Grand Prix Simulator

{{short description|1987 video game}}

{{Use dmy dates|date=April 2022}}

{{more citations needed|date=September 2009}}

{{Infobox video game

| title = Grand Prix Simulator

| image = Grand prix simulator box art.jpg

| caption =

| developer = Codemasters

| designer = The Oliver Twins

| writer =

| artist = Mervin James

| composer = David Whittaker
Allister Brimble (Amiga){{Cite web |url=http://allisterbrimble.com/allister_portfolio.pdf |title=Allister Brimble - Portfolio |access-date=10 December 2017 |archive-date=11 December 2017 |archive-url=https://web.archive.org/web/20171211053636/http://allisterbrimble.com/allister_portfolio.pdf |url-status=dead}}

| publisher = Codemasters

| series =

| released = Amstrad CPC{{cite web|title= Release Information for Amstrad CPC|url=http://www.gamefaqs.com/cpc/940458-grand-prix-simulator/data}} {{vgrelease|EU|1987}} Commodore 64{{cite web|title=Release Information for Commodore 64|url=http://www.gamefaqs.com/c64/573591-grand-prix-simulator/data}} {{vgrelease|EU|1987}}

| genre = Racing

| modes = Single-player, 2 players

| platforms = Amstrad CPC, Atari 8-bit, Commodore 64, ZX Spectrum

}}

Grand Prix Simulator is a racing game developed by The Oliver Twins and published by Codemasters for the ZX Spectrum, Amstrad CPC, Commodore 64, and Atari 8-bit computers. The ZX Spectrum conversion was done by Serge Dosang.{{cite web|url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009353|title=Grand Prix Simulator - World of Spectrum|website=www.worldofspectrum.org|accessdate=11 December 2017}}[http://www.lemon64.com/?game_id=3059 Grand Prix Simulator] on www.lemon64.com{{cite journal |last=Dillon |first=Tong |title=GrandPrix Simulator review |journal=Sinclair User |issue=67 |date=October 1987 |pages=86–87}} The game was endorsed by Ayrton Senna's 1986 Formula One teammate Johnny Dumfries.{{cite web|url=https://wos.meulie.net/pub/sinclair/games-inlays/g/GrandPrixSimulator.jpg|title=Spectrum version cover art|website=meulie.net|accessdate=11 December 2017}}

A sequel, Grand Prix Simulator II, was released in 1988 for the same platforms.[http://www.olivertwins.com/earlyyears.htm#grandprix2 Grand Prix Simulator II] {{webarchive|url=https://web.archive.org/web/20100113012658/http://www.olivertwins.com/earlyyears.htm |date=2010-01-13}} on OliverTwins.com

Gameplay

File:Grand_Prix_Simulator_Atari_8-bit_PAL_screenshot.png

The game is designed so that the player is looking down on the track from an overhead view, similar to arcade games such as Badlands or Super Off Road. The player controls one car on the track, while the computer controls the other. Each race is three laps around the track. If the player wins a race, they progress to the next track. The game is over when the player loses a race or crashes.

Points are earned for winning a race and extra points are given for picking up bonus items that appear on the track. Oil spots can also appear on the track that, if driven over, cause the player's car to spin, losing time.

The game can also be played competitively by two players.

Reception

{{Video game reviews

| YSinclair = 7/10

| CRASH = 42%

| SUser = 8/10

| rev1 = Amstrad Computer User | rev1Score = 19/20

}}

Grand Prix Simulator was rated an average of 19/20 in Amstrad Computer User magazine,{{cite web|url=https://www.olivertwins.com/grandprixsimulator?pgid=k9cm7nj02-93a2271c-c7e3-4b51-a144-3e0ef97b44dc|title=Amstrad Computer User review|website=olivertwins.com|accessdate=2 April 2022}} 7 out of 10 by Your Sinclair{{cite web|url=http://www.worldofspectrum.org/showmag.cgi?mag=YourSinclair/Issue24/Pages/YourSinclair2400082.jpg|title=Your Sinclair review|website=worldofspectrum.org|accessdate=11 December 2017}} and, across all platforms, sold over a quarter of a million copies.[http://www.olivertwins.com/earlyyears.htm#grandprix Grand Prix Simulator] {{webarchive|url=https://web.archive.org/web/20100113012658/http://www.olivertwins.com/earlyyears.htm |date=2010-01-13}} on OliverTwins.com

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References

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