Fun Inc
{{Short description|2010 book by Tom Chatfield}}
{{italic title}}
{{Infobox book
| name = Fun Inc.: Why games are the 21st Century's most serious business
| image = File:Fun_Inc._Why_games_are_the_21st_Century's_most_serious_business_Tom_Chatfield_2010_Book_Cover.jpg
| author = Tom Chatfield
| language = English
| genre = Non-fiction
| published = January 2010
| pages = 258
| publisher = Virgin Books (UK)
Pegasus Books (US)
| isbn = 9780753519851
| oclc = 444416256
}}
Fun Inc is a book first published in January 2010 by Tom Chatfield, examining video games in terms of their cultural status, potentials as a medium and as a business. It addresses popular concerns such as the debate over violence in games, as well as the questions of games as art, as one of the most fundamental of human cultural activities, and as a potentially transforming force in the social sciences, economics and 21st century life.
The UK edition is published by Virgin Books ({{ISBN|0-7535-1985-2}}) while the US edition is published by Pegasus Books ({{ISBN|1-60598-143-5}}).
See also
External links
- [https://www.youtube.com/watch?v=SgE5k7NpmfA authors@Google] Tom Chatfield's lecture at Google on games as learning engines
- [https://www.theguardian.com/books/2010/mar/13/fun-inc-games-tom-chatfield Review] for the Guardian newspaper by Steven Poole
- [https://www.theguardian.com/books/2010/jan/17/fun-inc-games-tom-chatfield Review] for the Observer newspaper by Naomi Alderman
- [http://tomchatfield.net/ Tom Chatfield's website] featuring a selection of his articles and material from Fun Inc
Category:2010 non-fiction books
Category:Books about video games
Category:Books in philosophy of technology
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