King's graph
{{Short description|Graph of king moves on a chessboard}}
{{infobox graph
| name = King's graph
| image = King's graph with white king.svg
| image_caption = king's graph
| vertices =
| edges =
| chromatic_number = when
| chromatic_index = when
| girth = when
| properties =
}}
In graph theory, a king's graph is a graph that represents all legal moves of the king chess piece on a chessboard where each vertex represents a square on a chessboard and each edge is a legal move. More specifically, an king's graph is a king's graph of an chessboard.{{citation
| last = Chang | first = Gerard J.
| editor1-last = Du | editor1-first = Ding-Zhu
| editor2-last = Pardalos | editor2-first = Panos M.
| contribution = Algorithmic aspects of domination in graphs
| location = Boston, MA
| mr = 1665419
| pages = 339–405
| publisher = Kluwer Acad. Publ.
| title = Handbook of combinatorial optimization, Vol. 3
| year = 1998}}. Chang defines the king's graph on [https://books.google.com/books?id=w0rmms0_hMMC&pg=PA341 p. 341]. It is the map graph formed from the squares of a chessboard by making a vertex for each square and an edge for each two squares that share an edge or a corner. It can also be constructed as the strong product of two path graphs.{{citation
| last1 = Berend | first1 = Daniel
| last2 = Korach | first2 = Ephraim
| last3 = Zucker | first3 = Shira
| contribution = Two-anticoloring of planar and related graphs
| contribution-url = http://www.emis.de/journals/DMTCS/pdfpapers/dmAD0130.pdf
| location = Nancy
| mr = 2193130
| pages = 335–341
| publisher = Association for Discrete Mathematics & Theoretical Computer Science
| series = Discrete Mathematics & Theoretical Computer Science Proceedings
| title = 2005 International Conference on Analysis of Algorithms
| year = 2005}}.
For an king's graph the total number of vertices is and the number of edges is . For a square king's graph this simplifies so that the total number of vertices is and the total number of edges is .{{Cite OEIS|A002943}}
The neighbourhood of a vertex in the king's graph corresponds to the Moore neighborhood for cellular automata.{{citation
| last = Smith | first = Alvy Ray | authorlink = Alvy Ray Smith
| contribution = Two-dimensional formal languages and pattern recognition by cellular automata
| doi = 10.1109/SWAT.1971.29
| pages = 144–152
| title = 12th Annual Symposium on Switching and Automata Theory
| year = 1971}}.
A generalization of the king's graph, called a kinggraph, is formed from a squaregraph (a planar graph in which each bounded face is a quadrilateral and each interior vertex has at least four neighbors) by adding the two diagonals of every quadrilateral face of the squaregraph.{{citation |last1 = Chepoi
|first1 = Victor
|last2 = Dragan
|first2 = Feodor
|last3 = Vaxès
|first3 = Yann
|contribution = Center and diameter problems in plane triangulations and quadrangulations
|pages = [https://archive.org/details/proceedingsofthi2002acms/page/346 346–355]
|isbn = 0-89871-513-X
|title = Proceedings of the Thirteenth Annual ACM-SIAM Symposium on Discrete Algorithms (SODA '02)
|year = 2002
|url = https://archive.org/details/proceedingsofthi2002acms/page/346
|citeseerx = 10.1.1.1.7694
}}.
In the drawing of a king's graph obtained from an chessboard, there are crossings, but it is possible to obtain a drawing with fewer crossings by connecting the two nearest neighbors of each corner square by a curve outside the chessboard instead of by a diagonal line segment. In this way, crossings are always possible. For the king's graph of small chessboards, other drawings lead to even fewer crossings; in particular every king's graph is a planar graph. However, when both and are at least four, and they are not both equal to four, is the optimal number of crossings.{{citation
| last1 = Klešč | first1 = Marián
| last2 = Petrillová | first2 = Jana
| last3 = Valo | first3 = Matúš
| issue = 1
| journal = Carpathian Journal of Mathematics
| jstor = 43999517
| mr = 3099062
| pages = 27–32
| title = Minimal number of crossings in strong product of paths
| volume = 29
| year = 2013| doi = 10.37193/CJM.2013.01.13
| doi-access = free
| last = Ma | first = Dengju
| journal = The Australasian Journal of Combinatorics
| mr = 3631655
| pages = 35–47
| title = The crossing number of the strong product of two paths
| url = https://ajc.maths.uq.edu.au/pdf/68/ajc_v68_p035.pdf
| volume = 68
| year = 2017}}
See also
- Knight's graph
- Queen's graph
- Rook's graph
- Bishop's graph
- Lattice graph
- {{portal-inline|Chess}}