Flare3D

{{Infobox software

| name = Flare3D

| logo = Flare3D Logo.jpg

| logo size = 100px

| developer = Flare3D (Ariel Nehmad, Adrian Simonovich, Jose Luis Ressia)

| screenshot = Flare3D_IDE_271.png

| caption = Flare3D IDE with viewport (center), object properties (top right), and texture panel

| latest release version = 2.7.1[http://www.flare3d.com/downloads/ Downloads] {{Webarchive|url=https://web.archive.org/web/20150129022353/http://www.flare3d.com/downloads/ |date=2015-01-29 }}, Flare3D Site

| latest release date = {{Start date and age|2014|02|12}}[http://www.flare3d.com/support/index.php?topic=2588.0 New Flare3D 2.7 is out] {{Webarchive|url=https://web.archive.org/web/20150129082928/http://www.flare3d.com/support/index.php?topic=2588.0 |date=2015-01-29 }}, Flare3D Forum

| programming language = ActionScript 3

| operating_system = Web, Windows, iOS, Android, BlackBerry

| genre = Content creation system

| license = Proprietary

| website = {{URL|flare3d.com}}

}}

Flare3D is a framework for developing interactive three-dimensional (3D) graphics within Adobe Flash Player, Adobe Substance and Adobe AIR, written in ActionScript 3.[https://www.adobe.com/devnet/author_bios/flare3d.html Flare3D Profile], Adobe Flare3D includes a 3D object editor (the Flare3D IDE) and a 3D graphics engine for rendering 3D graphics. Flare3D runs on current{{When|date=December 2016}} web browsers utilizing the Adobe Flash Player, and uses Stage3D for GPU-accelerated rendering. Flare3D has not been under active development since late 2014.{{cite web|url=https://github.com/Flare3D/engine|title=Flare3D/engine|work=github.com|access-date=16 December 2016}}

Flare3D has been used to develop popular{{Vague|date=December 2016}} browser-based video games such as FarmVille 2 and CityVille 2. Flare3D is one of the first frameworks to make GPU-accelerated 3D applications practical for web browsers, and is similar in purpose and design to Away3D.{{cite web

|url =http://www.develop-online.net/news/mixamo-integrates-flare3d-for-flash-game-creation/0111286

|title =Mixamo integrates Flare3D for Flash game creation

|website =MCV

|date =February 29, 2012

|publisher =develop

|access-date =2014-01-17

}}{{cite web

|url =http://www.gamasutra.com/view/news/163115/Mixamo_enables_Flashbased_visuals_with_Flare3D_integration.php

|archive-url =https://web.archive.org/web/20120302161445/http://www.gamasutra.com/view/news/163115/Mixamo_enables_Flashbased_visuals_with_Flare3D_integration.php

|url-status =dead

|archive-date =March 2, 2012

|title =Mixamo enables Flash based visuals with Flare3D integration

|date =February 28, 2012

|publisher =Gamasutra

|access-date =2014-01-17

}}{{cite web

|url =http://www.khronos.org/news/permalink/flare3d-for-html5-and-webgl

|title =Flare3D for HTML5 and WebGL

|date =January 8, 2013

|publisher =Khronos Group

|access-date =2014-01-17

}} Flare3D has been used to create 3D models in online applications, such as Space Designer 3D.

The Flare3D platform consists of a 3D world editor, a runtime engine, and a collection of plug-ins for various applications.

The 3D editor may be used to lay out 3D objects, and to generate compressed Flare3D binary packages of 3D models. Such 3D models and animations may be imported from third-party programs such as Autodesk 3ds Max, or Autodesk Maya, or other mesh-based 3D modeller. The 3D runtime engine is typically supplied as a closed-source SWC package, although small portions are released on the GitHub open-source website.{{cite web|url=https://github.com/Flare3D|title=Flare3D (Flare3D)|work=github.com|access-date=16 December 2016}}

The Flare3D engine uses Stage3D for GPU-accelerated rendering, and contains support for rigid body physics, skeletal animations, and a proprietary GPU-shader language known as FLSL (Flare3D Shader Language). The engine also integrates with FLARToolkit (for augmented reality), Away Physics (from Away3D) and Starling (an Adobe project).

The Flare3D plug-in for Autodesk 3ds Max is provided for free, and enables one-click exporting of a 3D model from 3ds Max to the Flare3D file format.[http://wiki.flare3d.com/index.php?title=Flare3D_Exporter_for_3Ds_Max Flare3D Exporter for 3Ds Max] {{Webarchive|url=https://web.archive.org/web/20140802163027/http://wiki.flare3d.com/index.php?title=Flare3D_Exporter_for_3Ds_Max |date=2014-08-02 }}, Flare3D Wiki Animation data is also exported, for "Hierarchical" and "Skinned"-based animations. Texture data is automatically converted from unsupported formats to JPG and PNG formats which are supported by the Flare3D engine.

Flare3D has online help and a collaboratively-edited Wiki,{{cite web|url=http://wiki.flare3d.com/index.php?title=Main_Page|title=Flare3D Wiki|work=flare3d.com|access-date=16 December 2016|archive-date=13 January 2014|archive-url=https://web.archive.org/web/20140113194056/http://wiki.flare3d.com/index.php?title=Main_Page|url-status=dead}} forums, tutorials, examples, and documentation.{{cite web|url=http://flashdaily.net/post/14614731447/flare3d-physics-engine-beta|title=Flash Daily: News from Flare3D staff: "The waiting is over,...|work=flashdaily.net|access-date=16 December 2016|archive-date=5 January 2016|archive-url=https://web.archive.org/web/20160105205725/http://flashdaily.net/post/14614731447/flare3d-physics-engine-beta|url-status=dead}}

List of games

Flare3D is used in a number of commercial browser-based Flash video games.[http://www.flare3d.com/showcase/ Showcase] {{Webarchive|url=https://web.archive.org/web/20140206211548/http://www.flare3d.com/showcase/ |date=2014-02-06 }}, Flare3D[http://flashdaily.net/post/30999022156/farmville2-developed-entirely-in-3d-with-flash-11 FarmVille2 developed entirely in 3D with Flash 11] {{Webarchive|url=https://web.archive.org/web/20160105233341/http://flashdaily.net/post/30999022156/farmville2-developed-entirely-in-3d-with-flash-11 |date=2016-01-05 }}, FlashDaily

  • Dimensional Drift (by Cartoon Network)[http://www.flare3d.com/blog/2014/11/20/cartoon-networks-regular-show-dimensional-drift-made-with-flare3d/ Cartoon Network’s Regular Show Dimensional Drift made with Flare3D] {{Webarchive|url=https://web.archive.org/web/20150204080517/http://www.flare3d.com/blog/2014/11/20/cartoon-networks-regular-show-dimensional-drift-made-with-flare3d/ |date=2015-02-04 }}, Flare3D Blog
  • NetGuys (by Vodafone)
  • CityVille 2 (by Zynga)
  • FarmVille 2 (by Zynga)[http://www.digitalartsonline.co.uk/news/motion-graphics/farmville-2s-3d-character-design-animation-revealed/ Farmville 2's 3D character design & animation revealed], DigitalArts
  • Chase Life (by Maruti Suzuki, ad advergame for the Alto K10)[http://www.flare3d.com/blog/2015/01/14/chase-life-for-maruti-suzuki-motors-made-with-flare3d/ “Chase Life” for Maruti Suzuki Motors made with Flare3D] {{Webarchive|url=https://web.archive.org/web/20150204081505/http://www.flare3d.com/blog/2015/01/14/chase-life-for-maruti-suzuki-motors-made-with-flare3d/ |date=2015-02-04 }}, Flare3D Blog
  • Heroica Fortraan (by Lego)
  • Monster Fighters (by Lego)
  • Sherwood Dungeon (a 3D MMORPG)[http://www.cinemablend.com/games/Flare3D-Studio-Allows-3D-Flash-Player-Games-Support-Mixamo-39963.html Flare3D Studio Allows For 3D Flash Player Games, Support For Mixamo], CinemaBlend

References

{{Reflist|33em}}

Further reading

  • {{cite book|author=Keith Gladstien|title=Flash Game Development In a Social, Mobile and 3D World|year=2013|publisher=Cengage Learning|isbn=978-1-4354-6021-8|pages=383–421}}