Guilty Gear X2#Accent Core Plus

{{short description|2002 video game}}

{{Infobox video game

| title = Guilty Gear X2

| image = Guilty Gear XX PS2 JP.jpg

| caption = Japanese PlayStation 2 cover art, featuring I-No

| developer = Arc System Works

| publisher = Sammy Studios

| producer = Koki Sadamori
Shigeyuki Sakakibara

| composer = Daisuke Ishiwatari
Koichi Seiyama

| engine =

| series = Guilty Gear

| released = {{collapsible list|title={{nobold|May 23, 2002}}|

Arcade
{{vgrelease|JP|May 23, 2002}}

PlayStation 2
{{vgrelease|JP|December 2, 2002}}{{vgrelease|NA|February 4, 2003}}{{vgrelease|EU|March 7, 2003}}

}}

| genre = Fighting game

| modes = Single-player, multiplayer

| platforms = Arcade, PlayStation 2

| arcade system = Sega NAOMI

| director = Kohei Takaoka

}}

Guilty Gear X2, also known as {{nihongo foot|Guilty Gear XX|ギルティギア イグゼクス|Giruti Gia Iguzekusu|lead=yes|group=lower-alpha}} and subtitled The Midnight Carnival in Japan, is a fighting game developed by Arc System Works and published by Sammy Studios. The third main installment of the Guilty Gear series, Guilty Gear X2 furthered the plot of the series, as well as introduced new characters and gameplay mechanics. A sequel to Guilty Gear X, it was announced in January 2002, and was released on May 23, 2002, for the arcades. It was later ported to the PlayStation 2 and published in North America and Europe.

The PlayStation 2 version of Guilty Gear X2 sold well in Japan; over 140,000 copies were sold between 2002 and 2004. In addition to the public reception, the game has been praised by video game critics. Several aspects were commended, the most noticeable being its gameplay, visuals, music, and new additions from Guilty Gear X. Some called it the best title of the series, of the year, and even one of the best fighting games of all time. Since its release, it has received five updated versions, each offering additional features over the previous versions.

Gameplay

The fighting system works around a four attack button configuration, consisting of punch, kick, slash, and heavy slash. Additional buttons allow the player to perform taunts, and throw enemies in the air. When a character causes damage or moves toward its adversary, a tension gauge charges. However, when a character moves backwards or uses defensive moves often, its tension gauge is reduced.{{cite web | url=http://palgn.com.au/article.php?id=1857&sid=e3482ffe308ba6c5fc4181ab733d54d3 | archive-url=https://web.archive.org/web/20080307211144/http://palgn.com.au/article.php?id=1857&sid=e3482ffe308ba6c5fc4181ab733d54d3 | archive-date=March 7, 2008 | title=Guilty Gear X2 #Reload Review | author=Sell, Chris | date=December 30, 2004 | website=PALGN | access-date=February 4, 2014}} Once a character's gauge is filled super moves called Overdrive Attacks, or a variety of special techniques—"Instant Kill", "Faultless Defense," "Dead Angle Attacks" or "Roman Cancels"—can be performed.

Guilty Gear X2 adds a new feature to the series: a burst gauge, which is filled as the player causes or receives damage. By pressing buttons in combination, the player character jump and unleash a blast of energy—a Psyche Burst.{{cite web | url=http://www.hardcoregaming101.net/guiltygear/guiltygear2.htm |author1=Kalata, Kurt |author2=Natabuu | publisher=Hardcore Gaming 101 | archive-date=January 2, 2014 | title=Guilty Gear | archive-url=https://web.archive.org/web/20140102013917/http://www.hardcoregaming101.net/guiltygear/guiltygear2.htm}}{{cite web | url=http://xbox.gamezone.com/gzreviews/r23952.htm | archive-url=https://web.archive.org/web/20050207025722/http://xbox.gamezone.com/gzreviews/r23952.htm | archive-date=February 7, 2005 | title=Guilty Gear X2 #Reload | author=Raymond, Justin | date=September 27, 2004 | publisher=GameZone | access-date=February 4, 2014}} It allows the player to break combinations and super moves in the middle of the opponent's offensive. Also, when used under specific conditions, if the blast hits the adversary, the tension gauge is filled to its maximum capacity immediately.

Guilty Gear X2 offers eight modes: Arcade, Survival, M.O.M. (an acronym for Medal of Millionaires), Mission, Story, Training, Versus 2P and Versus CPU.{{cite web | url=http://www.gamespot.com/articles/guilty-gear-x2-preview/1100-2897266/ | title=Guilty Gear X2 Preview | author=Torres, Ricardo | date=November 11, 2002 | work=GameSpot | publisher=CBS Interactive | access-date=February 4, 2014 | archive-date=April 13, 2014 | archive-url=https://web.archive.org/web/20140413073400/http://www.gamespot.com/articles/guilty-gear-x2-preview/1100-2897266/ | url-status=live }} The Arcade Mode allows the player to fight against several enemies until reach the final fight against the boss. On the Survival Mode, the player continuously battle against enemies until they reach the 500th and final level or die, whichever comes first.{{cite web | url=http://www.ign.com/articles/2002/10/23/guilty-gear-x2-hands-on | title=Guilty Gear X2: Hands-On | author=Dunham, Jeremy | date=October 23, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=February 2, 2014 | archive-date=February 23, 2014 | archive-url=https://web.archive.org/web/20140223222905/http://www.ign.com/articles/2002/10/23/guilty-gear-x2-hands-on | url-status=live }} Medal of Millionaires is a variation in which the player earn medals by performing combos. In the Mission Mode, there are 50 challenges,{{cite web | url=http://www.allgame.com/game.php?id=42048 | title=Guilty Gear X2 | author=Frankle, Gavin | work=Allgame | publisher=Rovi Corporation | access-date=February 4, 2014 | archive-url=https://web.archive.org/web/20141114155354/http://www.allgame.com/game.php?id=42048 | archive-date=November 14, 2014}} in which the player fights with and against a predetermined character; the player character has handicaps such as being prevented from jumping, being poisoned, or starting a fight with half of health.

The Story Mode reveals the game's plot through battles interleaved with conversations between the player character and their enemies. The story varies depending on the player's choice and performance in battles; there is a total of 60 possible endings. The Training Mode allows the player to learn attacks by fighting a customizable CPU enemy. Two players can play in the Versus 2P, and on the Versus CPU the player fights against an AI-controlled character. In addition to those modes, there is a gallery with artworks, character endings, and cutscenes that are unlocked by playing Arcade, Mission and Story Mode.

Synopsis

=Plot=

The story picks up approximately two weeks after the events of Guilty Gear X. In the time following Dizzy's disappearance, the mysterious Post-War Administration Bureau begins secretly investigating the Gears and fighters from previous tournaments for their own needs and ambitions. To achieve their goals the organization has created several mechanical copies of Ky Kiske, the “Robo-Kys”. In addition, fighters find themselves in a reality beyond their control, most notably in the manipulative hands of the villainess I-No, who is revealed to be a servant of “That Man”, the creator of the Gears. Each character provides a different ending to Guilty Gear X2.

=Characters=

{{Further|List of Guilty Gear characters}}

Guilty Gear X2 features twenty-three playable characters; twenty of them are available from outset, with Justice, Kliff Undersn, and Robo-Ky as unlockable secret characters.{{cite web | url=http://game.watch.impress.co.jp/docs/20021227/ggxx.htm | title=ついに解禁! PS2「ギルティギア イグゼクス」隠しキャラクタの出現条件や性能を公開 | date=December 27, 2002 | author=Tanaami, Yōhei | work=Game Watch | publisher=Impress Corporation | access-date=February 4, 2014 | language=ja | archive-date=June 29, 2013 | archive-url=https://web.archive.org/web/20130629034534/http://game.watch.impress.co.jp/docs/20021227/ggxx.htm | url-status=live }} In addition to the return of all Guilty Gear X{{'}}s roster—Sol Badguy, Ky Kiske, Johnny, May, Chipp Zanuff, Potemkin, Baiken, Axl Low, Faust, Anji Mito, Jam Kuradoberi, Dizzy, Testament, Zato-1, Millia Rage, Venom—,{{cite web|url=http://www.guiltygearx.com/old/archive/ggx/chara/index.html|title=Guilty Gear X – Profile|publisher=Guiltygearx.com|access-date=August 3, 2013|language=ja|archive-url=https://web.archive.org/web/20130216214526/http://guiltygearx.com/old/archive/ggx/chara/index.html|archive-date=February 16, 2013}} there are four new characters: Bridget, Zappa, Slayer, and the aforementioned I-No.{{cite web | url=http://game.watch.impress.co.jp/docs/20020222/ggxx.htm | title=新キャライラストと最新画像を公開! サミー、AC「ギルティギア イグゼクス」 | date=February 22, 2002 | author=Tanaami, Yōhei | work=Game Watch | publisher=Impress Corporation | access-date=February 4, 2014 | language=ja | archive-date=June 29, 2013 | archive-url=https://web.archive.org/web/20130629135709/http://game.watch.impress.co.jp/docs/20020222/ggxx.htm | url-status=live }}

Development and release

In January 2002, Sammy Studios had announced that a Guilty Gear X spin-off, titled Guilty Gear XX, would be released in arcades on the Sega NAOMI system in the spring of that year;{{cite web | url=http://www.ign.com/articles/2002/01/23/sammy-readies-return-to-arcades | title=Sammy Readies Return to Arcades | date=January 22, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=June 29, 2014 | archive-date=August 12, 2014 | archive-url=https://web.archive.org/web/20140812203013/http://www.ign.com/articles/2002/01/23/sammy-readies-return-to-arcades | url-status=live }} it was released on May 23, 2002.{{cite web | url=http://guiltygearx.com/old/archive/ggx/museum.html | title=Museum | archive-url=https://web.archive.org/web/20130216214624/http://guiltygearx.com/old/archive/ggx/museum.html | archive-date=February 16, 2013 | publisher=Guiltygearx.com | access-date=August 8, 2013 | language=ja}} Its porting to the PlayStation 2 was speculated in late August, with release date set to autumn in Japan,{{cite web | url=http://www.ign.com/articles/2002/08/07/guilty-gear-xx-for-ps2 | title=Guilty Gear XX for PS2 | date=August 7, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=June 29, 2014 | archive-date=August 12, 2014 | archive-url=https://web.archive.org/web/20140812205323/http://www.ign.com/articles/2002/08/07/guilty-gear-xx-for-ps2 | url-status=live }} which was later confirmed by Sammy in the same month.{{cite web | url=http://www.ign.com/articles/2002/08/26/guilty-gear-xx-for-ps2-2 | title=Guilty Gear XX for PS2 | date=August 7, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=June 29, 2014 | archive-date=August 12, 2014 | archive-url=https://web.archive.org/web/20140812205508/http://www.ign.com/articles/2002/08/26/guilty-gear-xx-for-ps2-2 | url-status=live }} In the following month it was shown at Tokyo Game Show,{{cite web | url=http://www.ign.com/articles/2002/09/20/tgs-2002-guilty-gear-xx-movies | title=TGS 2002: Guilty Gear XX Movies | date=September 20, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=June 29, 2014 | archive-date=August 12, 2014 | archive-url=https://web.archive.org/web/20140812203405/http://www.ign.com/articles/2002/09/20/tgs-2002-guilty-gear-xx-movies | url-status=live }} and it was published on December 12, 2002, in Japan. In October, the game North American release was set to happen in the first quarter of 2003; it was retitled Guilty Gear X2.{{cite web | url=http://www.ign.com/articles/2002/10/18/guilty-gear-x2-confrimed-with-screens | title=Guilty Gear X2 {{sic|hide=n|nolink=y|reason=error in source|Confrimed}} with Screens | date=October 13, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=June 29, 2014 | archive-date=August 12, 2014 | archive-url=https://web.archive.org/web/20140812203615/http://www.ign.com/articles/2002/10/18/guilty-gear-x2-confrimed-with-screens | url-status=live }} An announcement in November confirmed its release date as February 4, 2003;{{cite web | url=http://www.ign.com/articles/2002/11/27/guilty-gear-and-galerians-dated | title=Guilty Gear and Galerians Dated | date=November 27, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=June 29, 2014 | archive-date=August 12, 2014 | archive-url=https://web.archive.org/web/20140812210707/http://www.ign.com/articles/2002/11/27/guilty-gear-and-galerians-dated | url-status=live }} in January 2003, Sammy created a website to promote its release.{{cite web | url=http://www.ign.com/articles/2003/01/31/sammys-internet-threat | title=Sammy's Internet Threat | date=November 27, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=June 29, 2014 | archive-date=August 12, 2014 | archive-url=https://web.archive.org/web/20140812204947/http://www.ign.com/articles/2003/01/31/sammys-internet-threat | url-status=live }} The European branch of Sammy released the game on March 7, 2003.{{cite web | url=http://www.eurogamer.net/games/guilty-gear-x-2 | title=Guilty Gear X2 | work=Eurogamer | publisher=Gamer Network | access-date=September 16, 2014 | archive-date=January 10, 2015 | archive-url=https://web.archive.org/web/20150110041615/http://www.eurogamer.net/games/guilty-gear-x-2 | url-status=live }} On February 26, 2004, it was rereleased in Japan under the label "PlayStation2 the Best".

=Updated versions=

{{main article|Guilty Gear X2 updated versions}}

Guilty Gear X2 was followed by five updated versions of it.

  • Guilty Gear X2 #Reload, first released on March 26, 2003, in the Japanese arcades,{{cite web | url=http://dengekionline.com/elem/000/000/756/756847/ | script-title=ja:『ギルティギア』15周年の歴史をアークシステムワークス25周年記念本でチェック。ディズィーが登場する本書用小説も必見 | date=November 27, 2013 | publisher=Dengeki | access-date=February 4, 2014 | language=ja | archive-date=February 22, 2014 | archive-url=https://web.archive.org/web/20140222062225/http://dengekionline.com/elem/000/000/756/756847/ | url-status=live }} was later ported to Xbox, Windows, and PlayStation Portable (PSP) in 2004 and 2005.{{cite web | url=http://www.media-kite.co.jp/products/ggxxr/product.html | archive-url=https://web.archive.org/web/20051029221634/http://www.media-kite.co.jp/products/ggxxr/product.html | archive-date=October 29, 2005 | title=Guilty Gear XX #Reload: The Midnight Carnival | publisher=Media Kite | access-date=July 13, 2014 | language=ja}} The Xbox port was published in North America in 2004,{{cite web | url=http://www.ign.com/articles/2004/04/29/guilty-gear-x2-comes-to-us-xboxes | title=Guilty Gear X2 Comes to US Xboxes | date=April 29, 2004 | work=IGN | publisher=Ziff Davis Media | access-date=February 4, 2014 | archive-date=February 23, 2014 | archive-url=https://web.archive.org/web/20140223222933/http://www.ign.com/articles/2004/04/29/guilty-gear-x2-comes-to-us-xboxes | url-status=live }}{{cite web | url=http://www.ign.com/articles/2004/09/14/guilty-gears-a-go | title=Guilty Gear's a Go | date=September 14, 2004 | work=IGN | publisher=Ziff Davis Media | access-date=February 4, 2014 | archive-date=February 23, 2014 | archive-url=https://web.archive.org/web/20140223222936/http://www.ign.com/articles/2004/09/14/guilty-gears-a-go | url-status=live }} while it was released for PS2, Xbox, and Windows in Europe.{{cite web | url=http://www.pegi.info/en/index/global_id/505/?searchString=Guilty+Gear+X2&agecategories=&genre=&organisations=&platforms=&countries=&submit=Search#searchresults | title=Search results for Guilty Gear X2 #Reload | publisher=Pan European Game Information | access-date=February 13, 2014 | archive-url=https://web.archive.org/web/20140221081925/http://www.pegi.info/en/index/global_id/505/?searchString=Guilty+Gear+X2&agecategories=&genre=&organisations=&platforms=&countries=&submit=Search#searchresults | archive-date=February 21, 2014 | url-status=dead | df=mdy-all }}
  • Guilty Gear XX Slash, first released on September 28, 2005, for the arcades in Japan, was also released for the PS2 in the following year.
  • Guilty Gear XX Accent Core, first released to Japanese arcades on December 20, 2006, was published for the PS2 and Nintendo Wii in 2007. While in North America both the PS2 and Wii versions were released,{{cite web | url=http://www.ign.com/articles/2007/09/14/guilty-gear-xx-accent-core-review?page=1 | title=Guilty Gear XX Accent Core Review | author=Clements, Ryan | date=September 14, 2007 | work=IGN | publisher=Ziff Davis Media | access-date=February 5, 2014 | archive-date=February 23, 2014 | archive-url=https://web.archive.org/web/20140223223032/http://www.ign.com/articles/2007/09/14/guilty-gear-xx-accent-core-review?page=1 | url-status=live }}{{cite web | url=http://www.aksysgames.com/press_releases/gg_101607.html | title=Guilty Gear XX Accent Core for the Wii Ships to Retailers Nationwide | publisher=Aksys Games | date=October 16, 2007 | access-date=February 4, 2014 | archive-date=March 4, 2016 | archive-url=https://web.archive.org/web/20160304185910/http://www.aksysgames.com/press_releases/gg_101607.html | url-status=live }} in Europe and Australasia only the Wii version was available.{{cite web | url=http://www.505games.co.uk/games.aspx?ID=26 | archive-url=https://web.archive.org/web/20080222002144/http://www.505games.co.uk/games.aspx?ID=26 | archive-date=February 22, 2008 | title=Guilty Gear XX Accent Core | publisher=505 Games | access-date=February 5, 2014}}{{cite web | url=http://www.gamespot.com/articles/au-shippin-out-march-5-march-7-bully-scholarship-edition/1100-6187198/ | title=AU Shippin' Out March 5-March 7: Bully: Scholarship Edition | date=March 4, 2008 | author=Kozanecki, James | work=GameSpot | publisher=CBS Interactive | access-date=February 5, 2014 | archive-date=February 1, 2014 | archive-url=https://web.archive.org/web/20140201062428/http://www.gamespot.com/articles/au-shippin-out-march-5-march-7-bully-scholarship-edition/1100-6187198/ | url-status=live }}
  • Guilty Gear XX Accent Core Plus, first released in Japan on March 27, 2008, for the PS2, was followed by a PSP version. In North America and Europe, both PS2 and PSP versions were released,{{cite web | url=http://www.ign.com/articles/2009/04/09/guilty-gear-xx-accent-core-plus-released | title=Guilty Gear XX Accent Core Plus Released | date=April 9, 2009 | work=IGN | publisher=Ziff Davis Media | access-date=February 6, 2014 | archive-date=February 23, 2014 | archive-url=https://web.archive.org/web/20140223223044/http://www.ign.com/articles/2009/04/09/guilty-gear-xx-accent-core-plus-released | url-status=live }}{{cite web | url=http://www.pegi.info/en/index/global_id/505/?searchString=Guilty+Gear+XX+Accent+Core&agecategories=&genre=&organisations=&platforms=&countries=&submit=Search#searchresults | archive-url=https://web.archive.org/web/20140221081801/http://www.pegi.info/en/index/global_id/505/?searchString=Guilty+Gear+XX+Accent+Core&agecategories=&genre=&organisations=&platforms=&countries=&submit=Search#searchresults | archive-date=February 21, 2014 | title=Search results for Guilty Gear XX Accent Core | publisher=Pan European Game Information | access-date=February 13, 2014 | url-status=dead | df=mdy-all }} and also a Wii port.{{cite web | url=http://www.gamespot.com/articles/shippin-out-may-10-16-battlestations-pacific-sacred-2-360-ps3/1100-6209417/ | title=Shippin' Out May 10–16: Battlestations: Pacific, Sacred 2 360/PS3 | date=May 10, 2009 | author=Thorsen, Tor | work=GameSpot | publisher=CBS Interactive | access-date=February 6, 2014 | archive-date=February 15, 2014 | archive-url=https://web.archive.org/web/20140215195639/http://www.gamespot.com/articles/shippin-out-may-10-16-battlestations-pacific-sacred-2-360-ps3/1100-6209417/ | url-status=live }} Xbox Live Arcade and PlayStation Network versions were also released;{{cite magazine | url=http://www.famitsu.com/news/201211/01023681.html | title=『ギルティギア イグゼクス アクセントコア プラス』のPS3版がいよいよ配信開始 | date=November 1, 2012 | magazine=Famitsu | access-date=February 6, 2014 | language=ja}} the former worldwide,{{cite web | url=http://www.siliconera.com/2012/11/27/north-america-gets-guilty-gear-xx-accent-core-plus-for-ps3-on-december-4/ | title=North America Gets Guilty Gear XX Accent Core Plus For PS3 On December 4 | date=November 27, 2012 | author=Yip, Spencer | publisher=Siliconera | access-date=July 14, 2014 | archive-date=August 19, 2014 | archive-url=https://web.archive.org/web/20140819204053/http://www.siliconera.com/2012/11/27/north-america-gets-guilty-gear-xx-accent-core-plus-for-ps3-on-december-4/ | url-status=live }} while the latter in Japan and North America.{{cite web | url=http://www.animenewsnetwork.com/news/2012-11-27/guilty-gear-xx-accent-core-plus-on-ps3-in-n-america-on-december-4 | title=Guilty Gear XX Accent Core Plus on PS3 in N. America on December 4 | date=November 27, 2012 | publisher=Anime News Network | access-date=February 6, 2012 | archive-date=December 1, 2012 | archive-url=https://web.archive.org/web/20121201143133/http://www.animenewsnetwork.com/news/2012-11-27/guilty-gear-xx-accent-core-plus-on-ps3-in-n-america-on-december-4 | url-status=live }}{{cite web | url=http://us.playstation.com/games/guilty-gear-xx-accent-core-plus-ps3.html | title=Guilty Gear XX Accent Core Plus | publisher=PlayStation.com | access-date=February 6, 2014 | archive-url=https://web.archive.org/web/20140221070807/http://us.playstation.com/games/guilty-gear-xx-accent-core-plus-ps3.html | archive-date=February 21, 2014}}
  • Guilty Gear XX Accent Core Plus R, first released on September 20, 2012, to the arcades,{{cite magazine | url=http://www.famitsu.com/news/201209/20021383.html | title=『ギルティギア イグゼクスアクセントコアプラス アール』稼動開始 TGS2012では試遊した人に限定トレカを配布決定 | magazine=Famitsu | date=September 20, 2012 | language=ja | access-date=February 6, 2012}} was ported to PlayStation Vita in 2013,{{cite web | url=http://game.watch.impress.co.jp/docs/series/dl/20130327_593497.html | script-title=ja:週刊 ダウンロードソフトウェアカタログ | date=March 27, 2013 | publisher=Impress Corporation | work=Game Watch | language=ja | access-date=February 6, 2014 | archive-date=February 21, 2014 | archive-url=https://web.archive.org/web/20140221223038/http://game.watch.impress.co.jp/docs/series/dl/20130327_593497.html | url-status=live }} getting releases in Japan and North America.{{cite web | url=http://www.polygon.com/2013/4/22/4252102/guilty-gear-xx-accent-core-plus-r-keeping-original-resolution-on-vita | title=Guilty Gear XX Accent Core Plus R keeping original resolution on Vita to preserve experience | author=Corriea, Alexa Ray | date=April 22, 2013 | work=Polygon | publisher=Vox Media | access-date=February 6, 2014 | archive-date=February 22, 2014 | archive-url=https://web.archive.org/web/20140222070405/http://www.polygon.com/2013/4/22/4252102/guilty-gear-xx-accent-core-plus-r-keeping-original-resolution-on-vita | url-status=live }} It was released on Steam on 26 May 2015.

Reception

{{Video game reviews

| GR = 86%{{cite web |url=https://www.gamerankings.com/ps2/562111-guilty-gear-x2/index.html |title=Guilty Gear X2 for PlayStation 2 |work=GameRankings |publisher=CBS Interactive |access-date=August 3, 2013 |archive-url=https://web.archive.org/web/20191209011443/https://www.gamerankings.com/ps2/562111-guilty-gear-x2/index.html |archive-date=December 9, 2019}}

| MC = 87/100{{cite web |url=https://www.metacritic.com/game/guilty-gear-x2/critic-reviews/?platform=playstation-2 |title=Guilty Gear X2 for PlayStation 2 Reviews |work=Metacritic |publisher=CBS Interactive |access-date=August 3, 2013 |archive-date=May 5, 2013 |archive-url=https://web.archive.org/web/20130505233517/http://www.metacritic.com/game/playstation-2/guilty-gear-x2 |url-status=live }}

| 1UP = B+{{cite web | url=http://www.1up.com/reviews/guilty-gear-x2 | archive-url=https://archive.today/20120722073946/http://www.1up.com/reviews/guilty-gear-x2 | url-status=dead | archive-date=July 22, 2012 | title=Guilty Gear X2 Review for PS2 | work=1UP.com | publisher=Ziff Davis Media | access-date=January 29, 2014 }}

| EGM = 25/30{{cite magazine | url=http://www.egmmag.com/article2/0,2053,1492699,00.asp | archive-url=https://web.archive.org/web/20040415232339/http://www.egmmag.com/article2/0,2053,1492699,00.asp | archive-date=April 15, 2004 | title=Guilty Gear X2 PS2 Review | date=2003 | magazine=Electronic Gaming Monthly | publisher=Ziff Davis Media | access-date=June 29, 2014}}

| Fam = 33/40{{cite magazine|title=プレイステーション2 - ギルティギア イグゼクス|magazine=Famitsu|number=915|page=84|date=June 30, 2006}}

| G4 = {{rating|5|5}}{{cite web | url=http://www.techtv.com/extendedplay/reviews/story/0,24330,3417711,00.html | archive-url=https://web.archive.org/web/20030416133355/http://www.techtv.com/extendedplay/reviews/story/0,24330,3417711,00.html | archive-date=April 16, 2003 | title='Guilty Gear X2' (PS2) Review | date=February 17, 2003 | author=Keil, Matt | publisher=G4 | access-date=January 29, 2014}}

| GamePro = 4/5{{cite magazine | url=http://www.gamepro.com/sony/ps2/games/reviews/27879.shtml | archive-url=https://web.archive.org/web/20030802063025/http://www.gamepro.com/sony/ps2/games/reviews/27879.shtml | archive-date=August 2, 2003 | title=PS2 / Review / Guilty Gear X2 | magazine=GamePro | publisher=IDG | access-date=January 29, 2014}}

| GameRev = B+{{cite web | url=http://www.gamerevolution.com/review/guilty-gear-x2 | title=A Guilty Pleasure. Review | author=Liu, Johnny | date=February 1, 2003 | work=Game Revolution | publisher=CraveOnline | access-date=January 29, 2014 | archive-date=November 29, 2014 | archive-url=https://web.archive.org/web/20141129031428/http://www.gamerevolution.com/review/guilty-gear-x2 | url-status=live }}

| GSpot = 8/10{{cite web | url=http://www.gamespot.com/reviews/guilty-gear-x2-review/1900-2910016/ | title=Guilty Gear X2 Review | date=January 31, 2003 | author=Kasavin, Greg | author-link=Greg Kasavin | work=GameSpot | publisher=CBS Interactive | access-date=January 29, 2014 | archive-date=March 29, 2014 | archive-url=https://web.archive.org/web/20140329062400/http://www.gamespot.com/reviews/guilty-gear-x2-review/1900-2910016/ | url-status=live }}

| GSpy = 93/100{{cite web|author=Turner, Benjamin|date=February 5, 2003|url=http://archive.gamespy.com/reviews/february03/guiltygearx2ps2/index.shtml|title=Reviews: Guilty Gear X2|work=GameSpy|publisher=IGN Entertainment|archive-url=https://web.archive.org/web/20090521202209/http://archive.gamespy.com/reviews/february03/guiltygearx2ps2/index.shtml|archive-date=May 21, 2009|access-date=August 1, 2013}}

| GameZone = 9.2/10{{cite web | url=http://ps2.gamezone.com/gzreviews/r20407.htm | title=Guilty Gear X2 - PS2 - Review | date=January 21, 2003 | author=Knutson, Michael | publisher=GameZone | access-date=January 29, 2014 | archive-url=https://web.archive.org/web/20031004030603/http://ps2.gamezone.com/gzreviews/r20407.htm | archive-date=October 4, 2003}}

| IGN = 9/10{{cite web | url=http://www.ign.com/articles/2003/02/03/guilty-gear-x2 | title=Guilty Gear X2 | date=February 3, 2003 | author=Dunham, Jeremy | work=IGN | publisher=Ziff Davis Media | access-date=January 28, 2014 | archive-date=August 12, 2017 | archive-url=https://web.archive.org/web/20170812174300/http://www.ign.com/articles/2003/02/03/guilty-gear-x2 | url-status=live }}

| OPM = 4/5{{cite magazine | url=http://www.playstationmagazine.com/article2/0,2053,1492701,00.asp | archive-url=https://web.archive.org/web/20040325184341/http://www.playstationmagazine.com/article2/0,2053,1492701,00.asp | archive-date=March 25, 2004 | title=Guilty Gear X2 PS2 Review | magazine=Official U.S. PlayStation Magazine | publisher=Ziff Davis Media | access-date=June 29, 2014}}

| rev1 = Cincinnati Enquirer

| rev1Score = {{rating|4|4}}{{cite web | url=http://www.cincinnati.com/freetime/games/reviews/031803_anime.html | archive-url=https://web.archive.org/web/20030417112428/http://www.cincinnati.com/freetime/games/reviews/031803_anime.html | archive-date=April 17, 2003 | title=Anime imports sizzle | author=Saltzman, Marc | date=March 18, 2002 | work=Cincinnati Enquirer | access-date=January 29, 2014}}

| rev2 = GameNOW

| rev2Score = B+{{cite web | url=http://www.gamenowmag.com/article2/0,2053,1492702,00.asp | archive-url=https://web.archive.org/web/20040504101856/http://www.gamenowmag.com/article2/0,2053,1492702,00.asp | archive-date=May 4, 2004 | title=Guilty Gear X2 (PS2) Review | work=GameNOW | publisher=Ziff Davis | access-date=June 29, 2014}}

| rev3 = Gaming Age

| rev3Score = A{{cite web | url=http://www.gaming-age.com/cgi-bin/reviews/review.pl?sys=ps2&game=ggxx | archive-url=https://archive.today/20030327131126/http://www.gaming-age.com/cgi-bin/reviews/review.pl?sys=ps2&game=ggxx | url-status=dead | archive-date=March 27, 2003 | title=Guilty Gear X2 Review (PlayStation 2) | author=Dwyer, Travis | date=February 10, 2003 | work=Gaming Age | access-date=January 29, 2014}}

}}

Guilty Gear X2 was the 117th best-selling title in Japan in 2002, with 112,520 copies sold as of December 31, 2002.{{cite web | url=http://geimin.net/da/db/2002_ne_fa/index.php | title=2002年テレビゲームソフト売り上げTOP300(ファミ通版) | publisher=Geimin | language=ja | archive-url=https://web.archive.org/web/20111003163535/http://geimin.net/da/db/2002_ne_fa/index.php | archive-date=October 3, 2011}} In 2003, it sold 34,294 more copies, amounting a total of 146,814 copies sold since its release on PlayStation 2 (PS2).{{cite web|url=http://geimin.net/da/db/2003_ne_fa/index.php |title=2003年テレビゲームソフト売り上げTOP300(ファミ通版) |publisher=Geimin |language=ja |archive-url=https://web.archive.org/web/20141009011126/http://geimin.net/da/db/2003_ne_fa/index.php |archive-date=October 9, 2014}} Reviews were generally positive, with aggregate scores of 86.14% from GameRankings, and 87/100 from Metacritic. On release, Famitsu magazine scored the PS2 version of the game a 33 out of 40. The game received the maximum score from Cincinnati Enquirer, G4 TV, and Gaming Age.

Jeremy Dunham of IGN, GameZone's Michael Knutson and 1UP.com staff praised the multitude of moves; Knutson, however, said that it was difficult performing special moves, and 1UP.com affirmed "The real improvement, though, is the addition of more life-destroying options, like the hyper-addictive Challenge mode." Dunham accuse the fighting engine of being "too advanced for the casual fighting fan", also criticizing its "sucker" control scheme. Conversely, GamePro thought it "can be enjoyed by novices and veterans alike", and Matt Keil of G4 said it "is surprisingly accessible" to all gamers. Dunham cited how the "two-player mode allows for near-infinite possibilities and all the extra options are just icing on the cake." In contrast Kasavin criticized the other modes for not being as engaging as the two-player mode.

Dunham stated it has "incredibly attractive backgrounds, super slick animations, and the best character design on PlayStation 2." An Electronic Gaming Monthly (EGM) reviewer stated it has "cooler character designs on a PS2 fighter" whilst another said, "some of the coolest 2D game artwork ever." Official U.S. PlayStation Magazine deemed it as "the best-looking 2D graphics ever seen in a fighter." 1UP.com said, "the ultrasharp, hi-res character art and fluid animation keep XX at the cutting 2D edge." Dunham, Knutson, Keil, and GamePro commended its similarity with Japanese animated series. The reviewer for GamePro stated it "becomes an art form in its own right." Greg Kasavin of GameSpot, however, said "many of the moves in the game are animated so strangely that it can be difficult to see exactly what's going on."

Kasavin commented that its "cohesive musical style ... further helps set this game apart." Dunham deemed it as having "One of the best soundtracks to come along for quite some time", and praised Sammy for keeping the original voice actors, as did Knutson, which felt it "gives it a 'cooler aura'." Keil and Knutson found the sound effects to be "excellent" and "really great" respectively. On the other hand, GamePro described the sound design as the game's "major flaw." EGM remarked "Depending on your tastes, GGX2{{'}}s pervasive heavy-metal cheesiness might negatively influence your opinion of the game."

Other features praised include its short loading time, the variety of game modes and characters, the balance between characters' abilities, the response of the controls, its replay value, and variety of features. Dunham even declared it "reads like the bible of fighting game options. Taking a page from every other title out there, there doesn't seem to be a single feature on the horizon that's been left out of GGX2 for fear of the Completists." In spite of the praise, other criticisms vary from its general difficulty to the lack of an online play mode, position of move list in training mode, and the difficulty to perform moves in Dual Shock.

D. F. Smith from IGN elected Guilty Gear X2 the best game of 2002,{{cite web | url=http://www.ign.com/articles/2002/12/19/ignps2-editors-favorites-2002?page=2 | title=IGNPS2 Editor's Favorites 2002 | date=December 19, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=February 3, 2014 | archive-date=February 23, 2014 | archive-url=https://web.archive.org/web/20140223222823/http://www.ign.com/articles/2002/12/19/ignps2-editors-favorites-2002?page=2 | url-status=live }} while GameSpot named it the best PlayStation 2 game of January 2003.{{cite web | archive-url=https://web.archive.org/web/20041129113416/http://www.gamespot.com/gamespot/features/all/gotm/020803/index.html | url=http://www.gamespot.com/gamespot/features/all/gotm/020803/index.html | title=GameSpot{{'}}s Game of the Month, January 2003 | author=((The Editors of GameSpot)) | date=February 8, 2003 | work=GameSpot | archive-date=November 29, 2004 | url-status=dead }} It ranked fifth in the "GameSpy's 2003 PlayStation 2 Games of the Year" with the staff saying "Guilty Gear X2 is easily one of the best fighting games to come out in the last couple years".{{cite web | url=http://goty.gamespy.com/2003/ps2/index6.html | title=Game of the Year - 2003 | work=GameSpy | publisher=IGN Entertainment | access-date=January 29, 2014 | archive-url=https://web.archive.org/web/20050417232906/http://goty.gamespy.com/2003/ps2/index6.html | archive-date=April 17, 2005}} In 2004 IGN's editors selected it as the ninth best "Hidden Gems"—fun video games with poor sales in America.{{cite web | url=http://www.ign.com/articles/2004/07/14/dirty-dozen-hidden-gems | title=Dirty Dozen: Hidden Gems | author1=Dunham, Jeremy | author2=Sulic, Ivan | author3=Lewis, Ed | date=July 14, 2004 | work=IGN | publisher=Ziff Davis Media | access-date=February 3, 2014 | archive-date=February 22, 2014 | archive-url=https://web.archive.org/web/20140222211432/http://www.ign.com/articles/2004/07/14/dirty-dozen-hidden-gems | url-status=live }} Official U.S. PlayStation Magazine included the game on its 2005 list of the "Eleven Essential Fighting Games".{{cite web | url=http://www.1up.com/features/11-essential-fighting-games | title=Eleven Essential Fighting Games | author=Official U.S. PlayStation Magazine | author-link=Official U.S. PlayStation Magazine | date=November 8, 2005 | work=1UP.com | publisher=Ziff Davis Media | access-date=April 7, 2015 | url-status=dead | archive-url=https://web.archive.org/web/20150414173709/http://www.1up.com/features/11-essential-fighting-games | archive-date=April 14, 2015 }} In 2007 UGO Networks placed it ninth in their "Top 11 Fighting Games", with its staff qualifying it as the best game of the series.{{cite web | url=http://www.ugo.com/games/top-11-fighting-games-guilty-gear-x2 | title=Top 11 Fighting Games - Guilty Gear X2: The Midnight Carnival (2002) | work=UGO Networks | publisher=IGN Entertainment | access-date=January 28, 2014 | archive-url=https://web.archive.org/web/20140220112044/http://www.ugo.com/games/top-11-fighting-games-guilty-gear-x2 | archive-date=February 20, 2014}} IGN cited X2 had all of the qualities previous games, but "in bigger quantities than we had ever seen", including it in the 28th place of its 2010 "Top 100 PlayStation 2 Games" list.{{cite web | url=http://www.ign.com/top/ps2-games/28 | title=Guilty Gear X2 - #28 Top PS2 Games | year=2010 | work=IGN | publisher=Ziff Davis Media | access-date=January 28, 2014 | archive-date=February 23, 2014 | archive-url=https://web.archive.org/web/20140223164854/http://www.ign.com/top/ps2-games/28 | url-status=live }} In the same year, UGO also placed it 12th among the "Top 25 Fighting Games of All Time".{{cite web | url=http://www.ugo.com/games/top-25-fighting-games-of-all-time?page=3 | title=Top 25 Fighting Games of All Time | author=Meli, Marissa | date=July 11, 2010 | work=UGO Networks | publisher=IGN Entertainment | access-date=January 30, 2014 | archive-url=https://web.archive.org/web/20100712050316/http://www.ugo.com/games/top-25-fighting-games-of-all-time?page=3 | archive-date=July 12, 2010}} Likewise, About.com placed it eighth on their "Top 10 PlayStation 2 Fighting Games of All Time",{{cite web | url=http://playstation.about.com/od/toppicks/tp/TopPS2Fighters.htm | title=Top 10 PlayStation 2 (PS2) Fighting Games of All Time | author=Altizer, Roger | work=About.com | publisher=IAC | access-date=January 30, 2014 | archive-date=February 3, 2014 | archive-url=https://web.archive.org/web/20140203030403/http://playstation.about.com/od/toppicks/tp/TopPS2Fighters.htm | url-status=dead }} while Complex ranked it tenth among "The 50 Best Fighting Games of All Time", and included it in the fifth place in "The 25 Best 2D Fighting Games of All Time".{{cite web | url=http://www.complex.com/video-games/2011/03/50-best-fighting-games/guilty-gear-xx | title=The 50 Best Fighting Games of All Time | author=Rubin, Peter | date=March 14, 2011 | work=Complex | access-date=January 30, 2014 | archive-date=June 30, 2014 | archive-url=https://web.archive.org/web/20140630044232/http://www.complex.com/video-games/2011/03/50-best-fighting-games/guilty-gear-xx | url-status=live }}{{cite web | url=http://www.complex.com/video-games/2013/08/best-2d-fighting-games/gear | title=The 25 Best 2D Fighting Games of All Time | author1=Knight, Rich | author2=Tuner, Gus | date=August 15, 2013 | work=Complex | access-date=January 30, 2014 | archive-date=June 30, 2014 | archive-url=https://web.archive.org/web/20140630051243/http://www.complex.com/video-games/2013/08/best-2d-fighting-games/gear | url-status=live }} Furthermore, The Escapist{{'}}s John Funk called it "the best fighting game of the last generation."{{cite web | url=http://www.escapistmagazine.com/news/view/97165-Yes-There-Will-Be-a-Next-Gen-Guilty-Gear | title=Yes, There Will Be a Next-Gen Guilty Gear | author=Funk, John | date=December 30, 2009 | work=The Escapist | access-date=September 7, 2014 | archive-date=September 7, 2014 | archive-url=https://web.archive.org/web/20140907235158/http://www.escapistmagazine.com/news/view/97165-Yes-There-Will-Be-a-Next-Gen-Guilty-Gear | url-status=live }}

Other media

=Music=

{{nihongo foot|Guilty Gear XX Original Soundtrack|ギルティギア XX オリジナルサウンドトラック|Giruti Gia Iguzekusu Orijinaru Saundotorakku|group=lower-alpha}}, composed by Daisuke Ishiwatari and Koichi Seiyama, and arranged by Seiyama,{{cite web | url=http://www.squareenixmusic.com/albums/g/guiltygearxx.shtml | title=Guilty Gear XX Original Soundtrack | publisher=Square Enix Music Online | access-date=February 13, 2014 | archive-url=https://web.archive.org/web/20080705211209/http://www.squareenixmusic.com/albums/g/guiltygearxx.shtml | archive-date=July 5, 2008}} was released on CD by Scitron Digital Contents on July 24, 2002. The album was well received by critics. Don Kotowski of Square Enix Music Online rated it 9 out of 10, and said it is "a well executed album and it captures the spirit of the game amazingly."{{cite web | url=http://www.squareenixmusic.com/reviews/don/guiltygearxx.shtml | title=Guilty Gear XX Original Soundtrack :: Review by Don | author=Kotowski, Don | publisher=Square Enix Music Online | access-date=February 13, 2014 | archive-url=https://web.archive.org/web/20080617121306/http://www.squareenixmusic.com/reviews/don/guiltygearxx.shtml | archive-date=June 17, 2008}} Writing for the same site, a reviewer dubbed GoldfishX gave it a perfect score, and declared it "is no doubt a masterpiece".{{cite web | url=http://www.squareenixmusic.com/reviews/goldfish/guiltygearxx.shtml | title=Guilty Gear XX Original Soundtrack :: Review by GoldfishX | author=GoldfishX | publisher=Square Enix Music Online | access-date=February 13, 2014 | archive-url=https://web.archive.org/web/20080617121956/http://www.squareenixmusic.com/reviews/goldfish/guiltygearxx.shtml | archive-date=June 17, 2008}} Comparing it to Guilty Gear X{{'}}s music, IGN stated there was a "substantial improvement in the sequel's music", and said it "finally lends the tunes a little credibility" with better production, musicians and a live drummer.{{cite web | url=http://www.ign.com/articles/2002/10/25/guilty-gear-x2unes | title=Guilty Gear X2unes | date=October 25, 2002 | work=IGN | publisher=Ziff Davis Media | access-date=February 13, 2014 | archive-date=February 23, 2014 | archive-url=https://web.archive.org/web/20140223230850/http://www.ign.com/articles/2002/10/25/guilty-gear-x2unes | url-status=live }}

Two live albums containing some of the Guilty Gear XX Original Soundtrack{{'}}s tracks were released by Team Entertainment. The first one, {{nihongo foot|Guilty Gear XX In L.A. Vocal Edition|ギルティギア イグゼクス in L.A ボーカルエディション|Giruti Gia Iguzekusu in L.A Bōkaru Edishon|group=lower-alpha}}, performed by A.S.H. and produced by Jay Gordon of the metal band Orgy, was released on May 19, 2004.{{cite web | url=http://www.team-e.co.jp/products/kdsd-00038.html | title=ギルティギア イグゼクス in L.A ボーカルエディション | publisher=Team Entertainment | access-date=February 13, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20140225032640/http://www.team-e.co.jp/products/kdsd-00038.html | archive-date=February 25, 2014 }}{{cite web | url=http://www.1up.com/news/guilty-gear-vocal-edition | archive-url=https://archive.today/20140214031154/http://www.1up.com/news/guilty-gear-vocal-edition | url-status=dead | archive-date=February 14, 2014 | title=Guilty Gear XX In L.A. Vocal Edition | date=January 1, 2000 | work=1UP.com | publisher=Ziff Davis Media | access-date=February 13, 2014 }} In that same year, {{nihongo foot|Guilty Gear XX In N.Y. Vocal Edition|ギルティギアイグゼクス in N.Y ボーカルエディション|Giruti Gia Iguzekusu in N.Y Bōkaru Edishon|group=lower-alpha}}, performed by Jason C. Miller, was released on September 23.{{cite web | url=http://www.team-e.co.jp/products/kdsd-00046.html | title=ギルティギアイグゼクス in N.Y ボーカルエディション | publisher=Team Entertainment | access-date=February 13, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20140225032638/http://www.team-e.co.jp/products/kdsd-00046.html | archive-date=February 25, 2014 }}

Guilty Gear X2 #Reload featured a Korean exclusive album titled Guilty Gear XX #Reload Korean Version Original Soundtrack. Composed by Shin Hae Chul, and performed by his band, N.EX.T, it was released by Team Entertainment on November 6, 2006.{{cite web | url=http://www.squareenixmusic.com/albums/g/guiltygearxxreload.shtml | title=Guilty Gear XX #Reload Korean Version Original Soundtrack | publisher=Square Enix Music Online | access-date=February 14, 2014 | archive-date=February 22, 2014 | archive-url=https://web.archive.org/web/20140222144610/http://www.squareenixmusic.com/albums/g/guiltygearxxreload.shtml | url-status=live }}{{cite web | url=http://www.team-e.co.jp/products/kdsd-00017-18.html | title=Guilty Gear XX #Reload Korean Version オリジナルサウンドトラック | publisher=Team Entertainment | access-date=February 13, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20140225032636/http://www.team-e.co.jp/products/kdsd-00017-18.html | archive-date=February 25, 2014 }} Reviewing the album for Square Enix Music Online, GoldfishX wrote "Guilty Gear XX #Reload Korean Version lacks the raw power of the Ishiwatari-composed Guilty Gear scores, but more than makes up for it with character and creativity", and gave it a score 9 out of 10.{{cite web | url=http://www.squareenixmusic.com/reviews/goldfish/guiltygearxxreload.shtml | title=Guilty Gear XX #Reload Korean Version Soundtrack :: Review by GoldfishX | publisher=Square Enix Music Online | access-date=February 14, 2014 | archive-date=February 22, 2014 | archive-url=https://web.archive.org/web/20140222143104/http://www.squareenixmusic.com/reviews/goldfish/guiltygearxxreload.shtml | url-status=live }}

=Other=

For Guilty Gear X2 and each updated version released, some strategy guides were released. Enterbrain released two encyclopedias for the original game, on June 22, and December 19, 2002.{{cite web | url=http://www.arcadiamagazine.com/product/arc-m_009.html | script-title=ja:ギルティギア イグゼクス -ザ・ミッドナイトカーニバル- バースト エンサイクロペディア | work=Monthly Arcadia | publisher=Enterbrain | access-date=February 13, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20131105010138/http://www.arcadiamagazine.com/product/arc-m_009.html | archive-date=November 5, 2013 }}{{cite web | url=http://www.arcadiamagazine.com/cgi-bin/product_view.cgi?id=91 | script-title=ja:ギルティギア イグゼクス ザ ミッドナイトカーニバル スターター エンサイクロペディア | work=Monthly Arcadia | publisher=Enterbrain | access-date=February 13, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20140223175804/http://www.arcadiamagazine.com/cgi-bin/product_view.cgi?id=91 | archive-date=February 23, 2014 }} A {{nihongo foot|Complete Guide|コンプリートガイド|Konpurīto Gaido|group=lower-alpha}} was released by SoftBank Creative on February 5, 2003.{{cite web | url=http://www.sbcr.jp/products/4797322942.html | script-title=ja:ギルティギア イグゼクス コンプリートガイド | publisher=SoftBank Creative | access-date=February 13, 2014 | language=ja | date=26 April 2010 | archive-date=24 September 2015 | archive-url=https://web.archive.org/web/20150924094648/http://www.sbcr.jp/products/4797322942.html | url-status=live }} SoftBank Creative also released guidebooks for #Reload, Slash, and Accent Core on September 10, 2003, May 29, 2005, and July 27, 2007, respectively.{{cite web | url=http://www.sbcr.jp/products/4797325062.html | title=ギルティギア イグゼクス #Reload コンプリートガイド | date=26 April 2010 | publisher=SoftBank Creative | access-date=February 13, 2014 | language=ja | archive-date=21 May 2013 | archive-url=https://web.archive.org/web/20130521101957/http://www.sbcr.jp/products/4797325062.html | url-status=live }}{{cite web | url=http://www.sbcr.jp/products/479733617X.html | script-title=ja:ギルティギア イグゼクス スラッシュ コンプリートガイド | publisher=SoftBank Creative | access-date=February 13, 2014 | language=ja | date=26 April 2010 | archive-date=24 September 2015 | archive-url=https://web.archive.org/web/20150924094712/http://www.sbcr.jp/products/479733617X.html | url-status=live }}{{cite web | url=http://www.sbcr.jp/products/4797343090.html | script-title=ja:ギルティギア イグゼクス アクセントコア コンプリートガイド | publisher=SoftBank Creative | access-date=February 13, 2014 | language=ja | date=26 April 2010 | archive-date=23 February 2014 | archive-url=https://web.archive.org/web/20140223112139/http://www.sbcr.jp/products/4797343090.html | url-status=live }} Enterbrain released on November 16, 2005, February 28, 2007, and October 30, 2012, guidebooks for Slash, Accent Core, and Accent Core Plus R, respectively.{{cite web | url=http://www.arcadiamagazine.com/product/arc-m_026.html | script-title=ja:ギルティギア イグゼクス スラッシュ ビート エンサイクロペディア | work=Monthly Arcadia | publisher=Enterbrain | access-date=February 14, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20141216183103/http://www.arcadiamagazine.com/product/arc-m_026.html | archive-date=December 16, 2014 }}{{cite web | url=http://www.arcadiamagazine.com/cgi-bin/product_view.cgi?id=22 | title=Guilty Gear ΛCore Break Encyclopedia | work=Monthly Arcadia | publisher=Enterbrain | access-date=February 14, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20140223175809/http://www.arcadiamagazine.com/cgi-bin/product_view.cgi?id=22 | archive-date=February 23, 2014 }}{{cite web | url=http://www.arcadiamagazine.com/cgi-bin/news_view.cgi?id=445 | title=Guilty Gear ΛCore R A Gainful Material | work=Monthly Arcadia | publisher=Enterbrain | access-date=February 14, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20140223175801/http://www.arcadiamagazine.com/cgi-bin/news_view.cgi?id=445 | archive-date=February 23, 2014 }}

Ichijinsha released three manga adaptations under its DNA Media Comics line. The three volumes of a Guilty Gear X2-based yonkoma series were released on August 24, 2002, December 25, 2002, and July 25, 2003, respectively.{{cite web | url=http://data.ichijinsha.co.jp/book/booksearch/booksearch_detail.php?i=75800063 | title=ギルティギア イグゼクス 4コマKINGS | publisher=Ichijinsha | access-date=February 18, 2014 | language=ja | archive-date=February 22, 2014 | archive-url=https://web.archive.org/web/20140222154108/http://data.ichijinsha.co.jp/book/booksearch/booksearch_detail.php?i=75800063 | url-status=live }} Based on Guilty Gear XX Slash, a two-part anthology series was released on December 24, 2005, and June 24, 2006,{{cite web | url=http://data.ichijinsha.co.jp/book/booksearch/booksearch_detail.php?i=75800292 | script-title=ja:ギルティギア イグゼクス スラッシュ コミックアンソロジー | publisher=Ichijinsha | access-date=February 18, 2014 | language=ja | archive-date=February 22, 2014 | archive-url=https://web.archive.org/web/20140222154105/http://data.ichijinsha.co.jp/book/booksearch/booksearch_detail.php?i=75800292 | url-status=live }} and a single-volume yonkoma series was released on January 25, 2006.{{cite web | url=http://data.ichijinsha.co.jp/book/booksearch/booksearch_detail.php?i=75800299 | title=ギルティギア イグゼクス スラッシュ 4コマKINGS | publisher=Ichijinsha | access-date=February 18, 2014 | language=ja | archive-date=February 22, 2014 | archive-url=https://web.archive.org/web/20140222154201/http://data.ichijinsha.co.jp/book/booksearch/booksearch_detail.php?i=75800299 | url-status=live }} Enterbrain also published an anthology series based on Guilty Gear X2; it was released in two parts published on January 25, 2003, and March 24, 2003, respectively.{{cite web | url=http://www.enterbrain.co.jp/product/comic/comic_blos/02233601 | script-title=ja:ギルティギアイグゼクス アンソロジーコミック 1巻 | publisher=Enterbrain | access-date=February 18, 2013 | language=ja | archive-date=February 12, 2013 | archive-url=https://web.archive.org/web/20130212035409/http://enterbrain.co.jp/product/comic/comic_blos/02233601 | url-status=live }}{{cite web | url=http://www.enterbrain.co.jp/product/comic/comic_blos/02233701.html | script-title=ja:ギルティギアイグゼクス アンソロジーコミック 2巻 | publisher=Enterbrain | access-date=February 18, 2013 | language=ja | archive-date=February 22, 2014 | archive-url=https://web.archive.org/web/20140222172607/http://www.enterbrain.co.jp/product/comic/comic_blos/02233701.html | url-status=live }}

A compilation DVD entitled The New Saint Glory with the highlights of a Guilty Gear X2 arcade national championship was released by Enterbrain on December 19, 2002.{{cite web | url=http://guiltygearx.com/old/archive/ggx/newsGoods.html | archive-url=https://web.archive.org/web/20130216214603/http://guiltygearx.com/old/archive/ggx/newsGoods.html | archive-date=February 16, 2013 | title=Guilty Gear X Goods Info | publisher=Guiltygearx.com | access-date=January 10, 2015 | language=ja}} Enterbrain also released Guilty Gear XX: The Midnight Carnival Artworks, a trading card game series based on Guilty Gear X2 on September 26, 2002. In addition to the musical CDs, audio drama CDs containing original plots were released by Team Entertainment. Two CDs—Red and Black—were published on July 16, and August 20, 2003,{{cite web | url=http://www.team-e.co.jp/products/kdsd-00010.html | title=ギルティギアイグゼクス ドラマCD「RED」 | publisher=Team Entertainment | access-date=January 10, 2015 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20160304045311/http://www.team-e.co.jp/products/kdsd-00010.html | archive-date=March 4, 2016 }}{{cite web | url=http://www.team-e.co.jp/products/kdsd-00014.html | title=ギルティギアイグゼクス ドラマCD「BLACK」 | publisher=Team Entertainment | access-date=January 10, 2015 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20140723111332/http://www.team-e.co.jp/products/kdsd-00014.html | archive-date=July 23, 2014 }} while a second series, Night of Knives, had its three volumes released on October 20, November 17, and December 22, 2004.{{cite web | url=http://www.team-e.co.jp/products/kdsd-00047.html | title=ギルティギア イグゼクス ドラマCD 「ナイト・オブ・ナイブズ Vol.1」 | publisher=Team Entertainment | access-date=February 13, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20131105081747/http://www.team-e.co.jp/products/kdsd-00047.html | archive-date=November 5, 2013 }}{{cite web | url=http://www.team-e.co.jp/products/kdsd-00048.html | title=ギルティギア イグゼクス ドラマCD 「ナイト・オブ・ナイブズ Vol.2」 | publisher=Team Entertainment | access-date=February 13, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20131106033603/http://www.team-e.co.jp/products/kdsd-00048.html | archive-date=November 6, 2013 }}{{cite web | url=http://www.team-e.co.jp/products/kdsd-00049.html | title=ギルティギア イグゼクス ドラマCD 「ナイト・オブ・ナイブズ Vol.3」 | publisher=Team Entertainment | access-date=February 13, 2014 | language=ja | url-status=dead | archive-url=https://web.archive.org/web/20131105081745/http://www.team-e.co.jp/products/kdsd-00049.html | archive-date=November 5, 2013 }}

Notes

{{Notelist}}

References

{{Reflist}}

See also