Jon Everist

{{short description|American video game composer}}

{{Use mdy dates|date=April 2025}}

{{Infobox musical artist

| name =

| birth_place = Seattle, Washington, U.S.

| genre = Film score, classical, electronic

| occupation = Composer

| years_active = 2013–present

| website = {{url|https://everistsound.com}}

}}

Jon Everist is an American video game composer. He is responsible for the score to BattleTech, which he received an American Society of Composers, Authors and Publishers "Composer's Choice Award"https://www.ascap.com/news-events/awards/2019/composers-choice nomination for "Best Video Game Score of 2018" and won honors at the 2019 Jerry Goldsmith Awards for Best Video Game Score.{{Cite web|title=Jerry Goldsmith Awards – FMF|url=http://filmmusicfestival.org/en/jerrygoldsmithawards/|access-date=December 15, 2020|website=filmmusicfestival.org}}{{Cite web|title=Jon Everist|url=http://www.imdb.com/name/nm7058373/|access-date=December 15, 2020|website=IMDb}} His score for Shadowrun: Hong Kong received favorable reviews.{{Cite web|url=http://www.ign.com/articles/2015/09/11/shadowrun-hong-kong-review|title = Shadowrun Hong Kong Review|date = September 11, 2015}} He is mostly known for his work with Seattle developer Harebrained Schemes[http://www.harebrained-schemes.com/ Harebrained Schemes] and for hybrid scores that utilize live orchestra and a variety of synthesizers.{{Cite news|url=https://www.vice.com/en/article/an-exclusive-look-behind-the-music-of-battletech/|title=An Exclusive Look Behind the Music of 'BattleTech'|last=Walker|first=Austin|work=VICE}}

Biography

Everist began his musical pursuits in his middle school band, played the drums. After being exposed to groups like Radiohead, Aphex Twin, MF Doom, and Aesop Rock, Soon after Everist's interests steered toward playing and experimenting with analog synths and samplers – producing music on an Ensoniq ASR-10 sampler, recording everything into Sony Acid.

After High School, being told there was no money or stability in music, Everist pursued studies in economics at the University of Washington and sold copiers during the day and made music at night and some small tours, keeping his music and professional work life separate. After hearing Amon Tobin's score for Chaos Theory and Disasterpeace's score for FEZ in 2012, Everist left his job. Cashing out his retirement he enrolled at DigiPen Institute of Technology to study music and sound for video games at age of 28.{{Cite web|title=INTERVIEW: Composer Jon Everist talks to us about BattleTech, and scoring for video games|url=http://www.originalsoundversion.com/interview-composer-jon-everist-talks-to-us-about-battletech-and-scoring-for-video-games/|access-date=December 15, 2020|website=Original Sound Version|language=en-US}}

While enrolled at DigiPen Institute of Technology, Everist had done music for several student games that Jenn Tran, Director and Cinematographer, who was a concept artist for Harebrained Schemes at the time. The creative relationship blossomed helping Everist secure the opportunity to score a trailer for Shadowrun: Returns with Harebrained Schemes, leading towards opening the door for Everist to work on Golem Arcana, Shadowrun: Dragonfall, and other releases from the company propelling him into the industry.

In an in-depth interview with VGMOnline, Everist would talk more on his road from corporate work into composing. Talking of his early work for Shadowrun: Dragonfall and the different approach he took from the existing music that had existed for the franchise, filling in the emotional gaps that had been missing from the largely dystopian cyberpunk sound palette, as well as adding his own expertise in music production.{{Cite web|date=October 10, 2015|title=Jon Everist Interview: Music and Sounds of Cyberpunk|url=http://www.vgmonline.net/joneveristinterview/|access-date=December 15, 2020|website=VGMO -Video Game Music Online-|language=en-US}}

Everist's score to 2018's BattleTech would prove a monument to his orchestral and synth fusion sound. Pitched as a "Game of Thrones in Space", Everist would use his skills as a synth musician and producer and marry it to material he wrote for the enlisted European orchestras and ensembles that would help bring to score to completion.{{Cite web|title=Jon Everist – we are far in the future with amazing technology {{!}} Gamemusic|url=https://gamemusic.net/jon-everist-we-are-far-in-the-future-with-amazing-technology/|access-date=December 15, 2020|website=gamemusic.net|date=January 14, 2020}}

In 2020 Everist's score accompanying V1 Interactive's Disintegration, was released. The score was recorded with the Budapest Scoring Orchestra, with Brendon Williams helping with orchestration duties. In a radio conversation with Kate Remington of NPR (WSHU), Everist would tell his inspiration for the score and Main Theme, coming from the idea of the "fragility of humankind against all odds."{{Cite web|last=Remington|first=Kate|title=Jon Everist Scores A Battle For Humanity In 'Disintegration'|url=https://www.wshu.org/post/jon-everist-scores-battle-humanity-disintegration|access-date=December 15, 2020|website=www.wshu.org|date=July 9, 2020|language=en}} Telling The Sound Architect's, Sam Hughes "I wanted to capture both the fragility and hopefulness of the human spirit...The solo piano motif propels the piece to a crescendo with the rest of the orchestra where our heroic theme is revealed, representing the power and ingenuity of humanity coming together for a common good. This is the theme of the resistance."{{Cite web|last=Hughes|first=Sam|date=September 21, 2020|title=Composer, Jon Everist (Disintegration, Battletech)|url=https://www.thesoundarchitect.co.uk/tsap-s03e18/|access-date=December 15, 2020|website=The Sound Architect|language=en-GB}}

From a press release with Gamasutra, Disintegration's Audio Lead at V1 Interactive, Jack Menhorn, describes the creative process and collaboration with Everist: "When we started working with Jon, the main theme was the first piece we tackled as it would set the tone and character of the rest of Disintegration's music. There was so much to get right with this piece: the 'earworm' melody that people would remember, the struggle and eventual heroic victory of our characters, as well as the general vibe of the game we were still figuring out ourselves. Jon has nailed each of these criteria masterfully and went on to do the same with all of the music in the game.{{Cite web|title=JON EVERIST SCORES NEW SCI-FI SHOOTER DISINTEGRATION – FROM VI INTERACTIVE AND PRIVATE DIVISION|url=https://www.gamasutra.com/view/pressreleases/364537/JON_EVERIST_SCORES_NEW_SCIFI_SHOOTER_DISINTEGRATION__FROM_VI_INTERACTIVE_AND_PRIVATE_DIVISION.php|archive-url=https://web.archive.org/web/20200610233552/https://www.gamasutra.com/view/pressreleases/364537/JON_EVERIST_SCORES_NEW_SCIFI_SHOOTER_DISINTEGRATION__FROM_VI_INTERACTIVE_AND_PRIVATE_DIVISION.php|url-status=dead|archive-date=June 10, 2020|access-date=December 15, 2020|website=www.gamasutra.com|language=en}}

Everist would also score a commercial highlight spot{{Cite web|title=OZO+: Next-Gen Camera Image Quality Comparison Demo (Equirectangular) – YouTube|url=https://www.youtube.com/watch?v=cTmhjlPEVmM&feature=youtu.be|access-date=December 15, 2020|website=www.youtube.com| date=August 16, 2017 }} for Nokia's virtual reality camera, OZO.

He co-composed the score for the 2024 video game Star Wars Outlaws.

Works

class="wikitable"

|+Games, Composer

!Year

!Work

!Developer

2024

|Star Wars Outlaws

|Massive Entertainment, Ubisoft

2023

|The Lamplighters League

|Harebrained Schemes

2021–present

|Overwatch 2 (contributing composer)

|Blizzard Entertainment

2021

|PUBG (contributing composer)

|Tencent

2020

|The Solitaire Conspiracy

|Mike Bithell Games Limited

2020

|Disintegration

|V1 Interactive, Inc.

2019

|American Fugitive (contributing composer{{Cite web|title=Jon Everist Video Game Credits and Biography|url=https://www.mobygames.com/developer/sheet/view/developerId,606761/|access-date=December 15, 2020|website=MobyGames}})

| Curve Digital

2019

|BattleTech: Urban Warfare

|Harebrained Schemes

2018

|BattleTech

|Harebrained Schemes

2017

|Planetstorm: Fallen Horizon

|Aykiro s.r.o.

2016

|Necropolis

|Harebrained Schemes

2015

|Shadowrun: Hong Kong

|Harebrained Schemes

2014

|Shadowrun: Dragonfall

|Harebrained Schemes

2013

|Golem Arcana

|Harebrained Schemes

class="wikitable"

|+Games, Audio

!Year

!Work

!Developer

2019

|Mortal Kombat 11 (additional sound design)

|NetherRealm Studios

2016

|Necropolis (Audio Director)

|Harebrained Schemes

2015

|Shadowrun: Hong Kong (Sound Designer)

|Harebrained Schemes

class="wikitable"

|+Films and Television, Composer

!Year

!Work

!Studio/Director

2021

|And Then (short film){{Cite web|date=July 3, 2020|title=How Composer Jon Everist Created Disintegration's Powerful Score|url=https://www.thegamer.com/jon-everist-disintegration-score-interview-composer/|access-date=December 15, 2020|website=TheGamer|language=en-US}}

|dir. Jenn Tran

2017

|Nokia OZO, Product highlight spot, composer

|Nokia

class="wikitable"

|+Awards and Nominations

!Award

!Category

!Result

2021 Hollywood Music in Media Awards

|Best Light Score for Mobile Game

|Nominated

2020 Game Audio Network Guild

|Best Audio for a Mobile Game

|Won

2019 Jerry Goldsmith Award

|Videogame

|Honors

2019 ASCAP Composer's Choice

|Game Score of the Year

|Nominated{{Cite web|title=2019 ASCAP Screen Music Awards|url=http://www.ascap.com/news-events/awards/2019/screen-awards|access-date=December 15, 2020|website=www.ascap.com|language=en}}

2015 Video Game Music Online Score of the Year

|Traditional/Acoustic

|Nominated{{Cite web|date=January 3, 2016|title=Annual Game Music Awards 2015 Nominations|url=http://www.vgmonline.net/awards2015nominations/|access-date=December 15, 2020|website=VGMO -Video Game Music Online-|language=en-US}}

References