its €17,000 goal.{{cite news |url=https://www.rockpapershotgun.com/2014/05/02/factorio-trailer-demo |title=Factorio Trailer Looks Like A Fun Factory, Has Demo |last=Smith |first=Graham |website=Rock, Paper, Shotgun |date=14 May 2014 |access-date=16 May 2014}}{{cite web |title=Factorio |url=https://www.indiegogo.com/projects/factorio |website=Indiegogo |access-date=16 May 2014}}{{cite web |last=Kozelek |first=Tomáš |date=24 October 2012 |title=Here we are |url=https://www.factorio.com/blog/post/here-we-are |access-date=16 June 2014 |website=Factorio |publisher=Wube Software}} Following the crowdfunding success, Wube sold early access editions of the game to raise further funds. The developer credits the April 2014 release of the game's trailer as a significant driver of those sales.{{cite web |last=Rose |first=Mike |date=27 May 2014 |title=How a single game trailer turned the tide for Factorio |url=https://www.gamedeveloper.com/design/how-a-single-game-trailer-turned-the-tide-for-i-factorio-i- |url-status=live |archive-url=https://web.archive.org/web/20190803153341/https://www.gamasutra.com/view/news/218280/How_a_single_game_trailer_turned_the_tide_for_Factorio.php |archive-date=3 August 2019 |access-date=28 November 2015 |website=Gamasutra}} As of February 2024, the team consists of 31 members.{{cite web |title=Factorio - Team |url=https://www.factorio.com/game/about |access-date=7 February 2024 |website=Factorio |publisher=Wube Software}}
Michal Kovařík, the game's lead designer, cited the Minecraft mods IndustrialCraft and BuildCraft for inspiration during the game's development.{{cite web |url=https://www.reddit.com/r/nerdcubed/comments/2c9rh7/nerd%C2%B3_fw_factorio/cjdtffh/ |date=1 August 2014 |first=Michal |last=Kovařík |title=kovarex comments on Nerd³ FW – Factorio |website=Reddit |access-date=5 September 2014}}
The game was released on Steam as early access on 25 February 2016, but had been available to download from its official website since early on in development.{{Cite web |date=26 February 2016 |title=Friday Facts #127 - Steam Status III: Thank You |url=https://www.factorio.com/blog/post/fff-127 |access-date=8 November 2020 |website=Factorio |publisher=Wube Software}} It was officially released out of early access on 14 August 2020.{{Cite web |date=14 August 2020 |title=Friday Facts #360 - 1.0 is here! |url=https://factorio.com/blog/post/fff-360 |access-date=27 August 2020 |website=Factorio |publisher=Wube Software}}{{Cite magazine |last=Brown |first=Fraser |date=14 August 2020 |title=Factorio finally leaves Early Access after 4 years |url=https://www.pcgamer.com/factorio-finally-leaves-early-access-after-4-years/ |access-date=14 August 2020 |magazine=PC Gamer}} It was originally planned to be released on 25 September 2020, but was moved up a month as to not compete with the release of Cyberpunk 2077, which, at the time, was scheduled to be released on 17 September 2020.{{cite magazine |url=https://www.pcgamer.com/factorio-10-will-come-a-month-earlier-than-expected-to-avoid-cyberpunk-2077 |title=Factorio 1.0 will come a month early to avoid Cyberpunk 2077 |last=Bolding |first=Jonathan |date=30 May 2020 |magazine=PC Gamer |access-date=1 June 2020}}{{Cite web |last=Reisinger |first=Don |date=18 June 2020 |title=Cyberpunk 2077 release date pushed back again |url=https://www.digitaltrends.com/gaming/cyberpunk-2077-delayed-november |access-date=20 July 2020 |publisher=Digital Trends}}
A port of the game to Nintendo Switch was released on 28 October 2022. The port does not contain modding features, nor does it support the Space Age expansion.{{Cite web |last=Reynolds |first=Ollie |date=14 September 2022 |title=Highly Acclaimed Management Sim 'Factorio' Is Heading To Switch |url=https://www.nintendolife.com/news/2022/09/highly-acclaimed-management-sim-factorio-is-heading-to-switch |access-date=18 September 2022 |website=Nintendo Life |language=en-GB}}{{Cite web |last=Harris |first=Iain |date=13 September 2022 |title=Factorio is coming to Nintendo Switch next month |url=https://www.gamesradar.com/factorio-is-coming-to-nintendo-switch-next-month/ |access-date=18 September 2022 |website=GamesRadar+ |language=en}}
In February 2021, the developers announced that a new expansion pack was being developed. The expansion's theme and name, Space Age, were revealed in August 2023.{{Cite web |last=Mills |first=Steven |date=25 August 2023 |title=First Factorio expansion takes us to the stars in Factorio: Space Age |url=https://www.destructoid.com/first-factorio-expansion-takes-us-to-the-stars-in-space-age/ |access-date=25 August 2023 |website=Destructoid |language=en-US}} It was made to be as big as the base game, extending gameplay to an interplanetary stage.{{Cite news |author1=Jonathan Bolding |date=2022-02-06 |title=The Factorio expansion will be as large as the main game |url=https://www.pcgamer.com/the-factorio-expansion-will-be-as-large-as-the-main-game/ |access-date=2024-11-01 |work=PC Gamer |language=en}} The expansion was released on 21 October 2024. The free "2.0" update was also released on the same date, which primarily consists of quality-of-life and cosmetic changes, but with some gameplay changes as well.{{Cite web |title=Factorio to Receive Major 2.0 Update with Space Age Expansion. The DLC Finally Gets Release Date, but It Won't Be Cheap |first=Marcin |last=Przała |url=https://www.gamepressure.com/newsroom/factorio-to-receive-major-20-update-with-space-age-expansion-the/zb701c |access-date=2024-11-01 |website=Gamepressure.com |language=en}}
=G2A Audit=
Video game key reseller G2A was accused of selling stolen keys on its site, affecting developers of games, primarily indie game developers. On 5 July 2019, G2A offered to pay the developers of a game ten times the worth of the stolen game keys if the problem could be proven via audit.{{cite magazine |last1=Brown |first1=Fraser |date=5 July 2019 |title=G2A says it will pay devs 10 times what they lose in chargebacks due to fraud |url=https://www.pcgamer.com/g2a-says-it-will-pay-devs-10-times-what-they-lose-in-chargebacks-due-to-fraud/ |access-date=26 August 2020 |magazine=PC Gamer}} Wube was the only developer to call on this, stating "G2A - worse than piracy" and emailed a list of 321 canceled Steam keys due to chargebacks.{{Cite web |last=Talbot |first=Carrie |date=16 July 2019 |title=Factorio devs say G2A hasn't been 'exactly prompt' to compensate over fraudulent key sales |url=https://www.pcgamesn.com/factorio/g2a-compensation |access-date=26 August 2020 |website=PCGamesN}} After over ten months, G2A confirmed 198 of those keys were sold on the platform and paid Wube Software $39,600 as part of the promise. Due to the sensitive nature of the investigation, the audit was conducted internally.{{cite web |last=Batchelor |first=James |date=20 May 2020 |title=G2A and Wube Software settle $40,000 chargeback dispute |url=https://www.gamesindustry.biz/articles/2020-05-20-g2a-and-wube-software-settle-usd40-000-chargeback-dispute |access-date=26 August 2020 |website=GamesIndustry.biz}}{{cite magazine |last1=Prescott |first1=Shaun |date=21 May 2020 |title=G2A has paid Factorio studio nearly $40,000 over sale of illegitimate keys |url=https://www.pcgamer.com/g2a-has-paid-factorio-studio-nearly-dollar40000-over-sale-of-illegitimate-keys/ |access-date=26 August 2020 |magazine=PC Gamer}}{{cite web |last1=Hall |first1=Charlie |date=20 May 2020 |title=G2A pays Factorio developer $39,600 over illegally obtained game keys |url=https://www.polygon.com/2020/5/20/21265275/g2a-confirms-it-sold-stolen-game-keys |access-date=26 August 2020 |website=Polygon}}{{cite news |last1=Clayton |first1=Natalie |date=21 May 2020 |title=G2A pay Factorio devs over £32,000 after uncovering stolen key sales |url=https://www.rockpapershotgun.com/2020/05/21/g2a-pay-factorio-devs-over-32000-after-uncovering-stolen-key-sales/ |access-date=26 August 2020 |website=Rock Paper Shotgun}}
Reception
{{Video game reviews
| MC = PC: 90/100
Switch: 76/100{{cite web |url=https://www.metacritic.com/game/factorio/critic-reviews/?platform=pc |title=Factorio for PC Reviews |website=Metacritic |access-date=25 December 2021}}
| IGN = 8/10{{cite web |last1=Hafer |first1=Leana |title=Factorio Review |url=https://www.ign.com/articles/factorio-review |website=IGN |date=19 September 2021 |access-date=19 September 2021}}
| NLife = {{rating|8|10}}{{Cite web |last=Cannon |first=Trent |date=28 October 2022 |title=Factorio Review (Switch eShop) |url=https://www.nintendolife.com/reviews/switch-eshop/factorio |website=Nintendo Life}}
| title = Factorio
}}
Factorio received positive reception from critics while still in early access.{{Cite news |url=https://www.rockpapershotgun.com/2016/03/07/factorio-review-early-access |title=Factorio: The End Of Management Games |last=Meer |first=Alec |date=7 March 2016 |website=Rock, Paper, Shotgun |access-date=14 January 2018}}{{Cite web |url=https://www.eurogamer.net/articles/2016-02-26-meet-factorio-the-wonderfully-complex-game-about-designing-factories |title=Meet Factorio, the wonderfully complex game about designing factories |last=Yin-Poole |first=Wesley |date=26 February 2016 |website=Eurogamer |access-date=14 January 2018}} By the beginning of 2020, the game had sold two million copies,{{Cite web |date=27 December 2019 |title=Friday Facts #327 - 2020 Vision |url=https://factorio.com/blog/post/fff-327 |access-date=30 December 2019 |website=Factorio |publisher=Wube Software}} by the beginning of 2021, the developers reported over two and a half million sold copies,{{Cite web |url=https://www.pcgamesn.com/factorio/expansion |title=Factorio is getting an expansion |first=Ian |last=Boudreau |date=5 February 2021 |access-date=5 February 2021 |work=PCGamesN}} and by its sixth anniversary in February 2022, the game had passed 3.1 million copies sold.{{Cite web |url=https://www.pcgamesn.com/factorio/3-million-sales |title=Factorio has passed 3.1 million sales in 6 years |first=Chris |last=Capel |date=26 February 2022 |access-date=26 February 2022 |work=PCGamesN}}
Upon its release in 2020, Factorio received positive reviews. Rick Lane of PC Gamer praised Factorio, calling it "a manufacturing masterpiece". Nicolas Perez of Paste praised the game's use of early access, stating that "Factorio has set an example of what the Early Access system is truly capable of."{{Cite web |last=Perez |first=Nicolas |date=21 August 2020 |title=Factorio Is an Ambitious Game That Lives up to Its Intentions |url=https://www.pastemagazine.com/games/factorio/factorio-10-review/ |access-date=26 August 2020 |website=Paste Magazine}} It was named IndieGameReviewer.com's Indie Game of the Year of 2020.{{Cite web |date=5 January 2021 |title=Top 10 Best Indie Games of 2020 |url=https://indiegamereviewer.com/top-10-best-indie-games-of-2020-indiegamereviewer/ |access-date=13 May 2021 |website=Indie Game Reviewer |publisher=Indie-Game-Freak}} In 2021 Rock Paper Shotgun ranked Factorio the 7th best management game for the PC.{{Cite news |last=Smith |first=Graham |date=22 April 2021 |title=The best management games on PC |work=Rock Paper Shotgun |url=https://www.rockpapershotgun.com/best-management-games-on-pc-2020 |access-date=14 May 2021}}
Despite the simplicity of the graphics, the game has earned the nickname Cracktorio due to its addictiveness. Tobias Lütke, a co-founder of Shopify, allows his staff to write-off their purchases of Factorio as a business expense.{{Cite web |last=Beauman |first=Ned |date=24 October 2024 |title=How 'Factorio' seduced Silicon Valley |url=https://www.ft.com/content/b9e419c6-acf1-420b-8ae6-908feb52c94e |archive-url=https://web.archive.org/web/20241206171953/https://www.ft.com/content/b9e419c6-acf1-420b-8ae6-908feb52c94e |archive-date=2024-12-06 |access-date=2024-10-28 |website=Financial Times}}
= Space Age =
{{Video game reviews
| title = Factorio: Space Age
}}
The release of the Space Age expansion has also received similarly positive reviews. Rick Lane of PC Gamer hailed Space Age, stating that "Space Age is an astounding creation, every bit as unique and absorbing as the game it so cleverly extends and embellishes".{{Cite web |last=Lane |first=Rick |date=2024-10-24 |title=Factorio: Space Age review |url=https://www.pcgamer.com/games/sim/factorio-space-age-review/ |access-date=2025-01-30 |website=PC Gamer |language=en}} The expansion sold over 400,000 copies within the first week of its release.{{Cite web |date=2024-10-28 |title=Factorio: Space Age sold over 400,000 copies and sets a new player count record |url=https://www.gamingonlinux.com/2024/10/factorio-space-age-sold-over-400000-copies-and-sets-a-new-player-count-record/ |access-date=2025-01-30 |website=GamingOnLinux |language=en}}
= Awards and nominations =
In the 2018 Steam Awards, Factorio was voted by Steam users as a runner-up in the "Most Fun with a Machine" category.{{Cite web |last=Watts |first=Steve |date=15 February 2019 |title=Steam Awards 2018 Winners Announced, And Most Aren't From 2018 |url=https://www.gamespot.com/articles/steam-awards-2018-winners-announced-and-most-arent/1100-6464905/ |access-date=7 February 2019 |website=GameSpot}}
Legacy
Neobuthus factorio is a species of scorpion from the family Buthidae found in Somaliland. It was named after the game by one of the researchers who first described the species, František Kovařík, who is the father of the game's lead designer, Michal Kovařík.{{Cite journal |last1=Kovařík |first1=František |last2=Lowe |first2=Graeme |last3=Ibrahim Awale |first3=Ahmed |last4=Sh Abdirahman Elmi |first4=Hassan |last5=Hurre |first5=Ali Abdi |date=2018 |editor-last=Fet |editor-first=Victor |title=Scorpions of the Horn of Africa (Arachnida, Scorpiones). Part XVII.Revision of Neobuthus, with description of seven new species from Ethiopia, Kenya and Somaliland (Buthidae) |url=https://mds.marshall.edu/euscorpius/vol2018/iss271/1/ |journal=Euscorpius |volume=2018 |issue=271 |pages=1–72 |doi=10.18590/euscorpius.2018.vol2018.iss271.1 |issn=0003-3022}}{{Cite web |last=Prince |first=Chloe |date=13 November 2020 |title=There's A Scorpion Named After Factorio |url=https://www.thegamer.com/african-scorpion-named-after-factorio/ |access-date=25 August 2023 |website=TheGamer |language=en}}
Satisfactory, a factory-building game created by Coffee Stain Studios, has been compared to Factorio and described as a first-person, 3D interpretation of the game.{{Cite news |last=O'Connor |first=Alice |date=12 June 2018 |title=Satisfactory looks a lot like first-person Factorio |url=https://www.rockpapershotgun.com/2018/06/12/satisfactory-looks-like-first-person-factorio |work=Rock Paper Shotgun |quote=Satisfactory sure does resemble Factorio but first-person. Which, really, I am up for. |access-date=12 May 2021}}
Notes
{{noteslist}}
References
{{Reflist}}
External links
- {{Official website}}
{{Subject bar|Czech Republic|Science fiction|Video games|d=yes|auto=yes}}
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Category:Factory simulation games
Category:Early access video games
Category:Lua (programming language)-scripted video games
Category:Multiplayer and single-player video games
Category:Real-time strategy video games
Category:Science fiction video games
Category:Video games developed in the Czech Republic
Category:Video games set on fictional planets
Category:Video games with isometric graphics
Category:Works set in factories