Humanoid animation
Humanoid Animation (HAnim) is an approved ISO and IEC standard for humanoid modeling and animation. HAnim defines a specification for defining interchangeable human figures so that those characters can be used across a variety of 3D games and simulation environments.
The HAnim Standard was developed in the late 1990s and was significantly influenced by the Jack human modeling system and the research of experts in the graphics, ergonomics, simulation & gaming industry.
See also
Software
- [http://www.bitmanagement.com Bitmanagement Software Contact] VRML/X3D Browser
- [http://www.exitreality.com ExitReality] VRML/X3D Freeware Browser
- Flux Player, VRML/X3D Freeware Browser
- Flux Studio, VRML/X3D Freeware Modeler. Exports H-Anim
- Seamless3d, Open Source Modeler. Exports and Imports H-Anim
External links
- [http://www.h-anim.org Humanoid Animation Working Group] {{Webarchive|url=https://web.archive.org/web/20120626235359/http://www.h-anim.org/ |date=2012-06-26 }}
- [http://www.web3d.org Web3D Consortium]
- [http://www.web3d.org/x3d/specifications X3D Specification]
- [http://www.iso.org/iso/en/CatalogueDetailPage.CatalogueDetail?CSNUMBER=33912 ISO/IEC 19774:2006 Humanoid Animation (H-Anim)] version 1 International Standard (IS)
- [https://www.iso.org/standard/64791.html Humanoid Animation (HAnim)] version 2 International Standard (IS)
- [https://web.archive.org/web/20070316115322/http://www.cis.upenn.edu/~beitler/H-Anim/Models/H-Anim1.1/hiro/ Humanoid Hiro]
- [https://web.archive.org/web/20041116023930/http://www.cis.upenn.edu/~beitler/H-Anim/Models/H-Anim1.1/yt/ Humanoid Y.T.]
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