File:Tremulous demonstrating ioquake3's automatic texture mapping feature.jpg
Summary
{{Information
|Description = Tremulous (protocol 71) client with updated ioquake3 rendering system, featuring OpenGL 2.1 automatic specular and normal mapping, without the need for modified shader or added texture files. On some textures however may look undesirable or unrealistic after the process.
|Source = map-atcshd-gpp2.pk3, can be found at a mercenaries guild repository backup such as http://dl.unvanquished.net/mercenaries-guild/archive/dl/mercenaries_guild/downloads/maps
|Date = 24/5/2011
|Author = Superpie & Ingar, Dark Legion Developement (Original ATCS textures: Nicolas "jex" Jansens)
|Permission = http://dl.unvanquished.net/mercenaries-guild/archive/dl/mercenaries_guild/downloads/maps/map-atcshd-gpp2.pk3
}}
;Other information:
This image is a screenshot of the unofficial Tremulous 1.3 pre-release client.
The evidence file with more information linked above can be opened and extracted as a simple zip file format. Simply rename the .pk3 format suffix to .zip and extract the .txt file.
Tremulous is distributed under GPL and CC-BY-SA 2.5
ATCSHD (Map) statement, word for word:
This resource is free for personal and commercial use ~ no attribution necessary.
Licensing
{{PD-author|Superpie & Ingar, Dark Legion Developement (Original ATCS textures: Nicolas "jex" Jansens)}}
{{Category ordered by date|Files from freely licensed external sources|2017|05|02}}