Johnny Lee (computer scientist)

{{short description|American computer scientist}}{{Infobox academic

| name = Johnny Lee

| birth_date = {{birth year and age|1979}}

| birth_name = Johnny Chung Lee

| awards = Innovators Under 35 (2008)

| education = University of Virginia (BS)
Carnegie Mellon University (PhD)

| discipline = Computer science

| workplaces = University of Southern California
Microsoft
Google

}}

Johnny Chung Lee (born 1979) is an American computer engineer known for his inventions related to the Wii Remote. He is involved with human-computer interaction.

Education

Lee earned a Bachelor of Science degree in computer engineering at the University of Virginia in 2001 and a Ph.D. at Carnegie Mellon University's Human–Computer Interaction Institute.{{Cite web |title=Johnny Chung Lee - Academics |url=http://www.johnnylee.net/academic/}}

Career

In 2001, Lee was a research intern at the University of Southern California's Integrated Media Systems Center. From 2002 to 2004, he was a research intern at the Mitsubishi Electric Research Laboratories. He worked as a research intern at Microsoft in 2005 and remained with the company as a researcher until 2011. While Lee was a core member of Kinect development team, he approached Adafruit Industries with the idea of a driver development contest and personally financed it.{{cite web |last=Terdiman |first=Daniel |date=February 21, 2011 |title=Kinect developer claims credit for hack bounty idea |url=http://news.cnet.com/8301-13772_3-20034579-52.html |accessdate=2011-02-23 |website=cNET.com |archive-date=2012-02-16 |archive-url=https://web.archive.org/web/20120216075707/http://news.cnet.com/8301-13772_3-20034579-52.html |url-status=dead }}

Sometime in 2008, Lee posted video demos and sample code at his website taking advantage of the high resolution (1024×768 Pixels) high frame-rate (100 Hz) IR camera built-in into the controller of the Wii video game console, the Wii Remote, for finger tracking, low-cost multipoint interactive whiteboards, and head tracking for desktop VR displays. This was the subject for his presentation at the prestigious TED conference in the same year, where he demonstrated several such applications. The WiimoteProject forum has become the discussion, support, and sharing site for Lee's Wii Remote projects and other newer developments.

Lee was named one of the world's top 35 innovators under 35 (TR35) in 2008. After that, Lee was hired by Microsoft to work on their Kinect project. He was later hired at Google to work on Project Tango.{{cite web |last=Lee |first=Johnny |date=January 18, 2011 |title=Hi, Google. My name is Johnny. |url=http://procrastineering.blogspot.com/2011/01/hi-google-my-name-is-johnny.html |accessdate=2011-01-18 |website=Procrastineering.Blogspot.com}}{{citation |title=Official Project Tango website |url=https://developers.google.com/project-tango/ |accessdate=2015-11-24}} Lee was an early member of the team at X Development and later moved to Google AI where he focused on robotics.

Lee's other projects include an interactive whiteboard, 3D head tracking, finger tracking, and a DIY telepresence robot.{{cite web |url=http://procrastineering.blogspot.com/2011/02/low-cost-video-chat-robot.html |title=Low-Cost Video Chat Robot |website=Procrastineering.Blogspot.com |first=Johnny |last=Lee |date=February 9, 2011 |accessdate=2011-02-11}} His YouTube videos have received over 10 million views, with the Wii Remote head tracking project being his most viewed. He also demonstrated several of these applications at events such as TED, and has been featured on popular websites such as Slashdot, Gizmodo, hackedgadgets, Popular Science, Wired, and Engadget several times. Various magazines, newspapers and television programs have featured interviews with Lee, and he has also made appearances at events such as Maker Faire.

Electronic Arts had initially stated that Lee's Wii Remote head tracking technology would appear as an Easter egg in the game Boom Blox,{{cite news |url=http://www.joystiq.com/2008/02/21/gdc08-boom-blox-to-include-head-tracking-seriously/ |title=GDC08: Boom Blox to include head tracking |work=Engadget |first=Ross |last=Miller |date=February 21, 2008 |accessdate=2008-07-31}} but later announced that the feature had been removed.{{cite web |url=http://www.joystiq.com/2008/04/15/head-tracking-feature-pulled-from-boom-blox |title=Head-tracking feature pulled from Boom Blox |publisher=Joystiq |last=Stern |first=Zack |date=April 15, 2008 |accessdate=2008-05-14}}

References

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