Fill-in-Cafe

{{short description|Japanese video game developer (1987–1998)}}

{{More citations needed|date=October 2019}}

{{Infobox company

| name = Fill-in-Cafe

| logo = FillinCafe logo.png

| logo_caption = The second and last logo

| type =

| genre =

| fate = Defunct

| predecessor =

| successor =

| foundation = 1987 (as Team Cross Wonder)

| founder =

| defunct = 1998

| location = Japan

| area_served = Japan

| key_people = Masatoshi Imaizumi
Kanta Watanabe
Masaki Ukyo
Keishi Yonao

| industry = Video games

| products = Asuka 120%
Mad Stalker: Full Metal Forth

| services =

}}

{{nihongo|Fill-in-Cafe|フィルインカフェ}} was a video game developer that was founded in Japan in 1987. They are best known for creating the Asuka 120% series.

History

In 1987, Fill-in-Cafe was founded as Team Cross Wonder, and later renamed itself as "Fill-in-Cafe" in 1989 and incorporated in 1991. They first developed Metal Sight for the Sharp X68000 under the Team Cross Wonder label, followed by developing Neural Gear under the Fill-in-Cafe label.{{cite magazine|last=Milne|first=Rory|title=Minority Report Special: Sharp X68000 - Metal Sight|magazine=Retro Gamer|issue=126|publisher=Imagine Publishing|date=March 2014|page=52}}{{cite book|last=Szczepaniak|first=John|title=Toshinobu KONDO - All about Fill-in-Café and the creation of Umihara Kawase|work=The Untold History of Japanese Game Developers: Volume 2|publisher=S.M.G. Szczepaniak|date=4 November 2015|pages=352–357|isbn=978-1518818745}} Later, they hired several more companies like Intec and Family Soft to publish their products. In 1994, they became successful with the release of the Asuka 120% BURNING Fest. franchise, as well as with Mad Stalker: Full Metal Forth and its multiple versions.

In 1998, Fill-in-Cafe filed for bankruptcy. Some planned titles were canceled, such as a sequel to Panzer Bandit and an untitled, enhanced arcade port of the Asuka 120% BURNING Fest. Limited with Kaneko being the arcade publisher. Shortly afterward, Success Corporation took charge of developing Asuka 120% BURNING Fest. Final and Asuka 120% BURNING Fest. Return after their relationship with Fill-in-Cafe and Datam Polystar in developing and publishing titles together, such as Makeruna! Makendō 2: Kimero Youkai Souri for instance.

After bankruptcy, Family Soft bought the rights to most of its developed library, including their only three self-released titles: Community POM, Wakusei Koukitai Little Cats and Rose Crusaders (the latter was the first game of Noise Factory, a subsidiary company of Atlus and SNK).

Developed titles

=[[3DO Interactive Multiplayer|3DO]]=

  • Sotsugyou II: Neo Generation Special (Shar Rock)
  • Tanjou: Debut Pure (Shar Rock)

=[[Arcade game|Arcade]]=

  • Jan Jan Paradise (Electro Design)
  • Taisen Idol Mahjong Final Romance 2 (Video System)

=[[Sharp X68000]]=

=[[FM Towns]]=

=[[Sony PlayStation]]=

=Pc engine Scdrom2.=

=[[PC-98]]=

  • Crasher Joe: Kanraku Wakusei no Inbou (Family Soft)
  • Kidou Senshi Gundam MS Field 2 '92 (Family Soft)
  • Kidou Senshi Gundam MS Field 2 '93 (Family Soft)
  • ''Photo Genic (Sunsoft)
  • Yamashina Keisuke no Sengoku (Takeru)

=[[PC-FX]]=

  • Makeruna! Makendou Z (NEC Home Electronics)
  • Ojousama Sousamou (NEC Home Electronics)
  • Voice Paradise (NEC Home Electronics)

=[[Sega Saturn]]=

=[[Super Nintendo Entertainment System|Super NES]]=

=[[Windows]]=

  • Metamor Panic: Doki Doki Youma Busters (Family Soft)

References

{{reflist}}