Legacy (role-playing game)
{{Short description|Tabletop role-playing game}}
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Legacy is a role-playing game published by Legacy Press in 1978.
Description
Legacy is a universal system intended to simulate any genre or historical period, but with only enough information to enable play in prehistoric societies.{{cite book|last=Schick |first=Lawrence|authorlink=Lawrence Schick|title=Heroic Worlds: A History and Guide to Role-Playing Games|publisher=Prometheus Books |year=1991|isbn=0-87975-653-5 |page=397}} A complex and very specific system of skill definitions requires the GM to create statistics for higher level civilizations. The game includes character creation, combat, and skill rules, and a large section covering how to run the game.
Publication history
Legacy was designed by David A. Feldt, and published by Legacy Press in 1978 as a 160-page book with 48 cardstock sheets and a transparent overlay.
Reception
Steve Lortz reviewed Legacy for Different Worlds magazine and stated that "This game may not be of much use to a person who simply wants to slaughter monsters and rake up loot, but I recommend it highly to people who are interested in role-playing hard science fiction or using role-play as a medium for naturalistic simulation."{{cite journal | last = Lortz |first = Steve | title =Review of Legacy | journal = Different Worlds | issue = 2 | pages =8 |date=1979}}
Lawrence Schick comments on the system for creating statistics for civilizations: "All in all, it's really pretty useless."