Graham Nelson

{{Use dmy dates|date=June 2018}}

{{Use British English|date=April 2018}}

{{Infobox person

| name = Graham Nelson

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| birth_date = {{birth year and age|1968}}

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| occupation = Mathematician, poet, game designer

| spouse = Emily Short

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Graham A. Nelson (born 1968) is a British mathematician, poet, and the creator of the Inform design system for creating interactive fiction (IF) games. He has authored several IF games, including Curses (1993) and Jigsaw (1995).{{cite news

|url = https://www.nytimes.com/1998/04/06/business/technology-connections-intricacy-text-game-no-object-superfluous-no-formulation.html?pagewanted=2&src=pm

|title = TECHNOLOGY: CONNECTIONS; In the intricacy of a text game, no object is superfluous, no formulation too strange.

|access-date = 10 March 2021

|date = 6 April 1998

|last = Rothstein

|first = Edward

|newspaper = New York Times

|archive-url = https://archive.today/20130104134135/http://query.nytimes.com/gst/fullpage.html?res=9A06EFDE103AF935A35757C0A96E958260&sec=&spon=&pagewanted=all

|archive-date = 4 January 2013

|url-status = live

|url-access = limited

}}

Education

In 1994, Nelson received a Ph.D. in mathematics from the University of Oxford under the supervision of Simon Donaldson.{{MathGenealogy |id = 36909 }}

Writing

Nelson co-edited Oxford Poetry{{cn|date=March 2021}} and in 1997 received an Eric Gregory Award from the Society of Authors for his poetry.{{usurped|1=[https://web.archive.org/web/20070927193241/http://www.societyofauthors.net/soa/page_id_sub.php4?pid=30&parentid=7&par_nm=Prizes%20for%20fiction%20and%20non-fiction Eric Gregory Trust Fund Awards (winners)]}}, Society of Authors. Accessed 2007-04-19. {{As of|2004}} he was managing editor of Legenda, the imprint of the Modern Humanities Research Association (MHRA).[https://web.archive.org/web/20041223060415/http://www.mhra.org.uk/Downloads/LegendaPR.pdf "New Partners for Oxford University's Legenda Imprint"], 2004-10-21. [http://www.mhra.org.uk/index.html Modern Humanities Research Association] {{webarchive|url=http://webarchive.loc.gov/all/20020913080341/http%3A//www.mhra.org.uk/index.html |date=13 September 2002 }}. Accessed 2007-04-19

Interactive fiction

Nelson is the creator of the Inform design system for creating interactive fiction (IF) games. He has also authored several IF games, including Curses (1993) and Jigsaw (1995), using the experience of writing Curses in particular to expand the range of verbs that Inform is capable of understanding.

Personal life

Nelson is married to IF writer Emily Short.{{cite web | url=https://emshort.blog/2015/09/06/private-games/ | title=Private Games | date=6 September 2015 | publisher=Emily Short's Interactive Storytelling | accessdate=2018-05-14}}

Games

= Written =

= Ported =

Other works

  • (1995) "The Craft of the Adventure" (2nd ed)
  • (1997) Singularities, with Polly Clark and Tim Kendall. Oxford: Hubble Press. {{ISBN|0-9531989-0-1}}. Anthology of poetry
  • (2001) Inform Designers Manual (4th ed), with Gareth Rees. Placet Solutions, {{ISBN|0-9713119-0-0}}

References

{{Reflist}}