Fire Truck (video game)

{{short description|1978 video game}}

{{Infobox video game

| title = Fire Truck

| image = Fire Truck Poster.png

| caption = Arcade flyer

| developer = Atari, Inc.

| publisher = {{vgrelease|NA|Atari, Inc.|JP|Namco}}

| designer = Wendi Allen (programming)
John Ray (hardware engineer)

| series =

| engine =

| released = {{vgrelease|NA|June 1978{{cite web|title=Production Numbers|url=http://www.atarigames.com/atarinumbers90s.pdf|publisher=Atari Games|date=August 31, 1999|access-date=April 19, 2021|archive-date=May 10, 2013|archive-url=https://web.archive.org/web/20130510143012/http://www.atarigames.com/atarinumbers90s.pdf|url-status=dead}}|JP|1978}}

| genre = Racing

| modes = Single-player, multiplayer

| platforms = Arcade

| arcade system =

}}

Fire Truck is a black-and-white 1978 arcade game developed and published by Atari, Inc.{{cite web | url = http://allgame.com/game.php?id=10074 | title = Fire Truck - Overview | publisher = allgame | date = | access-date = 2009-08-20 | archive-date = 2014-12-10 | archive-url = https://web.archive.org/web/20141210215823/http://www.allgame.com/game.php?id=10074 | url-status = dead}} Fire Truck is built on the technology created for Atari's Super Bug game also developed by Allen.

A single-player version was released as Smokey Joe. It is internally identical to Fire Truck.{{sfn|Stilphen}} Both games were programmed by Wendi Allen.{{refn|Credited as Howard Delman.|group=Note}}{{sfn|Hague}} Fire Truck was distributed in Japan by Namco.

Gameplay

Image:Atari Fire Truck video game screenshot.png

Players must cooperate to drive the truck through traffic as far as possible without crashing, avoiding parked cars and oil slicks. While the game can be played with one player, it was primarily designed for two. The front player steers the tractor of the truck sitting down, controlling the gas and brakes, while the rear player stands and steers the tiller for the rear wheels, controlling the swing of the trailer. If playing with only one player, the computer controls either the front or the back accordingly.{{sfn|Play Meter|1978|ref=playmetermay}}

Flashing arrows appear on the course to indicate correct turns at intersections. The amount of time left in a play session is indicated by the amount of fuel left. Players can select from an easy or hard course.{{sfn|Play Meter|1978|ref=playmetermay}} Along with their scores, players are given a driver rating out of "Sorry", "So-So", "Good", or "Ace".{{sfn|Atari|1978|pp=14}}

The cabinet also provides the players with bells and horns, although these have no use in the actual game.{{cite web|url=https://www.arcade-museum.com/game_detail.php?game_id=7814|archive-url=https://web.archive.org/web/20230912080747/https://www.arcade-museum.com/game_detail.php?game_id=7814|archive-date= 12 September 2023|title=Fire Truck|language=En|url-status=live|website=Museum of the Game}}

Development

Wendi Allen joined Atari in 1976. Allen recalled a discussion about the possibility of developing a co-operative two-player driving game. This led to the development of Fire Truck, whose core concept was two players working together for a common goal.{{sfn|Drury|2024|p=28}} Allen had previously been the designer of the arcade game Super Bug (1977) and used the same technology of that game on Fire Truck. Some enhancements included making the ladder end of the truck a separate motion object as well as adding more sounds and the ability to add a second steering wheel.{{sfn|Drury|2024|p=28}} To make the game playable for a single player game, Allen had it so the computer controlled player would be able to control either the front of the back of the truck.{{sfn|Drury|2024|p=29}} Allen said that this "took a lot of tweaking to get something that would feel okay without feeling over controlling".{{sfn|Stilphen}}

John Ray was the hardware engineer for the game and had joined Atari in 1977. Fire Truck was the first video game he worked on.{{sfn|Drury|2024|pp=28-29}} He created the analogue circuitry to create the sounds of sirens and horns in the games which he described as "pretty tricky for [himself] as my focus was primarily on digital electronics."{{sfn|Drury|2024|p=29}}

Release

A dedicated cabinet that was a single-player mode only of the game titled Smokey Joe was made and released in the same year as Fire Truck. Allen said that this was created as operators said the Fire Truck cabinet took too much floor space for the amount of money it was earning.{{sfn|Drury|2024|p=29}} Fire Truck was distributed in Japan by Namco in 1978.{{sfn|Agency for Cultural Affairs|ref=MAD}}

Fire Truck was included in Atari 50 (2022) compilation game for Nintendo Switch, PlayStation 4, Steam, and Xbox One.{{sfn|Machkovech|2022}}

Reception and legacy

In the United States, RePlay magazine listed Smokey Joe as the ninth highest-grossing arcade game of 1978 and the original Fire Truck as the year's 12th highest-grossing title.{{cite magazine |title=Video Games |magazine=RePlay |date=November 1978}}{{page needed|date=October 2024}}{{sfn|Drury|2024|p=29}}

In a retrospective review, Anthony Baize of AllGame found the graphics weak but no better or worse than any other contemporary game of the period and commended the game for its co-operative gameplay and finding it to be "a fun videogame from the earliest stages of coin-op history"{{sfn|Baize}}

While earlier games such as Pong Doubles (1973) had players team up for a common goal, Fire Truck was designed around the core concept of two players working together for a co-operative play.{{sfn|Drury|2024|p=28}}{{sfn|GamesRadar|2010|ref=gameradar}}{{sfn|Play Meter|1978|p=2|ref=PM}}

Notes

References

{{reflist}}

=Sources=

  • {{cite web |title=Fire Truck |url=https://mediaarts-db.bunka.go.jp/id/M729715 |website=Media Arts Database |publisher=Agency for Cultural Affairs |access-date=May 31, 2021|ref=MAD}}
  • {{cite web|url=http://www.gamesradar.com/f/gamings-most-important-evolutions/a-20101008102331322035/p-2 |title=Gaming's Most Important Evolutions, Xbox 360 Features |publisher=GamesRadar |date=October 8, 2010 |access-date=October 29, 2024 |url-status=dead |archive-url=https://web.archive.org/web/20110615221800/http://www.gamesradar.com/f/gamings-most-important-evolutions/a-20101008102331322035/p-2 |archive-date=June 15, 2011|ref=gameradar}}
  • {{cite magazine |url=https://archive.org/details/play-meter-volume-4-number-9-october-1st-1981-raw-scans_2446/page/n59/mode/2up |title=Red Light and Sirens! |magazine=Play Meter |volume=4 |number=9 |pages=65 |date=May 15, 1978|ref=playmetermay}}
  • {{cite magazine |url=https://archive.org/details/play-meter-volume-4-number-11-june-15th-1978/page/n1/mode/2up |title=Atari. The Investment |magazine=Play Meter |volume=4 |number=11 |page=2 |date=June 15, 1978|ref=PM}}
  • {{cite web|title=Fire Truck|publisher=AllGame|last=Baize|first=Anthony|accessdate=November 19, 2024|archiveurl=https://web.archive.org/web/20141114201624/http://www.allgame.com/game.php?id=10074&tab=review|archivedate=November 14, 2014|url=http://www.allgame.com/game.php?id=10074&tab=review}}
  • {{cite magazine|magazine=Retro Gamer|title=The Making of Fire Truck|last=Drury|first=Paul|issue=265|year=2024|issn=1742-3155|publisher=Future plc}}
  • {{cite web|title=The Giant List of Classic Game Programmers|url=https://dadgum.com/giantlist/|last=Hague|first=James|access-date=2019-09-02|archive-date=2019-09-26|archive-url=https://web.archive.org/web/20190926043127/https://dadgum.com/giantlist/|url-status=live}}
  • {{cite web|last=Machkovech|first=Sam|url=https://arstechnica.com/gaming/2022/09/the-103-classic-games-that-did-and-didnt-make-the-atari-50-anniversary-cut/|title=The 103 Classic Games That Did, and Didn't, Make the Atari 50 Anniversary Cut — Retailer Leak Suggests Games from Arcade to Jaguar; Surprises Apparently Still Await|work=Ars Technica|publisher=Condé Nast|date=September 12, 2022|access-date=June 16, 2023|archive-url=https://web.archive.org/web/20220914101824/https://arstechnica.com/gaming/2022/09/the-103-classic-games-that-did-and-didnt-make-the-atari-50-anniversary-cut/|archive-date=September 14, 2022|url-status=live}}
  • {{cite web | first= Scott |last= Stilphen | title = DP Interviews Howard Delman | url = http://www.digitpress.com/library/interviews/interview_howard_delman.html | access-date = May 31, 2012 | archive-date = March 19, 2012 | archive-url = https://web.archive.org/web/20120319212232/http://www.digitpress.com/library/interviews/interview_howard_delman.html | url-status = live}}

=Bibliography=

  • {{cite book |url=https://archive.org/details/ArcadeGameManualFiretruck/mode/2up |title=Arcade Game Manual: Fire Truck by Atari |publisher=Atari |year=1978 |ref={{SfnRef|Atari|1978}}}}